scummvm/engines/adl
2017-07-25 14:08:35 +02:00
..
adl_v2.cpp ADL: Move broken-room handling into ADL v2 2017-07-25 14:08:35 +02:00
adl_v2.h ADL: Move broken-room handling into ADL v2 2017-07-25 14:08:35 +02:00
adl_v3.cpp ADL: Unify inventory opcodes 2016-12-11 16:51:14 +01:00
adl_v3.h ADL: Unify inventory opcodes 2016-12-11 16:51:14 +01:00
adl_v4.cpp ADL: Move multi-disk handling into v2 2017-03-05 21:16:58 +01:00
adl_v4.h ADL: Move multi-disk handling into v2 2017-03-05 21:16:58 +01:00
adl_v5.cpp ADL: Implement hires6 action opcode 0x1e 2017-02-20 11:07:56 +01:00
adl_v5.h ADL: Implement hires6 action opcode 0x1e 2017-02-20 11:07:56 +01:00
adl.cpp ADL: Allow smaller delays 2017-03-05 21:16:58 +01:00
adl.h ADL: Move shape drawing into base gfx class 2017-03-05 21:16:57 +01:00
configure.engine ADL: Enable hires0-3 for the release 2016-10-07 11:53:31 +02:00
console.cpp ADL: Clear screen with white in v2+ 2017-01-30 21:56:11 +01:00
console.h ADL: Add 'region' debug command 2016-12-22 16:42:04 +01:00
detection.cpp ADL: Set ADGF_TESTING for hires4 2017-06-11 15:58:35 +02:00
detection.h ADL: Add skeleton for hires5 2016-11-13 12:02:52 +01:00
disk.cpp ADL: Add support for .d13 disk images 2017-07-25 14:08:22 +02:00
disk.h ADL: Add loading of hires4 game data 2017-06-10 17:07:17 +02:00
display.cpp ADL: Add byte-access functions to Display class 2017-03-05 21:16:58 +01:00
display.h ADL: Add byte-access functions to Display class 2017-03-05 21:16:58 +01:00
graphics.cpp ADL: Move shape drawing into base gfx class 2017-03-05 21:16:57 +01:00
graphics.h ADL: Move shape drawing into base gfx class 2017-03-05 21:16:57 +01:00
hires1.cpp ADL: Move shape drawing into base gfx class 2017-03-05 21:16:57 +01:00
hires2.cpp ADL: Merge hires2 and hires0 classes 2017-06-26 11:36:45 +02:00
hires4.cpp ADL: Move broken-room handling into ADL v2 2017-07-25 14:08:35 +02:00
hires5.cpp ADL: Move shape drawing into base gfx class 2017-03-05 21:16:57 +01:00
hires6.cpp ADL: Fix error() when opening GMM during intro 2017-03-05 21:16:58 +01:00
module.mk ADL: Merge hires2 and hires0 classes 2017-06-26 11:36:45 +02:00
POTFILES ADL: Add POTFILES 2016-06-07 19:43:15 +02:00
sound.cpp ADL: Use 0-sample for speaker silence 2017-02-21 11:35:31 +01:00
sound.h ADL: Add Sound class 2017-01-14 00:32:38 +01:00