mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-13 21:31:53 +00:00
291 lines
9.4 KiB
C++
291 lines
9.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* Based on the Reverse Engineering work of Christophe Fontanel,
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* maintainer of the Dungeon Master Encyclopaedia (http://dmweb.free.fr/)
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*/
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#include "dm/console.h"
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#include "dm/dm.h"
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#include "dm/champion.h"
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#include "dm/dungeonman.h"
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#include "dm/movesens.h"
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#include "dm/objectman.h"
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namespace DM {
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bool cstrEquals(const char* a, const char *b) { return strcmp(a, b) == 0; }
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class SingleUseFlag {
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bool _flag;
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public:
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SingleUseFlag() : _flag(true) {}
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bool check() {
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bool currFlagState = _flag;
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_flag = false;
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return currFlagState;
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}
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};
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const char *Console::debugGetDirectionName(int16 dir) {
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static const char *directionNames[] = {"North", "East", "South", "West"};
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if (dir < 0 || dir > 3)
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return "Invalid direction";
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return directionNames[dir];
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}
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Console::Console(DM::DMEngine* vm) : _vm(vm) {
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_debugGodmodeMana = false;
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_debugGodmodeHP = false;
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_debugGodmodeStamina = false;
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_debugNoclip = false;
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registerCmd("godmode", WRAP_METHOD(Console, Cmd_godmode));
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registerCmd("noclip", WRAP_METHOD(Console, Cmd_noclip));
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registerCmd("pos", WRAP_METHOD(Console, Cmd_pos));
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registerCmd("map", WRAP_METHOD(Console, Cmd_map));
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registerCmd("listItems", WRAP_METHOD(Console, Cmd_listItems));
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registerCmd("gimme", WRAP_METHOD(Console, Cmd_gimme));
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}
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bool Console::Cmd_godmode(int argc, const char** argv) {
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if (argc != 3)
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goto argumentError;
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bool setFlagTo;
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if (cstrEquals("on", argv[2])) {
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setFlagTo = true;
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} else if (cstrEquals("off", argv[2])) {
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setFlagTo = false;
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} else
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goto argumentError;
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if (cstrEquals("all", argv[1])) {
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_debugGodmodeHP = _debugGodmodeMana = _debugGodmodeStamina = setFlagTo;
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} else if (cstrEquals("mana", argv[1])) {
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_debugGodmodeMana = setFlagTo;
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} else if (cstrEquals("hp", argv[1])) {
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_debugGodmodeHP = setFlagTo;
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} else if (cstrEquals("stamina", argv[1])) {
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_debugGodmodeStamina = setFlagTo;
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} else
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goto argumentError;
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debugPrintf("God mode set for %s to %s\n", argv[1], argv[2]);
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return true;
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argumentError:
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debugPrintf("Usage: %s <all/mana/hp/stamina> <on/off>\n", argv[0]);
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return true;
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}
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bool Console::Cmd_noclip(int argc, const char** argv) {
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if (argc != 2)
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goto argumentError;
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if (cstrEquals("on", argv[1])) {
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_debugNoclip = true;
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static SingleUseFlag haventWarned;
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if (haventWarned.check())
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debugPrintf("Noclip can cause glitches and crashes.\n");
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} else if (cstrEquals("off", argv[1])) {
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_debugNoclip = false;
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} else
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goto argumentError;
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debugPrintf("Noclip set to %s\n", argv[1]);
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return true;
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argumentError:
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debugPrintf("Usage: %s <on/off>\n", argv[0]);
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return true;
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}
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bool Console::Cmd_pos(int argc, const char** argv) {
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DungeonMan &dm = *_vm->_dungeonMan;
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if (argc == 2 && cstrEquals("get", argv[1])) {
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debugPrintf("Position: (%d, %d) Direction: %s\n", dm._partyMapX + dm._currMap->_offsetMapX,
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dm._partyMapY + dm._currMap->_offsetMapY, debugGetDirectionName(_vm->_dungeonMan->_partyDir));
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} else if (argc == 4 && cstrEquals("set", argv[1])) {
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int x = atoi(argv[2]);
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int y = atoi(argv[3]);
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if ((x == 0 && !cstrEquals("0", argv[2])) || (y == 0 && !cstrEquals("0", argv[3]))) {
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debugPrintf("Error, supply two numbers to '%s set' command\n", argv[0]);
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return true;
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}
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Map &currMap = *_vm->_dungeonMan->_currMap;
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// not >= because dimensions are inslucsive
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if (x < currMap._offsetMapX || x > currMap._width + currMap._offsetMapX
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|| y < currMap._offsetMapY || y > currMap._height + currMap._offsetMapY) {
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debugPrintf("Position (%d, %d) is out of bounds, possible values: ([1-%d],[1-%d])\n", x, y,
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currMap._width + currMap._offsetMapX, currMap._height + currMap._offsetMapY);
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return true;
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}
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static SingleUseFlag haventWarned;
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if (haventWarned.check())
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debugPrintf("Setting position directly can cause glitches and crashes.\n");
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debugPrintf("Position set to (%d, %d)\n", x, y);
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_vm->_moveSens->getMoveResult(_vm->_thingParty, _vm->_dungeonMan->_partyMapX, _vm->_dungeonMan->_partyMapY,
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x - currMap._offsetMapX, y - currMap._offsetMapY);
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} else
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goto argumentError;
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return true;
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argumentError:
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debugPrintf("Usage: %s get\n", argv[0]);
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debugPrintf("Usage: %s set <#> <#>\n", argv[0]);
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return true;
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}
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bool Console::Cmd_map(int argc, const char** argv) {
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if (argc == 2 && cstrEquals("get", argv[1])) {
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debugPrintf("Map index: %d\n", _vm->_dungeonMan->_partyMapIndex);
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} else if (argc == 3 && cstrEquals("set", argv[1])) {
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int index = atoi(argv[2]);
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if (index == 0 && !cstrEquals("0", argv[2])) {
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debugPrintf("Error, supply a number to '%s set' command\n", argv[0]);
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return true;
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}
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// not >= because dimensions are inslucsive
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if (index < 0 || index >= _vm->_dungeonMan->_dungeonFileHeader._mapCount) {
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debugPrintf("Map index %d is out of bounds, possible values [0, %d]\n", index, _vm->_dungeonMan->_dungeonFileHeader._mapCount - 1);
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return true;
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}
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static SingleUseFlag haventWarned;
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if (haventWarned.check())
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debugPrintf("Setting map directly can cause glitches and crashes.\n");
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debugPrintf("Map set to %d\n", index);
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_vm->_moveSens->getMoveResult(_vm->_thingParty, _vm->_dungeonMan->_partyMapX, _vm->_dungeonMan->_partyMapY, kDMMapXNotOnASquare, 0);
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_vm->_newPartyMapIndex = _vm->_dungeonMan->getLocationAfterLevelChange(
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_vm->_dungeonMan->_partyMapIndex, index - _vm->_dungeonMan->_partyMapIndex,
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&_vm->_dungeonMan->_partyMapX, &_vm->_dungeonMan->_partyMapY);
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if (_vm->_newPartyMapIndex == -1)
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_vm->_newPartyMapIndex = index;
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_vm->_dungeonMan->setCurrentMap(_vm->_newPartyMapIndex);
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_vm->_championMan->setPartyDirection(_vm->_dungeonMan->getStairsExitDirection(_vm->_dungeonMan->_partyMapX, _vm->_dungeonMan->_partyMapY));
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_vm->_dungeonMan->setCurrentMap(_vm->_dungeonMan->_partyMapIndex);
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} else
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goto argumentError;
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return true;
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argumentError:
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debugPrintf("Usage: %s get\n", argv[0]);
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debugPrintf("Usage: %s set <#>\n", argv[0]);
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return true;
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}
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bool Console::Cmd_listItems(int argc, const char** argv) {
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Common::String searchedString = "";
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for (int16 i = 1; i < argc; ++i) {
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searchedString += argv[i];
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searchedString += " ";
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}
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searchedString.deleteLastChar();
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bool atleastOneFound = false;
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int16 namesPrintedInLine = 0;
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if(strstr(_vm->_objectMan->_objectNames[0], searchedString.c_str()) != nullptr)
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debugPrintf("| %s", _vm->_objectMan->_objectNames[0]);
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for (uint16 i = 1; i < kDMObjectNameCount; ++i) {
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const char *name = _vm->_objectMan->_objectNames[i - 1];
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const char *prevName = _vm->_objectMan->_objectNames[i];
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if (!cstrEquals(name, prevName) && (strstr(name, searchedString.c_str()) != nullptr)) {
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debugPrintf(" | %s", name);
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atleastOneFound = true;
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if ((++namesPrintedInLine % 6) == 0) {
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namesPrintedInLine = 0;
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debugPrintf("\n");
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}
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}
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}
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if (atleastOneFound) {
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debugPrintf("\n");
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} else {
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debugPrintf("No itemnames found containing '%s'\n", searchedString.c_str());
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}
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return true;
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}
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bool Console::Cmd_gimme(int argc, const char** argv) {
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if (argc < 2) {
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debugPrintf("Usage: gimme <item name> // item name can have spaces\n");
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return true;
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}
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Common::String requestedItemName;
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for (int16 i = 1; i < argc; ++i) {
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requestedItemName += argv[i];
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requestedItemName += " ";
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}
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requestedItemName.deleteLastChar();
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for (int16 thingType = 0; thingType < 16; ++thingType) { // 16 number of item types
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uint16 *thingDataArray = _vm->_dungeonMan->_thingData[thingType];
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uint16 thingTypeSize = _vm->_dungeonMan->_thingDataWordCount[thingType];
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uint16 thingCount = _vm->_dungeonMan->_dungeonFileHeader._thingCounts[thingType];
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Thing dummyThing(0);
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dummyThing.setType(thingType);
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for (int16 thingIndex = 0; thingIndex < thingCount; ++thingIndex) {
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dummyThing.setIndex(thingIndex);
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int16 iconIndex = _vm->_objectMan->getIconIndex(dummyThing);
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if (iconIndex != -1) {
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const char *displayName = _vm->_objectMan->_objectNames[iconIndex];
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if (cstrEquals(displayName, requestedItemName.c_str())) {
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uint16 *newThingData = new uint16[(thingCount + 1) * thingTypeSize];
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memcpy(newThingData, thingDataArray, sizeof(uint16) * thingTypeSize * thingCount);
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delete[] thingDataArray;
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for (uint16 i = 0; i < thingTypeSize; ++i)
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newThingData[thingCount * thingTypeSize + i] = newThingData[thingIndex * thingTypeSize + i];
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_vm->_dungeonMan->_dungeonFileHeader._thingCounts[thingType]++;
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_vm->_dungeonMan->_thingData[thingType] = newThingData;
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_vm->_championMan->addObjectInSlot((ChampionIndex)0, dummyThing, (ChampionSlot)29);
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debugPrintf("Item gimmed to the first champion, last slot\n");
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return true;
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}
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}
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}
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}
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debugPrintf("No item found with name '%s'\n", requestedItemName.c_str());
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return true;
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}
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}
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