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agi
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AGI: Fixed several incorrect substitutions of "game" with "_game"
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2011-09-26 15:42:31 +03:00 |
agos
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AGOS: Fix loading VGA files from InstallShield cab file.
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2011-09-25 10:32:20 +10:00 |
cge
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CGE: Remove useless function declaration
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2011-09-20 07:10:29 +02:00 |
cine
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CINE: Made some static data const.
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2011-09-08 19:51:05 +02:00 |
composer
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COMPOSER: Silence a false positive warning in MSVC
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2011-09-12 21:58:54 +03:00 |
cruise
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GRAPHICS: Simplify the interface of Graphics::loadThumbnail().
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2011-08-07 15:19:09 +02:00 |
draci
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DRACI: Made some static data const.
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2011-09-08 19:59:36 +02:00 |
drascula
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DRASCULA: Separated the save name syncing code, and added a TODO
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2011-08-24 10:39:05 +03:00 |
dreamweb
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DREAMWEB: 'bresenhams' ported to C++
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2011-09-18 19:30:45 +02:00 |
gob
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GOB: At the decorative fishes in the Diving minigame
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2011-09-18 17:02:45 +02:00 |
groovie
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GROOVIE: Remove dither code from ROQ
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2011-09-06 21:59:24 +09:30 |
hugo
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HUGO: Improvements to SoundHandler::pcspkr_player().
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2011-09-08 21:07:15 +02:00 |
kyra
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KYRA: workaround to get maemo to even compile
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2011-09-22 22:07:44 -05:00 |
lastexpress
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LASTEXPRESS: Small cleanup in Entities::processEntity() and Entities::processFrame()
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2011-09-19 09:22:59 -04:00 |
lure
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LURE: Fix crash caused by trying to talk to a character when an ask action is in progress
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2011-09-09 22:10:03 +10:00 |
m4
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M4: Add new methods and variables needed by the objects_action script method
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2011-08-22 20:10:55 +10:00 |
made
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MADE: Flag CD titles with ADGF_CD
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2011-08-06 23:32:52 -05:00 |
mohawk
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MOHAWK: Remove erroneous executable name from a detection entry
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2011-09-24 11:32:31 -04:00 |
parallaction
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PARALLACTION: Add Graphics Debug Output. Minor Whitespace Fixes.
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2011-09-02 06:14:20 +01:00 |
queen
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QUEEN: Made some static data const.
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2011-09-08 20:07:36 +02:00 |
saga
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SAGA: properly remove the save reminder callback on engine exit
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2011-08-30 12:59:35 +03:00 |
sci
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SCI2: kString(Format) uses %d for unsigned integers. Some cleanup
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2011-09-25 23:55:44 +03:00 |
scumm
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SCUMM FM-TOWNS: fix DS build
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2011-09-17 22:16:41 +02:00 |
sky
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SKY: fix bug #3149412: Invalid Mode when giving shades to travel agent
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2011-09-12 13:56:28 +02:00 |
sword1
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SWORD1: Replace inRange with CLIP.
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2011-09-08 00:19:43 +02:00 |
sword2
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AUDIO: Remove default rate parameter from xa
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2011-08-24 09:54:19 -04:00 |
sword25
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SWORD25: Make sure that id is always initialized in playSoundEx()
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2011-08-07 16:05:54 +03:00 |
teenagent
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GRAPHICS: Simplify the interface of Graphics::loadThumbnail().
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2011-08-07 15:19:09 +02:00 |
testbed
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OSYSTEM: extended installTimerProc() with timer ID parameter
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2011-08-06 11:28:35 +01:00 |
tinsel
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TINSEL: Made some static data const.
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2011-09-08 20:15:07 +02:00 |
toon
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JANITORIAL: Fix some formatting glitches in gob, hugo and toon
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2011-09-08 07:55:40 +02:00 |
touche
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ANALYSIS: Add static casts to is* functions
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2011-06-23 08:52:52 -04:00 |
tsage
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TSAGE: Implemented Blue Force scene 410
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2011-09-26 22:55:29 +10:00 |
tucker
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TUCKER: Made some static data const.
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2011-09-08 19:53:35 +02:00 |
advancedDetector.cpp
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ENGINES: Warn user about games marked with ADGF_UNSTABLE flags
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2011-06-16 13:37:13 -05:00 |
advancedDetector.h
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ENGINES: Fix a typo
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2011-08-20 18:42:04 -04:00 |
dialogs.cpp
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JANITORIAL: Remove trailing empty lines.
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2011-08-07 13:53:33 +02:00 |
dialogs.h
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
engine.cpp
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BADA: Remove BADA defined check. Was a temp fix for simulator build
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2011-08-21 16:39:08 +10:00 |
engine.h
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GUI: fix bug #2822778
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2011-06-25 15:54:36 +02:00 |
engines.mk
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Merge remote-tracking branch 'origin/master' into soltys_wip2
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2011-08-22 20:03:05 +02:00 |
game.cpp
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Merge pull request #30 from tsoliman/configure-enhancement-warning-clean
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2011-06-17 10:19:57 -07:00 |
game.h
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Merge pull request #30 from tsoliman/configure-enhancement-warning-clean
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2011-06-17 10:19:57 -07:00 |
metaengine.h
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
module.mk
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DETECTOR: Separate code for handling obsolete gameids from advanced detector
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2011-06-14 18:52:07 +02:00 |
obsolete.cpp
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DETECTOR: Separate code for handling obsolete gameids from advanced detector
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2011-06-14 18:52:07 +02:00 |
obsolete.h
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DETECTOR: Separate code for handling obsolete gameids from advanced detector
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2011-06-14 18:52:07 +02:00 |
savestate.cpp
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JANITORIAL: Remove trailing empty lines.
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2011-08-07 13:53:33 +02:00 |
savestate.h
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ENGINES: Clean up SaveStateDescriptor.
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2011-07-02 21:07:55 +02:00 |
util.h
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |