..
ad
WINTERMUTE: Fix slider bugs in several games
2019-07-02 08:00:30 +03:00
base
WINTERMUTE: Fix GCC Compilation Warnings
2019-07-24 20:59:31 +01:00
debugger
WINTERMUTE: Remove unused variable
2019-05-27 14:53:45 +03:00
math
WINTERMUTE: Remove trailing whitespace
2014-10-28 15:38:52 +02:00
system
WINTERMUTE: Make GPL headers consistent in themselves.
2014-02-18 02:39:40 +01:00
ui
WINTERMUTE: Increase window title height by 1 for "5 Lethal Demons" game
2019-06-30 12:20:36 +03:00
utils
WINTERMUTE: Support CHARSET_TURKISH at StringUtil
2019-07-21 08:51:11 +03:00
video
JANITORIAL: Make GPL headers uniform
2016-09-03 12:46:38 +02:00
coll_templ.h
WINTERMUTE: Make GPL headers consistent in themselves.
2014-02-18 02:39:40 +01:00
configure.engine
WINTERMUTE: Add flag for games using low-spec resources.
2018-05-17 18:08:18 +00:00
dcgf.h
COMMON & WINTERMUTE: Use non-1252 for 125X games (PR 1698)
2019-06-30 16:45:46 +03:00
dctypes.h
COMMON & WINTERMUTE: Use non-1252 for 125X games (PR 1698)
2019-06-30 16:45:46 +03:00
debugger.cpp
WINTERMUTE: Pass valid arguments to getLines
2016-03-01 20:40:46 +01:00
debugger.h
WINTERMUTE: Fix compilation with MSVC
2016-08-22 13:06:20 +03:00
detection_tables.h
WINTERMUTE: Fix detection for Chinese reversion2
2019-08-06 20:56:47 +02:00
detection.cpp
WINTERMUTE: Huge update of detection tables ( #1748 )
2019-07-14 11:42:04 +03:00
game_description.h
WINTERMUTE: Push down the AD includes
2018-05-01 12:48:05 +02:00
module.mk
WINTERMUTE: Implement saving files using SavefileManager
2019-07-16 20:24:42 +03:00
persistent.cpp
WINTERMUTE: Add dummy implementation of Directory global object
2019-07-16 20:24:42 +03:00
persistent.h
WINTERMUTE: Make GPL headers consistent in themselves.
2014-02-18 02:39:40 +01:00
platform_osystem.cpp
WINTERMUTE: Make GPL headers consistent in themselves.
2014-02-18 02:39:40 +01:00
platform_osystem.h
WINTERMUTE: Make GPL headers consistent in themselves.
2014-02-18 02:39:40 +01:00
POTFILES
WINTERMUTE: Show warning on running 2.5D games
2019-06-06 07:07:16 +03:00
wintermute.cpp
WINTERMUTE: Show warning on running 2.5D games
2019-06-06 07:07:16 +03:00
wintermute.h
WINTERMUTE: Add flag for games using low-spec resources.
2018-05-17 18:08:18 +00:00
wintypes.h
WINTERMUTE: Make GPL headers consistent in themselves.
2014-02-18 02:39:40 +01:00