mirror of
https://github.com/libretro/scummvm.git
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81 lines
2.1 KiB
C++
81 lines
2.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef TITANIC_MISSIVEOMAT_H
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#define TITANIC_MISSIVEOMAT_H
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#include "titanic/core/game_object.h"
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namespace Titanic {
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enum MissiveOMatMode {
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MMODE_USERNAME = 1,
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MMODE_PASSWORD = 2,
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MMODE_DENIED = 3,
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MMODE_LOGGED_IN = 4,
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MMODE_5 = 5
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};
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enum MissiveOMatAccount {
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NO_ACCOUNT = -1, LEOVINUS = 0, SCRALIONTIS = 1, BROBOSTIGON = 2
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};
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class CMissiveOMat : public CGameObject {
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DECLARE_MESSAGE_MAP;
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bool EnterViewMsg(CEnterViewMsg *msg);
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bool KeyCharMsg(CKeyCharMsg *msg);
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bool TimerMsg(CTimerMsg *msg);
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bool MissiveOMatActionMsg(CMissiveOMatActionMsg *msg);
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bool LeaveViewMsg(CLeaveViewMsg *msg);
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private:
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CString _welcomeMessages[3];
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CString _messages[58];
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CString _from[58];
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CString _to[58];
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private:
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void loadArray(CString *arr, const CString &resName, int count);
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public:
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MissiveOMatMode _mode;
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int _totalMessages;
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int _messageNum;
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CString _username;
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CString _password;
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MissiveOMatAccount _account;
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public:
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CLASSDEF;
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CMissiveOMat();
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/**
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* Save the data for the class to file
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*/
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virtual void save(SimpleFile *file, int indent);
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/**
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* Load the data for the class from file
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*/
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virtual void load(SimpleFile *file);
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};
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} // End of namespace Titanic
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#endif /* TITANIC_MISSIVEOMAT_H */
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