scummvm/engines/wintermute
2013-02-06 13:40:36 +01:00
..
ad WINTERMUTE: Privatize a few more members in BaseGame. 2013-02-06 13:40:35 +01:00
base WINTERMUTE: Get rid of BaseImage.h inclusion in BaseGame. 2013-02-06 13:40:36 +01:00
graphics WINTERMUTE: Replace all NULLs with nullptr. 2013-01-26 18:07:07 +01:00
math WINTERMUTE: Convert CRLF to LF 2012-09-04 22:17:23 +02:00
system WINTERMUTE: Replace all NULLs with nullptr. 2013-01-26 18:07:07 +01:00
ui WINTERMUTE: Privatize a few more members in BaseGame. 2013-02-06 13:40:35 +01:00
utils WINTERMUTE: Replace all NULLs with nullptr. 2013-01-26 18:07:07 +01:00
video WINTERMUTE: Replace all NULLs with nullptr. 2013-01-26 18:07:07 +01:00
coll_templ.h WINTERMUTE: Convert CRLF to LF 2012-09-04 22:17:23 +02:00
dcgf.h WINTERMUTE: Redo the way floats are saved, break savegame compatibility with WME Lite completely. 2013-01-31 23:59:21 +01:00
dctypes.h WINTERMUTE: Convert CRLF to LF 2012-09-04 22:17:23 +02:00
debugger.cpp WINTERMUTE: Add the possibility of enabling/disabling FPS from Debugger. 2013-01-23 11:32:06 +01:00
debugger.h WINTERMUTE: Add the possibility of enabling/disabling FPS from Debugger. 2013-01-23 11:32:06 +01:00
detection_tables.h WINTERMUTE: Allow users to enable the FPS-counter in the GUI, and disable MT32-settings. 2013-01-22 22:05:20 +01:00
detection.cpp WINTERMUTE: Allow users to enable the FPS-counter in the GUI, and disable MT32-settings. 2013-01-22 22:05:20 +01:00
module.mk WINTERMUTE: Move Resources out of binary and into wintermute.zip 2013-01-28 09:20:14 +01:00
persistent.cpp WINTERMUTE: WinterMute -> Wintermute 2012-08-13 03:42:30 +02:00
persistent.h WINTERMUTE: Even more formatting fixes. 2013-01-24 20:27:03 +01:00
platform_osystem.cpp WINTERMUTE: Replace all NULLs with nullptr. 2013-01-26 18:07:07 +01:00
platform_osystem.h WINTERMUTE: Add in debugger-console, enabled by Ctrl-d 2013-01-23 11:18:44 +01:00
wintermute.cpp WINTERMUTE: Replace all NULLs with nullptr. 2013-01-26 18:07:07 +01:00
wintermute.h WINTERMUTE: Add the possibility of enabling/disabling FPS from Debugger. 2013-01-23 11:32:06 +01:00
wintypes.h WINTERMUTE: Convert CRLF to LF 2012-09-04 22:17:23 +02:00