scummvm/engines/wintermute
aviloria e293ef0ed5 WINTERMUTE: Fix detection for Chinese reversion2
WINTERMUTE: Fix detection for Chinese reversion2

Current "data.dcp" infromation is from reversion1 and not from reversion2 game... surely a C&P mistake
2019-08-06 20:56:47 +02:00
..
ad WINTERMUTE: Fix slider bugs in several games 2019-07-02 08:00:30 +03:00
base WINTERMUTE: Fix GCC Compilation Warnings 2019-07-24 20:59:31 +01:00
debugger WINTERMUTE: Remove unused variable 2019-05-27 14:53:45 +03:00
math WINTERMUTE: Remove trailing whitespace 2014-10-28 15:38:52 +02:00
system WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
ui WINTERMUTE: Increase window title height by 1 for "5 Lethal Demons" game 2019-06-30 12:20:36 +03:00
utils WINTERMUTE: Support CHARSET_TURKISH at StringUtil 2019-07-21 08:51:11 +03:00
video JANITORIAL: Make GPL headers uniform 2016-09-03 12:46:38 +02:00
coll_templ.h WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
configure.engine WINTERMUTE: Add flag for games using low-spec resources. 2018-05-17 18:08:18 +00:00
dcgf.h COMMON & WINTERMUTE: Use non-1252 for 125X games (PR 1698) 2019-06-30 16:45:46 +03:00
dctypes.h COMMON & WINTERMUTE: Use non-1252 for 125X games (PR 1698) 2019-06-30 16:45:46 +03:00
debugger.cpp WINTERMUTE: Pass valid arguments to getLines 2016-03-01 20:40:46 +01:00
debugger.h WINTERMUTE: Fix compilation with MSVC 2016-08-22 13:06:20 +03:00
detection_tables.h WINTERMUTE: Fix detection for Chinese reversion2 2019-08-06 20:56:47 +02:00
detection.cpp WINTERMUTE: Huge update of detection tables (#1748) 2019-07-14 11:42:04 +03:00
game_description.h WINTERMUTE: Push down the AD includes 2018-05-01 12:48:05 +02:00
module.mk WINTERMUTE: Implement saving files using SavefileManager 2019-07-16 20:24:42 +03:00
persistent.cpp WINTERMUTE: Add dummy implementation of Directory global object 2019-07-16 20:24:42 +03:00
persistent.h WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
platform_osystem.cpp WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
platform_osystem.h WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
POTFILES WINTERMUTE: Show warning on running 2.5D games 2019-06-06 07:07:16 +03:00
wintermute.cpp WINTERMUTE: Show warning on running 2.5D games 2019-06-06 07:07:16 +03:00
wintermute.h WINTERMUTE: Add flag for games using low-spec resources. 2018-05-17 18:08:18 +00:00
wintypes.h WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00