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https://github.com/libretro/scummvm.git
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0999534749
look at debug() and debugC(), since I'm really bored with this now. :-) svn-id: r41061
734 lines
22 KiB
C++
734 lines
22 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*/
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#include "common/scummsys.h"
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#include "common/util.h"
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#include "sound/flac.h"
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#include "sound/voc.h"
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#include "sound/vorbis.h"
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#include "sound/mp3.h"
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#include "scumm/scumm.h"
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#include "scumm/util.h"
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#include "scumm/imuse_digi/dimuse.h"
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#include "scumm/imuse_digi/dimuse_sndmgr.h"
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#include "scumm/imuse_digi/dimuse_bndmgr.h"
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namespace Scumm {
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ImuseDigiSndMgr::ImuseDigiSndMgr(ScummEngine *scumm) {
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for (int l = 0; l < MAX_IMUSE_SOUNDS; l++) {
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memset(&_sounds[l], 0, sizeof(SoundDesc));
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}
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_vm = scumm;
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_disk = 0;
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_cacheBundleDir = new BundleDirCache();
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assert(_cacheBundleDir);
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BundleCodecs::initializeImcTables();
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}
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ImuseDigiSndMgr::~ImuseDigiSndMgr() {
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for (int l = 0; l < MAX_IMUSE_SOUNDS; l++) {
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closeSound(&_sounds[l]);
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}
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delete _cacheBundleDir;
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}
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void ImuseDigiSndMgr::countElements(byte *ptr, int &numRegions, int &numJumps, int &numSyncs, int &numMarkers) {
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uint32 tag;
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int32 size = 0;
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do {
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tag = READ_BE_UINT32(ptr); ptr += 4;
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switch (tag) {
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case MKID_BE('STOP'):
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case MKID_BE('FRMT'):
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case MKID_BE('DATA'):
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size = READ_BE_UINT32(ptr); ptr += size + 4;
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break;
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case MKID_BE('TEXT'):
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if (!scumm_stricmp((const char *)(ptr + 8), "exit"))
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numMarkers++;
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size = READ_BE_UINT32(ptr); ptr += size + 4;
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break;
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case MKID_BE('REGN'):
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numRegions++;
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size = READ_BE_UINT32(ptr); ptr += size + 4;
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break;
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case MKID_BE('JUMP'):
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numJumps++;
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size = READ_BE_UINT32(ptr); ptr += size + 4;
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break;
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case MKID_BE('SYNC'):
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numSyncs++;
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size = READ_BE_UINT32(ptr); ptr += size + 4;
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break;
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default:
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error("ImuseDigiSndMgr::countElements() Unknown sfx header '%s'", tag2str(tag));
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}
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} while (tag != MKID_BE('DATA'));
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}
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void ImuseDigiSndMgr::prepareSoundFromRMAP(Common::File *file, SoundDesc *sound, int32 offset, int32 size) {
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int l;
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file->seek(offset, SEEK_SET);
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uint32 tag = file->readUint32BE();
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assert(tag == MKID_BE('RMAP'));
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int32 version = file->readUint32BE();
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if (version != 3) {
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if (version == 2) {
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warning("ImuseDigiSndMgr::prepareSoundFromRMAP: Wrong version of compressed *.bun file, expected 3, but it's 2");
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warning("Suggested to recompress with latest tool from daily builds");
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} else
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error("ImuseDigiSndMgr::prepareSoundFromRMAP: Wrong version number, expected 3, but it's: %d", version);
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}
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sound->bits = file->readUint32BE();
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sound->freq = file->readUint32BE();
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sound->channels = file->readUint32BE();
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sound->numRegions = file->readUint32BE();
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sound->numJumps = file->readUint32BE();
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sound->numSyncs = file->readUint32BE();
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if (version >= 3)
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sound->numMarkers = file->readUint32BE();
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else
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sound->numMarkers = 0;
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sound->region = new Region[sound->numRegions];
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assert(sound->region);
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sound->jump = new Jump[sound->numJumps];
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assert(sound->jump);
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sound->sync = new Sync[sound->numSyncs];
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assert(sound->sync);
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sound->marker = new Marker[sound->numMarkers];
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assert(sound->marker);
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for (l = 0; l < sound->numRegions; l++) {
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sound->region[l].offset = file->readUint32BE();
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sound->region[l].length = file->readUint32BE();
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}
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for (l = 0; l < sound->numJumps; l++) {
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sound->jump[l].offset = file->readUint32BE();
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sound->jump[l].dest = file->readUint32BE();
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sound->jump[l].hookId = file->readUint32BE();
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sound->jump[l].fadeDelay = file->readUint32BE();
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}
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for (l = 0; l < sound->numSyncs; l++) {
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sound->sync[l].size = file->readUint32BE();
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sound->sync[l].ptr = new byte[sound->sync[l].size];
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file->read(sound->sync[l].ptr, sound->sync[l].size);
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}
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if (version >= 3) {
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for (l = 0; l < sound->numMarkers; l++) {
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sound->marker[l].pos = file->readUint32BE();
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sound->marker[l].length = file->readUint32BE();
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sound->marker[l].ptr = new char[sound->marker[l].length];
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file->read(sound->marker[l].ptr, sound->marker[l].length);
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}
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}
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}
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void ImuseDigiSndMgr::prepareSound(byte *ptr, SoundDesc *sound) {
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if (READ_BE_UINT32(ptr) == MKID_BE('Crea')) {
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bool quit = false;
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int len;
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int32 offset = READ_LE_UINT16(ptr + 20);
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int16 code = READ_LE_UINT16(ptr + 24);
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sound->numRegions = 0;
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sound->region = new Region[70];
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assert(sound->region);
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sound->numJumps = 0;
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sound->jump = new Jump[1];
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assert(sound->jump);
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sound->numSyncs = 0;
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sound->resPtr = ptr;
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sound->bits = 8;
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sound->channels = 1;
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while (!quit) {
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len = READ_LE_UINT32(ptr + offset);
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code = len & 0xFF;
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if ((code != 0) && (code != 1) && (code != 6) && (code != 7)) {
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// try again with 2 bytes forward (workaround for some FT sounds (ex.362, 363)
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offset += 2;
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len = READ_LE_UINT32(ptr + offset);
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code = len & 0xFF;
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if ((code != 0) && (code != 1) && (code != 6) && (code != 7)) {
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error("Invalid code in VOC file : %d", code);
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}
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}
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offset += 4;
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len >>= 8;
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switch (code) {
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case 0:
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quit = true;
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break;
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case 1:
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{
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int time_constant = ptr[offset];
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offset += 2;
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len -= 2;
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sound->freq = Audio::getSampleRateFromVOCRate(time_constant);
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sound->region[sound->numRegions].offset = offset;
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sound->region[sound->numRegions].length = len;
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sound->numRegions++;
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}
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break;
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case 6: // begin of loop
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sound->jump[0].dest = offset + 8;
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sound->jump[0].hookId = 0;
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sound->jump[0].fadeDelay = 0;
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break;
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case 7: // end of loop
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sound->jump[0].offset = offset - 4;
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sound->numJumps++;
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sound->region[sound->numRegions].offset = offset - 4;
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sound->region[sound->numRegions].length = 0;
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sound->numRegions++;
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break;
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default:
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error("Invalid code in VOC file : %d", code);
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quit = true;
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break;
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}
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offset += len;
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}
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} else if (READ_BE_UINT32(ptr) == MKID_BE('iMUS')) {
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uint32 tag;
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int32 size = 0;
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byte *s_ptr = ptr;
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ptr += 16;
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int curIndexRegion = 0;
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int curIndexJump = 0;
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int curIndexSync = 0;
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int curIndexMarker = 0;
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sound->numRegions = 0;
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sound->numJumps = 0;
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sound->numSyncs = 0;
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sound->numMarkers = 0;
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countElements(ptr, sound->numRegions, sound->numJumps, sound->numSyncs, sound->numMarkers);
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sound->region = new Region[sound->numRegions];
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assert(sound->region);
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sound->jump = new Jump[sound->numJumps];
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assert(sound->jump);
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sound->sync = new Sync[sound->numSyncs];
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assert(sound->sync);
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sound->marker = new Marker[sound->numMarkers];
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assert(sound->marker);
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do {
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tag = READ_BE_UINT32(ptr); ptr += 4;
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switch (tag) {
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case MKID_BE('FRMT'):
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ptr += 12;
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sound->bits = READ_BE_UINT32(ptr); ptr += 4;
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sound->freq = READ_BE_UINT32(ptr); ptr += 4;
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sound->channels = READ_BE_UINT32(ptr); ptr += 4;
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break;
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case MKID_BE('TEXT'):
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if (!scumm_stricmp((const char *)(ptr + 8), "exit")) {
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sound->marker[curIndexMarker].pos = READ_BE_UINT32(ptr + 4);
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sound->marker[curIndexMarker].length = strlen((const char *)(ptr + 8)) + 1;
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sound->marker[curIndexMarker].ptr = new char[sound->marker[curIndexMarker].length];
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assert(sound->marker[curIndexMarker].ptr);
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strcpy(sound->marker[curIndexMarker].ptr, (const char *)(ptr + 8));
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curIndexMarker++;
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}
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size = READ_BE_UINT32(ptr); ptr += size + 4;
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break;
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case MKID_BE('STOP'):
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size = READ_BE_UINT32(ptr); ptr += size + 4;
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break;
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case MKID_BE('REGN'):
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ptr += 4;
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sound->region[curIndexRegion].offset = READ_BE_UINT32(ptr); ptr += 4;
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sound->region[curIndexRegion].length = READ_BE_UINT32(ptr); ptr += 4;
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curIndexRegion++;
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break;
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case MKID_BE('JUMP'):
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ptr += 4;
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sound->jump[curIndexJump].offset = READ_BE_UINT32(ptr); ptr += 4;
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sound->jump[curIndexJump].dest = READ_BE_UINT32(ptr); ptr += 4;
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sound->jump[curIndexJump].hookId = READ_BE_UINT32(ptr); ptr += 4;
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sound->jump[curIndexJump].fadeDelay = READ_BE_UINT32(ptr); ptr += 4;
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curIndexJump++;
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break;
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case MKID_BE('SYNC'):
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size = READ_BE_UINT32(ptr); ptr += 4;
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sound->sync[curIndexSync].size = size;
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sound->sync[curIndexSync].ptr = new byte[size];
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assert(sound->sync[curIndexSync].ptr);
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memcpy(sound->sync[curIndexSync].ptr, ptr, size);
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curIndexSync++;
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ptr += size;
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break;
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case MKID_BE('DATA'):
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ptr += 4;
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break;
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default:
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error("ImuseDigiSndMgr::prepareSound(%d/%s) Unknown sfx header '%s'", sound->soundId, sound->name, tag2str(tag));
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}
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} while (tag != MKID_BE('DATA'));
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sound->offsetData = ptr - s_ptr;
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} else {
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error("ImuseDigiSndMgr::prepareSound(): Unknown sound format");
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}
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}
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ImuseDigiSndMgr::SoundDesc *ImuseDigiSndMgr::allocSlot() {
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for (int l = 0; l < MAX_IMUSE_SOUNDS; l++) {
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if (!_sounds[l].inUse) {
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_sounds[l].inUse = true;
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return &_sounds[l];
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}
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}
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return NULL;
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}
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bool ImuseDigiSndMgr::openMusicBundle(SoundDesc *sound, int &disk) {
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bool result = false;
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sound->bundle = new BundleMgr(_cacheBundleDir);
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assert(sound->bundle);
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if (_vm->_game.id == GID_CMI) {
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if (_vm->_game.features & GF_DEMO) {
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result = sound->bundle->open("music.bun", sound->compressed);
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} else {
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char musicfile[20];
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if (disk == -1)
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disk = _vm->VAR(_vm->VAR_CURRENTDISK);
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sprintf(musicfile, "musdisk%d.bun", disk);
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// if (_disk != _vm->VAR(_vm->VAR_CURRENTDISK)) {
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// _vm->_imuseDigital->parseScriptCmds(0x1000, 0, 0, 0, 0, 0, 0, 0);
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// _vm->_imuseDigital->parseScriptCmds(0x2000, 0, 0, 0, 0, 0, 0, 0);
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// _vm->_imuseDigital->stopAllSounds();
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// sound->bundle->closeFile();
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// }
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result = sound->bundle->open(musicfile, sound->compressed, true);
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// FIXME: Shouldn't we only set _disk if result == true?
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_disk = (byte)_vm->VAR(_vm->VAR_CURRENTDISK);
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}
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} else if (_vm->_game.id == GID_DIG)
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result = sound->bundle->open("digmusic.bun", sound->compressed, true);
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else
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error("ImuseDigiSndMgr::openMusicBundle() Don't know which bundle file to load");
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_vm->VAR(_vm->VAR_MUSIC_BUNDLE_LOADED) = result ? 1 : 0;
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return result;
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}
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bool ImuseDigiSndMgr::openVoiceBundle(SoundDesc *sound, int &disk) {
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bool result = false;
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sound->bundle = new BundleMgr(_cacheBundleDir);
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assert(sound->bundle);
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if (_vm->_game.id == GID_CMI) {
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if (_vm->_game.features & GF_DEMO) {
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result = sound->bundle->open("voice.bun", sound->compressed);
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} else {
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char voxfile[20];
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if (disk == -1)
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disk = _vm->VAR(_vm->VAR_CURRENTDISK);
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sprintf(voxfile, "voxdisk%d.bun", disk);
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// if (_disk != _vm->VAR(_vm->VAR_CURRENTDISK)) {
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// _vm->_imuseDigital->parseScriptCmds(0x1000, 0, 0, 0, 0, 0, 0, 0);
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// _vm->_imuseDigital->parseScriptCmds(0x2000, 0, 0, 0, 0, 0, 0, 0);
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// _vm->_imuseDigital->stopAllSounds();
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// sound->bundle->closeFile();
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// }
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result = sound->bundle->open(voxfile, sound->compressed);
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// FIXME: Shouldn't we only set _disk if result == true?
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_disk = (byte)_vm->VAR(_vm->VAR_CURRENTDISK);
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}
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} else if (_vm->_game.id == GID_DIG)
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result = sound->bundle->open("digvoice.bun", sound->compressed);
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else
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error("ImuseDigiSndMgr::openVoiceBundle() Don't know which bundle file to load");
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_vm->VAR(_vm->VAR_VOICE_BUNDLE_LOADED) = result ? 1 : 0;
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return result;
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}
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ImuseDigiSndMgr::SoundDesc *ImuseDigiSndMgr::openSound(int32 soundId, const char *soundName, int soundType, int volGroupId, int disk) {
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assert(soundId >= 0);
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assert(soundType);
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SoundDesc *sound = allocSlot();
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if (!sound) {
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error("ImuseDigiSndMgr::openSound() can't alloc free sound slot");
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}
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const bool header_outside = ((_vm->_game.id == GID_CMI) && !(_vm->_game.features & GF_DEMO));
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bool result = false;
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byte *ptr = NULL;
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switch (soundType) {
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case IMUSE_RESOURCE:
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assert(soundName[0] == 0); // Paranoia check
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_vm->ensureResourceLoaded(rtSound, soundId);
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_vm->_res->lock(rtSound, soundId);
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ptr = _vm->getResourceAddress(rtSound, soundId);
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if (ptr == NULL) {
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closeSound(sound);
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return NULL;
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}
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sound->resPtr = ptr;
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break;
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case IMUSE_BUNDLE:
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if (volGroupId == IMUSE_VOLGRP_VOICE)
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result = openVoiceBundle(sound, disk);
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else if (volGroupId == IMUSE_VOLGRP_MUSIC)
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result = openMusicBundle(sound, disk);
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else
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error("ImuseDigiSndMgr::openSound() Don't know how load sound: %d", soundId);
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if (!result) {
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closeSound(sound);
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return NULL;
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}
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if (sound->compressed) {
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char fileName[24];
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int32 offset = 0, size = 0;
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sprintf(fileName, "%s.map", soundName);
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Common::File *rmapFile = sound->bundle->getFile(fileName, offset, size);
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if (!rmapFile) {
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closeSound(sound);
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return NULL;
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}
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prepareSoundFromRMAP(rmapFile, sound, offset, size);
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strcpy(sound->name, soundName);
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sound->soundId = soundId;
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sound->type = soundType;
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sound->volGroupId = volGroupId;
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sound->disk = disk;
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return sound;
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} else if (soundName[0] == 0) {
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if (sound->bundle->decompressSampleByIndex(soundId, 0, 0x2000, &ptr, 0, header_outside) == 0 || ptr == NULL) {
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closeSound(sound);
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return NULL;
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}
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} else {
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if (sound->bundle->decompressSampleByName(soundName, 0, 0x2000, &ptr, header_outside) == 0 || ptr == NULL) {
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closeSound(sound);
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return NULL;
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}
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}
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sound->resPtr = 0;
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break;
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default:
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error("ImuseDigiSndMgr::openSound() Unknown soundType %d (trying to load sound %d)", soundType, soundId);
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}
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strcpy(sound->name, soundName);
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sound->soundId = soundId;
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sound->type = soundType;
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sound->volGroupId = volGroupId;
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sound->disk = _disk;
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prepareSound(ptr, sound);
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if ((soundType == IMUSE_BUNDLE) && !sound->compressed) {
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delete[] ptr;
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}
|
|
return sound;
|
|
}
|
|
|
|
void ImuseDigiSndMgr::closeSound(SoundDesc *soundDesc) {
|
|
assert(checkForProperHandle(soundDesc));
|
|
|
|
if (soundDesc->resPtr) {
|
|
bool found = false;
|
|
for (int l = 0; l < MAX_IMUSE_SOUNDS; l++) {
|
|
if ((_sounds[l].soundId == soundDesc->soundId) && (&_sounds[l] != soundDesc))
|
|
found = true;
|
|
}
|
|
if (!found)
|
|
_vm->_res->unlock(rtSound, soundDesc->soundId);
|
|
}
|
|
|
|
delete soundDesc->compressedStream;
|
|
delete soundDesc->bundle;
|
|
|
|
for (int r = 0; r < soundDesc->numSyncs; r++)
|
|
delete[] soundDesc->sync[r].ptr;
|
|
for (int r = 0; r < soundDesc->numMarkers; r++)
|
|
delete[] soundDesc->marker[r].ptr;
|
|
delete[] soundDesc->region;
|
|
delete[] soundDesc->jump;
|
|
delete[] soundDesc->sync;
|
|
delete[] soundDesc->marker;
|
|
memset(soundDesc, 0, sizeof(SoundDesc));
|
|
}
|
|
|
|
ImuseDigiSndMgr::SoundDesc *ImuseDigiSndMgr::cloneSound(SoundDesc *soundDesc) {
|
|
ImuseDigiSndMgr::SoundDesc *desc;
|
|
assert(checkForProperHandle(soundDesc));
|
|
|
|
desc = openSound(soundDesc->soundId, soundDesc->name, soundDesc->type, soundDesc->volGroupId, soundDesc->disk);
|
|
if (!desc)
|
|
desc = openSound(soundDesc->soundId, soundDesc->name, soundDesc->type, soundDesc->volGroupId, 1);
|
|
if (!desc)
|
|
desc = openSound(soundDesc->soundId, soundDesc->name, soundDesc->type, soundDesc->volGroupId, 2);
|
|
return desc;
|
|
}
|
|
|
|
bool ImuseDigiSndMgr::checkForProperHandle(SoundDesc *soundDesc) {
|
|
if (!soundDesc)
|
|
return false;
|
|
for (int l = 0; l < MAX_IMUSE_SOUNDS; l++) {
|
|
if (soundDesc == &_sounds[l])
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool ImuseDigiSndMgr::isSndDataExtComp(SoundDesc *soundDesc) {
|
|
assert(checkForProperHandle(soundDesc));
|
|
return soundDesc->compressed;
|
|
}
|
|
|
|
int ImuseDigiSndMgr::getFreq(SoundDesc *soundDesc) {
|
|
assert(checkForProperHandle(soundDesc));
|
|
return soundDesc->freq;
|
|
}
|
|
|
|
int ImuseDigiSndMgr::getBits(SoundDesc *soundDesc) {
|
|
assert(checkForProperHandle(soundDesc));
|
|
return soundDesc->bits;
|
|
}
|
|
|
|
int ImuseDigiSndMgr::getChannels(SoundDesc *soundDesc) {
|
|
assert(checkForProperHandle(soundDesc));
|
|
return soundDesc->channels;
|
|
}
|
|
|
|
bool ImuseDigiSndMgr::isEndOfRegion(SoundDesc *soundDesc, int region) {
|
|
assert(checkForProperHandle(soundDesc));
|
|
assert(region >= 0 && region < soundDesc->numRegions);
|
|
return soundDesc->endFlag;
|
|
}
|
|
|
|
int ImuseDigiSndMgr::getNumRegions(SoundDesc *soundDesc) {
|
|
assert(checkForProperHandle(soundDesc));
|
|
return soundDesc->numRegions;
|
|
}
|
|
|
|
int ImuseDigiSndMgr::getNumJumps(SoundDesc *soundDesc) {
|
|
assert(checkForProperHandle(soundDesc));
|
|
return soundDesc->numJumps;
|
|
}
|
|
|
|
int ImuseDigiSndMgr::getRegionOffset(SoundDesc *soundDesc, int region) {
|
|
debug(5, "getRegionOffset() region:%d", region);
|
|
assert(checkForProperHandle(soundDesc));
|
|
assert(region >= 0 && region < soundDesc->numRegions);
|
|
return soundDesc->region[region].offset;
|
|
}
|
|
|
|
int ImuseDigiSndMgr::getJumpIdByRegionAndHookId(SoundDesc *soundDesc, int region, int hookId) {
|
|
debug(5, "getJumpIdByRegionAndHookId() region:%d, hookId:%d", region, hookId);
|
|
assert(checkForProperHandle(soundDesc));
|
|
assert(region >= 0 && region < soundDesc->numRegions);
|
|
int32 offset = soundDesc->region[region].offset;
|
|
for (int l = 0; l < soundDesc->numJumps; l++) {
|
|
if (offset == soundDesc->jump[l].offset) {
|
|
if (soundDesc->jump[l].hookId == hookId)
|
|
return l;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
bool ImuseDigiSndMgr::checkForTriggerByRegionAndMarker(SoundDesc *soundDesc, int region, const char *marker) {
|
|
debug(5, "checkForTriggerByRegionAndMarker() region:%d, marker:%s", region, marker);
|
|
assert(checkForProperHandle(soundDesc));
|
|
assert(region >= 0 && region < soundDesc->numRegions);
|
|
assert(marker);
|
|
int32 offset = soundDesc->region[region].offset;
|
|
for (int l = 0; l < soundDesc->numMarkers; l++) {
|
|
if (offset == soundDesc->marker[l].pos) {
|
|
if (!scumm_stricmp(soundDesc->marker[l].ptr, marker))
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void ImuseDigiSndMgr::getSyncSizeAndPtrById(SoundDesc *soundDesc, int number, int32 &sync_size, byte **sync_ptr) {
|
|
assert(checkForProperHandle(soundDesc));
|
|
assert(number >= 0);
|
|
if (number < soundDesc->numSyncs) {
|
|
sync_size = soundDesc->sync[number].size;
|
|
*sync_ptr = soundDesc->sync[number].ptr;
|
|
} else {
|
|
sync_size = 0;
|
|
*sync_ptr = NULL;
|
|
}
|
|
}
|
|
|
|
int ImuseDigiSndMgr::getRegionIdByJumpId(SoundDesc *soundDesc, int jumpId) {
|
|
debug(5, "getRegionIdByJumpId() jumpId:%d", jumpId);
|
|
assert(checkForProperHandle(soundDesc));
|
|
assert(jumpId >= 0 && jumpId < soundDesc->numJumps);
|
|
int32 dest = soundDesc->jump[jumpId].dest;
|
|
for (int l = 0; l < soundDesc->numRegions; l++) {
|
|
if (dest == soundDesc->region[l].offset) {
|
|
return l;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
int ImuseDigiSndMgr::getJumpHookId(SoundDesc *soundDesc, int number) {
|
|
debug(5, "getJumpHookId() number:%d", number);
|
|
assert(checkForProperHandle(soundDesc));
|
|
assert(number >= 0 && number < soundDesc->numJumps);
|
|
return soundDesc->jump[number].hookId;
|
|
}
|
|
|
|
int ImuseDigiSndMgr::getJumpFade(SoundDesc *soundDesc, int number) {
|
|
debug(5, "getJumpFade() number:%d", number);
|
|
assert(checkForProperHandle(soundDesc));
|
|
assert(number >= 0 && number < soundDesc->numJumps);
|
|
return soundDesc->jump[number].fadeDelay;
|
|
}
|
|
|
|
int32 ImuseDigiSndMgr::getDataFromRegion(SoundDesc *soundDesc, int region, byte **buf, int32 offset, int32 size) {
|
|
debug(6, "getDataFromRegion() region:%d, offset:%d, size:%d, numRegions:%d", region, offset, size, soundDesc->numRegions);
|
|
assert(checkForProperHandle(soundDesc));
|
|
assert(buf && offset >= 0 && size >= 0);
|
|
assert(region >= 0 && region < soundDesc->numRegions);
|
|
|
|
int32 region_offset = soundDesc->region[region].offset;
|
|
int32 region_length = soundDesc->region[region].length;
|
|
int32 offset_data = soundDesc->offsetData;
|
|
int32 start = region_offset - offset_data;
|
|
|
|
if (offset + size + offset_data > region_length) {
|
|
size = region_length - offset;
|
|
soundDesc->endFlag = true;
|
|
} else {
|
|
soundDesc->endFlag = false;
|
|
}
|
|
|
|
int header_size = soundDesc->offsetData;
|
|
bool header_outside = ((_vm->_game.id == GID_CMI) && !(_vm->_game.features & GF_DEMO));
|
|
if ((soundDesc->bundle) && (!soundDesc->compressed)) {
|
|
size = soundDesc->bundle->decompressSampleByCurIndex(start + offset, size, buf, header_size, header_outside);
|
|
} else if (soundDesc->resPtr) {
|
|
*buf = new byte[size];
|
|
assert(*buf);
|
|
memcpy(*buf, soundDesc->resPtr + start + offset + header_size, size);
|
|
} else if ((soundDesc->bundle) && (soundDesc->compressed)) {
|
|
*buf = new byte[size];
|
|
assert(*buf);
|
|
char fileName[24];
|
|
int offsetMs = (((offset * 8 * 10) / soundDesc->bits) / (soundDesc->channels * soundDesc->freq)) * 100;
|
|
sprintf(fileName, "%s_reg%03d", soundDesc->name, region);
|
|
if (scumm_stricmp(fileName, soundDesc->lastFileName) != 0) {
|
|
int32 offs = 0, len = 0;
|
|
Common::File *cmpFile;
|
|
uint8 soundMode = 0;
|
|
|
|
sprintf(fileName, "%s_reg%03d.fla", soundDesc->name, region);
|
|
cmpFile = soundDesc->bundle->getFile(fileName, offs, len);
|
|
if (len) {
|
|
#ifndef USE_FLAC
|
|
error("FLAC library compiled support needed");
|
|
#endif
|
|
soundMode = 3;
|
|
}
|
|
if (!len) {
|
|
sprintf(fileName, "%s_reg%03d.ogg", soundDesc->name, region);
|
|
cmpFile = soundDesc->bundle->getFile(fileName, offs, len);
|
|
if (len) {
|
|
#ifndef USE_VORBIS
|
|
error("Vorbis library compiled support needed");
|
|
#endif
|
|
soundMode = 2;
|
|
}
|
|
}
|
|
if (!len) {
|
|
sprintf(fileName, "%s_reg%03d.mp3", soundDesc->name, region);
|
|
cmpFile = soundDesc->bundle->getFile(fileName, offs, len);
|
|
if (len) {
|
|
#ifndef USE_MAD
|
|
error("Mad library compiled support needed");
|
|
#endif
|
|
soundMode = 1;
|
|
}
|
|
}
|
|
assert(len);
|
|
|
|
if (!soundDesc->compressedStream) {
|
|
Common::MemoryReadStream *tmp = cmpFile->readStream(len);
|
|
assert(tmp);
|
|
#ifdef USE_FLAC
|
|
if (soundMode == 3)
|
|
soundDesc->compressedStream = Audio::makeFlacStream(tmp, true, offsetMs);
|
|
#endif
|
|
#ifdef USE_VORBIS
|
|
if (soundMode == 2)
|
|
soundDesc->compressedStream = Audio::makeVorbisStream(tmp, true, offsetMs);
|
|
#endif
|
|
#ifdef USE_MAD
|
|
if (soundMode == 1)
|
|
soundDesc->compressedStream = Audio::makeMP3Stream(tmp, true, offsetMs);
|
|
#endif
|
|
assert(soundDesc->compressedStream);
|
|
}
|
|
strcpy(soundDesc->lastFileName, fileName);
|
|
}
|
|
size = soundDesc->compressedStream->readBuffer((int16 *)*buf, size / 2) * 2;
|
|
if (soundDesc->compressedStream->endOfData() || soundDesc->endFlag) {
|
|
delete soundDesc->compressedStream;
|
|
soundDesc->compressedStream = NULL;
|
|
soundDesc->lastFileName[0] = 0;
|
|
soundDesc->endFlag = true;
|
|
}
|
|
}
|
|
|
|
return size;
|
|
}
|
|
|
|
} // End of namespace Scumm
|