mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-15 14:18:37 +00:00
fd326b4ce2
svn-id: r17913
303 lines
6.7 KiB
C++
303 lines
6.7 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2004 Ivan Dubrov
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* Copyright (C) 2004-2005 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#include "gob/gob.h"
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#include "gob/dataio.h"
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#include "gob/global.h"
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#include "gob/init.h"
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#include "gob/video.h"
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#include "gob/sound.h"
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#include "gob/timer.h"
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#include "gob/sound.h"
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#include "gob/game.h"
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#include "gob/draw.h"
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#include "gob/util.h"
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#include "gob/cdrom.h"
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namespace Gob {
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void game_start(void);
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extern int16 debugFlag;
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extern int16 inVM;
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extern int16 colorCount;
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PalDesc *init_palDesc;
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static const char *init_fontNames[] =
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{ "jeulet1.let", "jeulet2.let", "jeucar1.let", "jeumath.let" };
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void init_findBestCfg(void) {
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videoMode = VIDMODE_VGA;
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useMouse = mousePresent;
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if (presentSound & BLASTER_FLAG)
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soundFlags = BLASTER_FLAG | SPEAKER_FLAG | MIDI_FLAG;
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else if (presentSound & PROAUDIO_FLAG)
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soundFlags = PROAUDIO_FLAG | SPEAKER_FLAG | MIDI_FLAG;
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else if (presentSound & ADLIB_FLAG)
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soundFlags = ADLIB_FLAG | SPEAKER_FLAG | MIDI_FLAG;
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else if (presentSound & INTERSOUND_FLAG)
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soundFlags = INTERSOUND_FLAG | SPEAKER_FLAG;
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else if (presentSound & SPEAKER_FLAG)
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soundFlags = SPEAKER_FLAG;
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else
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soundFlags = 0;
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}
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void init_soundVideo(int32 smallHeap, int16 flag) {
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if (videoMode != 0x13 && videoMode != 0)
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error("init_soundVideo: Video mode 0x%x is not supported!",
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videoMode);
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pFileHandler = 0;
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//if ((flag & 4) == 0)
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// vid_findVideo();
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mousePresent = 1;
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inVM = 0;
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presentSound = 0; // FIXME: sound is not supported yet
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sprAllocated = 0;
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filesCount = 0;
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timer_enableTimer();
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// snd_setResetTimerFlag(debugFlag); // TODO
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if (videoMode == 0x13)
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colorCount = 256;
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fastComputer = 1;
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pPaletteDesc = &paletteStruct;
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pPaletteDesc->vgaPal = vgaPalette;
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pPaletteDesc->unused1 = unusedPalette1;
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pPaletteDesc->unused2 = unusedPalette2;
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pPrimarySurfDesc = &primarySurfDesc;
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if (videoMode != 0)
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vid_initSurfDesc(videoMode, 320, 200, PRIMARY_SURFACE);
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if (soundFlags & MIDI_FLAG) {
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soundFlags &= presentSound;
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if (presentSound & ADLIB_FLAG)
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soundFlags |= MIDI_FLAG;
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} else {
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soundFlags &= presentSound;
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}
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}
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void init_cleanup(void) {
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if (debugFlag == 0)
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timer_disableTimer();
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vid_freeDriver();
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if (curPrimaryDesc != 0) {
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vid_freeSurfDesc(curPrimaryDesc);
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vid_freeSurfDesc(allocatedPrimary);
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allocatedPrimary = 0;
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curPrimaryDesc = 0;
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}
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pPrimarySurfDesc = 0;
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if (snd_cleanupFunc != 0 && snd_playingSound != 0) {
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(*snd_cleanupFunc) (0);
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snd_cleanupFunc = 0;
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}
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snd_speakerOff();
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data_closeDataFile();
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if (filesCount != 0)
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error("init_cleanup: Error! Opened files lef: %d", filesCount);
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if (sprAllocated != 0)
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error("init_cleanup: Error! Allocated sprites left: %d",
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sprAllocated);
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if (allocatedBlocks[0] != 0)
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error("init_cleanup: Error! Allocated blocks in heap 0 left: %d",
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allocatedBlocks[0]);
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if (allocatedBlocks[1] != 0)
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error("init_cleanup: Error! Allocated blocks in heap 1 left: %d",
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allocatedBlocks[1]);
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snd_stopSound(0);
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keyboard_release();
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//free(heapHeads);
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g_system->quit();
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}
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/*static void init_hardErrHandler(void) {
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hardretn(-1);
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}*/
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void init_initGame(char *totName) {
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int16 handle2;
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int16 i;
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int16 handle;
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char *infBuf;
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char *infPtr;
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char *infEnd;
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int16 j;
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char buffer[20];
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int32 varsCount;
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/*
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src = byte ptr -2Eh
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var_1A = word ptr -1Ah
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var_18 = word ptr -18h
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var_16 = dword ptr -16h
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var_12 = word ptr -12h
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var_10 = word ptr -10h
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handle2 = word ptr -0Eh
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fileHandle = word ptr -0Ch
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numFromTot = word ptr -0Ah
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memAvail = dword ptr -6
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memBlocks = word ptr -2*/
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disableVideoCfg = 0x11;
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disableMouseCfg = 0x15;
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//reqRAMParag = 570;
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//requiredSpace = 10;
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strcpy(batFileName, "go");
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init_soundVideo(1000, 1);
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handle2 = data_openData("intro.stk");
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if (handle2 >= 0) {
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data_closeData(handle2);
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data_openDataFile("intro.stk");
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}
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util_initInput();
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vid_setHandlers();
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vid_initPrimary(videoMode);
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// harderr(&init_hardErrHandler);
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mouseXShift = 1;
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mouseYShift = 1;
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game_totTextData = 0;
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game_totFileData = 0;
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game_totResourceTable = 0;
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inter_variables = 0;
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init_palDesc = (PalDesc *)malloc(12);
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if (videoMode != 0x13)
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error("init_initGame: Only 0x13 video mode is supported!");
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init_palDesc->vgaPal = draw_vgaPalette;
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init_palDesc->unused1 = draw_unusedPalette1;
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init_palDesc->unused2 = draw_unusedPalette2;
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vid_setFullPalette(init_palDesc);
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for (i = 0; i < 4; i++)
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draw_fonts[i] = 0;
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handle = data_openData("intro.inf");
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if (handle < 0) {
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for (i = 0; i < 4; i++) {
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handle2 = data_openData(init_fontNames[i]);
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if (handle2 >= 0) {
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data_closeData(handle2);
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draw_fonts[i] =
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util_loadFont(init_fontNames[i]);
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}
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}
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} else {
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data_closeData(handle);
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infPtr = data_getData("intro.inf");
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infBuf = infPtr;
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infEnd = infBuf + data_getDataSize("intro.inf");
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for (i = 0; i < 4; i++, infPtr++) {
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for (j = 0; *infPtr >= ' ' && infPtr != infEnd;
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j++, infPtr++)
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buffer[j] = *infPtr;
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buffer[j] = 0;
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strcat(buffer, ".let");
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handle2 = data_openData(buffer);
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if (handle2 >= 0) {
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data_closeData(handle2);
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draw_fonts[i] = util_loadFont(buffer);
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}
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if (infPtr == infEnd)
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break;
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infPtr++;
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if (infPtr == infEnd)
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break;
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}
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free(infBuf);
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}
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if (totName != 0) {
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strcpy(buffer, totName);
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strcat(buffer, ".tot");
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} else {
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strcpy(buffer, "intro.tot");
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}
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handle = data_openData(buffer);
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if (handle >= 0) {
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// Get variables count
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data_seekData(handle, 0x2c, SEEK_SET);
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data_readData(handle, (char *)&varsCount, 4);
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varsCount = FROM_LE_32(varsCount);
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data_closeData(handle);
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inter_variables = (char *)malloc(varsCount * 4);
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memset(inter_variables, 0, varsCount * 4);
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strcpy(game_curTotFile, buffer);
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cd_testCD(1, "GOB");
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cd_readLIC("gob.lic");
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game_start();
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cd_stopPlaying();
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cd_freeLICbuffer();
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free(inter_variables);
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free(game_totFileData);
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free(game_totTextData);
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free(game_totResourceTable);
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}
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for (i = 0; i < 4; i++) {
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if (draw_fonts[i] != 0)
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util_freeFont(draw_fonts[i]);
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}
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free(init_palDesc);
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data_closeDataFile();
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vid_initPrimary(-1);
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init_cleanup();
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}
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} // End of namespace Gob
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