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091b41a278
Implemented a parser for Euphony music. No FM instrument support yet, as the FM chip used by FM Towns is not being emulated yet. In the meantime, a stock FM-emulated GM instrument is being used instead. This at least makes the Zak Towns kazoo tune and the Loom Towns distaff audible. Emulation of the FM Towns synth chip, or suitable emulation using the OPL2 synth, is still under investigation. svn-id: r10265
60 lines
1.1 KiB
Makefile
60 lines
1.1 KiB
Makefile
MODULE := scumm
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SCUMM_OBJS = \
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scumm/actor.o \
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scumm/akos.o \
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scumm/base-costume.o \
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scumm/bomp.o \
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scumm/boxes.o \
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scumm/bundle.o \
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scumm/camera.o \
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scumm/charset.o \
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scumm/costume.o \
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scumm/debugger.o \
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scumm/dialogs.o \
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scumm/gfx.o \
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scumm/imuse.o \
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scumm/imuse_digi.o \
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scumm/imuse_player.o \
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scumm/instrument.o \
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scumm/help.o \
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scumm/midiparser_ro.o \
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scumm/midiparser_eup.o \
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scumm/nut_renderer.o \
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scumm/object.o \
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scumm/player_v1.o\
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scumm/player_v2.o\
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scumm/player_v3a.o\
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scumm/resource.o \
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scumm/resource_v2.o \
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scumm/resource_v3.o \
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scumm/resource_v4.o \
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scumm/saveload.o \
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scumm/script.o \
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scumm/script_v2.o \
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scumm/script_v5.o \
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scumm/script_v6.o \
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scumm/script_v8.o \
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scumm/scummvm.o \
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scumm/sound.o \
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scumm/string.o \
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scumm/usage_bits.o \
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scumm/vars.o \
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scumm/verbs.o
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SMUSH_OBJS = \
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scumm/smush/chunk.o \
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scumm/smush/codec1.o \
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scumm/smush/codec37.o \
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scumm/smush/codec47.o \
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scumm/smush/imuse_channel.o \
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scumm/smush/smush_player.o \
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scumm/smush/saud_channel.o \
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scumm/smush/smush_mixer.o \
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scumm/smush/smush_font.o
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MODULE_OBJS = $(SCUMM_OBJS) $(SMUSH_OBJS)
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# Include common rules
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include common.rules
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