scummvm/engines/dm/console.cpp
2017-01-31 18:15:31 +01:00

291 lines
9.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* Based on the Reverse Engineering work of Christophe Fontanel,
* maintainer of the Dungeon Master Encyclopaedia (http://dmweb.free.fr/)
*/
#include "dm/console.h"
#include "dm/dm.h"
#include "dm/champion.h"
#include "dm/dungeonman.h"
#include "dm/movesens.h"
#include "dm/objectman.h"
namespace DM {
bool cstrEquals(const char* a, const char *b) { return strcmp(a, b) == 0; }
class SingleUseFlag {
bool _flag;
public:
SingleUseFlag() : _flag(true) {}
bool check() {
bool currFlagState = _flag;
_flag = false;
return currFlagState;
}
};
const char *Console::debugGetDirectionName(int16 dir) {
static const char *directionNames[] = {"North", "East", "South", "West"};
if (dir < 0 || dir > 3)
return "Invalid direction";
return directionNames[dir];
}
Console::Console(DM::DMEngine* vm) : _vm(vm) {
_debugGodmodeMana = false;
_debugGodmodeHP = false;
_debugGodmodeStamina = false;
_debugNoclip = false;
registerCmd("godmode", WRAP_METHOD(Console, Cmd_godmode));
registerCmd("noclip", WRAP_METHOD(Console, Cmd_noclip));
registerCmd("pos", WRAP_METHOD(Console, Cmd_pos));
registerCmd("map", WRAP_METHOD(Console, Cmd_map));
registerCmd("listItems", WRAP_METHOD(Console, Cmd_listItems));
registerCmd("gimme", WRAP_METHOD(Console, Cmd_gimme));
}
bool Console::Cmd_godmode(int argc, const char** argv) {
if (argc != 3)
goto argumentError;
bool setFlagTo;
if (cstrEquals("on", argv[2])) {
setFlagTo = true;
} else if (cstrEquals("off", argv[2])) {
setFlagTo = false;
} else
goto argumentError;
if (cstrEquals("all", argv[1])) {
_debugGodmodeHP = _debugGodmodeMana = _debugGodmodeStamina = setFlagTo;
} else if (cstrEquals("mana", argv[1])) {
_debugGodmodeMana = setFlagTo;
} else if (cstrEquals("hp", argv[1])) {
_debugGodmodeHP = setFlagTo;
} else if (cstrEquals("stamina", argv[1])) {
_debugGodmodeStamina = setFlagTo;
} else
goto argumentError;
debugPrintf("God mode set for %s to %s\n", argv[1], argv[2]);
return true;
argumentError:
debugPrintf("Usage: %s <all/mana/hp/stamina> <on/off>\n", argv[0]);
return true;
}
bool Console::Cmd_noclip(int argc, const char** argv) {
if (argc != 2)
goto argumentError;
if (cstrEquals("on", argv[1])) {
_debugNoclip = true;
static SingleUseFlag haventWarned;
if (haventWarned.check())
debugPrintf("Noclip can cause glitches and crashes.\n");
} else if (cstrEquals("off", argv[1])) {
_debugNoclip = false;
} else
goto argumentError;
debugPrintf("Noclip set to %s\n", argv[1]);
return true;
argumentError:
debugPrintf("Usage: %s <on/off>\n", argv[0]);
return true;
}
bool Console::Cmd_pos(int argc, const char** argv) {
DungeonMan &dm = *_vm->_dungeonMan;
if (argc == 2 && cstrEquals("get", argv[1])) {
debugPrintf("Position: (%d, %d) Direction: %s\n", dm._partyMapX + dm._currMap->_offsetMapX,
dm._partyMapY + dm._currMap->_offsetMapY, debugGetDirectionName(_vm->_dungeonMan->_partyDir));
} else if (argc == 4 && cstrEquals("set", argv[1])) {
int x = atoi(argv[2]);
int y = atoi(argv[3]);
if ((x == 0 && !cstrEquals("0", argv[2])) || (y == 0 && !cstrEquals("0", argv[3]))) {
debugPrintf("Error, supply two numbers to '%s set' command\n", argv[0]);
return true;
}
Map &currMap = *_vm->_dungeonMan->_currMap;
// not >= because dimensions are inslucsive
if (x < currMap._offsetMapX || x > currMap._width + currMap._offsetMapX
|| y < currMap._offsetMapY || y > currMap._height + currMap._offsetMapY) {
debugPrintf("Position (%d, %d) is out of bounds, possible values: ([1-%d],[1-%d])\n", x, y,
currMap._width + currMap._offsetMapX, currMap._height + currMap._offsetMapY);
return true;
}
static SingleUseFlag haventWarned;
if (haventWarned.check())
debugPrintf("Setting position directly can cause glitches and crashes.\n");
debugPrintf("Position set to (%d, %d)\n", x, y);
_vm->_moveSens->getMoveResult(_vm->_thingParty, _vm->_dungeonMan->_partyMapX, _vm->_dungeonMan->_partyMapY,
x - currMap._offsetMapX, y - currMap._offsetMapY);
} else
goto argumentError;
return true;
argumentError:
debugPrintf("Usage: %s get\n", argv[0]);
debugPrintf("Usage: %s set <#> <#>\n", argv[0]);
return true;
}
bool Console::Cmd_map(int argc, const char** argv) {
if (argc == 2 && cstrEquals("get", argv[1])) {
debugPrintf("Map index: %d\n", _vm->_dungeonMan->_partyMapIndex);
} else if (argc == 3 && cstrEquals("set", argv[1])) {
int index = atoi(argv[2]);
if (index == 0 && !cstrEquals("0", argv[2])) {
debugPrintf("Error, supply a number to '%s set' command\n", argv[0]);
return true;
}
// not >= because dimensions are inslucsive
if (index < 0 || index >= _vm->_dungeonMan->_dungeonFileHeader._mapCount) {
debugPrintf("Map index %d is out of bounds, possible values [0, %d]\n", index, _vm->_dungeonMan->_dungeonFileHeader._mapCount - 1);
return true;
}
static SingleUseFlag haventWarned;
if (haventWarned.check())
debugPrintf("Setting map directly can cause glitches and crashes.\n");
debugPrintf("Map set to %d\n", index);
_vm->_moveSens->getMoveResult(_vm->_thingParty, _vm->_dungeonMan->_partyMapX, _vm->_dungeonMan->_partyMapY, kDMMapXNotOnASquare, 0);
_vm->_newPartyMapIndex = _vm->_dungeonMan->getLocationAfterLevelChange(
_vm->_dungeonMan->_partyMapIndex, index - _vm->_dungeonMan->_partyMapIndex,
&_vm->_dungeonMan->_partyMapX, &_vm->_dungeonMan->_partyMapY);
if (_vm->_newPartyMapIndex == -1)
_vm->_newPartyMapIndex = index;
_vm->_dungeonMan->setCurrentMap(_vm->_newPartyMapIndex);
_vm->_championMan->setPartyDirection(_vm->_dungeonMan->getStairsExitDirection(_vm->_dungeonMan->_partyMapX, _vm->_dungeonMan->_partyMapY));
_vm->_dungeonMan->setCurrentMap(_vm->_dungeonMan->_partyMapIndex);
} else
goto argumentError;
return true;
argumentError:
debugPrintf("Usage: %s get\n", argv[0]);
debugPrintf("Usage: %s set <#>\n", argv[0]);
return true;
}
bool Console::Cmd_listItems(int argc, const char** argv) {
Common::String searchedString = "";
for (int16 i = 1; i < argc; ++i) {
searchedString += argv[i];
searchedString += " ";
}
searchedString.deleteLastChar();
bool atleastOneFound = false;
int16 namesPrintedInLine = 0;
if(strstr(_vm->_objectMan->_objectNames[0], searchedString.c_str()) != nullptr)
debugPrintf("| %s", _vm->_objectMan->_objectNames[0]);
for (uint16 i = 1; i < kDMObjectNameCount; ++i) {
const char *name = _vm->_objectMan->_objectNames[i - 1];
const char *prevName = _vm->_objectMan->_objectNames[i];
if (!cstrEquals(name, prevName) && (strstr(name, searchedString.c_str()) != nullptr)) {
debugPrintf(" | %s", name);
atleastOneFound = true;
if ((++namesPrintedInLine % 6) == 0) {
namesPrintedInLine = 0;
debugPrintf("\n");
}
}
}
if (atleastOneFound) {
debugPrintf("\n");
} else {
debugPrintf("No itemnames found containing '%s'\n", searchedString.c_str());
}
return true;
}
bool Console::Cmd_gimme(int argc, const char** argv) {
if (argc < 2) {
debugPrintf("Usage: gimme <item name> // item name can have spaces\n");
return true;
}
Common::String requestedItemName;
for (int16 i = 1; i < argc; ++i) {
requestedItemName += argv[i];
requestedItemName += " ";
}
requestedItemName.deleteLastChar();
for (int16 thingType = 0; thingType < 16; ++thingType) { // 16 number of item types
uint16 *thingDataArray = _vm->_dungeonMan->_thingData[thingType];
uint16 thingTypeSize = _vm->_dungeonMan->_thingDataWordCount[thingType];
uint16 thingCount = _vm->_dungeonMan->_dungeonFileHeader._thingCounts[thingType];
Thing dummyThing(0);
dummyThing.setType(thingType);
for (int16 thingIndex = 0; thingIndex < thingCount; ++thingIndex) {
dummyThing.setIndex(thingIndex);
int16 iconIndex = _vm->_objectMan->getIconIndex(dummyThing);
if (iconIndex != -1) {
const char *displayName = _vm->_objectMan->_objectNames[iconIndex];
if (cstrEquals(displayName, requestedItemName.c_str())) {
uint16 *newThingData = new uint16[(thingCount + 1) * thingTypeSize];
memcpy(newThingData, thingDataArray, sizeof(uint16) * thingTypeSize * thingCount);
delete[] thingDataArray;
for (uint16 i = 0; i < thingTypeSize; ++i)
newThingData[thingCount * thingTypeSize + i] = newThingData[thingIndex * thingTypeSize + i];
_vm->_dungeonMan->_dungeonFileHeader._thingCounts[thingType]++;
_vm->_dungeonMan->_thingData[thingType] = newThingData;
_vm->_championMan->addObjectInSlot((ChampionIndex)0, dummyThing, (ChampionSlot)29);
debugPrintf("Item gimmed to the first champion, last slot\n");
return true;
}
}
}
}
debugPrintf("No item found with name '%s'\n", requestedItemName.c_str());
return true;
}
}