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https://github.com/libretro/scummvm.git
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156 lines
3.8 KiB
C++
156 lines
3.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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namespace AGOS {
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static const AGOSGameDescription fallbackDescs[] = {
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// Simon the Sorcerer 1 - DOS Floppy
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{
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{
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"simon1",
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"Floppy",
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{
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{ "gamepc", GAME_BASEFILE, NULL, -1},
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{ "icon.dat", GAME_ICONFILE, NULL, -1},
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{ "stripped.txt", GAME_STRFILE, NULL, -1},
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{ "tbllist", GAME_TBLFILE, NULL, -1},
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AD_LISTEND
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},
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Common::UNK_LANG,
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Common::kPlatformDOS,
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ADGF_NO_FLAGS,
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GUIO4(GUIO_NOSPEECH, GAMEOPTION_OPL3_MODE, GAMEOPTION_DOS_TEMPOS, GAMEOPTION_DISABLE_FADE_EFFECTS)
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},
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GType_SIMON1,
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GID_SIMON1DOS,
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GF_OLD_BUNDLE
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},
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// Simon the Sorcerer 1 - DOS CD
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{
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{
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"simon1",
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"CD",
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{
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{ "simon.gme", GAME_GMEFILE, NULL, -1},
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{ "gamepc" , GAME_BASEFILE, NULL, -1},
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{ "icon.dat", GAME_ICONFILE, NULL, -1},
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{ "stripped.txt", GAME_STRFILE, NULL, -1},
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{ "tbllist", GAME_TBLFILE, NULL, -1},
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AD_LISTEND
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},
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Common::UNK_LANG,
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Common::kPlatformDOS,
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ADGF_CD,
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GUIO3(GAMEOPTION_OPL3_MODE, GAMEOPTION_DOS_TEMPOS, GAMEOPTION_DISABLE_FADE_EFFECTS)
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},
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GType_SIMON1,
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GID_SIMON1,
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GF_TALKIE
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},
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// Simon the Sorcerer 2 - DOS Floppy
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{
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{
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"simon2",
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"Floppy",
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{
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{ "game32", GAME_BASEFILE, NULL, -1},
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{ "icon.dat", GAME_ICONFILE, NULL, -1},
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{ "simon2.gme", GAME_GMEFILE, NULL, -1},
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{ "stripped.txt", GAME_STRFILE, NULL, -1},
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{ "tbllist", GAME_TBLFILE, NULL, -1},
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AD_LISTEND
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},
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Common::UNK_LANG,
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Common::kPlatformDOS,
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ADGF_NO_FLAGS,
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GUIO2(GUIO_NOSPEECH, GAMEOPTION_DISABLE_FADE_EFFECTS)
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},
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GType_SIMON2,
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GID_SIMON2,
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0
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},
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// Simon the Sorcerer 2 - DOS CD
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{
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{
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"simon2",
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"CD",
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{
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{ "gsptr30", GAME_BASEFILE, NULL, -1},
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{ "icon.dat", GAME_ICONFILE, NULL, -1},
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{ "simon2.gme", GAME_GMEFILE, NULL, -1},
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{ "stripped.txt", GAME_STRFILE, NULL, -1},
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{ "tbllist", GAME_TBLFILE, NULL, -1},
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AD_LISTEND
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},
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Common::UNK_LANG,
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Common::kPlatformDOS,
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ADGF_CD,
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GUIO1(GAMEOPTION_DISABLE_FADE_EFFECTS)
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},
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GType_SIMON2,
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GID_SIMON2,
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GF_TALKIE
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},
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// The Feeble Files - Windows
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{
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{
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"feeble",
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"CD",
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{
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{ "game22", GAME_BASEFILE, NULL, -1},
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{ "tbllist", GAME_TBLFILE, NULL, -1},
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AD_LISTEND
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},
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Common::UNK_LANG,
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Common::kPlatformWindows,
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ADGF_NO_FLAGS,
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GUIO3(GUIO_NOSUBTITLES, GUIO_NOMUSIC, GUIO_NOASPECT)
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},
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GType_FF,
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GID_FEEBLEFILES,
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GF_OLD_BUNDLE | GF_TALKIE
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},
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{ AD_TABLE_END_MARKER, 0, 0, 0 }
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};
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static const ADFileBasedFallback fileBased[] = {
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{ &fallbackDescs[ 0].desc, { "gamepc", "icon.dat", "stripped.txt", "tbllist", 0 } },
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{ &fallbackDescs[ 1].desc, { "simon.gme", "gamepc", "icon.dat", "stripped.txt", "tbllist", 0 } },
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{ &fallbackDescs[ 2].desc, { "game32", "icon.dat", "simon2.gme", "stripped.txt", "tbllist", 0 } },
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{ &fallbackDescs[ 3].desc, { "gsptr30", "icon.dat", "simon2.gme", "stripped.txt", "tbllist", 0 } },
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{ &fallbackDescs[ 4].desc, { "game22", "tbllist", 0 } },
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{ 0, { 0 } }
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};
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} // End of namespace AGOS
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