mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-20 00:41:12 +00:00
291 lines
6.5 KiB
C++
291 lines
6.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
/*
|
|
* This code is based on original Soltys source code
|
|
* Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon
|
|
*/
|
|
|
|
#include "cge/sound.h"
|
|
#include "cge/text.h"
|
|
#include "cge/cge_main.h"
|
|
#include "common/config-manager.h"
|
|
#include "common/memstream.h"
|
|
#include "audio/decoders/raw.h"
|
|
#include "audio/audiostream.h"
|
|
|
|
namespace CGE {
|
|
|
|
DataCk::DataCk(byte *buf, int bufSize) {
|
|
_buf = buf;
|
|
_ckSize = bufSize;
|
|
}
|
|
|
|
DataCk::~DataCk() {
|
|
free(_buf);
|
|
}
|
|
|
|
Sound::Sound(CGEEngine *vm) : _vm(vm) {
|
|
_audioStream = NULL;
|
|
_soundRepeatCount = 1;
|
|
open();
|
|
}
|
|
|
|
Sound::~Sound() {
|
|
close();
|
|
}
|
|
|
|
void Sound::close() {
|
|
_vm->_midiPlayer->killMidi();
|
|
}
|
|
|
|
void Sound::open() {
|
|
setRepeat(1);
|
|
play((*_vm->_fx)[30000], 8);
|
|
}
|
|
|
|
void Sound::setRepeat(int16 count) {
|
|
_soundRepeatCount = count;
|
|
}
|
|
|
|
int16 Sound::getRepeat() {
|
|
return _soundRepeatCount;
|
|
}
|
|
|
|
void Sound::play(DataCk *wav, int pan) {
|
|
if (wav) {
|
|
stop();
|
|
_smpinf._saddr = &*(wav->addr());
|
|
_smpinf._slen = (uint16)wav->size();
|
|
_smpinf._span = pan;
|
|
_smpinf._counter = getRepeat();
|
|
sndDigiStart(&_smpinf);
|
|
}
|
|
}
|
|
|
|
void Sound::sndDigiStart(SmpInfo *PSmpInfo) {
|
|
// Create an audio stream wrapper for sound
|
|
Common::MemoryReadStream *stream = new Common::MemoryReadStream(PSmpInfo->_saddr,
|
|
PSmpInfo->_slen, DisposeAfterUse::NO);
|
|
_audioStream = Audio::makeWAVStream(stream, DisposeAfterUse::YES);
|
|
|
|
// Start the new sound
|
|
_vm->_mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundHandle,
|
|
Audio::makeLoopingAudioStream(_audioStream, (uint)PSmpInfo->_counter));
|
|
}
|
|
|
|
void Sound::stop() {
|
|
sndDigiStop(&_smpinf);
|
|
}
|
|
|
|
void Sound::sndDigiStop(SmpInfo *PSmpInfo) {
|
|
if (_vm->_mixer->isSoundHandleActive(_soundHandle))
|
|
_vm->_mixer->stopHandle(_soundHandle);
|
|
_audioStream = NULL;
|
|
}
|
|
|
|
Fx::Fx(CGEEngine *vm, int size) : _current(NULL), _vm(vm) {
|
|
_cache = new Handler[size];
|
|
for (_size = 0; _size < size; _size++) {
|
|
_cache[_size]._ref = 0;
|
|
_cache[_size]._wav = NULL;
|
|
}
|
|
}
|
|
|
|
Fx::~Fx() {
|
|
clear();
|
|
delete[] _cache;
|
|
}
|
|
|
|
void Fx::clear() {
|
|
for (Handler *p = _cache, *q = p + _size; p < q; p++) {
|
|
if (p->_ref) {
|
|
p->_ref = 0;
|
|
delete p->_wav;
|
|
p->_wav = NULL;
|
|
}
|
|
}
|
|
_current = NULL;
|
|
}
|
|
|
|
int Fx::find(int ref) {
|
|
int i = 0;
|
|
for (Handler *p = _cache, *q = p + _size; p < q; p++) {
|
|
if (p->_ref == ref)
|
|
break;
|
|
else
|
|
++i;
|
|
}
|
|
return i;
|
|
}
|
|
|
|
void Fx::preload(int ref0) {
|
|
Handler *cacheLim = _cache + _size;
|
|
char filename[12];
|
|
|
|
for (int ref = ref0; ref < ref0 + 10; ref++) {
|
|
sprintf(filename, "FX%05d.WAV", ref);
|
|
EncryptedStream file(_vm, filename);
|
|
DataCk *wav = loadWave(&file);
|
|
if (wav) {
|
|
Handler *p = &_cache[find(0)];
|
|
if (p >= cacheLim)
|
|
break;
|
|
p->_wav = wav;
|
|
p->_ref = ref;
|
|
} else {
|
|
warning("Unable to load %s", filename);
|
|
}
|
|
}
|
|
}
|
|
|
|
DataCk *Fx::load(int idx, int ref) {
|
|
char filename[12];
|
|
sprintf(filename, "FX%05d.WAV", ref);
|
|
|
|
EncryptedStream file(_vm, filename);
|
|
DataCk *wav = loadWave(&file);
|
|
if (wav) {
|
|
Handler *p = &_cache[idx];
|
|
p->_wav = wav;
|
|
p->_ref = ref;
|
|
} else {
|
|
warning("Unable to load %s", filename);
|
|
}
|
|
return wav;
|
|
}
|
|
|
|
DataCk *Fx::loadWave(EncryptedStream *file) {
|
|
byte *data = (byte *)malloc(file->size());
|
|
file->read(data, file->size());
|
|
|
|
return new DataCk(data, file->size());
|
|
}
|
|
|
|
DataCk *Fx::operator[](int ref) {
|
|
int i;
|
|
if ((i = find(ref)) < _size)
|
|
_current = _cache[i]._wav;
|
|
else {
|
|
if ((i = find(0)) >= _size) {
|
|
clear();
|
|
i = 0;
|
|
}
|
|
_current = load(i, ref);
|
|
}
|
|
return _current;
|
|
}
|
|
|
|
MusicPlayer::MusicPlayer(CGEEngine *vm) : _vm(vm) {
|
|
_data = NULL;
|
|
_isGM = false;
|
|
|
|
MidiPlayer::createDriver();
|
|
|
|
int ret = _driver->open();
|
|
if (ret == 0) {
|
|
if (_nativeMT32)
|
|
_driver->sendMT32Reset();
|
|
else
|
|
_driver->sendGMReset();
|
|
|
|
// TODO: Load cmf.ins with the instrument table. It seems that an
|
|
// interface for such an operation is supported for AdLib. Maybe for
|
|
// this card, setting instruments is necessary.
|
|
|
|
_driver->setTimerCallback(this, &timerCallback);
|
|
}
|
|
}
|
|
|
|
MusicPlayer::~MusicPlayer() {
|
|
killMidi();
|
|
}
|
|
|
|
void MusicPlayer::killMidi() {
|
|
Audio::MidiPlayer::stop();
|
|
|
|
free(_data);
|
|
_data = NULL;
|
|
}
|
|
|
|
void MusicPlayer::loadMidi(int ref) {
|
|
// Work out the filename and check the given MIDI file exists
|
|
Common::String filename = Common::String::format("%.2d.MID", ref);
|
|
if (!_vm->_resman->exist(filename.c_str()))
|
|
return;
|
|
|
|
// Stop any currently playing MIDI file
|
|
killMidi();
|
|
|
|
// Read in the data for the file
|
|
EncryptedStream mid(_vm, filename.c_str());
|
|
_dataSize = mid.size();
|
|
_data = (byte *)malloc(_dataSize);
|
|
mid.read(_data, _dataSize);
|
|
|
|
// Start playing the music
|
|
sndMidiStart();
|
|
}
|
|
|
|
void MusicPlayer::sndMidiStart() {
|
|
_isGM = true;
|
|
|
|
MidiParser *parser = MidiParser::createParser_SMF();
|
|
if (parser->loadMusic(_data, _dataSize)) {
|
|
parser->setTrack(0);
|
|
parser->setMidiDriver(this);
|
|
parser->setTimerRate(_driver->getBaseTempo());
|
|
parser->property(MidiParser::mpCenterPitchWheelOnUnload, 1);
|
|
|
|
_parser = parser;
|
|
|
|
syncVolume();
|
|
|
|
// Al the tracks are supposed to loop
|
|
_isLooping = true;
|
|
_isPlaying = true;
|
|
}
|
|
}
|
|
|
|
void MusicPlayer::send(uint32 b) {
|
|
if ((b & 0xF0) == 0xC0 && !_isGM && !_nativeMT32) {
|
|
b = (b & 0xFFFF00FF) | MidiDriver::_mt32ToGm[(b >> 8) & 0xFF] << 8;
|
|
}
|
|
|
|
Audio::MidiPlayer::send(b);
|
|
}
|
|
|
|
void MusicPlayer::sendToChannel(byte channel, uint32 b) {
|
|
if (!_channelsTable[channel]) {
|
|
_channelsTable[channel] = (channel == 9) ? _driver->getPercussionChannel() : _driver->allocateChannel();
|
|
// If a new channel is allocated during the playback, make sure
|
|
// its volume is correctly initialized.
|
|
if (_channelsTable[channel])
|
|
_channelsTable[channel]->volume(_channelsVolume[channel] * _masterVolume / 255);
|
|
}
|
|
|
|
if (_channelsTable[channel])
|
|
_channelsTable[channel]->send(b);
|
|
}
|
|
|
|
} // End of namespace CGE
|