mirror of
https://github.com/libretro/scummvm.git
synced 2025-02-09 04:16:34 +00:00
811 lines
22 KiB
C++
811 lines
22 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "neverhood/modules/module1200_sprites.h"
|
|
|
|
namespace Neverhood {
|
|
|
|
static const uint32 kScene1201TntFileHashList1[] = {
|
|
0x2098212D, 0x1600437E, 0x1600437E,
|
|
0x00A840E3, 0x1A1830F6, 0x1A1830F6,
|
|
0x00212062, 0x384010B6, 0x384010B6,
|
|
0x07A01080, 0xD80C2837, 0xD80C2837,
|
|
0x03A22092, 0xD8802CB6, 0xD8802CB6,
|
|
0x03A93831, 0xDA460476, 0xDA460476
|
|
};
|
|
|
|
static const uint32 kScene1201TntFileHashList2[] = {
|
|
0x3040C676, 0x10914448, 0x10914448,
|
|
0x3448A066, 0x1288C049, 0x1288C049,
|
|
0x78C0E026, 0x3098D05A, 0x3098D05A,
|
|
0x304890E6, 0x1284E048, 0x1284E048,
|
|
0xB140A1E6, 0x5088A068, 0x5088A068,
|
|
0x74C4C866, 0x3192C059, 0x3192C059
|
|
};
|
|
|
|
SsScene1201Tnt::SsScene1201Tnt(NeverhoodEngine *vm, uint32 elemIndex, uint32 pointIndex, int16 clipY2)
|
|
: StaticSprite(vm, 900) {
|
|
|
|
int16 x = kScene1201PointArray[pointIndex].x;
|
|
int16 y = kScene1201PointArray[pointIndex].y;
|
|
if (x < 300)
|
|
loadSprite(kScene1201TntFileHashList1[elemIndex], kSLFDefDrawOffset | kSLFDefPosition, 50);
|
|
else
|
|
loadSprite(kScene1201TntFileHashList2[elemIndex], kSLFCenteredDrawOffset | kSLFSetPosition, 50, x, y - 20);
|
|
setClipRect(0, 0, 640, clipY2);
|
|
}
|
|
|
|
AsScene1201Tape::AsScene1201Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 nameHash, int surfacePriority, int16 x, int16 y, uint32 fileHash)
|
|
: AnimatedSprite(vm, fileHash, surfacePriority, x, y), _parentScene(parentScene), _nameHash(nameHash) {
|
|
|
|
if (!getSubVar(VA_HAS_TAPE, _nameHash) && !getSubVar(VA_IS_TAPE_INSERTED, _nameHash)) {
|
|
SetMessageHandler(&AsScene1201Tape::handleMessage);
|
|
} else {
|
|
setVisible(false);
|
|
SetMessageHandler(NULL);
|
|
}
|
|
}
|
|
|
|
uint32 AsScene1201Tape::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x1011:
|
|
sendMessage(_parentScene, 0x4826, 0);
|
|
messageResult = 1;
|
|
break;
|
|
case NM_KLAYMEN_USE_OBJECT:
|
|
setSubVar(VA_HAS_TAPE, _nameHash, 1);
|
|
setVisible(false);
|
|
SetMessageHandler(NULL);
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
AsScene1201TntManRope::AsScene1201TntManRope(NeverhoodEngine *vm, bool isDummyHanging)
|
|
: AnimatedSprite(vm, 1200) {
|
|
|
|
SetUpdateHandler(&AnimatedSprite::update);
|
|
SetMessageHandler(&AsScene1201TntManRope::handleMessage);
|
|
createSurface(10, 34, 149);
|
|
_x = 202;
|
|
_y = -32;
|
|
if (isDummyHanging) {
|
|
startAnimation(0x928F0C10, 15, -1);
|
|
_newStickFrameIndex = STICK_LAST_FRAME;
|
|
} else {
|
|
startAnimation(0x928F0C10, 0, -1);
|
|
_newStickFrameIndex = 0;
|
|
}
|
|
}
|
|
|
|
uint32 AsScene1201TntManRope::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case NM_ANIMATION_START:
|
|
if (param.asInteger() == 0x02060018)
|
|
playSound(0, 0x47900E06);
|
|
break;
|
|
case NM_KLAYMEN_STOP_CLIMBING:
|
|
startAnimation(0x928F0C10, 1, -1);
|
|
_newStickFrameIndex = STICK_LAST_FRAME;
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
AsScene1201RightDoor::AsScene1201RightDoor(NeverhoodEngine *vm, Sprite *klaymen, bool isOpen)
|
|
: AnimatedSprite(vm, 1100), _klaymen(klaymen), _countdown(0) {
|
|
|
|
createSurface1(0xD088AC30, 100);
|
|
_x = 320;
|
|
_y = 240;
|
|
SetUpdateHandler(&AsScene1201RightDoor::update);
|
|
SetMessageHandler(&AsScene1201RightDoor::handleMessage);
|
|
_newStickFrameIndex = STICK_LAST_FRAME;
|
|
if (isOpen) {
|
|
startAnimation(0xD088AC30, -1, -1);
|
|
_newStickFrameIndex = STICK_LAST_FRAME;
|
|
_countdown = 25;
|
|
} else {
|
|
stopAnimation();
|
|
setVisible(false);
|
|
}
|
|
}
|
|
|
|
void AsScene1201RightDoor::update() {
|
|
if (_countdown != 0 && (--_countdown == 0))
|
|
stCloseDoor();
|
|
AnimatedSprite::update();
|
|
}
|
|
|
|
uint32 AsScene1201RightDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case NM_ANIMATION_STOP:
|
|
gotoNextState();
|
|
break;
|
|
case 0x4829:
|
|
stOpenDoor();
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
void AsScene1201RightDoor::stOpenDoor() {
|
|
startAnimation(0xD088AC30, 0, -1);
|
|
_newStickFrameIndex = STICK_LAST_FRAME;
|
|
setVisible(true);
|
|
playSound(0, calcHash("fxDoorOpen20"));
|
|
}
|
|
|
|
void AsScene1201RightDoor::stCloseDoor() {
|
|
startAnimation(0xD088AC30, -1, -1);
|
|
_playBackwards = true;
|
|
setVisible(true);
|
|
playSound(0, calcHash("fxDoorClose20"));
|
|
NextState(&AsScene1201RightDoor::stCloseDoorDone);
|
|
}
|
|
|
|
void AsScene1201RightDoor::stCloseDoorDone() {
|
|
stopAnimation();
|
|
setVisible(false);
|
|
}
|
|
|
|
AsScene1201KlaymenHead::AsScene1201KlaymenHead(NeverhoodEngine *vm)
|
|
: AnimatedSprite(vm, 1200) {
|
|
|
|
createSurface(1200, 69, 98);
|
|
SetUpdateHandler(&AnimatedSprite::update);
|
|
SetMessageHandler(&AsScene1201KlaymenHead::handleMessage);
|
|
SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
|
|
setVisible(false);
|
|
}
|
|
|
|
uint32 AsScene1201KlaymenHead::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case NM_KLAYMEN_STOP_CLIMBING:
|
|
_x = 436;
|
|
_y = 339;
|
|
startAnimation(0xA060C599, 0, -1);
|
|
setVisible(true);
|
|
break;
|
|
case NM_ANIMATION_STOP:
|
|
stopAnimation();
|
|
setVisible(false);
|
|
gotoNextState();
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
AsScene1201TntMan::AsScene1201TntMan(NeverhoodEngine *vm, Scene *parentScene, Sprite *asTntManRope, bool isComingDown)
|
|
: AnimatedSprite(vm, 1100), _parentScene(parentScene), _asTntManRope(asTntManRope),
|
|
_isMoving(false) {
|
|
|
|
SetUpdateHandler(&AnimatedSprite::update);
|
|
SetMessageHandler(&AsScene1201TntMan::handleMessage);
|
|
createSurface(990, 106, 181);
|
|
_x = 201;
|
|
if (isComingDown) {
|
|
_y = 297;
|
|
stComingDown();
|
|
} else {
|
|
_y = 334;
|
|
stStanding();
|
|
}
|
|
}
|
|
|
|
AsScene1201TntMan::~AsScene1201TntMan() {
|
|
_vm->_soundMan->deleteSoundGroup(0x01D00560);
|
|
}
|
|
|
|
uint32 AsScene1201TntMan::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case NM_ANIMATION_START:
|
|
if (param.asInteger() == 0x092870C0)
|
|
sendMessage(_asTntManRope, NM_KLAYMEN_STOP_CLIMBING, 0);
|
|
else if (param.asInteger() == 0x11CA0144)
|
|
playSound(0, 0x51800A04);
|
|
break;
|
|
case 0x1011:
|
|
sendMessage(_parentScene, NM_POSITION_CHANGE, 0);
|
|
messageResult = 1;
|
|
break;
|
|
case 0x480B:
|
|
if (!_isMoving) {
|
|
_sprite = (Sprite*)sender;
|
|
stMoving();
|
|
}
|
|
break;
|
|
}
|
|
return messageResult;
|
|
|
|
}
|
|
|
|
uint32 AsScene1201TntMan::hmComingDown(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = AsScene1201TntMan::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case NM_ANIMATION_STOP:
|
|
gotoNextState();
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
void AsScene1201TntMan::suMoving() {
|
|
_x = _sprite->getX() + 100;
|
|
}
|
|
|
|
void AsScene1201TntMan::stStanding() {
|
|
startAnimation(0x654913D0, 0, -1);
|
|
SetMessageHandler(&AsScene1201TntMan::handleMessage);
|
|
SetSpriteUpdate(NULL);
|
|
}
|
|
|
|
void AsScene1201TntMan::stComingDown() {
|
|
startAnimation(0x356803D0, 0, -1);
|
|
SetMessageHandler(&AsScene1201TntMan::hmComingDown);
|
|
SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
|
|
NextState(&AsScene1201TntMan::stStanding);
|
|
}
|
|
|
|
void AsScene1201TntMan::stMoving() {
|
|
_vm->_soundMan->addSound(0x01D00560, 0x4B044624);
|
|
_vm->_soundMan->playSoundLooping(0x4B044624);
|
|
_isMoving = true;
|
|
startAnimation(0x85084190, 0, -1);
|
|
SetMessageHandler(&AsScene1201TntMan::handleMessage);
|
|
SetSpriteUpdate(&AsScene1201TntMan::suMoving);
|
|
_newStickFrameIndex = STICK_LAST_FRAME;
|
|
}
|
|
|
|
AsScene1201TntManFlame::AsScene1201TntManFlame(NeverhoodEngine *vm, Sprite *asTntMan)
|
|
: AnimatedSprite(vm, 1200), _asTntMan(asTntMan) {
|
|
|
|
createSurface1(0x828C0411, 995);
|
|
SetUpdateHandler(&AsScene1201TntManFlame::update);
|
|
SetMessageHandler(&Sprite::handleMessage);
|
|
SetSpriteUpdate(&AsScene1201TntManFlame::suUpdate);
|
|
startAnimation(0x828C0411, 0, -1);
|
|
setVisible(false);
|
|
}
|
|
|
|
AsScene1201TntManFlame::~AsScene1201TntManFlame() {
|
|
_vm->_soundMan->deleteSoundGroup(0x041080A4);
|
|
}
|
|
|
|
void AsScene1201TntManFlame::update() {
|
|
AnimatedSprite::update();
|
|
if (getGlobalVar(V_TNT_DUMMY_FUSE_LIT)) {
|
|
setVisible(true);
|
|
SetUpdateHandler(&AnimatedSprite::update);
|
|
_vm->_soundMan->addSound(0x041080A4, 0x460A1050);
|
|
_vm->_soundMan->playSoundLooping(0x460A1050);
|
|
}
|
|
}
|
|
|
|
void AsScene1201TntManFlame::suUpdate() {
|
|
_x = _asTntMan->getX() - 18;
|
|
_y = _asTntMan->getY() - 158;
|
|
}
|
|
|
|
AsScene1201Match::AsScene1201Match(NeverhoodEngine *vm, Scene *parentScene)
|
|
: AnimatedSprite(vm, 1100), _parentScene(parentScene), _countdown(0) {
|
|
|
|
createSurface(1100, 57, 60);
|
|
SetUpdateHandler(&AsScene1201Match::update);
|
|
SetMessageHandler(&AsScene1201Match::hmOnDoorFrameAboutToMove);
|
|
SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
|
|
switch (getGlobalVar(V_MATCH_STATUS)) {
|
|
case 0:
|
|
_x = 521;
|
|
_y = 112;
|
|
_status = 0;
|
|
stIdleOnDoorFrame();
|
|
break;
|
|
case 1:
|
|
_x = 521;
|
|
_y = 112;
|
|
_status = 2;
|
|
stOnDoorFrameAboutToMove();
|
|
loadSound(0, 0xD00230CD);
|
|
break;
|
|
case 2:
|
|
setDoDeltaX(1);
|
|
_x = 403;
|
|
_y = 337;
|
|
_status = 0;
|
|
stIdleOnFloor();
|
|
break;
|
|
}
|
|
}
|
|
|
|
void AsScene1201Match::update() {
|
|
if (_countdown != 0 && (--_countdown == 0))
|
|
gotoNextState();
|
|
updateAnim();
|
|
handleSpriteUpdate();
|
|
updatePosition();
|
|
}
|
|
|
|
uint32 AsScene1201Match::hmOnDoorFrameAboutToMove(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case NM_ANIMATION_START:
|
|
if (param.asInteger() == 0x86668011)
|
|
playSound(0);
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
uint32 AsScene1201Match::hmOnDoorFrameMoving(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = hmOnDoorFrameAboutToMove(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case NM_ANIMATION_STOP:
|
|
gotoNextState();
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
uint32 AsScene1201Match::hmIdle(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = hmOnDoorFrameAboutToMove(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x1011:
|
|
sendMessage(_parentScene, 0x2001, 0);
|
|
messageResult = 1;
|
|
break;
|
|
case NM_KLAYMEN_USE_OBJECT:
|
|
setVisible(false);
|
|
setGlobalVar(V_MATCH_STATUS, 3);
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
void AsScene1201Match::stOnDoorFrameMoving() {
|
|
startAnimation(0x00842374, 0, -1);
|
|
SetMessageHandler(&AsScene1201Match::hmOnDoorFrameMoving);
|
|
if (_status == 0) {
|
|
NextState(&AsScene1201Match::stFallingFromDoorFrame);
|
|
} else {
|
|
NextState(&AsScene1201Match::stOnDoorFrameAboutToMove);
|
|
}
|
|
}
|
|
|
|
void AsScene1201Match::stFallingFromDoorFrame() {
|
|
setGlobalVar(V_MATCH_STATUS, 2);
|
|
_x -= 199;
|
|
_y += 119;
|
|
startAnimation(0x018D0240, 0, -1);
|
|
SetMessageHandler(&AsScene1201Match::hmOnDoorFrameMoving);
|
|
NextState(&AsScene1201Match::stIdleOnFloor);
|
|
}
|
|
|
|
void AsScene1201Match::stOnDoorFrameAboutToMove() {
|
|
startAnimation(0x00842374, 0, -1);
|
|
SetMessageHandler(&AsScene1201Match::hmOnDoorFrameAboutToMove);
|
|
_newStickFrameIndex = 0;
|
|
if (_status != 0) {
|
|
_countdown = 36;
|
|
_status--;
|
|
NextState(&AsScene1201Match::stOnDoorFrameMoving);
|
|
}
|
|
}
|
|
|
|
void AsScene1201Match::stIdleOnDoorFrame() {
|
|
startAnimation(0x00842374, 0, -1);
|
|
SetMessageHandler(&AsScene1201Match::hmIdle);
|
|
_newStickFrameIndex = 0;
|
|
}
|
|
|
|
void AsScene1201Match::stIdleOnFloor() {
|
|
setDoDeltaX(1);
|
|
_x = 403;
|
|
_y = 337;
|
|
startAnimation(0x00842374, 0, -1);
|
|
SetMessageHandler(&AsScene1201Match::hmIdle);
|
|
_newStickFrameIndex = 0;
|
|
}
|
|
|
|
AsScene1201Creature::AsScene1201Creature(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen)
|
|
: AnimatedSprite(vm, 900), _parentScene(parentScene), _klaymen(klaymen), _klaymenTooClose(false) {
|
|
|
|
// NOTE: _countdown2 and _countdown3 were unused/without effect and thus removed
|
|
|
|
createSurface(1100, 203, 199);
|
|
SetUpdateHandler(&AsScene1201Creature::update);
|
|
SetMessageHandler(&AsScene1201Creature::hmWaiting);
|
|
_x = 540;
|
|
_y = 320;
|
|
stWaiting();
|
|
}
|
|
|
|
void AsScene1201Creature::update() {
|
|
bool oldKlaymenTooClose = _klaymenTooClose;
|
|
_klaymenTooClose = _klaymen->getX() >= 385;
|
|
if (_klaymenTooClose != oldKlaymenTooClose)
|
|
stWaiting();
|
|
if (_countdown != 0 && (--_countdown == 0))
|
|
gotoNextState();
|
|
updateAnim();
|
|
handleSpriteUpdate();
|
|
updatePosition();
|
|
}
|
|
|
|
uint32 AsScene1201Creature::hmWaiting(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case NM_ANIMATION_START:
|
|
if (param.asInteger() == 0x02060018)
|
|
playSound(0, 0xCD298116);
|
|
break;
|
|
case 0x2004:
|
|
GotoState(&AsScene1201Creature::stStartReachForTntDummy);
|
|
break;
|
|
case NM_KLAYMEN_STOP_CLIMBING:
|
|
GotoState(&AsScene1201Creature::stPincerSnapKlaymen);
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
uint32 AsScene1201Creature::hmPincerSnap(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = hmWaiting(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case NM_ANIMATION_STOP:
|
|
gotoNextState();
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
uint32 AsScene1201Creature::hmPincerSnapKlaymen(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case NM_ANIMATION_START:
|
|
if (param.asInteger() == 0x02060018) {
|
|
playSound(0, 0xCD298116);
|
|
sendMessage(_parentScene, 0x4814, 0);
|
|
sendMessage(_klaymen, 0x4814, 0);
|
|
}
|
|
break;
|
|
case NM_ANIMATION_STOP:
|
|
gotoNextState();
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
void AsScene1201Creature::stWaiting() {
|
|
startAnimation(0x08081513, 0, -1);
|
|
SetMessageHandler(&AsScene1201Creature::hmWaiting);
|
|
NextState(&AsScene1201Creature::stPincerSnap);
|
|
_countdown = 36;
|
|
}
|
|
|
|
void AsScene1201Creature::stPincerSnap() {
|
|
if (!_klaymenTooClose) {
|
|
startAnimation(0xCA287133, 0, -1);
|
|
SetMessageHandler(&AsScene1201Creature::hmPincerSnap);
|
|
NextState(&AsScene1201Creature::stWaiting);
|
|
}
|
|
}
|
|
|
|
void AsScene1201Creature::stStartReachForTntDummy() {
|
|
startAnimation(0x08081513, 0, -1);
|
|
SetMessageHandler(&AsScene1201Creature::hmWaiting);
|
|
NextState(&AsScene1201Creature::stReachForTntDummy);
|
|
_countdown = 48;
|
|
}
|
|
|
|
void AsScene1201Creature::stReachForTntDummy() {
|
|
startAnimation(0x5A201453, 0, -1);
|
|
SetMessageHandler(&AsScene1201Creature::hmWaiting);
|
|
_countdown = 0;
|
|
}
|
|
|
|
void AsScene1201Creature::stPincerSnapKlaymen() {
|
|
startAnimation(0xCA287133, 0, -1);
|
|
SetMessageHandler(&AsScene1201Creature::hmPincerSnapKlaymen);
|
|
NextState(&AsScene1201Creature::stWaiting);
|
|
_countdown = 0;
|
|
}
|
|
|
|
AsScene1201LeftDoor::AsScene1201LeftDoor(NeverhoodEngine *vm, Sprite *klaymen)
|
|
: AnimatedSprite(vm, 1100), _klaymen(klaymen) {
|
|
|
|
_x = 320;
|
|
_y = 240;
|
|
createSurface(800, 55, 199);
|
|
if (_klaymen->getX() < 100) {
|
|
startAnimation(0x508A111B, 0, -1);
|
|
_newStickFrameIndex = STICK_LAST_FRAME;
|
|
playSound(0, calcHash("fxDoorOpen03"));
|
|
} else {
|
|
startAnimation(0x508A111B, -1, -1);
|
|
_newStickFrameIndex = STICK_LAST_FRAME;
|
|
}
|
|
SetUpdateHandler(&AnimatedSprite::update);
|
|
SetMessageHandler(&AsScene1201LeftDoor::handleMessage);
|
|
}
|
|
|
|
uint32 AsScene1201LeftDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case NM_KLAYMEN_CLOSE_DOOR:
|
|
stCloseDoor();
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
void AsScene1201LeftDoor::stCloseDoor() {
|
|
startAnimation(0x508A111B, -1, -1);
|
|
_playBackwards = true;
|
|
_newStickFrameIndex = 0;
|
|
}
|
|
|
|
static const NPoint kScene1202Points[] = {
|
|
{203, 140}, {316, 212}, {277, 264},
|
|
{176, 196}, {275, 159}, {366, 212},
|
|
{230, 195}, {412, 212}, {368, 263},
|
|
{204, 192}, {365, 164}, {316, 262},
|
|
{191, 255}, {280, 213}, {406, 266},
|
|
{214, 254}, {316, 158}, {402, 161}
|
|
};
|
|
|
|
static const uint32 kScene1202FileHashes[] = {
|
|
0x1AC00B8, 0x1AC14B8, 0x1AC14B8,
|
|
0x1AC30B8, 0x1AC14B8, 0x1AC14B8,
|
|
0x1AC00B8, 0x1AC14B8, 0x1AC14B8,
|
|
0x1AC90B8, 0x1AC18B8, 0x1AC18B8,
|
|
0x1AC30B8, 0x1AC14B8, 0x1AC14B8,
|
|
0x1AC50B8, 0x1AC14B8, 0x1AC14B8
|
|
};
|
|
|
|
AsScene1202TntItem::AsScene1202TntItem(NeverhoodEngine *vm, Scene *parentScene, int itemIndex)
|
|
: AnimatedSprite(vm, 900), _parentScene(parentScene), _itemIndex(itemIndex) {
|
|
|
|
int positionIndex;
|
|
|
|
SetUpdateHandler(&AnimatedSprite::update);
|
|
SetMessageHandler(&AsScene1202TntItem::hmShowIdle);
|
|
positionIndex = getSubVar(VA_TNT_POSITIONS, _itemIndex);
|
|
createSurface(900, 37, 67);
|
|
_x = kScene1202Points[positionIndex].x;
|
|
_y = kScene1202Points[positionIndex].y;
|
|
stShowIdle();
|
|
}
|
|
|
|
uint32 AsScene1202TntItem::hmShowIdle(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x1011:
|
|
sendMessage(_parentScene, 0x2000, _itemIndex);
|
|
messageResult = 1;
|
|
break;
|
|
case 0x2001:
|
|
_newPosition = (int)param.asInteger();
|
|
stChangePositionFadeOut();
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
uint32 AsScene1202TntItem::hmChangePosition(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case NM_ANIMATION_STOP:
|
|
gotoNextState();
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
void AsScene1202TntItem::stShowIdle() {
|
|
startAnimation(kScene1202FileHashes[_itemIndex], 0, -1);
|
|
SetMessageHandler(&AsScene1202TntItem::hmShowIdle);
|
|
_newStickFrameIndex = 0;
|
|
}
|
|
|
|
void AsScene1202TntItem::stChangePositionFadeOut() {
|
|
startAnimation(kScene1202FileHashes[_itemIndex], 0, -1);
|
|
SetMessageHandler(&AsScene1202TntItem::hmChangePosition);
|
|
NextState(&AsScene1202TntItem::stChangePositionFadeIn);
|
|
}
|
|
|
|
void AsScene1202TntItem::stChangePositionFadeIn() {
|
|
_x = kScene1202Points[_newPosition].x;
|
|
_y = kScene1202Points[_newPosition].y;
|
|
startAnimation(kScene1202FileHashes[_itemIndex], 6, -1);
|
|
_playBackwards = true;
|
|
SetMessageHandler(&AsScene1202TntItem::hmChangePosition);
|
|
NextState(&AsScene1202TntItem::stChangePositionDone);
|
|
}
|
|
|
|
void AsScene1202TntItem::stChangePositionDone() {
|
|
sendMessage(_parentScene, NM_POSITION_CHANGE, _itemIndex);
|
|
stShowIdle();
|
|
}
|
|
|
|
static const KlaymenIdleTableItem klaymenIdleTable1201[] = {
|
|
{1, kIdleSpinHead},
|
|
{1, kIdleChest},
|
|
{1, kIdleHeadOff},
|
|
};
|
|
|
|
KmScene1201::KmScene1201(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
|
|
: Klaymen(vm, parentScene, x, y) {
|
|
|
|
setKlaymenIdleTable(klaymenIdleTable1201, ARRAYSIZE(klaymenIdleTable1201));
|
|
_doYHitIncr = true;
|
|
}
|
|
|
|
uint32 KmScene1201::xHandleMessage(int messageNum, const MessageParam ¶m) {
|
|
switch (messageNum) {
|
|
case 0x4001:
|
|
case 0x4800:
|
|
startWalkToX(param.asPoint().x, false);
|
|
break;
|
|
case NM_KLAYMEN_STAND_IDLE:
|
|
GotoState(&Klaymen::stTryStandIdle);
|
|
break;
|
|
case NM_KLAYMEN_MOVE_OBJECT:
|
|
GotoState(&Klaymen::stMoveObject);
|
|
break;
|
|
case NM_KLAYMEN_PICKUP:
|
|
GotoState(&Klaymen::stPickUpGeneric);
|
|
break;
|
|
case 0x4813:
|
|
GotoState(&KmScene1201::stFetchMatch);
|
|
break;
|
|
case 0x4814:
|
|
GotoState(&KmScene1201::stTumbleHeadless);
|
|
break;
|
|
case 0x4815:
|
|
GotoState(&KmScene1201::stCloseEyes);
|
|
break;
|
|
case NM_KLAYMEN_PRESS_BUTTON:
|
|
if (param.asInteger() == 0)
|
|
GotoState(&Klaymen::stPressButtonSide);
|
|
break;
|
|
case 0x4817:
|
|
setDoDeltaX(param.asInteger());
|
|
gotoNextStateExt();
|
|
break;
|
|
case 0x481B:
|
|
if (param.asPoint().y != 0)
|
|
startWalkToXDistance(param.asPoint().y, param.asPoint().x);
|
|
else
|
|
startWalkToAttachedSpriteXDistance(param.asPoint().x);
|
|
break;
|
|
case NM_KLAYMEN_TURN_TO_USE:
|
|
GotoState(&Klaymen::stTurnToUse);
|
|
break;
|
|
case NM_KLAYMEN_RETURN_FROM_USE:
|
|
GotoState(&Klaymen::stReturnFromUse);
|
|
break;
|
|
case 0x481F:
|
|
GotoState(&Klaymen::stWonderAbout);
|
|
break;
|
|
case 0x482D:
|
|
setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0);
|
|
gotoNextStateExt();
|
|
break;
|
|
case 0x483F:
|
|
startSpecialWalkRight(param.asInteger());
|
|
break;
|
|
case 0x4840:
|
|
startSpecialWalkLeft(param.asInteger());
|
|
break;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void KmScene1201::stTumbleHeadless() {
|
|
if (!stStartActionFromIdle(AnimationCallback(&KmScene1201::stTumbleHeadless))) {
|
|
_busyStatus = 1;
|
|
_acceptInput = false;
|
|
setDoDeltaX(0);
|
|
startAnimation(0x2821C590, 0, -1);
|
|
SetUpdateHandler(&Klaymen::update);
|
|
SetMessageHandler(&KmScene1201::hmTumbleHeadless);
|
|
SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
|
|
NextState(&Klaymen::stTryStandIdle);
|
|
sendMessage(_parentScene, 0x8000, 0);
|
|
playSound(0, 0x62E0A356);
|
|
}
|
|
}
|
|
|
|
void KmScene1201::stCloseEyes() {
|
|
if (!stStartActionFromIdle(AnimationCallback(&KmScene1201::stCloseEyes))) {
|
|
_busyStatus = 1;
|
|
_acceptInput = false;
|
|
startAnimation(0x5420E254, 0, -1);
|
|
SetUpdateHandler(&Klaymen::update);
|
|
SetMessageHandler(&Klaymen::hmLowLevel);
|
|
SetSpriteUpdate(NULL);
|
|
}
|
|
}
|
|
|
|
uint32 KmScene1201::hmMatch(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = Klaymen::hmLowLevelAnimation(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case NM_ANIMATION_START:
|
|
if (param.asInteger() == 0x51281850) {
|
|
setGlobalVar(V_TNT_DUMMY_FUSE_LIT, 1);
|
|
} else if (param.asInteger() == 0x43000538) {
|
|
playSound(0, 0x21043059);
|
|
} else if (param.asInteger() == 0x02B20220) {
|
|
playSound(0, 0xC5408620);
|
|
} else if (param.asInteger() == 0x0A720138) {
|
|
playSound(0, 0xD4C08010);
|
|
} else if (param.asInteger() == 0xB613A180) {
|
|
playSound(0, 0x44051000);
|
|
}
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
void KmScene1201::stFetchMatch() {
|
|
if (!stStartAction(AnimationCallback(&KmScene1201::stFetchMatch))) {
|
|
_busyStatus = 0;
|
|
_acceptInput = false;
|
|
setDoDeltaX(_attachedSprite->getX() < _x ? 1 : 0);
|
|
startAnimation(0x9CAA0218, 0, -1);
|
|
SetUpdateHandler(&Klaymen::update);
|
|
SetMessageHandler(&KmScene1201::hmMatch);
|
|
SetSpriteUpdate(NULL);
|
|
NextState(&KmScene1201::stLightMatch);
|
|
}
|
|
}
|
|
|
|
void KmScene1201::stLightMatch() {
|
|
_busyStatus = 1;
|
|
_acceptInput = false;
|
|
setDoDeltaX(_attachedSprite->getX() < _x ? 1 : 0);
|
|
startAnimation(0x1222A513, 0, -1);
|
|
SetUpdateHandler(&Klaymen::update);
|
|
SetMessageHandler(&KmScene1201::hmMatch);
|
|
SetSpriteUpdate(NULL);
|
|
}
|
|
|
|
uint32 KmScene1201::hmTumbleHeadless(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = Klaymen::hmLowLevelAnimation(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case NM_ANIMATION_START:
|
|
if (param.asInteger() == 0x000F0082) {
|
|
playSound(0, 0x74E2810F);
|
|
}
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
} // End of namespace Neverhood
|