scummvm/engines/mohawk/riven_card.h
2017-07-03 08:50:10 +02:00

55 lines
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef RIVEN_CARD_H
#define RIVEN_CARD_H
#include "mohawk/riven_scripts.h"
#include "common/system.h"
namespace Mohawk {
class RivenCard {
public:
RivenCard(MohawkEngine_Riven *vm, uint16 id);
~RivenCard();
void open();
void initializeZipMode();
void runScript(uint16 scriptType);
private:
void loadCardResource(uint16 id);
MohawkEngine_Riven *_vm;
uint16 _id;
int16 _name;
uint16 _zipModePlace;
RivenScriptList _scripts;
};
} // End of namespace Mohawk
#endif