mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-12 12:09:15 +00:00
2b52383534
Possible regressions. svn-id: r33833
287 lines
7.6 KiB
C++
287 lines
7.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*/
|
|
|
|
#include "common/util.h"
|
|
#include "gui/TabWidget.h"
|
|
#include "gui/dialog.h"
|
|
#include "gui/newgui.h"
|
|
|
|
#include "gui/ThemeEval.h"
|
|
|
|
namespace GUI {
|
|
|
|
enum {
|
|
kCmdLeft = 'LEFT',
|
|
kCmdRight = 'RGHT'
|
|
};
|
|
|
|
TabWidget::TabWidget(GuiObject *boss, int x, int y, int w, int h)
|
|
: Widget(boss, x, y, w, h) {
|
|
init();
|
|
}
|
|
|
|
TabWidget::TabWidget(GuiObject *boss, const String &name)
|
|
: Widget(boss, name) {
|
|
init();
|
|
}
|
|
|
|
void TabWidget::init() {
|
|
_tabOffset = 0; // TODO
|
|
_tabSpacing = g_gui.theme()->getTabSpacing();
|
|
_tabPadding = g_gui.theme()->getTabPadding();
|
|
|
|
setFlags(WIDGET_ENABLED);
|
|
_type = kTabWidget;
|
|
_activeTab = -1;
|
|
_firstVisibleTab = 0;
|
|
|
|
_tabWidth = g_gui.xmlEval()->getVar("Globals.TabWidget.Tab.Width");
|
|
_tabHeight = g_gui.xmlEval()->getVar("Globals.TabWidget.Tab.Height");
|
|
_titleVPad = g_gui.xmlEval()->getVar("Globals.TabWidget.Tab.Padding.Top");
|
|
|
|
_butRP = g_gui.xmlEval()->getVar("Globals.TabWidget.navButtonPadding.Right", 0);
|
|
_butTP = g_gui.xmlEval()->getVar("Globals.TabWidget.NavButton.Padding.Top", 0);
|
|
_butW = g_gui.xmlEval()->getVar("Globals.TabWidget.NavButton.Width", 10);
|
|
_butH = g_gui.xmlEval()->getVar("Globals.TabWidget.NavButton.Height", 10);
|
|
|
|
int x = _w - _butRP - _butW * 2 - 2;
|
|
int y = _butTP - _tabHeight;
|
|
_navLeft = new ButtonWidget(this, x, y, _butW, _butH, "<", kCmdLeft, 0);
|
|
_navRight = new ButtonWidget(this, x + _butW + 2, y, _butW, _butH, ">", kCmdRight, 0);
|
|
}
|
|
|
|
TabWidget::~TabWidget() {
|
|
_firstWidget = 0;
|
|
for (uint i = 0; i < _tabs.size(); ++i) {
|
|
delete _tabs[i].firstWidget;
|
|
_tabs[i].firstWidget = 0;
|
|
}
|
|
_tabs.clear();
|
|
delete _navRight;
|
|
}
|
|
|
|
int16 TabWidget::getChildY() const {
|
|
return getAbsY() + _tabHeight;
|
|
}
|
|
|
|
int TabWidget::addTab(const String &title) {
|
|
// Add a new tab page
|
|
Tab newTab;
|
|
newTab.title = title;
|
|
newTab.firstWidget = 0;
|
|
|
|
_tabs.push_back(newTab);
|
|
|
|
int numTabs = _tabs.size();
|
|
|
|
if (g_gui.xmlEval()->getVar("Globals.TabWidget.Tab.Width") == 0) {
|
|
if (_tabWidth == 0)
|
|
_tabWidth = 40;
|
|
// Determine the new tab width
|
|
int newWidth = g_gui.getStringWidth(title) + 2 * 3;
|
|
if (_tabWidth < newWidth)
|
|
_tabWidth = newWidth;
|
|
int maxWidth = _w / numTabs;
|
|
if (_tabWidth > maxWidth)
|
|
_tabWidth = maxWidth;
|
|
}
|
|
|
|
// Activate the new tab
|
|
setActiveTab(numTabs - 1);
|
|
|
|
return _activeTab;
|
|
}
|
|
|
|
void TabWidget::removeTab(int tabID) {
|
|
assert(0 <= tabID && tabID < (int)_tabs.size());
|
|
|
|
// Deactive the tab if it's currently the active one
|
|
if (tabID == _activeTab) {
|
|
_tabs[tabID].firstWidget = _firstWidget;
|
|
releaseFocus();
|
|
_firstWidget = 0;
|
|
}
|
|
|
|
// Dispose the widgets in that tab and then the tab itself
|
|
delete _tabs[tabID].firstWidget;
|
|
_tabs.remove_at(tabID);
|
|
|
|
// Adjust _firstVisibleTab if necessary
|
|
if (_firstVisibleTab >= (int)_tabs.size()) {
|
|
_firstVisibleTab = MAX(0, (int)_tabs.size() - 1);
|
|
}
|
|
|
|
// The active tab was removed, so select a new active one (if any remains)
|
|
if (tabID == _activeTab) {
|
|
_activeTab = -1;
|
|
if (tabID >= (int)_tabs.size())
|
|
tabID = _tabs.size() - 1;
|
|
if (tabID >= 0)
|
|
setActiveTab(tabID);
|
|
}
|
|
|
|
// Finally trigger a redraw
|
|
_boss->draw();
|
|
}
|
|
|
|
void TabWidget::setActiveTab(int tabID) {
|
|
assert(0 <= tabID && tabID < (int)_tabs.size());
|
|
if (_activeTab != tabID) {
|
|
// Exchange the widget lists, and switch to the new tab
|
|
if (_activeTab != -1) {
|
|
_tabs[_activeTab].firstWidget = _firstWidget;
|
|
releaseFocus();
|
|
}
|
|
_activeTab = tabID;
|
|
_firstWidget = _tabs[tabID].firstWidget;
|
|
_boss->draw();
|
|
}
|
|
}
|
|
|
|
|
|
void TabWidget::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) {
|
|
Widget::handleCommand(sender, cmd, data);
|
|
|
|
switch (cmd) {
|
|
case kCmdLeft:
|
|
if (_firstVisibleTab) {
|
|
_firstVisibleTab--;
|
|
draw();
|
|
}
|
|
break;
|
|
|
|
case kCmdRight:
|
|
if (_firstVisibleTab + _w / _tabWidth < (int)_tabs.size()) {
|
|
_firstVisibleTab++;
|
|
draw();
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void TabWidget::handleMouseDown(int x, int y, int button, int clickCount) {
|
|
assert(y < _tabHeight);
|
|
|
|
// Determine which tab was clicked
|
|
int tabID = -1;
|
|
if (x >= 0 && x % (_tabWidth + _tabSpacing) < _tabWidth) {
|
|
tabID = x / (_tabWidth + _tabSpacing);
|
|
if (tabID >= (int)_tabs.size())
|
|
tabID = -1;
|
|
}
|
|
|
|
// If a tab was clicked, switch to that pane
|
|
if (tabID >= 0 && tabID + _firstVisibleTab < (int)_tabs.size()) {
|
|
setActiveTab(tabID + _firstVisibleTab);
|
|
}
|
|
}
|
|
|
|
bool TabWidget::handleKeyDown(Common::KeyState state) {
|
|
// TODO: maybe there should be a way to switch between tabs
|
|
// using the keyboard? E.g. Alt-Shift-Left/Right-Arrow or something
|
|
// like that.
|
|
return Widget::handleKeyDown(state);
|
|
}
|
|
|
|
void TabWidget::reflowLayout() {
|
|
Widget::reflowLayout();
|
|
|
|
for (uint i = 0; i < _tabs.size(); ++i) {
|
|
Widget *w = _tabs[i].firstWidget;
|
|
while (w) {
|
|
w->reflowLayout();
|
|
w = w->next();
|
|
}
|
|
}
|
|
|
|
_tabHeight = g_gui.xmlEval()->getVar("Globals.TabWidget.Tab.Height");
|
|
_tabWidth = g_gui.xmlEval()->getVar("Globals.TabWidget.Tab.Width");
|
|
_titleVPad = g_gui.xmlEval()->getVar("Globals.TabWidget.Tab.Padding.Top");
|
|
|
|
if (_tabWidth == 0) {
|
|
_tabWidth = 40;
|
|
int maxWidth = _w / _tabs.size();
|
|
|
|
for (uint i = 0; i < _tabs.size(); ++i) {
|
|
// Determine the new tab width
|
|
int newWidth = g_gui.getStringWidth(_tabs[i].title) + 2 * 3;
|
|
if (_tabWidth < newWidth)
|
|
_tabWidth = newWidth;
|
|
if (_tabWidth > maxWidth)
|
|
_tabWidth = maxWidth;
|
|
}
|
|
}
|
|
|
|
_butRP = g_gui.xmlEval()->getVar("Globals.TabWidget.NavButton.PaddingRight", 0);
|
|
_butTP = g_gui.xmlEval()->getVar("Globals.TabWidget.NavButton.Padding.Top", 0);
|
|
_butW = g_gui.xmlEval()->getVar("GlobalsTabWidget.NavButton.Width", 10);
|
|
_butH = g_gui.xmlEval()->getVar("Globals.TabWidget.NavButton.Height", 10);
|
|
|
|
int x = _w - _butRP - _butW * 2 - 2;
|
|
int y = _butTP - _tabHeight;
|
|
_navLeft->resize(x, y, _butW, _butH);
|
|
_navRight->resize(x + _butW + 2, y, _butW, _butH);
|
|
|
|
_tabOffset = 0; // TODO
|
|
_tabSpacing = g_gui.theme()->getTabSpacing();
|
|
_tabPadding = g_gui.theme()->getTabPadding();
|
|
}
|
|
|
|
void TabWidget::drawWidget() {
|
|
Common::Array<Common::String> tabs;
|
|
for (int i = _firstVisibleTab; i < (int)_tabs.size(); ++i) {
|
|
tabs.push_back(_tabs[i].title);
|
|
}
|
|
g_gui.theme()->drawTab(Common::Rect(_x, _y, _x+_w, _y+_h), _tabHeight, _tabWidth, tabs, _activeTab - _firstVisibleTab, 0, _titleVPad);
|
|
}
|
|
|
|
void TabWidget::draw() {
|
|
Widget::draw();
|
|
if (_tabWidth * _tabs.size() > _w) {
|
|
_navLeft->draw();
|
|
_navRight->draw();
|
|
}
|
|
}
|
|
|
|
Widget *TabWidget::findWidget(int x, int y) {
|
|
if (y < _tabHeight) {
|
|
if (_tabWidth * _tabs.size() > _w) {
|
|
if (y >= _butTP && y < _butTP + _butH) {
|
|
if (x >= _w - _butRP - _butW * 2 - 2 && x < _w - _butRP - _butW - 2)
|
|
return _navLeft;
|
|
if (x >= _w - _butRP - _butW && x < _w - _butRP)
|
|
return _navRight;
|
|
}
|
|
}
|
|
|
|
// Click was in the tab area
|
|
return this;
|
|
} else {
|
|
// Iterate over all child widgets and find the one which was clicked
|
|
return Widget::findWidgetInChain(_firstWidget, x, y - _tabHeight);
|
|
}
|
|
}
|
|
|
|
} // End of namespace GUI
|