.. |
agi
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Fix for bug #2828333 (AGI: KQ1: Greensleeves always plays):
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2009-08-03 17:18:18 +00:00 |
agos
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Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
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2009-07-25 12:59:46 +00:00 |
cine
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Fix for #2824798 (FW: crash when clicking "load" in the GUI):
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2009-08-03 17:52:07 +00:00 |
cruise
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Bugfix to correctly reset the music tempo when loading a savegame
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2009-08-03 09:28:06 +00:00 |
drascula
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Cleanup
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2009-08-04 21:56:59 +00:00 |
gob
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Show a message if saving or loading a game fails.
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2009-08-02 13:54:06 +00:00 |
groovie
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T7G: Fix bug #2831041 by implementing opcode responsible for starting music partway through a video
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2009-08-05 13:57:40 +00:00 |
igor
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- Added GCC_PRINTF attribute to several funcs where it makes sense
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2009-07-01 20:51:04 +00:00 |
kyra
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show VK in gui_v2 games of kyra
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2009-08-07 11:05:58 +00:00 |
lure
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Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
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2009-07-25 12:59:46 +00:00 |
m4
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Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
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2009-07-25 12:59:46 +00:00 |
made
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Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
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2009-07-25 12:59:46 +00:00 |
parallaction
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When renaming old savefiles for Nippon Safes, don't assert if a file that matches the pattern game.* and is not a savefile is found in the savepath.
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2009-07-31 12:39:31 +00:00 |
queen
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Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
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2009-07-25 12:59:46 +00:00 |
saga
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Fix bug #2827459 "ITE: Ingame GUI does not list slots 96-99", by defining in SagaMetaEngine that the last valid save slot for SAGA is slot 95.
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2009-07-27 17:48:40 +00:00 |
sci
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SCI: Avoid using perror (it's not portable)
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2009-07-28 22:28:40 +00:00 |
scumm
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Added some more information to the "Compressed sound ... invalid" error. Maybe
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2009-08-01 15:42:42 +00:00 |
sky
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Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
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2009-07-25 12:59:46 +00:00 |
sword1
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SWORD1 & SWORD2: Replaced ioFailed by err+eos
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2009-07-29 21:39:34 +00:00 |
sword2
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SWORD1 & SWORD2: Replaced ioFailed by err+eos
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2009-07-29 21:39:34 +00:00 |
tinsel
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Bugfix for #2831159 - Palace guards saying !!HIGH STRING!!
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2009-08-07 09:25:06 +00:00 |
touche
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Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
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2009-07-25 12:59:46 +00:00 |
tucker
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fix bug #2597980 - TUCKER: Sprite glitch
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2009-07-19 11:07:17 +00:00 |
advancedDetector.cpp
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Refactor GUI options update into a function in Common: updateGameGUIOptions.
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2009-07-13 18:47:32 +00:00 |
advancedDetector.h
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
dialogs.cpp
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Implement FR#862150: "GUI: Show subtitles/speech options only for speech games"
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2009-06-06 17:58:08 +00:00 |
dialogs.h
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Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced.
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2009-02-07 06:47:19 +00:00 |
engine.cpp
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Implement feature request #1180217: "GUI: Mute option"
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2009-06-06 17:36:06 +00:00 |
engine.h
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Implement feature request #1180217: "GUI: Mute option"
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2009-06-06 17:36:06 +00:00 |
engines.mk
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Added build rules for SCI32 games
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2009-03-30 08:09:02 +00:00 |
game.cpp
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
game.h
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
metaengine.h
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Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
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2009-03-05 12:04:58 +00:00 |
module.mk
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Moved AdvancedDetector from common/ to engines/
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2009-01-29 22:13:01 +00:00 |