scummvm/engines/scumm/imuse_digi/dimuse_sndmgr.cpp
Torbjörn Andersson 0999534749 The error() and warning() functions add ! and newline automatically. (I didn't
look at debug() and debugC(), since I'm really bored with this now. :-)

svn-id: r41061
2009-05-31 10:02:16 +00:00

734 lines
22 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*/
#include "common/scummsys.h"
#include "common/util.h"
#include "sound/flac.h"
#include "sound/voc.h"
#include "sound/vorbis.h"
#include "sound/mp3.h"
#include "scumm/scumm.h"
#include "scumm/util.h"
#include "scumm/imuse_digi/dimuse.h"
#include "scumm/imuse_digi/dimuse_sndmgr.h"
#include "scumm/imuse_digi/dimuse_bndmgr.h"
namespace Scumm {
ImuseDigiSndMgr::ImuseDigiSndMgr(ScummEngine *scumm) {
for (int l = 0; l < MAX_IMUSE_SOUNDS; l++) {
memset(&_sounds[l], 0, sizeof(SoundDesc));
}
_vm = scumm;
_disk = 0;
_cacheBundleDir = new BundleDirCache();
assert(_cacheBundleDir);
BundleCodecs::initializeImcTables();
}
ImuseDigiSndMgr::~ImuseDigiSndMgr() {
for (int l = 0; l < MAX_IMUSE_SOUNDS; l++) {
closeSound(&_sounds[l]);
}
delete _cacheBundleDir;
}
void ImuseDigiSndMgr::countElements(byte *ptr, int &numRegions, int &numJumps, int &numSyncs, int &numMarkers) {
uint32 tag;
int32 size = 0;
do {
tag = READ_BE_UINT32(ptr); ptr += 4;
switch (tag) {
case MKID_BE('STOP'):
case MKID_BE('FRMT'):
case MKID_BE('DATA'):
size = READ_BE_UINT32(ptr); ptr += size + 4;
break;
case MKID_BE('TEXT'):
if (!scumm_stricmp((const char *)(ptr + 8), "exit"))
numMarkers++;
size = READ_BE_UINT32(ptr); ptr += size + 4;
break;
case MKID_BE('REGN'):
numRegions++;
size = READ_BE_UINT32(ptr); ptr += size + 4;
break;
case MKID_BE('JUMP'):
numJumps++;
size = READ_BE_UINT32(ptr); ptr += size + 4;
break;
case MKID_BE('SYNC'):
numSyncs++;
size = READ_BE_UINT32(ptr); ptr += size + 4;
break;
default:
error("ImuseDigiSndMgr::countElements() Unknown sfx header '%s'", tag2str(tag));
}
} while (tag != MKID_BE('DATA'));
}
void ImuseDigiSndMgr::prepareSoundFromRMAP(Common::File *file, SoundDesc *sound, int32 offset, int32 size) {
int l;
file->seek(offset, SEEK_SET);
uint32 tag = file->readUint32BE();
assert(tag == MKID_BE('RMAP'));
int32 version = file->readUint32BE();
if (version != 3) {
if (version == 2) {
warning("ImuseDigiSndMgr::prepareSoundFromRMAP: Wrong version of compressed *.bun file, expected 3, but it's 2");
warning("Suggested to recompress with latest tool from daily builds");
} else
error("ImuseDigiSndMgr::prepareSoundFromRMAP: Wrong version number, expected 3, but it's: %d", version);
}
sound->bits = file->readUint32BE();
sound->freq = file->readUint32BE();
sound->channels = file->readUint32BE();
sound->numRegions = file->readUint32BE();
sound->numJumps = file->readUint32BE();
sound->numSyncs = file->readUint32BE();
if (version >= 3)
sound->numMarkers = file->readUint32BE();
else
sound->numMarkers = 0;
sound->region = new Region[sound->numRegions];
assert(sound->region);
sound->jump = new Jump[sound->numJumps];
assert(sound->jump);
sound->sync = new Sync[sound->numSyncs];
assert(sound->sync);
sound->marker = new Marker[sound->numMarkers];
assert(sound->marker);
for (l = 0; l < sound->numRegions; l++) {
sound->region[l].offset = file->readUint32BE();
sound->region[l].length = file->readUint32BE();
}
for (l = 0; l < sound->numJumps; l++) {
sound->jump[l].offset = file->readUint32BE();
sound->jump[l].dest = file->readUint32BE();
sound->jump[l].hookId = file->readUint32BE();
sound->jump[l].fadeDelay = file->readUint32BE();
}
for (l = 0; l < sound->numSyncs; l++) {
sound->sync[l].size = file->readUint32BE();
sound->sync[l].ptr = new byte[sound->sync[l].size];
file->read(sound->sync[l].ptr, sound->sync[l].size);
}
if (version >= 3) {
for (l = 0; l < sound->numMarkers; l++) {
sound->marker[l].pos = file->readUint32BE();
sound->marker[l].length = file->readUint32BE();
sound->marker[l].ptr = new char[sound->marker[l].length];
file->read(sound->marker[l].ptr, sound->marker[l].length);
}
}
}
void ImuseDigiSndMgr::prepareSound(byte *ptr, SoundDesc *sound) {
if (READ_BE_UINT32(ptr) == MKID_BE('Crea')) {
bool quit = false;
int len;
int32 offset = READ_LE_UINT16(ptr + 20);
int16 code = READ_LE_UINT16(ptr + 24);
sound->numRegions = 0;
sound->region = new Region[70];
assert(sound->region);
sound->numJumps = 0;
sound->jump = new Jump[1];
assert(sound->jump);
sound->numSyncs = 0;
sound->resPtr = ptr;
sound->bits = 8;
sound->channels = 1;
while (!quit) {
len = READ_LE_UINT32(ptr + offset);
code = len & 0xFF;
if ((code != 0) && (code != 1) && (code != 6) && (code != 7)) {
// try again with 2 bytes forward (workaround for some FT sounds (ex.362, 363)
offset += 2;
len = READ_LE_UINT32(ptr + offset);
code = len & 0xFF;
if ((code != 0) && (code != 1) && (code != 6) && (code != 7)) {
error("Invalid code in VOC file : %d", code);
}
}
offset += 4;
len >>= 8;
switch (code) {
case 0:
quit = true;
break;
case 1:
{
int time_constant = ptr[offset];
offset += 2;
len -= 2;
sound->freq = Audio::getSampleRateFromVOCRate(time_constant);
sound->region[sound->numRegions].offset = offset;
sound->region[sound->numRegions].length = len;
sound->numRegions++;
}
break;
case 6: // begin of loop
sound->jump[0].dest = offset + 8;
sound->jump[0].hookId = 0;
sound->jump[0].fadeDelay = 0;
break;
case 7: // end of loop
sound->jump[0].offset = offset - 4;
sound->numJumps++;
sound->region[sound->numRegions].offset = offset - 4;
sound->region[sound->numRegions].length = 0;
sound->numRegions++;
break;
default:
error("Invalid code in VOC file : %d", code);
quit = true;
break;
}
offset += len;
}
} else if (READ_BE_UINT32(ptr) == MKID_BE('iMUS')) {
uint32 tag;
int32 size = 0;
byte *s_ptr = ptr;
ptr += 16;
int curIndexRegion = 0;
int curIndexJump = 0;
int curIndexSync = 0;
int curIndexMarker = 0;
sound->numRegions = 0;
sound->numJumps = 0;
sound->numSyncs = 0;
sound->numMarkers = 0;
countElements(ptr, sound->numRegions, sound->numJumps, sound->numSyncs, sound->numMarkers);
sound->region = new Region[sound->numRegions];
assert(sound->region);
sound->jump = new Jump[sound->numJumps];
assert(sound->jump);
sound->sync = new Sync[sound->numSyncs];
assert(sound->sync);
sound->marker = new Marker[sound->numMarkers];
assert(sound->marker);
do {
tag = READ_BE_UINT32(ptr); ptr += 4;
switch (tag) {
case MKID_BE('FRMT'):
ptr += 12;
sound->bits = READ_BE_UINT32(ptr); ptr += 4;
sound->freq = READ_BE_UINT32(ptr); ptr += 4;
sound->channels = READ_BE_UINT32(ptr); ptr += 4;
break;
case MKID_BE('TEXT'):
if (!scumm_stricmp((const char *)(ptr + 8), "exit")) {
sound->marker[curIndexMarker].pos = READ_BE_UINT32(ptr + 4);
sound->marker[curIndexMarker].length = strlen((const char *)(ptr + 8)) + 1;
sound->marker[curIndexMarker].ptr = new char[sound->marker[curIndexMarker].length];
assert(sound->marker[curIndexMarker].ptr);
strcpy(sound->marker[curIndexMarker].ptr, (const char *)(ptr + 8));
curIndexMarker++;
}
size = READ_BE_UINT32(ptr); ptr += size + 4;
break;
case MKID_BE('STOP'):
size = READ_BE_UINT32(ptr); ptr += size + 4;
break;
case MKID_BE('REGN'):
ptr += 4;
sound->region[curIndexRegion].offset = READ_BE_UINT32(ptr); ptr += 4;
sound->region[curIndexRegion].length = READ_BE_UINT32(ptr); ptr += 4;
curIndexRegion++;
break;
case MKID_BE('JUMP'):
ptr += 4;
sound->jump[curIndexJump].offset = READ_BE_UINT32(ptr); ptr += 4;
sound->jump[curIndexJump].dest = READ_BE_UINT32(ptr); ptr += 4;
sound->jump[curIndexJump].hookId = READ_BE_UINT32(ptr); ptr += 4;
sound->jump[curIndexJump].fadeDelay = READ_BE_UINT32(ptr); ptr += 4;
curIndexJump++;
break;
case MKID_BE('SYNC'):
size = READ_BE_UINT32(ptr); ptr += 4;
sound->sync[curIndexSync].size = size;
sound->sync[curIndexSync].ptr = new byte[size];
assert(sound->sync[curIndexSync].ptr);
memcpy(sound->sync[curIndexSync].ptr, ptr, size);
curIndexSync++;
ptr += size;
break;
case MKID_BE('DATA'):
ptr += 4;
break;
default:
error("ImuseDigiSndMgr::prepareSound(%d/%s) Unknown sfx header '%s'", sound->soundId, sound->name, tag2str(tag));
}
} while (tag != MKID_BE('DATA'));
sound->offsetData = ptr - s_ptr;
} else {
error("ImuseDigiSndMgr::prepareSound(): Unknown sound format");
}
}
ImuseDigiSndMgr::SoundDesc *ImuseDigiSndMgr::allocSlot() {
for (int l = 0; l < MAX_IMUSE_SOUNDS; l++) {
if (!_sounds[l].inUse) {
_sounds[l].inUse = true;
return &_sounds[l];
}
}
return NULL;
}
bool ImuseDigiSndMgr::openMusicBundle(SoundDesc *sound, int &disk) {
bool result = false;
sound->bundle = new BundleMgr(_cacheBundleDir);
assert(sound->bundle);
if (_vm->_game.id == GID_CMI) {
if (_vm->_game.features & GF_DEMO) {
result = sound->bundle->open("music.bun", sound->compressed);
} else {
char musicfile[20];
if (disk == -1)
disk = _vm->VAR(_vm->VAR_CURRENTDISK);
sprintf(musicfile, "musdisk%d.bun", disk);
// if (_disk != _vm->VAR(_vm->VAR_CURRENTDISK)) {
// _vm->_imuseDigital->parseScriptCmds(0x1000, 0, 0, 0, 0, 0, 0, 0);
// _vm->_imuseDigital->parseScriptCmds(0x2000, 0, 0, 0, 0, 0, 0, 0);
// _vm->_imuseDigital->stopAllSounds();
// sound->bundle->closeFile();
// }
result = sound->bundle->open(musicfile, sound->compressed, true);
// FIXME: Shouldn't we only set _disk if result == true?
_disk = (byte)_vm->VAR(_vm->VAR_CURRENTDISK);
}
} else if (_vm->_game.id == GID_DIG)
result = sound->bundle->open("digmusic.bun", sound->compressed, true);
else
error("ImuseDigiSndMgr::openMusicBundle() Don't know which bundle file to load");
_vm->VAR(_vm->VAR_MUSIC_BUNDLE_LOADED) = result ? 1 : 0;
return result;
}
bool ImuseDigiSndMgr::openVoiceBundle(SoundDesc *sound, int &disk) {
bool result = false;
sound->bundle = new BundleMgr(_cacheBundleDir);
assert(sound->bundle);
if (_vm->_game.id == GID_CMI) {
if (_vm->_game.features & GF_DEMO) {
result = sound->bundle->open("voice.bun", sound->compressed);
} else {
char voxfile[20];
if (disk == -1)
disk = _vm->VAR(_vm->VAR_CURRENTDISK);
sprintf(voxfile, "voxdisk%d.bun", disk);
// if (_disk != _vm->VAR(_vm->VAR_CURRENTDISK)) {
// _vm->_imuseDigital->parseScriptCmds(0x1000, 0, 0, 0, 0, 0, 0, 0);
// _vm->_imuseDigital->parseScriptCmds(0x2000, 0, 0, 0, 0, 0, 0, 0);
// _vm->_imuseDigital->stopAllSounds();
// sound->bundle->closeFile();
// }
result = sound->bundle->open(voxfile, sound->compressed);
// FIXME: Shouldn't we only set _disk if result == true?
_disk = (byte)_vm->VAR(_vm->VAR_CURRENTDISK);
}
} else if (_vm->_game.id == GID_DIG)
result = sound->bundle->open("digvoice.bun", sound->compressed);
else
error("ImuseDigiSndMgr::openVoiceBundle() Don't know which bundle file to load");
_vm->VAR(_vm->VAR_VOICE_BUNDLE_LOADED) = result ? 1 : 0;
return result;
}
ImuseDigiSndMgr::SoundDesc *ImuseDigiSndMgr::openSound(int32 soundId, const char *soundName, int soundType, int volGroupId, int disk) {
assert(soundId >= 0);
assert(soundType);
SoundDesc *sound = allocSlot();
if (!sound) {
error("ImuseDigiSndMgr::openSound() can't alloc free sound slot");
}
const bool header_outside = ((_vm->_game.id == GID_CMI) && !(_vm->_game.features & GF_DEMO));
bool result = false;
byte *ptr = NULL;
switch (soundType) {
case IMUSE_RESOURCE:
assert(soundName[0] == 0); // Paranoia check
_vm->ensureResourceLoaded(rtSound, soundId);
_vm->_res->lock(rtSound, soundId);
ptr = _vm->getResourceAddress(rtSound, soundId);
if (ptr == NULL) {
closeSound(sound);
return NULL;
}
sound->resPtr = ptr;
break;
case IMUSE_BUNDLE:
if (volGroupId == IMUSE_VOLGRP_VOICE)
result = openVoiceBundle(sound, disk);
else if (volGroupId == IMUSE_VOLGRP_MUSIC)
result = openMusicBundle(sound, disk);
else
error("ImuseDigiSndMgr::openSound() Don't know how load sound: %d", soundId);
if (!result) {
closeSound(sound);
return NULL;
}
if (sound->compressed) {
char fileName[24];
int32 offset = 0, size = 0;
sprintf(fileName, "%s.map", soundName);
Common::File *rmapFile = sound->bundle->getFile(fileName, offset, size);
if (!rmapFile) {
closeSound(sound);
return NULL;
}
prepareSoundFromRMAP(rmapFile, sound, offset, size);
strcpy(sound->name, soundName);
sound->soundId = soundId;
sound->type = soundType;
sound->volGroupId = volGroupId;
sound->disk = disk;
return sound;
} else if (soundName[0] == 0) {
if (sound->bundle->decompressSampleByIndex(soundId, 0, 0x2000, &ptr, 0, header_outside) == 0 || ptr == NULL) {
closeSound(sound);
return NULL;
}
} else {
if (sound->bundle->decompressSampleByName(soundName, 0, 0x2000, &ptr, header_outside) == 0 || ptr == NULL) {
closeSound(sound);
return NULL;
}
}
sound->resPtr = 0;
break;
default:
error("ImuseDigiSndMgr::openSound() Unknown soundType %d (trying to load sound %d)", soundType, soundId);
}
strcpy(sound->name, soundName);
sound->soundId = soundId;
sound->type = soundType;
sound->volGroupId = volGroupId;
sound->disk = _disk;
prepareSound(ptr, sound);
if ((soundType == IMUSE_BUNDLE) && !sound->compressed) {
delete[] ptr;
}
return sound;
}
void ImuseDigiSndMgr::closeSound(SoundDesc *soundDesc) {
assert(checkForProperHandle(soundDesc));
if (soundDesc->resPtr) {
bool found = false;
for (int l = 0; l < MAX_IMUSE_SOUNDS; l++) {
if ((_sounds[l].soundId == soundDesc->soundId) && (&_sounds[l] != soundDesc))
found = true;
}
if (!found)
_vm->_res->unlock(rtSound, soundDesc->soundId);
}
delete soundDesc->compressedStream;
delete soundDesc->bundle;
for (int r = 0; r < soundDesc->numSyncs; r++)
delete[] soundDesc->sync[r].ptr;
for (int r = 0; r < soundDesc->numMarkers; r++)
delete[] soundDesc->marker[r].ptr;
delete[] soundDesc->region;
delete[] soundDesc->jump;
delete[] soundDesc->sync;
delete[] soundDesc->marker;
memset(soundDesc, 0, sizeof(SoundDesc));
}
ImuseDigiSndMgr::SoundDesc *ImuseDigiSndMgr::cloneSound(SoundDesc *soundDesc) {
ImuseDigiSndMgr::SoundDesc *desc;
assert(checkForProperHandle(soundDesc));
desc = openSound(soundDesc->soundId, soundDesc->name, soundDesc->type, soundDesc->volGroupId, soundDesc->disk);
if (!desc)
desc = openSound(soundDesc->soundId, soundDesc->name, soundDesc->type, soundDesc->volGroupId, 1);
if (!desc)
desc = openSound(soundDesc->soundId, soundDesc->name, soundDesc->type, soundDesc->volGroupId, 2);
return desc;
}
bool ImuseDigiSndMgr::checkForProperHandle(SoundDesc *soundDesc) {
if (!soundDesc)
return false;
for (int l = 0; l < MAX_IMUSE_SOUNDS; l++) {
if (soundDesc == &_sounds[l])
return true;
}
return false;
}
bool ImuseDigiSndMgr::isSndDataExtComp(SoundDesc *soundDesc) {
assert(checkForProperHandle(soundDesc));
return soundDesc->compressed;
}
int ImuseDigiSndMgr::getFreq(SoundDesc *soundDesc) {
assert(checkForProperHandle(soundDesc));
return soundDesc->freq;
}
int ImuseDigiSndMgr::getBits(SoundDesc *soundDesc) {
assert(checkForProperHandle(soundDesc));
return soundDesc->bits;
}
int ImuseDigiSndMgr::getChannels(SoundDesc *soundDesc) {
assert(checkForProperHandle(soundDesc));
return soundDesc->channels;
}
bool ImuseDigiSndMgr::isEndOfRegion(SoundDesc *soundDesc, int region) {
assert(checkForProperHandle(soundDesc));
assert(region >= 0 && region < soundDesc->numRegions);
return soundDesc->endFlag;
}
int ImuseDigiSndMgr::getNumRegions(SoundDesc *soundDesc) {
assert(checkForProperHandle(soundDesc));
return soundDesc->numRegions;
}
int ImuseDigiSndMgr::getNumJumps(SoundDesc *soundDesc) {
assert(checkForProperHandle(soundDesc));
return soundDesc->numJumps;
}
int ImuseDigiSndMgr::getRegionOffset(SoundDesc *soundDesc, int region) {
debug(5, "getRegionOffset() region:%d", region);
assert(checkForProperHandle(soundDesc));
assert(region >= 0 && region < soundDesc->numRegions);
return soundDesc->region[region].offset;
}
int ImuseDigiSndMgr::getJumpIdByRegionAndHookId(SoundDesc *soundDesc, int region, int hookId) {
debug(5, "getJumpIdByRegionAndHookId() region:%d, hookId:%d", region, hookId);
assert(checkForProperHandle(soundDesc));
assert(region >= 0 && region < soundDesc->numRegions);
int32 offset = soundDesc->region[region].offset;
for (int l = 0; l < soundDesc->numJumps; l++) {
if (offset == soundDesc->jump[l].offset) {
if (soundDesc->jump[l].hookId == hookId)
return l;
}
}
return -1;
}
bool ImuseDigiSndMgr::checkForTriggerByRegionAndMarker(SoundDesc *soundDesc, int region, const char *marker) {
debug(5, "checkForTriggerByRegionAndMarker() region:%d, marker:%s", region, marker);
assert(checkForProperHandle(soundDesc));
assert(region >= 0 && region < soundDesc->numRegions);
assert(marker);
int32 offset = soundDesc->region[region].offset;
for (int l = 0; l < soundDesc->numMarkers; l++) {
if (offset == soundDesc->marker[l].pos) {
if (!scumm_stricmp(soundDesc->marker[l].ptr, marker))
return true;
}
}
return false;
}
void ImuseDigiSndMgr::getSyncSizeAndPtrById(SoundDesc *soundDesc, int number, int32 &sync_size, byte **sync_ptr) {
assert(checkForProperHandle(soundDesc));
assert(number >= 0);
if (number < soundDesc->numSyncs) {
sync_size = soundDesc->sync[number].size;
*sync_ptr = soundDesc->sync[number].ptr;
} else {
sync_size = 0;
*sync_ptr = NULL;
}
}
int ImuseDigiSndMgr::getRegionIdByJumpId(SoundDesc *soundDesc, int jumpId) {
debug(5, "getRegionIdByJumpId() jumpId:%d", jumpId);
assert(checkForProperHandle(soundDesc));
assert(jumpId >= 0 && jumpId < soundDesc->numJumps);
int32 dest = soundDesc->jump[jumpId].dest;
for (int l = 0; l < soundDesc->numRegions; l++) {
if (dest == soundDesc->region[l].offset) {
return l;
}
}
return -1;
}
int ImuseDigiSndMgr::getJumpHookId(SoundDesc *soundDesc, int number) {
debug(5, "getJumpHookId() number:%d", number);
assert(checkForProperHandle(soundDesc));
assert(number >= 0 && number < soundDesc->numJumps);
return soundDesc->jump[number].hookId;
}
int ImuseDigiSndMgr::getJumpFade(SoundDesc *soundDesc, int number) {
debug(5, "getJumpFade() number:%d", number);
assert(checkForProperHandle(soundDesc));
assert(number >= 0 && number < soundDesc->numJumps);
return soundDesc->jump[number].fadeDelay;
}
int32 ImuseDigiSndMgr::getDataFromRegion(SoundDesc *soundDesc, int region, byte **buf, int32 offset, int32 size) {
debug(6, "getDataFromRegion() region:%d, offset:%d, size:%d, numRegions:%d", region, offset, size, soundDesc->numRegions);
assert(checkForProperHandle(soundDesc));
assert(buf && offset >= 0 && size >= 0);
assert(region >= 0 && region < soundDesc->numRegions);
int32 region_offset = soundDesc->region[region].offset;
int32 region_length = soundDesc->region[region].length;
int32 offset_data = soundDesc->offsetData;
int32 start = region_offset - offset_data;
if (offset + size + offset_data > region_length) {
size = region_length - offset;
soundDesc->endFlag = true;
} else {
soundDesc->endFlag = false;
}
int header_size = soundDesc->offsetData;
bool header_outside = ((_vm->_game.id == GID_CMI) && !(_vm->_game.features & GF_DEMO));
if ((soundDesc->bundle) && (!soundDesc->compressed)) {
size = soundDesc->bundle->decompressSampleByCurIndex(start + offset, size, buf, header_size, header_outside);
} else if (soundDesc->resPtr) {
*buf = new byte[size];
assert(*buf);
memcpy(*buf, soundDesc->resPtr + start + offset + header_size, size);
} else if ((soundDesc->bundle) && (soundDesc->compressed)) {
*buf = new byte[size];
assert(*buf);
char fileName[24];
int offsetMs = (((offset * 8 * 10) / soundDesc->bits) / (soundDesc->channels * soundDesc->freq)) * 100;
sprintf(fileName, "%s_reg%03d", soundDesc->name, region);
if (scumm_stricmp(fileName, soundDesc->lastFileName) != 0) {
int32 offs = 0, len = 0;
Common::File *cmpFile;
uint8 soundMode = 0;
sprintf(fileName, "%s_reg%03d.fla", soundDesc->name, region);
cmpFile = soundDesc->bundle->getFile(fileName, offs, len);
if (len) {
#ifndef USE_FLAC
error("FLAC library compiled support needed");
#endif
soundMode = 3;
}
if (!len) {
sprintf(fileName, "%s_reg%03d.ogg", soundDesc->name, region);
cmpFile = soundDesc->bundle->getFile(fileName, offs, len);
if (len) {
#ifndef USE_VORBIS
error("Vorbis library compiled support needed");
#endif
soundMode = 2;
}
}
if (!len) {
sprintf(fileName, "%s_reg%03d.mp3", soundDesc->name, region);
cmpFile = soundDesc->bundle->getFile(fileName, offs, len);
if (len) {
#ifndef USE_MAD
error("Mad library compiled support needed");
#endif
soundMode = 1;
}
}
assert(len);
if (!soundDesc->compressedStream) {
Common::MemoryReadStream *tmp = cmpFile->readStream(len);
assert(tmp);
#ifdef USE_FLAC
if (soundMode == 3)
soundDesc->compressedStream = Audio::makeFlacStream(tmp, true, offsetMs);
#endif
#ifdef USE_VORBIS
if (soundMode == 2)
soundDesc->compressedStream = Audio::makeVorbisStream(tmp, true, offsetMs);
#endif
#ifdef USE_MAD
if (soundMode == 1)
soundDesc->compressedStream = Audio::makeMP3Stream(tmp, true, offsetMs);
#endif
assert(soundDesc->compressedStream);
}
strcpy(soundDesc->lastFileName, fileName);
}
size = soundDesc->compressedStream->readBuffer((int16 *)*buf, size / 2) * 2;
if (soundDesc->compressedStream->endOfData() || soundDesc->endFlag) {
delete soundDesc->compressedStream;
soundDesc->compressedStream = NULL;
soundDesc->lastFileName[0] = 0;
soundDesc->endFlag = true;
}
}
return size;
}
} // End of namespace Scumm