scummvm/gui/onscreendialog.h
2021-12-26 18:48:43 +01:00

66 lines
1.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef GUI_ONSCREENDIALOG_H
#define GUI_ONSCREENDIALOG_H
#include "gui/dialog.h"
#include "gui/widget.h"
namespace GUI {
class OnScreenDialog : public Dialog {
private:
uint32 _lastTime;
bool _enableDrag;
bool _mouseOver;
bool _editDlgShown;
Common::Point _dragPoint;
GUI::StaticTextWidget *_text;
Dialog *_dlg;
bool isMouseOver(int x, int y);
public:
OnScreenDialog(bool recordingMode);
~OnScreenDialog() override;
void close() override;
bool isVisible() const override;
void reflowLayout() override;
void setReplayedTime(uint32 newTime);
void handleMouseMoved(int x, int y, int button) override;
void handleMouseDown(int x, int y, int button, int clickCount) override;
void handleMouseUp(int x, int y, int button, int clickCount) override;
void handleCommand(CommandSender *sender, uint32 cmd, uint32 data) override;
bool isMouseOver();
bool isEditDlgVisible();
Dialog *getActiveDlg();
protected:
void releaseFocus() override;
};
} // End of namespace GUI
#endif