scummvm/engines/toon
Bastien Bouclet 0f2c6cd9ea ENGINES: Change mac resource fork file detection to use the file cache
Common::MacResMan is now able to open files from a specified
Common::Archive. This is a bit hacky as dynamic_cast is used to break
the Archive encapsulation to retreive the underlying FSNode. It should
however be more correct than the previous code that assumed files were
at the root of the currently running game's path.

AdvancedDetector constructs a Common::Archive from its FileMap based
filesystem cache and uses it to detect the mac resource fork files.

This cuts the time it takes to run the detection code with all the
engines enabled as dynamic plugins on the 3DS to 30 s from 280 s.
2020-09-20 16:33:45 +02:00
..
anim.cpp
anim.h
audio.cpp
audio.h
character.cpp
character.h
configure.engine
console.cpp
console.h
conversation.cpp
conversation.h
detection.cpp ENGINES: Change mac resource fork file detection to use the file cache 2020-09-20 16:33:45 +02:00
drew.cpp
drew.h
flux.cpp
flux.h
font.cpp
font.h
hotspot.cpp
hotspot.h
module.mk
movie.cpp
movie.h
path.cpp
path.h
picture.cpp
picture.h
POTFILES
resource.cpp
resource.h
script_func.cpp
script_func.h
script.cpp
script.h
state.cpp
state.h
subtitles.cpp
subtitles.h
text.cpp
text.h
tools.cpp
tools.h
toon.cpp ENGINES: GUI: U32: Improve translation message usage 2020-08-30 14:43:41 +02:00
toon.h