scummvm/backends/graphics
2019-08-18 06:21:28 +03:00
..
androidsdl ANDROIDSDL: add androidsdl backend 2016-05-19 20:33:27 +02:00
dinguxsdl BACKENDS: Handle screen shaking in WindowedGraphicsManager 2019-08-15 02:01:21 +03:00
gph BACKENDS: Handle screen shaking in WindowedGraphicsManager 2019-08-15 02:01:21 +03:00
linuxmotosdl BACKENDS: Handle screen shaking in WindowedGraphicsManager 2019-08-15 02:01:21 +03:00
maemosdl MAEMO: Minor cleanup 2019-07-08 11:11:45 -05:00
null BACKENDS: Fix up graphics manager ports with const & override where appropriate 2017-10-15 13:24:21 -05:00
opengl BACKENDS: Handle screen shaking in WindowedGraphicsManager 2019-08-15 02:01:21 +03:00
openglsdl OPENGLSDL: Move stretch mode handling into OpenGLGraphicsManager 2019-06-24 02:19:28 +03:00
openpandora OPENPANDORA: Remove duplicated loadGFXMode code 2017-10-15 15:52:11 -05:00
psp2sdl VITA: Use activeArea rectangle also on Vita 2019-08-13 20:54:59 -05:00
samsungtvsdl BACKENDS: Fix up graphics manager ports with const & override where appropriate 2017-10-15 13:24:21 -05:00
sdl GUI: Check if fullscreen is available at runtime 2019-08-18 06:21:28 +03:00
surfacesdl BACKENDS: Fix GCC Warnings in Surface SDL Graphics 2019-08-15 16:26:53 +01:00
symbiansdl GUI: Check if fullscreen is available at runtime 2019-08-18 06:21:28 +03:00
wincesdl BACKENDS: Handle screen shaking in WindowedGraphicsManager 2019-08-15 02:01:21 +03:00
default-palette.h BACKENDS: Constify PaletteManager::grabPalette implementations 2017-10-15 13:47:19 -05:00
graphics.h OSYSTEM: Add Stretch Mode API 2018-07-08 16:54:51 +01:00
windowed.h BACKENDS: Handle screen shaking in WindowedGraphicsManager 2019-08-15 02:01:21 +03:00