scummvm/gui
Bastien Bouclet a56383e699 TESTBED: Use a dedicated dialog layout for the configuration dialog
The testbed configuration dialog was previously re-using the browser
dialog. That dialog is defined to overlay the game list from the launcher
screen. However, while in the testbed engine the dimensions of
the layout of the launcher dialog may have been lost, causing the
configuration dialog to fail to layout.
2020-01-30 07:34:27 +01:00
..
animation GUI: Use nullptr instead of 0 or NULL where appropriate 2020-01-19 15:08:37 +01:00
themes TESTBED: Use a dedicated dialog layout for the configuration dialog 2020-01-30 07:34:27 +01:00
widgets GUI: Use nullptr instead of 0 or NULL where appropriate 2020-01-19 15:08:37 +01:00
about.cpp GUI: Use nullptr instead of 0 or NULL where appropriate 2020-01-19 15:08:37 +01:00
about.h GUI: Added easter egg 2019-10-14 00:14:38 +02:00
Actions.cpp BACKENDS: Remove the Windows CE port 2019-11-17 22:33:56 +01:00
Actions.h
browser.cpp GUI: Use nullptr instead of 0 or NULL where appropriate 2020-01-19 15:08:37 +01:00
browser.h GUI: Add override markers where appropriate 2020-01-19 15:08:37 +01:00
chooser.cpp GUI: Use nullptr instead of 0 or NULL where appropriate 2020-01-19 15:08:37 +01:00
chooser.h GUI: Add override markers where appropriate 2020-01-19 15:08:37 +01:00
console.cpp GUI: Use nullptr instead of 0 or NULL where appropriate 2020-01-19 15:08:37 +01:00
console.h GUI: Use a truetype font for the debug console 2019-05-05 08:52:12 +02:00
credits.h CREDITS: Add Scott Percival in a proper way 2020-01-24 22:03:04 +01:00
debugger.cpp GUI: Add Missing Switch Default Cases 2019-10-03 06:03:46 +01:00
debugger.h GUI: Use nullptr instead of 0 or NULL where appropriate 2020-01-19 15:08:37 +01:00
dialog.cpp GUI: Remove unneeded includes 2020-01-26 19:07:53 +01:00
dialog.h KEYMAPPER: Move the remap event capture logic out of the keymapper 2020-01-26 19:07:53 +01:00
downloaddialog.cpp GUI: Use nullptr instead of 0 or NULL where appropriate 2020-01-19 15:08:37 +01:00
downloaddialog.h GUI: Add override markers where appropriate 2020-01-19 15:08:37 +01:00
editgamedialog.cpp KEYMAPPER: Allow engines to return multiple keymaps 2020-01-29 08:51:29 +01:00
editgamedialog.h GUI: Add override markers where appropriate 2020-01-19 15:08:37 +01:00
editrecorddialog.cpp GUI: Use nullptr instead of 0 or NULL where appropriate 2020-01-19 15:08:37 +01:00
editrecorddialog.h GUI: Add override markers where appropriate 2020-01-19 15:08:37 +01:00
error.cpp
error.h
EventRecorder.cpp EVENTRECORDER: Register as an event observer rather than a mapper 2020-01-26 19:07:53 +01:00
EventRecorder.h EVENTRECORDER: Register as an event observer rather than a mapper 2020-01-26 19:07:53 +01:00
filebrowser-dialog.cpp GUI: Use nullptr instead of 0 or NULL where appropriate 2020-01-19 15:08:37 +01:00
filebrowser-dialog.h GUI: Use nullptr instead of 0 or NULL where appropriate 2020-01-19 15:08:37 +01:00
fluidsynth-dialog.cpp GUI: Use nullptr instead of 0 or NULL where appropriate 2020-01-19 15:08:37 +01:00
fluidsynth-dialog.h GUI: Add override markers where appropriate 2020-01-19 15:08:37 +01:00
gui-manager.cpp KEYMAPPER: Give human readable descriptions to the keymaps 2020-01-29 08:51:29 +01:00
gui-manager.h GUI: Expose the keymap builder function 2020-01-26 23:09:08 +02:00
Key.cpp
Key.h
KeysDialog.cpp BACKENDS: Remove the Windows CE port 2019-11-17 22:33:56 +01:00
KeysDialog.h GUI: Add override markers where appropriate 2020-01-19 15:08:37 +01:00
launcher.cpp KEYMAPPER: Move the remap event capture logic out of the keymapper 2020-01-26 19:07:53 +01:00
launcher.h KEYMAPPER: Move the remap event capture logic out of the keymapper 2020-01-26 19:07:53 +01:00
massadd.cpp GUI: Use nullptr instead of 0 or NULL where appropriate 2020-01-19 15:08:37 +01:00
massadd.h GUI: Add override markers where appropriate 2020-01-19 15:08:37 +01:00
message.cpp GUI: Use nullptr instead of 0 or NULL where appropriate 2020-01-19 15:08:37 +01:00
message.h GUI: Use nullptr instead of 0 or NULL where appropriate 2020-01-19 15:08:37 +01:00
module.mk GUI: Rewrite Cloud tab 2019-07-30 14:51:41 -04:00
object.cpp GUI: Use nullptr instead of 0 or NULL where appropriate 2020-01-19 15:08:37 +01:00
object.h GUI: Add override markers where appropriate 2020-01-19 15:08:37 +01:00
onscreendialog.cpp GUI: Use nullptr instead of 0 or NULL where appropriate 2020-01-19 15:08:37 +01:00
onscreendialog.h GUI: Add override markers where appropriate 2020-01-19 15:08:37 +01:00
options.cpp KEYMAPPER: Allow engines to return multiple keymaps 2020-01-29 08:51:29 +01:00
options.h KEYMAPPER: Allow engines to return multiple keymaps 2020-01-29 08:51:29 +01:00
predictivedialog.cpp GUI: Use nullptr instead of 0 or NULL where appropriate 2020-01-19 15:08:37 +01:00
predictivedialog.h GUI: Add override markers where appropriate 2020-01-19 15:08:37 +01:00
recorderdialog.cpp GUI: Use nullptr instead of 0 or NULL where appropriate 2020-01-19 15:08:37 +01:00
recorderdialog.h GUI: Add override markers where appropriate 2020-01-19 15:08:37 +01:00
remotebrowser.cpp GUI: Use nullptr instead of 0 or NULL where appropriate 2020-01-19 15:08:37 +01:00
remotebrowser.h GUI: Add override markers where appropriate 2020-01-19 15:08:37 +01:00
saveload-dialog.cpp GUI: Use nullptr instead of 0 or NULL where appropriate 2020-01-19 15:08:37 +01:00
saveload-dialog.h GUI: Use nullptr instead of 0 or NULL where appropriate 2020-01-19 15:08:37 +01:00
saveload.cpp GUI: Use nullptr instead of 0 or NULL where appropriate 2020-01-19 15:08:37 +01:00
saveload.h BASE: Remove bad casts between incompatible Plugin types 2017-12-03 20:26:38 -06:00
themebrowser.cpp GUI: Use nullptr instead of 0 or NULL where appropriate 2020-01-19 15:08:37 +01:00
themebrowser.h GUI: Add override markers where appropriate 2020-01-19 15:08:37 +01:00
ThemeEngine.cpp GUI: Use nullptr instead of 0 or NULL where appropriate 2020-01-19 15:08:37 +01:00
ThemeEngine.h TESTBED: Use a dedicated dialog layout for the configuration dialog 2020-01-30 07:34:27 +01:00
ThemeEval.cpp GUI: Use nullptr instead of 0 or NULL where appropriate 2020-01-19 15:08:37 +01:00
ThemeEval.h GUI: Add finer control over cross-direction alignment for layout items 2020-01-04 10:56:25 +01:00
ThemeLayout.cpp GUI: Use a default size for dialogs when the overlayed dialog has not been sized 2020-01-30 07:34:27 +01:00
ThemeLayout.h GUI: Use nullptr instead of 0 or NULL where appropriate 2020-01-19 15:08:37 +01:00
ThemeParser.cpp GUI: Use nullptr instead of 0 or NULL where appropriate 2020-01-19 15:08:37 +01:00
ThemeParser.h GUI: Add override markers where appropriate 2020-01-19 15:08:37 +01:00
Tooltip.cpp GUI: Use nullptr instead of 0 or NULL where appropriate 2020-01-19 15:08:37 +01:00
Tooltip.h GUI: Add override markers where appropriate 2020-01-19 15:08:37 +01:00
unknown-game-dialog.cpp GUI: Use nullptr instead of 0 or NULL where appropriate 2020-01-19 15:08:37 +01:00
unknown-game-dialog.h GUI: Better integration for the unknown game dialog when adding games 2019-05-12 11:44:51 +03:00
updates-dialog.cpp GUI: Use nullptr instead of 0 or NULL where appropriate 2020-01-19 15:08:37 +01:00
updates-dialog.h GUI: Add override markers where appropriate 2020-01-19 15:08:37 +01:00
widget.cpp GUI: Use nullptr instead of 0 or NULL where appropriate 2020-01-19 15:08:37 +01:00
widget.h GUI: Use nullptr instead of 0 or NULL where appropriate 2020-01-19 15:08:37 +01:00