mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-13 21:31:53 +00:00
087a6ed761
svn-id: r3914
52 lines
1.4 KiB
Makefile
52 lines
1.4 KiB
Makefile
# Where is scummvm will be installed
|
|
SCUMMVMPATH=C:/scummvm
|
|
SRC=.
|
|
VPATH=$(SRC):$(SRC)/sound:$(SRC)/simon:$(SRC)/v3:$(SRC)/v4
|
|
|
|
### Modify these paths
|
|
SDL_CFLAGS=-I$(SRC)/sdl/include
|
|
SDL_LIBS=-L$(SRC)/sdl/lib -lSDLmain -lSDL
|
|
|
|
CC = gcc
|
|
CFLAGS = -g -O -Wall -Wstrict-prototypes -Wuninitialized -Wno-long-long -Wno-multichar
|
|
DEFINES = -DUSE_ADLIB -DCOMPRESSED_SOUND_FILE
|
|
LDFLAGS :=
|
|
INCLUDES:= $(SDL_CFLAGS) -I./ -I./sound
|
|
CPPFLAGS= $(DEFINES) $(INCLUDES)
|
|
LIBS = -lmingw32 -lwinmm -lwsock32 $(SDL_LIBS) -lmad -mwindows -mconsole
|
|
|
|
EXEC=scummvm.exe
|
|
|
|
INCS = scumm.h scummsys.h stdafx.h
|
|
|
|
OBJS = actor.o boxes.o costume.o gfx.o object.o resource.o \
|
|
saveload.o script.o scummvm.o sound.o string.o \
|
|
sys.o verbs.o sdl.o script_v1.o script_v2.o debug.o gui.o \
|
|
imuse.o fmopl.o adlib.o gmidi.o debugrl.o \
|
|
akos.o vars.o insane.o gameDetector.o init.o mp3_cd.o \
|
|
resource_v3.o resource_v4.o 2xsai.o main.o \
|
|
midi.o simon.o simonsys.o
|
|
|
|
.cpp.o:
|
|
$(CC) $(CFLAGS) $(CPPFLAGS) -c $(<) -o $*.o
|
|
|
|
all: $(EXEC)
|
|
|
|
$(EXEC): $(OBJS)
|
|
$(CC) $(LDFLAGS) -o $(@) $(OBJS) $(LIBS)
|
|
|
|
clean:
|
|
rm -f $(OBJS) $(EXEC)
|
|
|
|
install: $(EXEC)
|
|
mkdir -p $(SCUMMVMPATH)
|
|
strip $(EXEC) -o $(SCUMMVMPATH)/$(EXEC)
|
|
|
|
dist: install
|
|
cp copying.txt $(SCUMMVMPATH)/copying.txt
|
|
cp readme.txt $(SCUMMVMPATH)/readme.txt
|
|
cp whatsnew.txt $(SCUMMVMPATH)/whatsnew.txt
|
|
cp SDL/README-SDL.txt $(SCUMMVMPATH)/README-SDL.txt
|
|
cp SDL/lib/SDL.dll $(SCUMMVMPATH)/SDL.dll
|
|
u2d $(SCUMMVMPATH)/readme.txt
|