mirror of
https://github.com/libretro/scummvm.git
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2788cb8bf7
- Move filtering to SoundEntry class - Make some methods of SoundEntry class private - Add methods to check if a StreamedSound/AppendableSound is done playing
190 lines
5.4 KiB
C++
190 lines
5.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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// Based on the Xentax Wiki documentation:
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// http://wiki.xentax.com/index.php/The_Last_Express_SND
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#include "lastexpress/data/snd.h"
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#include "lastexpress/debug.h"
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#include "audio/decoders/adpcm_intern.h"
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#include "audio/audiostream.h"
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#include "common/debug.h"
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#include "common/memstream.h"
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#include "common/system.h"
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#include "common/textconsole.h"
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namespace LastExpress {
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// Last Express ADPCM is similar to MS IMA mono, but inverts its nibbles
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// and does not have the 4 byte per channel requirement
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class LastExpress_ADPCMStream : public Audio::Ima_ADPCMStream {
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public:
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LastExpress_ADPCMStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeAfterUse, uint32 size, uint32 blockSize) :
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Audio::Ima_ADPCMStream(stream, disposeAfterUse, size, 44100, 1, blockSize) {}
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int readBuffer(int16 *buffer, const int numSamples) {
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int samples = 0;
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assert(numSamples % 2 == 0);
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while (samples < numSamples && !_stream->eos() && _stream->pos() < _endpos) {
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if (_blockPos[0] == _blockAlign) {
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// read block header
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_status.ima_ch[0].last = _stream->readSint16LE();
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_status.ima_ch[0].stepIndex = _stream->readSint16LE();
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_blockPos[0] = 4;
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}
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for (; samples < numSamples && _blockPos[0] < _blockAlign && !_stream->eos() && _stream->pos() < _endpos; samples += 2) {
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byte data = _stream->readByte();
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_blockPos[0]++;
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buffer[samples] = decodeIMA((data >> 4) & 0x0f);
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buffer[samples + 1] = decodeIMA(data & 0x0f);
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}
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}
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return samples;
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}
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};
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//////////////////////////////////////////////////////////////////////////
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// Sound
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//////////////////////////////////////////////////////////////////////////
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SimpleSound::SimpleSound() : _size(0), _blocks(0), _blockSize(0) {}
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SimpleSound::~SimpleSound() {
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stop();
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}
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// Stop the sound
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void SimpleSound::stop() const {
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g_system->getMixer()->stopHandle(_handle);
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}
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void SimpleSound::loadHeader(Common::SeekableReadStream *in) {
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_size = in->readUint32LE();
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_blocks = in->readUint16LE();
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debugC(5, kLastExpressDebugSound, " sound header data: size=\"%d\", %d blocks", _size, _blocks);
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assert (_size % _blocks == 0);
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_blockSize = _size / _blocks;
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}
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Audio::AudioStream *SimpleSound::makeDecoder(Common::SeekableReadStream *in, uint32 size) const {
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return new LastExpress_ADPCMStream(in, DisposeAfterUse::YES, size, _blockSize);
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}
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void SimpleSound::play(Audio::AudioStream *as) {
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g_system->getMixer()->playStream(Audio::Mixer::kPlainSoundType, &_handle, as);
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}
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//////////////////////////////////////////////////////////////////////////
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// StreamedSound
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//////////////////////////////////////////////////////////////////////////
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StreamedSound::StreamedSound() : _loaded(false) {}
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StreamedSound::~StreamedSound() {}
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bool StreamedSound::load(Common::SeekableReadStream *stream) {
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if (!stream)
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return false;
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g_system->getMixer()->stopHandle(_handle);
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loadHeader(stream);
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// Start decoding the input stream
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Audio::AudioStream *as = makeDecoder(stream, _size);
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// Start playing the decoded audio stream
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play(as);
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_loaded = true;
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return true;
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}
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bool StreamedSound::isFinished() {
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if (!_loaded)
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return false;
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return !g_system->getMixer()->isSoundHandleActive(_handle);
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}
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//////////////////////////////////////////////////////////////////////////
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// StreamedSound
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//////////////////////////////////////////////////////////////////////////
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AppendableSound::AppendableSound() : SimpleSound() {
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// Create an audio stream where the decoded chunks will be appended
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_as = Audio::makeQueuingAudioStream(44100, false);
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_finished = false;
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// Start playing the decoded audio stream
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play(_as);
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// Initialize the block size
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// TODO: get it as an argument?
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_blockSize = 739;
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}
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AppendableSound::~AppendableSound() {
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finish();
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_as = NULL;
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}
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void AppendableSound::queueBuffer(const byte *data, uint32 size) {
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Common::MemoryReadStream *buffer = new Common::MemoryReadStream(data, size);
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queueBuffer(buffer);
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}
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void AppendableSound::queueBuffer(Common::SeekableReadStream *bufferIn) {
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if (!_as)
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error("[AppendableSound::queueBuffer] Audio stream is invalid");
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// Setup the ADPCM decoder
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uint32 sizeIn = (uint32)bufferIn->size();
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Audio::AudioStream *adpcm = makeDecoder(bufferIn, sizeIn);
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// Queue the stream
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_as->queueAudioStream(adpcm);
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}
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void AppendableSound::finish() {
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if (!_as)
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error("[AppendableSound::finish] Audio stream is invalid");
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if (!_finished)
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_as->finish();
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_finished = true;
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}
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bool AppendableSound::isFinished() {
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return _as->endOfStream();
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}
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} // End of namespace LastExpress
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