mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-12 12:09:15 +00:00
8390b0cc53
* scumm.dsp, scummvm.dsp, simon.dsp: Turn on warning as errors. Generate PDBs on all builds. * gameDetector.cpp, newgui.cpp, widget.cpp, actor.cpp, dialogs.cpp, resource.cpp, saveload.cpp, scumm_renderer.cpp: Fix warnings where possible. One pragma added to eliminate warning of unknown pragmas. * string.cpp: If unknown escape sequence, print warning. svn-id: r4998
180 lines
5.7 KiB
Plaintext
180 lines
5.7 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="simon" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=simon - Win32 MP3 Enabled Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "simon.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "simon.mak" CFG="simon - Win32 MP3 Enabled Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "simon - Win32 Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "simon - Win32 Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE "simon - Win32 MP3 Enabled Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE "simon - Win32 MP3 Enabled Release" (based on "Win32 (x86) Static Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "simon - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
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# ADD CPP /nologo /G6 /MT /W3 /WX /Zi /O2 /I "." /I "common" /I "scumm" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /YX /FD /c
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo
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!ELSEIF "$(CFG)" == "simon - Win32 Debug"
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# PROP BASE Use_Debug_Libraries 1
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
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# ADD CPP /nologo /MTd /W3 /WX /Gm /GX /Zi /Od /I "." /I "common" /I "scumm" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /D "DUMP_SCRIPTS" /YX /FD /GZ /c
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo
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!ELSEIF "$(CFG)" == "simon - Win32 MP3 Enabled Debug"
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# PROP BASE Use_MFC 0
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# PROP Use_MFC 0
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# PROP Output_Dir "simon___MP3_Enabled_Debug"
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /D "DUMP_SCRIPTS" /YX /FD /GZ /c
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# ADD CPP /nologo /MTd /W3 /WX /Gm /GX /Zi /Od /I "." /I "common" /I "scumm" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /D "DUMP_SCRIPTS" /D "COMPRESSED_SOUND_FILE" /FD /GZ /c
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# SUBTRACT CPP /YX
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# ADD BASE RSC /l 0x415 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo
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!ELSEIF "$(CFG)" == "simon - Win32 MP3 Enabled Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "simon___Win32_MP3_Enabled_Release"
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# PROP BASE Intermediate_Dir "simon___Win32_MP3_Enabled_Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "simon___MP3_Enabled_Release"
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# PROP Intermediate_Dir "simon___MP3_Enabled_Release"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /YX /FD /c
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# ADD CPP /nologo /G6 /MD /W3 /WX /GX /Zi /O2 /I "." /I "common" /I "scumm" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "COMPRESSED_SOUND_FILE" /D "BYPASS_COPY_PROT" /YX /FD /c
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# ADD BASE RSC /l 0x415 /d "NDEBUG"
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# ADD RSC /l 0x415 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo
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!ENDIF
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# Begin Target
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# Name "simon - Win32 Release"
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# Name "simon - Win32 Debug"
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# Name "simon - Win32 MP3 Enabled Debug"
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# Name "simon - Win32 MP3 Enabled Release"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=.\simon\debug.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\simon\intern.h
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# End Source File
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# Begin Source File
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SOURCE=.\simon\items.cpp
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SOURCE=.\simon\midi.cpp
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SOURCE=.\simon\midi.h
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SOURCE=.\simon\res.cpp
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SOURCE=.\simon\simon.cpp
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# Begin Source File
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SOURCE=.\simon\simon.h
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SOURCE=.\simon\verb.cpp
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SOURCE=.\simon\vga.cpp
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# End Project
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