scummvm/engines/cge2
Paul Gilbert 9f175c4053 ENGINES: Cleanup of savegame filenames generation
This removes filename methods when it matched the Engine method.
Secondly, ensuring there was an overriden getSaveStateName method
for engines that didn't do the standard target.00x save filenames
2020-02-16 15:44:28 -08:00
..
bitmap.cpp
bitmap.h
cge2_main.cpp
cge2_main.h CGE2: Add override keywords 2020-02-09 12:43:14 +01:00
cge2.cpp CGE2: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
cge2.h ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
configure.engine
console.cpp
console.h CGE2: Add override keywords 2020-02-09 12:43:14 +01:00
detection.cpp CGE2: Add override keywords 2020-02-09 12:43:14 +01:00
events.cpp CGE2: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
events.h CGE2: Add override keywords 2020-02-09 12:43:14 +01:00
fileio.cpp
fileio.h
general.h
hero.cpp
hero.h CGE2: Add override keywords 2020-02-09 12:43:14 +01:00
inventory.cpp
map.cpp
map.h
module.mk
saveload.cpp ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
snail.cpp
snail.h
sound.cpp
sound.h CGE2: Remove duplicate override keywords 2020-02-09 12:58:14 +01:00
spare.cpp
spare.h
talk.cpp
talk.h
text.cpp
text.h
toolbar.cpp
vga13h.cpp
vga13h.h
vmenu.cpp
vmenu.h CGE2: Add override keywords 2020-02-09 12:43:14 +01:00