scummvm/engines/parallaction/iff.cpp
Nicola Mettifogo 77c97670a3 Added support for 3 bit deep ILBM images.
svn-id: r39619
2009-03-22 23:07:08 +00:00

278 lines
6.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/iff_container.h"
#include "common/stream.h"
#include "common/util.h"
#include "parallaction/iff.h"
namespace Parallaction {
void IFFParser::setInputStream(Common::SeekableReadStream *stream) {
destroy();
assert(stream);
_stream = stream;
_startOffset = 0;
_endOffset = _stream->size();
_formType = 0;
_formSize = (uint32)-1;
if (_stream->size() < 12) {
// this file is too small to be a valid IFF container
return;
}
if (_stream->readUint32BE() != ID_FORM) {
// no FORM header was found
return;
}
_formSize = _stream->readUint32BE();
_formType = _stream->readUint32BE();
}
void IFFParser::destroy() {
_stream = 0;
_startOffset = _endOffset = 0;
}
uint32 IFFParser::getFORMSize() const {
return _formSize;
}
Common::IFF_ID IFFParser::getFORMType() const {
return _formType;
}
uint32 IFFParser::moveToIFFBlock(Common::IFF_ID chunkName) {
uint32 size = (uint32)-1;
_stream->seek(_startOffset + 0x0C);
while ((uint)_stream->pos() < _endOffset) {
uint32 chunk = _stream->readUint32BE();
uint32 size_temp = _stream->readUint32BE();
if (chunk != chunkName) {
_stream->seek((size_temp + 1) & (~1), SEEK_CUR);
assert((uint)_stream->pos() <= _endOffset);
} else {
size = size_temp;
break;
}
}
return size;
}
uint32 IFFParser::getIFFBlockSize(Common::IFF_ID chunkName) {
uint32 size = moveToIFFBlock(chunkName);
return size;
}
bool IFFParser::loadIFFBlock(Common::IFF_ID chunkName, void *loadTo, uint32 ptrSize) {
uint32 chunkSize = moveToIFFBlock(chunkName);
if (chunkSize == (uint32)-1) {
return false;
}
uint32 loadSize = 0;
loadSize = MIN(ptrSize, chunkSize);
_stream->read(loadTo, loadSize);
return true;
}
Common::SeekableReadStream *IFFParser::getIFFBlockStream(Common::IFF_ID chunkName) {
uint32 chunkSize = moveToIFFBlock(chunkName);
if (chunkSize == (uint32)-1) {
return 0;
}
uint32 pos = _stream->pos();
return new Common::SeekableSubReadStream(_stream, pos, pos + chunkSize, false);
}
// ILBM decoder implementation
ILBMDecoder::ILBMDecoder(Common::SeekableReadStream *in, bool disposeStream) : _in(in), _hasHeader(false), _bodySize((uint32)-1), _paletteSize((uint32)-1) {
assert(in);
_parser.setInputStream(in);
if (_parser.getFORMType() != ID_ILBM) {
return;
}
_hasHeader = _parser.loadIFFBlock(ID_BMHD, &_header, sizeof(_header));
if (!_hasHeader) {
return;
}
_header.width = TO_BE_16(_header.width);
_header.height = TO_BE_16(_header.height);
_paletteSize = _parser.getIFFBlockSize(ID_CMAP);
_bodySize = _parser.getIFFBlockSize(ID_BODY);
}
ILBMDecoder::~ILBMDecoder() {
if (_disposeStream) {
delete _in;
}
}
uint32 ILBMDecoder::getWidth() {
assert(_hasHeader);
return _header.width;
}
uint32 ILBMDecoder::getHeight() {
assert(_hasHeader);
return _header.height;
}
uint32 ILBMDecoder::getNumColors() {
assert(_hasHeader);
return (1 << _header.depth);
}
byte *ILBMDecoder::getPalette() {
assert(_paletteSize != (uint32)-1);
byte *palette = new byte[_paletteSize];
assert(palette);
_parser.loadIFFBlock(ID_CMAP, palette, _paletteSize);
return palette;
}
byte *ILBMDecoder::getBitmap(uint32 numPlanes, bool packPlanes) {
assert(_bodySize != (uint32)-1);
assert(numPlanes == 1 || numPlanes == 2 || numPlanes == 3 || numPlanes == 4 || numPlanes == 5 || numPlanes == 8);
numPlanes = MIN(numPlanes, (uint32)_header.depth);
if (numPlanes > 4) {
packPlanes = false;
}
uint32 bitmapSize = _header.width * _header.height;
uint32 bitmapWidth = _header.width;
if (packPlanes) {
bitmapSize /= (8 / numPlanes);
bitmapWidth /= (8 / numPlanes);
}
Common::SeekableReadStream *bodyStream = _parser.getIFFBlockStream(ID_BODY);
assert(bodyStream);
byte *bitmap = new byte[bitmapSize];
assert(bitmap);
memset(bitmap, 0, bitmapSize);
switch (_header.pack) {
case 1: { // PackBits compressed bitmap
Graphics::PackBitsReadStream stream(*bodyStream);
byte *out = bitmap;
// setup a buffer to hold enough data to build a line in the output
uint32 scanWidth = (_header.width + 7) >> 3;
byte *scanBuffer = (byte*)malloc(scanWidth * _header.depth);
for (uint i = 0; i < _header.height; ++i) {
byte *s = scanBuffer;
for (uint32 j = 0; j < _header.depth; ++j) {
stream.read(s, scanWidth);
s += scanWidth;
}
planarToChunky(out, bitmapWidth, scanBuffer, scanWidth, numPlanes, packPlanes);
out += bitmapWidth;
}
free(scanBuffer);
break;
}
default:
error("only RLE compressed ILBM files are supported");
break;
}
delete bodyStream;
return bitmap;
}
void ILBMDecoder::planarToChunky(byte *out, uint32 width, byte *in, uint32 planeWidth, uint32 nPlanes, bool packPlanes) {
byte pix, ofs, bit;
byte *s;
uint32 pixels = width;
if (packPlanes) {
pixels *= (8 / nPlanes);
}
for (uint32 x = 0; x < pixels; ++x) {
pix = 0;
ofs = x >> 3;
bit = 0x80 >> (x & 7);
// first build a pixel by scanning all the usable planes in the input
s = in;
for (uint32 plane = 0; plane < nPlanes; ++plane) {
if (s[ofs] & bit) {
pix |= (1 << plane);
}
s += planeWidth;
}
// then output the pixel according to the requested packing
if (!packPlanes) {
out[x] = pix;
} else
if (nPlanes == 1) {
out[x/8] |= (pix << (x & 7));
} else
if (nPlanes == 2) {
out[x/4] |= (pix << ((x & 3) << 1));
} else
if (nPlanes == 4) {
out[x/2] |= (pix << ((x & 1) << 2));
}
}
}
} // End of namespace Parallaction