scummvm/backends/modular-backend.h
2018-07-08 16:54:51 +01:00

154 lines
5.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef BACKENDS_MODULAR_BACKEND_H
#define BACKENDS_MODULAR_BACKEND_H
#include "backends/base-backend.h"
class GraphicsManager;
class MutexManager;
/**
* Base class for modular backends.
*
* It wraps most functions to their manager equivalent, but not
* all OSystem functions are implemented here.
*
* A backend derivated from this class, will need to implement
* these functions on its own:
* OSystem::pollEvent()
* OSystem::getMillis()
* OSystem::delayMillis()
* OSystem::getTimeAndDate()
*
* And, it should also initialize all the managers variables
* declared in this class, or override their related functions.
*/
class ModularBackend : public BaseBackend {
public:
ModularBackend();
virtual ~ModularBackend();
/** @name Features */
//@{
virtual bool hasFeature(Feature f) override;
virtual void setFeatureState(Feature f, bool enable) override;
virtual bool getFeatureState(Feature f) override;
//@}
/** @name Graphics */
//@{
virtual GraphicsManager *getGraphicsManager();
virtual const GraphicsMode *getSupportedGraphicsModes() const override;
virtual int getDefaultGraphicsMode() const override;
virtual bool setGraphicsMode(int mode) override;
virtual int getGraphicsMode() const override;
virtual const GraphicsMode *getSupportedShaders() const override;
virtual int getShader() const override;
virtual bool setShader(int id) override;
virtual const GraphicsMode *getSupportedStretchModes() const override;
virtual int getDefaultStretchMode() const override;
virtual bool setStretchMode(int mode) override;
virtual int getStretchMode() const override;
virtual void resetGraphicsScale() override;
#ifdef USE_RGB_COLOR
virtual Graphics::PixelFormat getScreenFormat() const override;
virtual Common::List<Graphics::PixelFormat> getSupportedFormats() const override;
#endif
virtual void initSize(uint width, uint height, const Graphics::PixelFormat *format = NULL) override;
virtual void initSizeHint(const Graphics::ModeList &modes) override;
virtual int getScreenChangeID() const override;
virtual void beginGFXTransaction() override;
virtual OSystem::TransactionError endGFXTransaction() override;
virtual int16 getHeight() override;
virtual int16 getWidth() override;
virtual PaletteManager *getPaletteManager() override;
virtual void copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) override;
virtual Graphics::Surface *lockScreen() override;
virtual void unlockScreen() override;
virtual void fillScreen(uint32 col) override;
virtual void updateScreen() override;
virtual void setShakePos(int shakeOffset) override;
virtual void setFocusRectangle(const Common::Rect& rect) override;
virtual void clearFocusRectangle() override;
virtual void showOverlay() override;
virtual void hideOverlay() override;
virtual Graphics::PixelFormat getOverlayFormat() const override;
virtual void clearOverlay() override;
virtual void grabOverlay(void *buf, int pitch) override;
virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h) override;
virtual int16 getOverlayHeight() override;
virtual int16 getOverlayWidth() override;
virtual bool showMouse(bool visible) override;
virtual void warpMouse(int x, int y) override;
virtual void setMouseCursor(const void *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, bool dontScale = false, const Graphics::PixelFormat *format = NULL) override;
virtual void setCursorPalette(const byte *colors, uint start, uint num) override;
//@}
/** @name Mutex handling */
//@{
virtual MutexRef createMutex() override;
virtual void lockMutex(MutexRef mutex) override;
virtual void unlockMutex(MutexRef mutex) override;
virtual void deleteMutex(MutexRef mutex) override;
//@}
/** @name Sound */
//@{
virtual Audio::Mixer *getMixer() override;
//@}
/** @name Miscellaneous */
//@{
virtual void quit() override;
virtual void displayMessageOnOSD(const char *msg) override;
virtual void displayActivityIconOnOSD(const Graphics::Surface *icon) override;
//@}
protected:
/** @name Managers variables */
//@{
MutexManager *_mutexManager;
GraphicsManager *_graphicsManager;
Audio::Mixer *_mixer;
//@}
};
#endif