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073e46503c
Saving isn't enabled in the demo, so for testing purposes I'm currently dissbling the ADGF_DEMO flag in the detection tables so saving is enabled.
107 lines
4.1 KiB
C++
107 lines
4.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/**************************************************************************
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* ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ *
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* Nayma Software srl *
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* e -= We create much MORE than ALL =- *
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* u- z$$$c '. ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ *
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* .d" d$$$$$b "b. *
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* .z$* d$$$$$$$L ^*$c. *
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* #$$$. $$$$$$$$$ .$$$" Project: Roasted Moths........ *
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* ^*$b 4$$$$$$$$$F .d$*" *
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* ^$$. 4$$$$$$$$$F .$P" Module: Input.CPP............ *
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* *$. '$$$$$$$$$ 4$P 4 *
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* J *$ "$$$$$$$" $P r Author: Giovanni Bajo........ *
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* z$ '$$$P*4c.*$$$*.z@*R$$$ $. *
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* z$" "" #$F^ "" '$c *
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* z$$beu .ue=" $ "=e.. .zed$$c *
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* "#$e z$*" . `. ^*Nc e$"" *
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* "$$". .r" ^4. .^$$" *
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* ^.@*"6L=\ebu^+C$"*b." *
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* "**$. "c 4$$$ J" J$P*" OS: [ ] DOS [X] WIN95 [ ] PORT *
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* ^"--.^ 9$" .--"" COMP: [ ] WATCOM [X] VISUAL C++ *
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* " [ ] EIFFEL [ ] GCC/GXX/DJGPP *
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* *
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* This source code is Copyright (C) Nayma Software. ALL RIGHTS RESERVED *
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* *
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**************************************************************************/
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#ifndef TONY_INPUT_H
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#define TONY_INPUT_H
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#include "common/events.h"
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#include "tony/utils.h"
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namespace Tony {
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class RMInput {
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private:
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Common::Event _event;
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// Mouse related fields
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RMPoint _mousePos;
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bool _clampMouse;
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bool _leftButton, _rightButton;
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bool _leftClickMouse, _leftReleaseMouse, _rightClickMouse, _rightReleaseMouse;
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// Keyboard related fields
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bool _keyDown[350];
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private:
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// Deinizializza DirectInput
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void DIClose(void);
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public:
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RMInput();
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~RMInput();
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// Class initialisation
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void Init(/*uint32 hInst*/);
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// Closes the class
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void Close(void);
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// Polling (must be performed once per frame)
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void Poll(void);
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// Reading of the mouse
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RMPoint MousePos() { return _mousePos; }
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// Current status of the mouse buttons
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bool MouseLeft();
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bool MouseRight();
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// Events of mouse clicks
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bool MouseLeftClicked() { return _leftClickMouse; }
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bool MouseRightClicked() { return _rightClickMouse; }
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bool MouseBothClicked() { return _leftClickMouse && _rightClickMouse; }
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bool MouseLeftReleased() { return _leftReleaseMouse; }
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bool MouseRightReleased() { return _rightReleaseMouse; }
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bool MouseBothReleased() { return _leftReleaseMouse && _rightReleaseMouse; }
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// Returns true if the given key is pressed
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bool GetAsyncKeyState(Common::KeyCode kc);
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};
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} // End of namespace Tony
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#endif
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