mirror of
https://github.com/libretro/scummvm.git
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114 lines
2.5 KiB
C++
114 lines
2.5 KiB
C++
#include "backends/fs/abstract-fs-factory.h"
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/*
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* All the following includes choose, at compile time, which specific backend will be used
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* during the execution of the ScummVM.
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*
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* It has to be done this way because not all the necessary libraries will be available in
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* all build environments. Additionally, this results in smaller binaries.
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*/
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#if defined(__amigaos4__)
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#include "backends/fs/amigaos4/amigaos4-fs-factory.cpp"
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#endif
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#if defined(__DC__)
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#include "backends/fs/dc/ronincd-fs-factory.cpp"
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#endif
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#if defined(__DS__)
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#include "backends/fs/ds/ds-fs-factory.cpp"
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#endif
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#if defined(__GP32__)
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#include "backends/fs/gp32/gp32-fs-factory.cpp"
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#endif
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#if defined(__MORPHOS__)
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#include "backends/fs/morphos/abox-fs-factory.cpp"
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#endif
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#if defined(PALMOS_MODE)
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#include "backends/fs/palmos/palmos-fs-factory.cpp"
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#endif
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#if defined(__PLAYSTATION2__)
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#include "backends/fs/ps2/ps2-fs-factory.cpp"
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#endif
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#if defined(__PSP__)
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#include "backends/fs/psp/psp-fs-factory.cpp"
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#endif
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#if defined(__SYMBIAN32__)
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#include "backends/fs/symbian/symbian-fs-factory.cpp"
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#endif
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#if defined(UNIX)
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#include "backends/fs/posix/posix-fs-factory.cpp"
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#endif
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#if defined(WIN32)
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#include "backends/fs/windows/windows-fs-factory.cpp"
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#endif
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/**
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* Creates concrete FilesystemFactory objects depending on the current architecture.
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*/
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class FilesystemFactoryMaker {
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public:
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/**
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* Returns the correct concrete factory depending on the current build architecture.
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*/
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static AbstractFilesystemFactory *makeFactory();
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protected:
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FilesystemFactoryMaker() {}; // avoid instances of this class
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};
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AbstractFilesystemFactory *FilesystemFactoryMaker::makeFactory(){
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#if defined(__amigaos4__)
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return &AmigaOSFilesystemFactory::instance();
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#endif
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#if defined(__DC__)
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return &RoninCDFilesystemFactory::instance();
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#endif
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#if defined(__DS__)
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return &DSFilesystemFactory::instance();
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#endif
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#if defined(__GP32__)
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return &GP32FilesystemFactory::instance();
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#endif
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#if defined(__MORPHOS__)
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return &ABoxFilesystemFactory::instance();
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#endif
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#if defined(PALMOS_MODE)
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return &PalmOSFilesystemFactory::instance();
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#endif
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#if defined(__PLAYSTATION2__)
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return &Ps2FilesystemFactory::instance();
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#endif
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#if defined(__PSP__)
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return &PSPFilesystemFactory::instance();
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#endif
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#if defined(__SYMBIAN32__)
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return &SymbianFilesystemFactory::instance();
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#endif
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#if defined(UNIX)
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return &POSIXFilesystemFactory::instance();
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#endif
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#if defined(WIN32)
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return &WindowsFilesystemFactory::instance();
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#endif
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}
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