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71 lines
1.9 KiB
C++
71 lines
1.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef CHEWY_VIDEO_CFO_DECODER_H
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#define CHEWY_VIDEO_CFO_DECODER_H
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#include "graphics/surface.h"
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#include "video/flic_decoder.h"
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namespace Chewy {
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#define MAX_SOUND_EFFECTS 14
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class Sound;
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// A FLIC decoder, with a modified header and additional custom frames
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class CfoDecoder : public Video::FlicDecoder {
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public:
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CfoDecoder(Sound *sound) : Video::FlicDecoder(), _sound(sound) {}
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~CfoDecoder() override {}
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bool loadStream(Common::SeekableReadStream *stream) override;
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private:
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Sound *_sound;
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class CfoVideoTrack : public Video::FlicDecoder::FlicVideoTrack {
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public:
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CfoVideoTrack(Common::SeekableReadStream *stream, uint16 frameCount, uint16 width, uint16 height, Sound *sound);
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~CfoVideoTrack() override;
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void readHeader() override;
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const Graphics::Surface *decodeNextFrame() override;
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private:
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void handleFrame() override;
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void handleCustomFrame();
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void fadeOut();
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Sound *_sound;
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uint8 *_soundEffects[MAX_SOUND_EFFECTS];
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uint32 _soundEffectSize[MAX_SOUND_EFFECTS];
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uint8 *_musicData;
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uint32 _musicSize;
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};
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};
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} // End of namespace Chewy
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#endif
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