mirror of
https://github.com/libretro/scummvm.git
synced 2025-02-09 04:16:34 +00:00
![Torbjörn Andersson](/assets/img/avatar_default.png)
According to johndoe it's correct to pass the entire coordinate, rather than just X, to the car in these cases as well. I can't tell any difference at all in the behavior, but I guess it doesn't hurt either. After all, we can easily zero the Y coordinate, if we ever want to.
152 lines
4.5 KiB
C++
152 lines
4.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef NEVERHOOD_MODULES_MODULE2700_H
|
|
#define NEVERHOOD_MODULES_MODULE2700_H
|
|
|
|
#include "neverhood/neverhood.h"
|
|
#include "neverhood/module.h"
|
|
#include "neverhood/scene.h"
|
|
#include "neverhood/modules/module1600_sprites.h" // for Tracks
|
|
|
|
namespace Neverhood {
|
|
|
|
// Module2700
|
|
|
|
class Module2700 : public Module {
|
|
public:
|
|
Module2700(NeverhoodEngine *vm, Module *parentModule, int which);
|
|
virtual ~Module2700();
|
|
protected:
|
|
int _sceneNum;
|
|
int _soundIndex;
|
|
bool _radioMusicInitialized;
|
|
uint32 _scene2711StaticSprites[6];
|
|
uint32 _musicFileHash;
|
|
void createScene(int sceneNum, int which);
|
|
void updateScene();
|
|
uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);
|
|
void createScene2703(int which, uint32 trackInfoId);
|
|
void createScene2704(int which, uint32 trackInfoId, int16 value, const uint32 *staticSprites = NULL, const NRect *clipRect = NULL);
|
|
};
|
|
|
|
class AsCommonCar;
|
|
|
|
class Scene2701 : public Scene {
|
|
public:
|
|
Scene2701(NeverhoodEngine *vm, Module *parentModule, int which);
|
|
protected:
|
|
AsCommonCar *_asCar;
|
|
Sprite *_ssTrackShadowBackground;
|
|
Sprite *_asCarShadow;
|
|
Sprite *_asCarTrackShadow;
|
|
Sprite *_asCarConnectorShadow;
|
|
Sprite *_asCarConnector;
|
|
int _which1, _which2;
|
|
NPointArray *_trackPoints;
|
|
uint32 hmRidingCar(int messageNum, const MessageParam ¶m, Entity *sender);
|
|
uint32 hmCarAtHome(int messageNum, const MessageParam ¶m, Entity *sender);
|
|
};
|
|
|
|
class Scene2702 : public Scene {
|
|
public:
|
|
Scene2702(NeverhoodEngine *vm, Module *parentModule, int which);
|
|
protected:
|
|
AsCommonCar *_asCar;
|
|
Sprite *_ssTrackShadowBackground;
|
|
Sprite *_asCarShadow;
|
|
Sprite *_asCarTrackShadow;
|
|
Sprite *_asCarConnectorShadow;
|
|
NPoint _newTrackDest;
|
|
bool _isInLight;
|
|
int _currTrackIndex, _newTrackIndex;
|
|
bool _isUpperTrack;
|
|
Tracks _tracks;
|
|
NPointArray *_trackPoints;
|
|
void update();
|
|
uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);
|
|
void moveCarToPoint(NPoint pt);
|
|
void changeTrack();
|
|
};
|
|
|
|
class Scene2703 : public Scene {
|
|
public:
|
|
Scene2703(NeverhoodEngine *vm, Module *parentModule, int which, uint32 trackInfoId);
|
|
protected:
|
|
AsCommonCar *_asCar;
|
|
Sprite *_ssTrackShadowBackground;
|
|
Sprite *_asCarShadow;
|
|
Sprite *_asCarConnector;
|
|
Sprite *_asCarTrackShadow;
|
|
Sprite *_asCarConnectorShadow;
|
|
int _palStatus;
|
|
int _which1, _which2;
|
|
NPointArray *_trackPoints;
|
|
void update();
|
|
uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);
|
|
};
|
|
|
|
class Scene2704 : public Scene {
|
|
public:
|
|
Scene2704(NeverhoodEngine *vm, Module *parentModule, int which, uint32 trackInfoId, int16 value,
|
|
const uint32 *staticSprites = NULL, const NRect *clipRect = NULL);
|
|
protected:
|
|
AsCommonCar *_asCar;
|
|
Sprite *_ssTrackShadowBackground;
|
|
Sprite *_asCarShadow;
|
|
Sprite *_asCarConnector;
|
|
Sprite *_asCarTrackShadow;
|
|
Sprite *_asCarConnectorShadow;
|
|
int _which1, _which2;
|
|
NPointArray *_trackPoints;
|
|
void update();
|
|
uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);
|
|
};
|
|
|
|
class Scene2706 : public Scene {
|
|
public:
|
|
Scene2706(NeverhoodEngine *vm, Module *parentModule, int which);
|
|
protected:
|
|
AsCommonCar *_asCar;
|
|
Sprite *_ssTrackShadowBackground;
|
|
Sprite *_asCarShadow;
|
|
Sprite *_asCarConnector;
|
|
Sprite *_asCarTrackShadow;
|
|
Sprite *_asCarConnectorShadow;
|
|
NPoint _newTrackDest;
|
|
int _currTrackIndex, _newTrackIndex;
|
|
Tracks _tracks;
|
|
NPointArray *_trackPoints;
|
|
uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);
|
|
void moveCarToPoint(NPoint pt);
|
|
void changeTrack();
|
|
};
|
|
|
|
class Scene2732 : public Scene {
|
|
public:
|
|
Scene2732(NeverhoodEngine *vm, Module *parentModule);
|
|
};
|
|
|
|
} // End of namespace Neverhood
|
|
|
|
#endif /* NEVERHOOD_MODULES_MODULE2700_H */
|