mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-14 05:30:53 +00:00
086f5961b6
svn-id: r53309
155 lines
4.4 KiB
C++
155 lines
4.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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/*
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* This code is based on Broken Sword 2.5 engine
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*
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* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
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*
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* Licensed under GNU GPL v2
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*
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*/
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#include "sword25/fmv/movieplayer.h"
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#include "sword25/gfx/graphicengine.h"
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#include "sword25/gfx/panel.h"
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#include "sword25/kernel/kernel.h"
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#include "sword25/package/packagemanager.h"
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#include "sword25/sfx/soundengine.h"
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namespace Sword25 {
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#define BS_LOG_PREFIX "MOVIEPLAYER"
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#define FLT_EPSILON 1.192092896e-07F /* smallest such that 1.0+FLT_EPSILON != 1.0 */
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Service *OggTheora_CreateObject(Kernel *pKernel) {
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return new MoviePlayer(pKernel);
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}
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MoviePlayer::MoviePlayer(Kernel *pKernel) : Service(pKernel), _decoder(g_system->getMixer()) {
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if (!_RegisterScriptBindings())
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BS_LOG_ERRORLN("Script bindings could not be registered.");
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else
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BS_LOGLN("Script bindings registered.");
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}
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MoviePlayer::~MoviePlayer() {
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_decoder.close();
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}
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bool MoviePlayer::LoadMovie(const Common::String &filename, uint z) {
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// Get the file and load it into the decoder
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Common::SeekableReadStream *in = Kernel::GetInstance()->GetPackage()->GetStream(filename);
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_decoder.load(in);
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// Ausgabebitmap erstellen
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GraphicEngine *pGfx = Kernel::GetInstance()->GetGfx();
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_outputBitmap = pGfx->GetMainPanel()->AddDynamicBitmap(_decoder.getWidth(), _decoder.getHeight());
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if (!_outputBitmap.IsValid()) {
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BS_LOG_ERRORLN("Output bitmap for movie playback could not be created.");
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return false;
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}
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// Skalierung des Ausgabebitmaps berechnen, so dass es m<>glichst viel Bildschirmfl<66>che einnimmt.
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float ScreenToVideoWidth = (float) pGfx->GetDisplayWidth() / (float) _outputBitmap->GetWidth();
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float ScreenToVideoHeight = (float) pGfx->GetDisplayHeight() / (float) _outputBitmap->GetHeight();
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float ScaleFactor = MIN(ScreenToVideoWidth, ScreenToVideoHeight);
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if (abs(ScaleFactor - 1.0f) < FLT_EPSILON)
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ScaleFactor = 1.0f;
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_outputBitmap->SetScaleFactor(ScaleFactor);
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// Z-Wert setzen
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_outputBitmap->SetZ(z);
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// Ausgabebitmap auf dem Bildschirm zentrieren
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_outputBitmap->SetX((pGfx->GetDisplayWidth() - _outputBitmap->GetWidth()) / 2);
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_outputBitmap->SetY((pGfx->GetDisplayHeight() - _outputBitmap->GetHeight()) / 2);
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return true;
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}
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bool MoviePlayer::UnloadMovie() {
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_decoder.close();
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_outputBitmap.Erase();
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return true;
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}
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bool MoviePlayer::Play() {
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_decoder.pauseVideo(false);
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return true;
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}
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bool MoviePlayer::Pause() {
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_decoder.pauseVideo(true);
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return true;
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}
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void MoviePlayer::Update() {
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if (_decoder.isVideoLoaded()) {
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Graphics::Surface *s = _decoder.decodeNextFrame();
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// Transfer the next frame
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assert(s->bytesPerPixel == 4);
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byte *frameData = (byte *)s->getBasePtr(0, 0);
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_outputBitmap->SetContent(frameData, s->pitch * s->h, 0, s->pitch);
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}
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}
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bool MoviePlayer::IsMovieLoaded() {
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return _decoder.isVideoLoaded();
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}
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bool MoviePlayer::IsPaused() {
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return _decoder.isPaused();
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}
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float MoviePlayer::GetScaleFactor() {
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if (_decoder.isVideoLoaded())
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return _outputBitmap->GetScaleFactorX();
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else
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return 0;
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}
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void MoviePlayer::SetScaleFactor(float scaleFactor) {
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if (_decoder.isVideoLoaded()) {
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_outputBitmap->SetScaleFactor(scaleFactor);
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// Ausgabebitmap auf dem Bildschirm zentrieren
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GraphicEngine *gfxPtr = Kernel::GetInstance()->GetGfx();
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_outputBitmap->SetX((gfxPtr->GetDisplayWidth() - _outputBitmap->GetWidth()) / 2);
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_outputBitmap->SetY((gfxPtr->GetDisplayHeight() - _outputBitmap->GetHeight()) / 2);
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}
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}
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double MoviePlayer::GetTime() {
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return _decoder.getElapsedTime() / 1000.0;
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}
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} // End of namespace Sword25
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