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https://github.com/libretro/scummvm.git
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153 lines
4.3 KiB
C++
153 lines
4.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on Labyrinth of Time code with assistance of
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*
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* Copyright (c) 1993 Terra Nova Development
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* Copyright (c) 2004 The Wyrmkeep Entertainment Co.
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*
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*/
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#include "common/events.h"
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#include "lab/lab.h"
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#include "lab/dispman.h"
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#include "lab/eventman.h"
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#include "lab/image.h"
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#include "lab/utils.h"
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namespace Lab {
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Button *EventManager::createButton(uint16 x, uint16 y, uint16 id, Common::KeyCode key, Image *image, Image *altImage) {
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Button *button = new Button();
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if (button) {
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button->_x = _vm->_utils->vgaScaleX(x);
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button->_y = y;
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button->_buttonId = id;
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button->_keyEquiv = key;
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button->_image = image;
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button->_altImage = altImage;
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button->_isEnabled = true;
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return button;
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} else
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return nullptr;
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}
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void EventManager::freeButtonList(ButtonList *buttonList) {
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for (ButtonList::iterator buttonIter = buttonList->begin(); buttonIter != buttonList->end(); ++buttonIter) {
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Button *button = *buttonIter;
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delete button->_image;
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delete button->_altImage;
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delete button;
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}
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buttonList->clear();
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}
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void EventManager::drawButtonList(ButtonList *buttonList) {
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for (ButtonList::iterator button = buttonList->begin(); button != buttonList->end(); ++button) {
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toggleButton((*button), 1, true);
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if (!(*button)->_isEnabled)
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toggleButton((*button), 1, false);
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}
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}
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void EventManager::toggleButton(Button *button, uint16 disabledPenColor, bool enable) {
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if (!enable)
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_vm->_graphics->checkerBoardEffect(disabledPenColor, button->_x, button->_y, button->_x + button->_image->_width - 1, button->_y + button->_image->_height - 1);
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else
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button->_image->drawImage(button->_x, button->_y);
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button->_isEnabled = enable;
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}
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Button *EventManager::checkNumButtonHit(ButtonList *buttonList, Common::KeyCode key) {
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uint16 gkey = key - '0';
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if (!buttonList)
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return nullptr;
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for (ButtonList::iterator buttonItr = buttonList->begin(); buttonItr != buttonList->end(); ++buttonItr) {
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Button *button = *buttonItr;
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if (!button->_isEnabled)
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continue;
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if ((gkey - 1 == button->_buttonId) || (gkey == 0 && button->_buttonId == 9) || (button->_keyEquiv != Common::KEYCODE_INVALID && key == button->_keyEquiv)) {
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button->_altImage->drawImage(button->_x, button->_y);
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_vm->_system->delayMillis(80);
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button->_image->drawImage(button->_x, button->_y);
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return button;
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}
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}
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return nullptr;
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}
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IntuiMessage *EventManager::getMsg() {
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static IntuiMessage message;
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updateMouse();
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processInput();
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if (_lastButtonHit) {
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updateMouse();
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message._msgClass = kMessageButtonUp;
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message._code = _lastButtonHit->_buttonId;
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message._qualifier = _keyPressed.flags;
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_lastButtonHit = nullptr;
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return &message;
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} else if (_leftClick || _rightClick) {
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message._msgClass = (_leftClick) ? kMessageLeftClick : kMessageRightClick;
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message._qualifier = 0;
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message._mouse = _mousePos;
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if (!_vm->_isHiRes)
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message._mouse.x /= 2;
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_leftClick = _rightClick = false;
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return &message;
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} else if (_keyPressed.keycode != Common::KEYCODE_INVALID) {
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Button *curButton = checkNumButtonHit(_screenButtonList, _keyPressed.keycode);
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if (curButton) {
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message._msgClass = kMessageButtonUp;
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message._code = curButton->_buttonId;
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} else {
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message._msgClass = kMessageRawKey;
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message._code = _keyPressed.keycode;
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}
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message._qualifier = _keyPressed.flags;
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message._mouse = _mousePos;
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_keyPressed.keycode = Common::KEYCODE_INVALID;
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return &message;
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} else
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return nullptr;
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}
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} // End of namespace Lab
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