scummvm/queen
Gregory Montoir 1b77e5c41f fix some demo-related bugs :
- lola disappearing under the shower
- wrong frame used when Joe uses the sheet rope (changed some conditions to match the ones in the original source)

the english demo versions (PCGames & normal) seem now to be completable without any graphical glitches ; only the sound/music and 'end message' are missing

svn-id: r11325
2003-11-17 19:55:17 +00:00
..
.cvsignore Ignores deps 2003-09-29 07:29:09 +00:00
command.cpp Fixed warning 2003-11-16 14:12:53 +00:00
command.h - Enabled missing calls to _sound->playSong, now it should *really* play all SFX 2003-11-15 21:33:04 +00:00
cutaway.cpp fix some demo-related bugs : 2003-11-17 19:55:17 +00:00
cutaway.h Minor fixes. 2003-11-07 10:57:21 +00:00
debug.cpp enable (some of) the original debug passwords 2003-11-09 20:50:03 +00:00
debug.h enable (some of) the original debug passwords 2003-11-09 20:50:03 +00:00
defs.h fix 'chasing car disappearing for a frame' issue 2003-11-17 09:19:36 +00:00
display.cpp fix some bugs : 2003-11-15 15:44:50 +00:00
display.h fix some bugs : 2003-11-15 15:44:50 +00:00
graphics.cpp fix 'chasing car disappearing for a frame' issue 2003-11-17 09:19:36 +00:00
graphics.h fix 'chasing car disappearing for a frame' issue 2003-11-17 09:19:36 +00:00
input.cpp - Talk clean-up 2003-11-15 21:16:01 +00:00
input.h - Talk clean-up 2003-11-15 21:16:01 +00:00
logic.cpp fix 'wrong Joe position when switching from hotel basement to lobby' issue 2003-11-16 19:55:04 +00:00
logic.h - Enabled missing calls to _sound->playSong, now it should *really* play all SFX 2003-11-15 21:33:04 +00:00
module.mk Play all sfx now, instead of only amiga ones + some music preparation 2003-11-14 00:45:44 +00:00
musicdata.cpp Play all sfx now, instead of only amiga ones + some music preparation 2003-11-14 00:45:44 +00:00
queen.cpp forget to update this 2003-11-15 15:55:43 +00:00
queen.h cut down on unnecessary GameDetector references 2003-11-10 01:04:12 +00:00
resource.cpp - Enabled missing calls to _sound->playSong, now it should *really* play all SFX 2003-11-15 21:33:04 +00:00
resource.h Added (quick-)Saving/Loading 2003-11-09 21:31:18 +00:00
restables.cpp added resource-table loading from external file 2003-10-06 23:04:00 +00:00
sound.cpp Fixed warning 2003-11-16 14:12:53 +00:00
sound.h - Enabled missing calls to _sound->playSong, now it should *really* play all SFX 2003-11-15 21:33:04 +00:00
structs.h fixed warning 2003-11-16 17:49:27 +00:00
talk.cpp Play correct sound for initial talk second time we talk to someone. 2003-11-15 21:58:44 +00:00
talk.h - Talk clean-up 2003-11-15 21:16:01 +00:00
verb.h Minor fixes. 2003-11-07 10:57:21 +00:00
walk.cpp fix some bugs : 2003-11-16 10:47:31 +00:00
walk.h fix some bugs : 2003-11-16 10:47:31 +00:00
xref.txt Play all sfx now, instead of only amiga ones + some music preparation 2003-11-14 00:45:44 +00:00