scummvm/engines
Nicola Mettifogo 092de55a6a Removed debug code.
svn-id: r28311
2007-07-29 18:46:29 +00:00
..
agi AGI game strings which are substituted in game texts may contain values as well, so use agiSprintf on them to substitute any values they may contain. Fixes bug #1760541 - "PQ1: Text output garbled" 2007-07-27 12:59:41 +00:00
agos Add save code differences in Amiga verison of Waxworks. 2007-07-28 09:16:44 +00:00
cine
cruise
drascula Fix compilation 2007-07-29 18:14:44 +00:00
gob Clarifying the language fallback warnings 2007-07-27 16:23:06 +00:00
kyra Fixed some warnings 2007-07-29 17:37:08 +00:00
lure Added proper room change fading effect 2007-07-26 10:11:31 +00:00
parallaction Removed debug code. 2007-07-29 18:46:29 +00:00
queen Fixed sound factory messup caused by my previous commit 2007-07-15 19:24:00 +00:00
saga The palette in Benny's part in the IHNM demo is correct now 2007-07-28 13:28:25 +00:00
scumm Only set soundMode, if compressed segment exists. 2007-07-27 01:33:05 +00:00
sky
sword1 Added FIXME comments regarding use of AudioStream::openStreamFile 2007-07-15 19:26:00 +00:00
sword2 The mixer no longer allows unpausing channels that aren't paused. So don't. 2007-07-21 14:39:12 +00:00
touche renamed wrongly named parameter 2007-07-25 20:05:35 +00:00
engine.cpp
engine.h
engines.mk added engine stubs code for Drascula game 2007-07-17 21:35:01 +00:00
module.mk