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73 lines
1.7 KiB
C++
73 lines
1.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#if !defined(SCUMM_HE_FLOODFILL_HE_H) && defined(ENABLE_HE)
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#define SCUMM_HE_FLOODFILL_HE_H
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#include "common/rect.h"
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namespace Scumm {
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struct FloodFillParameters {
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Common::Rect box;
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int32 x;
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int32 y;
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int32 flags;
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void reset() {
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box.top = box.left = box.bottom = box.right = 0;
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x = 0;
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y = 0;
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flags = 0;
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}
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};
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struct FloodFillLine {
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int y;
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int x1;
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int x2;
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int inc;
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};
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struct FloodFillState {
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FloodFillLine *fillLineTable;
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FloodFillLine *fillLineTableEnd;
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FloodFillLine *fillLineTableCur;
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Common::Rect dstBox;
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Common::Rect srcBox;
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uint8 *dst;
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int dst_w;
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int dst_h;
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int color1;
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int color2;
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int fillLineTableCount;
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};
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class ScummEngine_v90he;
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typedef bool (*FloodFillPixelCheckCallback)(int x, int y, const FloodFillState *ffs);
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void floodFill(FloodFillParameters *ffp, ScummEngine_v90he *vm);
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} // End of namespace Scumm
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#endif
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