mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-26 19:55:44 +00:00
742 lines
16 KiB
C++
742 lines
16 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "parallaction/exec.h"
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#include "parallaction/input.h"
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#include "parallaction/parallaction.h"
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#include "parallaction/sound.h"
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namespace Parallaction {
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#define INST_ON 1
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#define INST_OFF 2
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#define INST_X 3
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#define INST_Y 4
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#define INST_Z 5
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#define INST_F 6
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#define INST_LOOP 7
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#define INST_ENDLOOP 8
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#define INST_SHOW 9
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#define INST_INC 10
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#define INST_DEC 11
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#define INST_SET 12
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#define INST_PUT 13
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#define INST_CALL 14
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#define INST_WAIT 15
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#define INST_START 16
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#define INST_SOUND 17
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#define INST_MOVE 18
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#define INST_ENDSCRIPT 19
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#define SetOpcodeTable(x) table = &x;
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typedef Common::Functor0Mem<void, CommandExec_ns> OpcodeV1;
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#define COMMAND_OPCODE(op) table->push_back(new OpcodeV1(this, &CommandExec_ns::cmdOp_##op))
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#define DECLARE_COMMAND_OPCODE(op) void CommandExec_ns::cmdOp_##op()
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typedef Common::Functor0Mem<void, ProgramExec_ns> OpcodeV2;
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#define INSTRUCTION_OPCODE(op) table->push_back(new OpcodeV2(this, &ProgramExec_ns::instOp_##op))
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#define DECLARE_INSTRUCTION_OPCODE(op) void ProgramExec_ns::instOp_##op()
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DECLARE_INSTRUCTION_OPCODE(on) {
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InstructionPtr inst = *_ctxt.inst;
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inst->_a->_flags |= kFlagsActive;
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inst->_a->_flags &= ~kFlagsRemove;
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}
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DECLARE_INSTRUCTION_OPCODE(off) {
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(*_ctxt.inst)->_a->_flags |= kFlagsRemove;
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}
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DECLARE_INSTRUCTION_OPCODE(loop) {
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InstructionPtr inst = *_ctxt.inst;
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_ctxt.program->_loopCounter = inst->_opB.getRValue();
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_ctxt.program->_loopStart = _ctxt.inst;
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}
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DECLARE_INSTRUCTION_OPCODE(endloop) {
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if (--_ctxt.program->_loopCounter > 0) {
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_ctxt.inst = _ctxt.program->_loopStart;
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}
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}
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DECLARE_INSTRUCTION_OPCODE(inc) {
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InstructionPtr inst = *_ctxt.inst;
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int16 _si = inst->_opB.getRValue();
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if (inst->_flags & kInstMod) { // mod
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int16 _bx = (_si > 0 ? _si : -_si);
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if (_modCounter % _bx != 0) return;
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_si = (_si > 0 ? 1 : -1);
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}
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int16* lvalue = inst->_opA.getLValue();
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if (inst->_index == INST_INC) {
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*lvalue += _si;
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} else {
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*lvalue -= _si;
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}
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if (inst->_opA._flags & kParaLocal) {
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inst->_opA._local->wrap();
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}
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}
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DECLARE_INSTRUCTION_OPCODE(set) {
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InstructionPtr inst = *_ctxt.inst;
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int16 _si = inst->_opB.getRValue();
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int16 *lvalue = inst->_opA.getLValue();
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*lvalue = _si;
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}
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DECLARE_INSTRUCTION_OPCODE(put) {
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InstructionPtr inst = *_ctxt.inst;
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Graphics::Surface v18;
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v18.w = inst->_a->width();
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v18.h = inst->_a->height();
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v18.pixels = inst->_a->getFrameData(inst->_a->_frame);
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int16 x = inst->_opA.getRValue();
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int16 y = inst->_opB.getRValue();
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bool mask = (inst->_flags & kInstMaskedPut) == kInstMaskedPut;
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_vm->_gfx->patchBackground(v18, x, y, mask);
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}
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DECLARE_INSTRUCTION_OPCODE(null) {
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}
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DECLARE_INSTRUCTION_OPCODE(invalid) {
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error("Can't execute invalid opcode %i", (*_ctxt.inst)->_index);
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}
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DECLARE_INSTRUCTION_OPCODE(call) {
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_vm->callFunction((*_ctxt.inst)->_immediate, 0);
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}
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DECLARE_INSTRUCTION_OPCODE(wait) {
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if (_engineFlags & kEngineWalking)
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_ctxt.suspend = true;
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}
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DECLARE_INSTRUCTION_OPCODE(start) {
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(*_ctxt.inst)->_a->_flags |= (kFlagsActing | kFlagsActive);
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}
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DECLARE_INSTRUCTION_OPCODE(sound) {
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_vm->_activeZone = (*_ctxt.inst)->_z;
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}
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DECLARE_INSTRUCTION_OPCODE(move) {
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InstructionPtr inst = (*_ctxt.inst);
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int16 x = inst->_opA.getRValue();
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int16 y = inst->_opB.getRValue();
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_vm->_char.scheduleWalk(x, y);
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}
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DECLARE_INSTRUCTION_OPCODE(endscript) {
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if ((_ctxt.anim->_flags & kFlagsLooping) == 0) {
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_ctxt.anim->_flags &= ~kFlagsActing;
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_vm->_cmdExec->run(_ctxt.anim->_commands, _ctxt.anim);
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_ctxt.program->_status = kProgramDone;
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}
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_ctxt.program->_ip = _ctxt.program->_instructions.begin();
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_ctxt.suspend = true;
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}
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DECLARE_COMMAND_OPCODE(invalid) {
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error("Can't execute invalid command '%i'", _ctxt.cmd->_id);
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}
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DECLARE_COMMAND_OPCODE(set) {
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if (_ctxt.cmd->u._flags & kFlagsGlobal) {
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_ctxt.cmd->u._flags &= ~kFlagsGlobal;
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_commandFlags |= _ctxt.cmd->u._flags;
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} else {
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_vm->setLocationFlags(_ctxt.cmd->u._flags);
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}
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}
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DECLARE_COMMAND_OPCODE(clear) {
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if (_ctxt.cmd->u._flags & kFlagsGlobal) {
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_ctxt.cmd->u._flags &= ~kFlagsGlobal;
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_commandFlags &= ~_ctxt.cmd->u._flags;
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} else {
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_vm->clearLocationFlags(_ctxt.cmd->u._flags);
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}
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}
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DECLARE_COMMAND_OPCODE(start) {
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_ctxt.cmd->u._zone->_flags |= kFlagsActing;
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}
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DECLARE_COMMAND_OPCODE(speak) {
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if ((_ctxt.cmd->u._zone->_type & 0xFFFF) == kZoneSpeak) {
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_vm->enterDialogueMode(_ctxt.cmd->u._zone);
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} else {
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_vm->_activeZone = _ctxt.cmd->u._zone;
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}
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}
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DECLARE_COMMAND_OPCODE(get) {
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_ctxt.cmd->u._zone->_flags &= ~kFlagsFixed;
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_vm->runZone(_ctxt.cmd->u._zone);
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}
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DECLARE_COMMAND_OPCODE(location) {
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_vm->scheduleLocationSwitch(_ctxt.cmd->u._string);
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}
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DECLARE_COMMAND_OPCODE(open) {
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_ctxt.cmd->u._zone->_flags &= ~kFlagsClosed;
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if (_ctxt.cmd->u._zone->u.door->gfxobj) {
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_vm->updateDoor(_ctxt.cmd->u._zone);
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}
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}
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DECLARE_COMMAND_OPCODE(close) {
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_ctxt.cmd->u._zone->_flags |= kFlagsClosed;
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if (_ctxt.cmd->u._zone->u.door->gfxobj) {
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_vm->updateDoor(_ctxt.cmd->u._zone);
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}
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}
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void CommandExec_ns::updateGetZone(ZonePtr z, bool visible) {
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if (!z) {
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return;
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}
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if ((z->_type & 0xFFFF) == kZoneGet) {
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_vm->_gfx->showGfxObj(z->u.get->gfxobj, visible);
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}
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}
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DECLARE_COMMAND_OPCODE(on) {
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ZonePtr z = _ctxt.cmd->u._zone;
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if (z) {
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z->_flags &= ~kFlagsRemove;
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z->_flags |= kFlagsActive;
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updateGetZone(z, true);
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}
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}
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DECLARE_COMMAND_OPCODE(off) {
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ZonePtr z = _ctxt.cmd->u._zone;
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if (z) {
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_ctxt.cmd->u._zone->_flags |= kFlagsRemove;
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updateGetZone(z, false);
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}
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}
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DECLARE_COMMAND_OPCODE(call) {
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_vm->callFunction(_ctxt.cmd->u._callable, &_ctxt.z);
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}
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DECLARE_COMMAND_OPCODE(toggle) {
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if (_ctxt.cmd->u._flags & kFlagsGlobal) {
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_ctxt.cmd->u._flags &= ~kFlagsGlobal;
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_commandFlags ^= _ctxt.cmd->u._flags;
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} else {
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_vm->toggleLocationFlags(_ctxt.cmd->u._flags);
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}
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}
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DECLARE_COMMAND_OPCODE(drop){
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_vm->dropItem( _ctxt.cmd->u._object );
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}
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DECLARE_COMMAND_OPCODE(quit) {
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_vm->_quit = true;
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_vm->quitGame();
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}
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DECLARE_COMMAND_OPCODE(move) {
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_vm->_char.scheduleWalk(_ctxt.cmd->u._move.x, _ctxt.cmd->u._move.y);
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}
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DECLARE_COMMAND_OPCODE(stop) {
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_ctxt.cmd->u._zone->_flags &= ~kFlagsActing;
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}
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void Parallaction_ns::drawAnimations() {
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debugC(9, kDebugExec, "Parallaction_ns::drawAnimations()\n");
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uint16 layer = 0;
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for (AnimationList::iterator it = _location._animations.begin(); it != _location._animations.end(); it++) {
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AnimationPtr v18 = *it;
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GfxObj *obj = v18->gfxobj;
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if ((v18->_flags & kFlagsActive) && ((v18->_flags & kFlagsRemove) == 0)) {
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int16 frame = CLIP((int)v18->_frame, 0, v18->getFrameNum()-1);
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if (v18->_flags & kFlagsNoMasked)
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layer = 3;
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else
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layer = _gfx->_backgroundInfo.getLayer(v18->_top + v18->height());
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if (obj) {
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_gfx->showGfxObj(obj, true);
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obj->frame = frame;
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obj->x = v18->_left;
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obj->y = v18->_top;
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obj->z = v18->_z;
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obj->layer = layer;
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}
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}
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if (((v18->_flags & kFlagsActive) == 0) && (v18->_flags & kFlagsRemove)) {
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v18->_flags &= ~kFlagsRemove;
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v18->_oldPos.x = -1000;
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}
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if ((v18->_flags & kFlagsActive) && (v18->_flags & kFlagsRemove)) {
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v18->_flags &= ~kFlagsActive;
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v18->_flags |= kFlagsRemove;
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if (obj) {
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_gfx->showGfxObj(obj, false);
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}
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}
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}
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debugC(9, kDebugExec, "Parallaction_ns::drawAnimations done()\n");
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return;
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}
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void ProgramExec::runScripts(ProgramList::iterator first, ProgramList::iterator last) {
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if (_engineFlags & kEnginePauseJobs) {
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return;
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}
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debugC(9, kDebugExec, "runScripts");
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for (ProgramList::iterator it = first; it != last; it++) {
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AnimationPtr a = (*it)->_anim;
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if (a->_flags & kFlagsCharacter)
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a->_z = a->_top + a->height();
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if ((a->_flags & kFlagsActing) == 0)
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continue;
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InstructionList::iterator inst = (*it)->_ip;
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while (((*inst)->_index != INST_SHOW) && (a->_flags & kFlagsActing)) {
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(*it)->_status = kProgramRunning;
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debugC(9, kDebugExec, "Animation: %s, instruction: %i", a->_name, (*inst)->_index); //_instructionNamesRes[(*inst)->_index - 1]);
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_ctxt.inst = inst;
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_ctxt.anim = AnimationPtr(a);
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_ctxt.program = *it;
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_ctxt.suspend = false;
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(*_opcodes[(*inst)->_index])();
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inst = _ctxt.inst; // handles endloop correctly
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if (_ctxt.suspend)
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goto label1;
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inst++;
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}
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(*it)->_ip = ++inst;
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label1:
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if (a->_flags & kFlagsCharacter)
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a->_z = a->_top + a->height();
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}
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_modCounter++;
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return;
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}
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void CommandExec::run(CommandList& list, ZonePtr z) {
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if (list.size() == 0) {
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debugC(3, kDebugExec, "runCommands: nothing to do");
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return;
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}
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debugC(3, kDebugExec, "runCommands starting");
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uint32 useFlags = 0;
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bool useLocalFlags;
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CommandList::iterator it = list.begin();
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for ( ; it != list.end(); it++) {
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if (_vm->quit())
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break;
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CommandPtr cmd = *it;
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if (_vm->quit())
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break;
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if (cmd->_flagsOn & kFlagsGlobal) {
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useFlags = _commandFlags | kFlagsGlobal;
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useLocalFlags = false;
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} else {
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useFlags = _vm->getLocationFlags();
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useLocalFlags = true;
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}
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bool onMatch = (cmd->_flagsOn & useFlags) == cmd->_flagsOn;
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bool offMatch = (cmd->_flagsOff & ~useFlags) == cmd->_flagsOff;
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debugC(3, kDebugExec, "runCommands[%i] (on: %x, off: %x), (%s = %x)", cmd->_id, cmd->_flagsOn, cmd->_flagsOff,
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useLocalFlags ? "LOCALFLAGS" : "GLOBALFLAGS", useFlags);
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if (!onMatch || !offMatch) continue;
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_ctxt.z = z;
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_ctxt.cmd = cmd;
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(*_opcodes[cmd->_id])();
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}
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debugC(3, kDebugExec, "runCommands completed");
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return;
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}
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CommandExec_ns::CommandExec_ns(Parallaction_ns* vm) : _vm(vm) {
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}
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CommandExec_ns::~CommandExec_ns() {
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}
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//
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// ZONE TYPE: EXAMINE
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//
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void Parallaction::displayComment(ExamineData *data) {
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if (!data->_description) {
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return;
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}
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int id;
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if (data->_filename) {
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if (data->_cnv == 0) {
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data->_cnv = _disk->loadStatic(data->_filename);
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}
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_gfx->setHalfbriteMode(true);
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_balloonMan->setSingleBalloon(data->_description, 0, 90, 0, 0);
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Common::Rect r;
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data->_cnv->getRect(0, r);
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id = _gfx->setItem(data->_cnv, 140, (_screenHeight - r.height())/2);
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_gfx->setItemFrame(id, 0);
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id = _gfx->setItem(_char._head, 100, 152);
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_gfx->setItemFrame(id, 0);
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} else {
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_balloonMan->setSingleBalloon(data->_description, 140, 10, 0, 0);
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id = _gfx->setItem(_char._talk, 190, 80);
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_gfx->setItemFrame(id, 0);
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}
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_input->_inputMode = Input::kInputModeComment;
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}
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uint16 Parallaction::runZone(ZonePtr z) {
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debugC(3, kDebugExec, "runZone (%s)", z->_name);
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uint16 subtype = z->_type & 0xFFFF;
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debugC(3, kDebugExec, "type = %x, object = %x", subtype, (z->_type & 0xFFFF0000) >> 16);
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switch(subtype) {
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case kZoneExamine:
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displayComment(z->u.examine);
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break;
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case kZoneGet:
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if (z->_flags & kFlagsFixed) break;
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if (pickupItem(z) != 0) {
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return 1;
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}
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z->_flags |= kFlagsRemove;
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break;
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case kZoneDoor:
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if (z->_flags & kFlagsLocked) break;
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z->_flags ^= kFlagsClosed;
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updateDoor(z);
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break;
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case kZoneHear:
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_soundMan->playSfx(z->u.hear->_name, z->u.hear->_channel, (z->_flags & kFlagsLooping) == kFlagsLooping);
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break;
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case kZoneSpeak:
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enterDialogueMode(z);
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return 0;
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}
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|
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debugC(3, kDebugExec, "runZone completed");
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|
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_cmdExec->run(z->_commands, z);
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|
|
|
return 0;
|
|
}
|
|
|
|
//
|
|
// ZONE TYPE: DOOR
|
|
//
|
|
void Parallaction::updateDoor(ZonePtr z) {
|
|
|
|
if (z->u.door->gfxobj) {
|
|
uint frame = (z->_flags & kFlagsClosed ? 0 : 1);
|
|
// z->u.door->gfxobj->setFrame(frame);
|
|
z->u.door->gfxobj->frame = frame;
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
|
|
|
|
//
|
|
// ZONE TYPE: GET
|
|
//
|
|
|
|
int16 Parallaction::pickupItem(ZonePtr z) {
|
|
int r = addInventoryItem(z->u.get->_icon);
|
|
if (r != -1) {
|
|
_gfx->showGfxObj(z->u.get->gfxobj, false);
|
|
}
|
|
|
|
return (r == -1);
|
|
}
|
|
|
|
|
|
|
|
ZonePtr Parallaction::hitZone(uint32 type, uint16 x, uint16 y) {
|
|
// printf("hitZone(%i, %i, %i)", type, x, y);
|
|
|
|
uint16 _di = y;
|
|
uint16 _si = x;
|
|
|
|
for (ZoneList::iterator it = _location._zones.begin(); it != _location._zones.end(); it++) {
|
|
// printf("Zone name: %s", z->_name);
|
|
|
|
ZonePtr z = *it;
|
|
|
|
if (z->_flags & kFlagsRemove) continue;
|
|
|
|
Common::Rect r;
|
|
z->getRect(r);
|
|
r.right++; // adjust border because Common::Rect doesn't include bottom-right edge
|
|
r.bottom++;
|
|
|
|
r.grow(-1); // allows some tolerance for mouse click
|
|
|
|
if (!r.contains(_si, _di)) {
|
|
|
|
// out of Zone, so look for special values
|
|
if ((z->_left == -2) || (z->_left == -3)) {
|
|
|
|
// WORKAROUND: this huge condition is needed because we made TypeData a collection of structs
|
|
// instead of an union. So, merge->_obj1 and get->_icon were just aliases in the original engine,
|
|
// but we need to check it separately here. The same workaround is applied in freeZones.
|
|
if ((((z->_type & 0xFFFF) == kZoneMerge) && (((_si == z->u.merge->_obj1) && (_di == z->u.merge->_obj2)) || ((_si == z->u.merge->_obj2) && (_di == z->u.merge->_obj1)))) ||
|
|
(((z->_type & 0xFFFF) == kZoneGet) && ((_si == z->u.get->_icon) || (_di == z->u.get->_icon)))) {
|
|
|
|
// special Zone
|
|
if ((type == 0) && ((z->_type & 0xFFFF0000) == 0))
|
|
return z;
|
|
if (z->_type == type)
|
|
return z;
|
|
if ((z->_type & 0xFFFF0000) == type)
|
|
return z;
|
|
|
|
}
|
|
}
|
|
|
|
if (z->_left != -1)
|
|
continue;
|
|
if (_si < _char._ani->_left)
|
|
continue;
|
|
if (_si > (_char._ani->_left + _char._ani->width()))
|
|
continue;
|
|
if (_di < _char._ani->_top)
|
|
continue;
|
|
if (_di > (_char._ani->_top + _char._ani->height()))
|
|
continue;
|
|
|
|
}
|
|
|
|
// normal Zone
|
|
if ((type == 0) && ((z->_type & 0xFFFF0000) == 0))
|
|
return z;
|
|
if (z->_type == type)
|
|
return z;
|
|
if ((z->_type & 0xFFFF0000) == type)
|
|
return z;
|
|
|
|
}
|
|
|
|
|
|
int16 _a, _b, _c, _d, _e, _f;
|
|
for (AnimationList::iterator ait = _location._animations.begin(); ait != _location._animations.end(); ait++) {
|
|
|
|
AnimationPtr a = *ait;
|
|
|
|
_a = (a->_flags & kFlagsActive) ? 1 : 0; // _a: active Animation
|
|
_e = ((_si >= a->_left + a->width()) || (_si <= a->_left)) ? 0 : 1; // _e: horizontal range
|
|
_f = ((_di >= a->_top + a->height()) || (_di <= a->_top)) ? 0 : 1; // _f: vertical range
|
|
|
|
_b = ((type != 0) || (a->_type == kZoneYou)) ? 0 : 1; // _b: (no type specified) AND (Animation is not the character)
|
|
_c = (a->_type & 0xFFFF0000) ? 0 : 1; // _c: Animation is not an object
|
|
_d = ((a->_type & 0xFFFF0000) != type) ? 0 : 1; // _d: Animation is an object of the same type
|
|
|
|
if ((_a != 0 && _e != 0 && _f != 0) && ((_b != 0 && _c != 0) || (a->_type == type) || (_d != 0))) {
|
|
|
|
return a;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return nullZonePtr;
|
|
}
|
|
|
|
|
|
void CommandExec_ns::init() {
|
|
Common::Array<const Opcode*> *table = 0;
|
|
|
|
SetOpcodeTable(_opcodes);
|
|
COMMAND_OPCODE(invalid);
|
|
COMMAND_OPCODE(set);
|
|
COMMAND_OPCODE(clear);
|
|
COMMAND_OPCODE(start);
|
|
COMMAND_OPCODE(speak);
|
|
COMMAND_OPCODE(get);
|
|
COMMAND_OPCODE(location);
|
|
COMMAND_OPCODE(open);
|
|
COMMAND_OPCODE(close);
|
|
COMMAND_OPCODE(on);
|
|
COMMAND_OPCODE(off);
|
|
COMMAND_OPCODE(call);
|
|
COMMAND_OPCODE(toggle);
|
|
COMMAND_OPCODE(drop);
|
|
COMMAND_OPCODE(quit);
|
|
COMMAND_OPCODE(move);
|
|
COMMAND_OPCODE(stop);
|
|
}
|
|
|
|
void ProgramExec_ns::init() {
|
|
|
|
Common::Array<const Opcode*> *table = 0;
|
|
|
|
SetOpcodeTable(_opcodes);
|
|
INSTRUCTION_OPCODE(invalid);
|
|
INSTRUCTION_OPCODE(on);
|
|
INSTRUCTION_OPCODE(off);
|
|
INSTRUCTION_OPCODE(set); // x
|
|
INSTRUCTION_OPCODE(set); // y
|
|
INSTRUCTION_OPCODE(set); // z
|
|
INSTRUCTION_OPCODE(set); // f
|
|
INSTRUCTION_OPCODE(loop);
|
|
INSTRUCTION_OPCODE(endloop);
|
|
INSTRUCTION_OPCODE(null);
|
|
INSTRUCTION_OPCODE(inc);
|
|
INSTRUCTION_OPCODE(inc); // dec
|
|
INSTRUCTION_OPCODE(set);
|
|
INSTRUCTION_OPCODE(put);
|
|
INSTRUCTION_OPCODE(call);
|
|
INSTRUCTION_OPCODE(wait);
|
|
INSTRUCTION_OPCODE(start);
|
|
INSTRUCTION_OPCODE(sound);
|
|
INSTRUCTION_OPCODE(move);
|
|
INSTRUCTION_OPCODE(endscript);
|
|
|
|
}
|
|
|
|
ProgramExec_ns::ProgramExec_ns(Parallaction_ns *vm) : _vm(vm) {
|
|
}
|
|
|
|
ProgramExec_ns::~ProgramExec_ns() {
|
|
}
|
|
|
|
} // namespace Parallaction
|