scummvm/engines/drascula/animation.cpp
2009-05-12 10:02:18 +00:00

2194 lines
49 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "drascula/drascula.h"
namespace Drascula {
void DrasculaEngine::updateAnim(int y, int destX, int destY, int width, int height, int count, byte* src, int delayVal, bool copyRectangle) {
int x = 0;
for (int n = 0; n < count; n++){
x++;
copyBackground(x, y, destX, destY, width, height, src, screenSurface);
if (copyRectangle)
copyRect(x, y, destX, destY, width, height, src, screenSurface);
updateScreen(destX, destY, destX, destY, width, height, screenSurface);
x += width;
pause(delayVal);
}
}
// This is the game's introduction sequence
void DrasculaEngine::animation_1_1() {
int l, l2, p;
//int pixelPos[6];
while (term_int == 0) {
playMusic(29);
playFLI("logoddm.bin", 9);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
delay(600);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
clearRoom();
delay(340);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
playMusic(26);
delay(500);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
playFLI("logoalc.bin", 8);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
clearRoom();
loadPic("cielo.alg", screenSurface, COMPLETE_PAL);
black();
updateScreen();
fadeFromBlack(2);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
delay(900);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
color_abc(kColorRed);
centerText(_textmisc[1], 160, 100);
updateScreen();
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
delay(1000);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
delay(1200);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
playFLI("scrollb.bin", 9);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
clearRoom();
playSound(5);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
if (animate("scr2.bin", 17))
break;
stopSound();
if (animate("scr3.bin", 17))
break;
loadPic("cielo2.alg", screenSurface, COMPLETE_PAL);
updateScreen();
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
fadeToBlack(1);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
clearRoom();
loadPic(96, frontSurface, COMPLETE_PAL);
loadPic(103, bgSurface, HALF_PAL);
loadPic(104, drawSurface3);
loadPic("aux104.alg", drawSurface2);
playMusic(4);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
delay(400);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
for (l2 = 0; l2 < 3; l2++)
for (l = 0; l < 7; l++) {
copyBackground();
copyBackground(interf_x[l], interf_y[l], 156, 45, 63, 31, drawSurface2, screenSurface);
updateScreen();
if (getScan() == Common::KEYCODE_ESCAPE) {
term_int = 1;
break;
}
pause(3);
}
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
l2 = 0; p = 0;
for (l = 0; l < 180; l++) {
copyBackground(0, 0, 320 - l, 0, l, 200, drawSurface3, screenSurface);
copyBackground(l, 0, 0, 0, 320 - l, 200, bgSurface, screenSurface);
copyRect(interf_x[l2], interf_y[l2], 156 - l, 45, 63, 31,
drawSurface2, screenSurface);
updateScreen();
p++;
if (p == 6) {
p = 0;
l2++;
}
if (l2 == 7)
l2 = 0;
if (getScan() == Common::KEYCODE_ESCAPE) {
term_int = 1;
break;
}
}
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
copyBackground(0, 0, 0, 0, 320, 200, screenSurface, bgSurface);
talk_drascula_big(1);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
clearRoom();
loadPic(100, bgSurface, HALF_PAL);
loadPic("auxigor.alg", frontSurface);
loadPic("auxdr.alg", backSurface);
trackDrascula = 0;
drasculaX = 129;
drasculaY = 95;
trackIgor = 1;
igorX = 66;
igorY = 97;
copyBackground();
placeIgor();
placeDrascula();
updateScreen();
talk_igor(8, kIgorDch);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
copyBackground();
placeIgor();
placeDrascula();
updateScreen();
talk_drascula(2);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
talk_drascula(3);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
if (animate("lib.bin", 16))
break;
if (animate("lib2.bin", 16))
break;
clearRoom();
color_solo = kColorRed;
loadPic("plan1.alg", screenSurface, HALF_PAL);
updateScreen();
pause(10);
talk_solo(_textd[4],"d4.als");
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
loadPic("plan1.alg", screenSurface, HALF_PAL);
updateScreen();
talk_solo(_textd[5], "d5.als");
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
if (animate("lib2.bin", 16))
break;
clearRoom();
loadPic("plan2.alg", screenSurface, HALF_PAL);
updateScreen();
pause(20);
talk_solo(_textd[6], "d6.als");
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
if (animate("lib2.bin", 16))
break;
clearRoom();
loadPic("plan3.alg", screenSurface, HALF_PAL);
updateScreen();
pause(20);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
talk_solo(_textd[7], "d7.als");
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
loadPic("plan3.alg", screenSurface, HALF_PAL);
updateScreen();
talk_solo(_textd[8], "d8.als");
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
clearRoom();
loadPic(100, bgSurface, HALF_PAL);
MusicFadeout();
stopMusic();
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
talk_igor(9, kIgorDch);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
talk_drascula(9);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
talk_igor(10, kIgorDch);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
playMusic(11);
talk_drascula(10);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
if (animate("rayo1.bin", 16))
break;
playSound(5);
if (animate("rayo2.bin", 15))
break;
if (animate("frel2.bin", 16))
break;
if (animate("frel.bin", 16))
break;
if (animate("frel.bin", 16))
break;
stopSound();
clearRoom();
black();
playMusic(23);
fadeFromBlack(0);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
trackDrascula = 1;
talk_igor(1, kIgorDch);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
talk_drascula(11, 1);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
trackDrascula = 3;
copyBackground();
placeIgor();
placeDrascula();
updateScreen();
pause(1);
trackDrascula = 0;
copyBackground();
placeIgor();
placeDrascula();
updateScreen();
talk_drascula(12);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
trackDrascula = 3;
copyBackground();
placeIgor();
placeDrascula();
updateScreen();
pause(1);
trackDrascula = 1;
copyBackground();
placeIgor();
placeDrascula();
updateScreen();
talk_igor(2, kIgorDch);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
pause(13);
talk_drascula(13, 1);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
trackDrascula = 3;
copyBackground();
placeIgor();
placeDrascula();
updateScreen();
pause(1);
trackDrascula = 0;
copyBackground();
placeIgor();
placeDrascula();
updateScreen();
talk_drascula(14);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
talk_igor(3, kIgorDch);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
talk_drascula(15);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
talk_igor(4, kIgorDch);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
talk_drascula(16);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
talk_igor(5, kIgorDch);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
trackIgor = 3;
talk_drascula(17);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
pause(18);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
talk_igor(6, kIgorFront);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
fadeToBlack(0);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
clearRoom();
if (_lang == kSpanish)
playMusic(31);
else
playMusic(2);
pause(5);
playFLI("intro.bin", 12);
term_int = 1;
}
clearRoom();
loadPic(96, frontSurface, COMPLETE_PAL);
loadPic(99, backSurface);
}
// John falls in love with BJ, who is then abducted by Drascula
void DrasculaEngine::animation_2_1() {
int l;
gotoObject(231, 91);
hare_se_ve = 0;
term_int = 0;
for (;;) {
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
if (animate("ag.bin", 14))
break;
loadPic("an11y13.alg", extraSurface);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
talk_bartender(22);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
loadPic(97, extraSurface);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
pause(4);
playSound(1);
hiccup(18);
finishSound();
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
clearRoom();
stopMusic();
musicStopped = 1;
memset(screenSurface, 0, 64000);
color_solo = kColorWhite;
pause(80);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
talk_solo(_textbj[1], "BJ1.als");
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
clearRoom();
loadPic("bj.alg", screenSurface, HALF_PAL);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
black();
updateScreen();
fadeFromBlack(1);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
color_solo = kColorYellow;
talk_solo(_text[214], "214.als");
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
clearRoom();
loadPic(16, bgSurface, HALF_PAL);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
loadPic("auxbj.alg", drawSurface3);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
roomNumber = 16;
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
for (l = 0; l < 200; l++)
factor_red[l] = 99;
bjX = 170;
bjY = 90;
trackBJ = 0;
curX = 91;
curY = 95;
trackProtagonist = 1;
hare_se_ve = 1;
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
loadPic("97g.alg", extraSurface);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
if (animate("lev.bin", 15))
break;
gotoObject(100 + curWidth / 2, 99 + curHeight);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
trackProtagonist = 1;
curX = 100;
curY = 95;
playTalkSequence(2); // sequence 2, chapter 1
if (animate("gaf.bin", 15))
break;
if (animate("bjb.bin", 14))
break;
playMusic(9);
loadPic(97, extraSurface);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
updateRoom();
updateScreen();
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
pause(120);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
talk_solo(_text[223], "223.als");
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
color_solo = kColorWhite;
updateRoom();
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
updateScreen();
pause(110);
talk_solo(_textbj[11], "BJ11.als");
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
updateRoom();
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
updateScreen();
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
pause(118);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
gotoObject(132, 97 + curHeight);
pause(60);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
talk(224);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
talk_bj(12);
gotoObject(157, 98 + curHeight);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
if (animate("bes.bin", 16))
break;
playMusic(11);
if (animate("rap.bin", 16))
break;
trackProtagonist = 3;
// The room number was originally changed here to "no_bj.alg",
// which doesn't exist. In reality, this was just a hack to
// set the room number to a non-existant one, so that BJ does
// not appear again when the room is refreshed after the
// animation where Count Drascula abducts her. We set the
// room number to -1 for the same purpose
// Also check animation_9_6(), where the same hack was used by
// the original
roomNumber = -1;
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
pause(8);
updateRoom();
updateScreen();
talk(225);
pause(76);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
trackProtagonist = 1;
updateRoom();
updateScreen();
talk(226);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
updateRoom();
updateScreen();
pause(30);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE))
break;
talk(227);
fadeToBlack(0);
break;
}
}
// John Hacker talks with the bartender to book a room
void DrasculaEngine::animation_3_1() {
loadPic("an11y13.alg", extraSurface);
playTalkSequence(3); // sequence 3, chapter 1
loadPic(97, extraSurface);
}
// John Hacker talks with the pianist
void DrasculaEngine::animation_4_1() {
loadPic("an12.alg", extraSurface);
talk(205);
updateRefresh_pre();
copyBackground(1, 139, 228, 112, 47, 60, extraSurface, screenSurface);
updateScreen(228,112, 228,112, 47,60, screenSurface);
pause(3);
updateRefresh_pre();
copyBackground(49, 139, 228, 112, 47, 60, extraSurface, screenSurface);
moveCharacters();
updateScreen();
pause(3);
stopMusic();
flags[11] = 1;
talk_pianist(1);
talk(206);
talk_pianist(2);
talk(207);
talk_pianist(3);
talk(208);
talk_pianist(4);
talk(209);
flags[11] = 0;
loadPic(97, extraSurface);
}
void DrasculaEngine::animation_2_2() {
trackProtagonist = 0;
copyBackground();
moveCharacters();
updateRefresh();
updateScreen();
loadPic("an2_1.alg", frontSurface);
loadPic("an2_2.alg", extraSurface);
copyBackground();
copyBackground(1, 1, 201, 87, 50, 52, frontSurface, screenSurface);
updateScreen();
updateAnim(1, 201, 87, 50, 52, 6, frontSurface);
updateAnim(55, 201, 87, 50, 52, 6, frontSurface);
updateAnim(109, 201, 87, 50, 52, 6, frontSurface);
playSound(2);
updateAnim(1, 201, 87, 50, 52, 6, extraSurface);
updateAnim(55, 201, 87, 50, 52, 6, extraSurface);
updateAnim(109, 201, 87, 50, 52, 2, extraSurface);
copyBackground();
updateScreen();
finishSound();
pause (4);
playSound(1);
hipo_sin_nadie(12);
finishSound();
}
void DrasculaEngine::animation_4_2() {
stopMusic();
flags[9] = 1;
pause(12);
talk(60);
pause(8);
clearRoom();
loadPic("ciego1.alg", bgSurface, HALF_PAL); // ciego = blind
loadPic("ciego2.alg", drawSurface3);
loadPic("ciego3.alg", extraSurface);
loadPic("ciego4.alg", backSurface);
loadPic("ciego5.alg", frontSurface);
copyBackground();
updateScreen();
pause(10);
talk_blind(1);
pause(5);
talk_hacker(57);
pause(6);
talk_blind(2);
pause(4);
talk_hacker(58);
talk_blind(3);
delay(14);
talk_hacker(59);
talk_blind(4);
talk_hacker(60);
talk_blind(5);
talk_hacker(61);
talk_blind(6);
talk_hacker(62);
talk_blind(7);
talk_hacker(63);
talk_blind(8);
copyBackground();
updateScreen();
_system->delayMillis(1000);
talk_hacker(64);
talk_blind(9);
copyBackground();
updateScreen();
pause(14);
clearRoom();
playMusic(roomMusic);
loadPic(9, bgSurface, HALF_PAL);
loadPic("aux9.alg", drawSurface3);
loadPic(96, frontSurface);
loadPic(97, extraSurface);
loadPic(99, backSurface);
selectVerb(kVerbNone);
flags[9] = 0;
flags[4] = 1;
}
void DrasculaEngine::animation_14_2() {
int cY = -160;
int l = 0;
loadPic("an14_2.alg", backSurface);
for (int n = -160; n <= 0; n = n + 5 + l) {
copyBackground();
updateRefresh_pre();
moveCharacters();
moveVonBraun();
cY = n;
copyRect(150, 6, 69, cY, 158, 161, backSurface, screenSurface);
updateRefresh();
updateScreen();
l++;
}
flags[24] = 1;
memcpy(bgSurface, screenSurface, 64000);
playSound(7);
hiccup(15);
finishSound();
loadPic(99, backSurface);
}
// The drunk tells us about Von Braun
void DrasculaEngine::animation_16_2() {
char curPic[20];
talk_drunk(12);
talk(371);
clearRoom();
// FIXME: Track 31 is missing from the soundtrack available
// from ScummVM's downloads page, so for now we're using the
// Spanish track 29
#if 1
playMusic(30);
#else
if (_lang == kSpanish)
playMusic(30);
else
playMusic(32);
#endif
if (getScan() != 0)
goto asco;
color_abc(kColorDarkGreen);
for (int i = 1; i <= 4; i++) {
if (i < 4)
sprintf(curPic, "his%i.alg", i);
else
strcpy(curPic, "his4_2.alg");
loadPic(curPic, screenSurface, HALF_PAL);
centerText(_texthis[i], 180, 180);
updateScreen();
if (getScan() != 0)
goto asco;
delay(3000);
if (i < 4) {
fadeToBlack(1);
if (getScan() != 0)
goto asco;
clearRoom();
}
}
loadPic("his4_1.alg", bgSurface, HALF_PAL);
loadPic("his4_2.alg", drawSurface3);
for (int l = 1; l < 200; l++) {
copyBackground(0, 0, 0, l, 320, 200 - l, drawSurface3, screenSurface);
copyBackground(0, 200 - l, 0, 0, 320, l, bgSurface, screenSurface);
updateScreen();
if (getScan() != 0)
goto asco;
}
pause(5);
fadeToBlack(2);
clearRoom();
asco:
loadPic(roomDisk, drawSurface3);
loadPic(roomNumber, bgSurface, HALF_PAL);
black();
updateRoom();
updateScreen();
fadeFromBlack(0);
if (roomMusic != 0)
playMusic(roomMusic);
else
stopMusic();
}
void DrasculaEngine::animation_20_2() {
talk_vonBraun(7, kVonBraunDoor);
talk_vonBraun(8, kVonBraunDoor);
talk(383);
talk_vonBraun(9, kVonBraunDoor);
talk(384);
talk_vonBraun(10, kVonBraunDoor);
talk(385);
talk_vonBraun(11, kVonBraunDoor);
if (flags[23] == 0) {
talk(350);
talk_vonBraun(57, kVonBraunDoor);
} else {
talk(386);
talk_vonBraun(12, kVonBraunDoor);
flags[18] = 0;
flags[14] = 1;
toggleDoor(15, 1, kOpenDoor);
exitRoom(1);
animation_23_2();
exitRoom(0);
flags[21] = 0;
flags[24] = 0;
trackVonBraun = 1;
vonBraunX = 120;
breakOut = 1;
}
}
void DrasculaEngine::animation_23_2() {
loadPic("an24.alg", frontSurface);
flags[21] = 1;
if (flags[25] == 0) {
talk_vonBraun(13, kVonBraunDoor);
talk_vonBraun(14, kVonBraunDoor);
pause(10);
talk(387);
}
talk_vonBraun(15, kVonBraunNormal);
placeVonBraun(42);
trackVonBraun = 1;
talk_vonBraun(16, kVonBraunNormal);
trackVonBraun = 2;
gotoObject(157, 147);
gotoObject(131, 149);
trackProtagonist = 0;
animation_14_2();
if (flags[25] == 0)
talk_vonBraun(17, kVonBraunNormal);
pause(8);
trackVonBraun = 1;
talk_vonBraun(18, kVonBraunNormal);
if (flags[29] == 0)
animation_23_joined();
else
animation_23_joined2();
trackVonBraun = 2;
animation_25_2();
placeVonBraun(99);
if (flags[29] == 0) {
talk_vonBraun(19, kVonBraunNormal);
if (flags[25] == 0) {
talk_vonBraun(20, kVonBraunNormal);
if (removeObject(kItemMoney) == 0)
flags[30] = 1;
if (removeObject(kItemTwoCoins) == 0)
flags[31] = 1;
if (removeObject(kItemOneCoin) == 0)
flags[32] = 1;
}
talk_vonBraun(21, kVonBraunNormal);
} else
animation_27_2();
flags[25] = 1;
breakOut = 1;
}
void DrasculaEngine::animation_23_joined() {
int p_x = curX + 2, p_y = curY - 3;
int x[] = {1, 38, 75, 112, 75, 112, 75, 112, 149, 112, 149, 112, 149, 186, 223, 260,
1, 38, 75, 112, 149, 112, 149, 112, 149, 112, 149, 186, 223, 260, 260, 260, 260, 223};
int y[] = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 76, 76, 76, 76, 76, 76, 76,
76, 76, 76, 76, 76, 76, 76, 1, 1, 1, 1};
loadPic("an23.alg", backSurface);
for (int n = 0; n < 34; n++) {
copyRect(p_x, p_y, p_x, p_y, 36, 74, bgSurface, screenSurface);
copyRect(x[n], y[n], p_x, p_y, 36, 74, backSurface, screenSurface);
updateRefresh();
updateScreen(p_x, p_y, p_x, p_y, 36, 74, screenSurface);
pause(5);
}
loadPic(99, backSurface);
}
void DrasculaEngine::animation_23_joined2() {
int p_x = curX + 4, p_y = curY;
int x[] = {1, 35, 69, 103, 137, 171, 205, 239, 273, 1, 35, 69, 103, 137};
int y[] = {1, 1, 1, 1, 1, 1, 1, 1, 1, 73, 73, 73, 73, 73};
pause(50);
loadPic("an23_2.alg", backSurface);
for (int n = 0; n < 14; n++) {
copyRect(p_x, p_y, p_x, p_y, 33, 71, bgSurface, screenSurface);
copyRect(x[n], y[n], p_x, p_y, 33, 71, backSurface, screenSurface);
updateRefresh();
updateScreen(p_x,p_y, p_x,p_y, 33,71, screenSurface);
pause(5);
}
loadPic(99, backSurface);
}
void DrasculaEngine::animation_25_2() {
int cY = 0;
loadPic("an14_2.alg", backSurface);
loadPic(18, bgSurface);
flags[24] = 0;
playSound(6);
for (int n = 0; n >= -160; n = n - 8) {
copyBackground();
updateRefresh_pre();
moveCharacters();
moveVonBraun();
cY = n;
copyRect(150, 6, 69, cY, 158, 161, backSurface, screenSurface);
updateRefresh();
updateScreen();
}
finishSound();
loadPic(99, backSurface);
}
void DrasculaEngine::animation_27_2() {
flags[22] = 1;
selectVerb(kVerbNone);
removeObject(kItemEarWithEarPlug);
addObject(kItemEarplugs);
talk_vonBraun(23, kVonBraunNormal);
talk_vonBraun(24, kVonBraunNormal);
if (flags[30] == 1)
addObject(kItemMoney);
if (flags[31] == 1)
addObject(kItemTwoCoins);
if (flags[32] == 1)
addObject(kItemOneCoin);
talk_vonBraun(25, kVonBraunNormal);
talk_vonBraun(26, kVonBraunNormal);
}
void DrasculaEngine::animation_29_2() {
if (flags[33] == 0) {
playTalkSequence(29); // sequence 29, chapter 2
} else
talk_vonBraun(43, kVonBraunNormal);
talk(402);
talk_vonBraun(42, kVonBraunNormal);
if (flags[38] == 0) {
talk(403);
breakOut = 1;
} else
talk(386);
}
void DrasculaEngine::animation_31_2() {
talk_vonBraun(44, kVonBraunNormal);
placeVonBraun(-50);
pause(15);
gotoObject(159, 140);
loadPic(99, backSurface);
playTalkSequence(31); // sequence 31, chapter 2
selectVerb(kVerbNone);
removeObject(kItemLeaves);
removeObject(kItemBubbleGum);
removeObject(kItemTissues);
removeObject(kItemCigarettes);
removeObject(kItemCandle);
addObject(kItemReefer);
}
void DrasculaEngine::animation_35_2() {
gotoObject(96, 165);
gotoObject(79, 165);
updateRoom();
updateScreen();
loadPic("an35_1.alg", backSurface);
loadPic("an35_2.alg", frontSurface);
updateAnim(1, 70, 90, 46, 80, 6, backSurface);
updateAnim(82, 70, 90, 46, 80, 6, backSurface);
updateAnim(1, 70, 90, 46, 80, 6, frontSurface);
updateAnim(82, 70, 90, 46, 80, 2, frontSurface);
copyBackground();
updateScreen();
pause(19);
playSound(1);
hipo_sin_nadie(18);
finishSound();
pause(10);
fadeToBlack(2);
}
void DrasculaEngine::animation_2_3() {
flags[0] = 1;
playMusic(13);
animation_3_3();
playMusic(13);
animation_4_3();
flags[1] = 1;
updateRoom();
updateScreen(120, 0, 120, 0, 200, 200, screenSurface);
animation_5_3();
flags[0] = 0;
flags[1] = 1;
loadPic(96, frontSurface);
loadPic(97, extraSurface);
loadPic(99, backSurface);
gotoObject(332, 127);
}
void DrasculaEngine::animation_3_3() {
int px = curX - 20, py = curY - 1;
loadPic("an2y_1.alg", frontSurface);
loadPic("an2y_2.alg", extraSurface);
loadPic("an2y_3.alg", backSurface);
updateAnim(2, px, py, 71, 72, 4, frontSurface, 3, true);
updateAnim(75, px, py, 71, 72, 4, frontSurface, 3, true);
updateAnim(2, px, py, 71, 72, 4, extraSurface, 3, true);
updateAnim(75, px, py, 71, 72, 4, extraSurface, 3, true);
updateAnim(2, px, py, 71, 72, 4, backSurface, 3, true);
updateAnim(75, px, py, 71, 72, 4, backSurface, 3, true);
}
void DrasculaEngine::animation_4_3() {
int px = 120, py = 63;
loadPic("any_1.alg", frontSurface);
loadPic("any_2.alg", extraSurface);
loadPic("any_3.alg", backSurface);
updateAnim(1, px, py, 77, 89, 4, frontSurface, 3, true);
updateAnim(91, px, py, 77, 89, 4, frontSurface, 3, true);
updateAnim(1, px, py, 77, 89, 4, extraSurface, 3, true);
updateAnim(91, px, py, 77, 89, 4, extraSurface, 3, true);
updateAnim(1, px, py, 77, 89, 4, backSurface, 3, true);
updateAnim(91, px, py, 77, 89, 4, backSurface, 3, true);
}
void DrasculaEngine::animation_5_3() {
int px = curX - 20, py = curY - 1;
loadPic("an3y_1.alg", frontSurface);
loadPic("an3y_2.alg", extraSurface);
loadPic("an3y_3.alg", backSurface);
updateAnim(2, px, py, 71, 72, 4, frontSurface, 3, true);
updateAnim(75, px, py, 71, 72, 4, frontSurface, 3, true);
updateAnim(2, px, py, 71, 72, 4, extraSurface, 3, true);
updateAnim(75, px, py, 71, 72, 4, extraSurface, 3, true);
updateAnim(2, px, py, 71, 72, 4, backSurface, 3, true);
updateAnim(75, px, py, 71, 72, 4, backSurface, 3, true);
}
void DrasculaEngine::animation_6_3() {
int frame = 0, px = 112, py = 62;
int yoda_x[] = { 3 ,82, 161, 240, 3, 82 };
int yoda_y[] = { 3, 3, 3, 3, 94, 94 };
characterMoved = 0;
flags[3] = 1;
updateRoom();
updateScreen();
flags[1] = 0;
loadPic("an4y.alg", frontSurface);
for (frame = 0; frame < 6; frame++) {
pause(3);
copyBackground();
copyRect(yoda_x[frame], yoda_y[frame], px, py, 78, 90, frontSurface, screenSurface);
updateScreen(px, py, px, py, 78, 90, screenSurface);
}
flags[2] = 1;
loadPic(96, frontSurface);
updateRoom();
updateScreen();
}
void DrasculaEngine::animation_ray() {
loadPic("anr_1.alg", frontSurface, HALF_PAL);
loadPic("anr_2.alg", extraSurface);
loadPic("anr_3.alg", backSurface);
loadPic("anr_4.alg", bgSurface);
loadPic("anr_5.alg", drawSurface3);
updateScreen(0, 0, 0, 0, 320, 200, frontSurface);
pause(50);
playSound(5);
updateScreen(0, 0, 0, 0, 320, 200, extraSurface);
pause(3);
updateScreen(0, 0, 0, 0, 320, 200, backSurface);
pause(3);
updateScreen(0, 0, 0, 0, 320, 200, bgSurface);
pause(3);
updateScreen(0, 0, 0, 0, 320, 200, backSurface);
pause(3);
updateScreen(0, 0, 0, 0, 320, 200, drawSurface3);
pause(3);
updateScreen(0, 0, 0, 0, 320, 200, frontSurface);
finishSound();
}
void DrasculaEngine::animation_7_4() {
black();
talk(427);
fadeFromBlack(1);
removeObject(8);
removeObject(10);
removeObject(12);
removeObject(16);
addObject(17);
flags[30] = 0;
flags[29] = 0;
}
void DrasculaEngine::animation_1_5() {
if (flags[0] == 0) {
talk(430);
talk_bj(16);
talk_bj(17);
talk_bj(18);
talk(217);
talk_bj(19);
talk(229);
pause(5);
gotoObject(114, 170);
trackProtagonist = 3;
talk(431);
talk_bj(20);
trackProtagonist = 2;
pause(4);
talk(438);
roomX = 120;
roomY = 157;
walkToObject = 1;
trackFinal = 1;
startWalking();
talk_bj(21);
for (;;) {
if (characterMoved == 0)
break;
updateRoom();
updateScreen();
}
trackProtagonist = 1;
talk(229);
flags[0] = 1;
}
trackProtagonist = 1;
converse(8);
}
void DrasculaEngine::animation_5_5(){
int h;
int frame = 0;
int boneX[] = {1, 99, 197, 1, 99, 197, 1, 99, 197};
int boneY[] = {1, 1, 1, 66, 66, 66, 131, 131, 131};
int flyX[] = {1, 63, 125, 187, 249};
int pixelX = curX - 53, pixelY = curY - 9;
selectVerb(kVerbNone);
removeObject(8);
gotoObject(curX - 19, curY + curHeight);
trackProtagonist = 1;
updateRoom();
updateScreen();
loadPic("3an5_1.alg", backSurface);
loadPic("3an5_2.alg", frontSurface);
for (frame = 0; frame < 9; frame++) {
pause(3);
copyBackground();
copyRect(boneX[frame], boneY[frame], pixelX, pixelY, 97, 64, backSurface, screenSurface);
updateScreen(pixelX, pixelY, pixelX,pixelY, 97,64, screenSurface);
}
copyBackground(52, 161, 198, 81, 26, 24, drawSurface3, screenSurface);
updateScreen(198, 81, 198, 81, 26, 24, screenSurface);
for (frame = 0; frame < 9; frame++) {
pause(3);
copyBackground();
copyRect(boneX[frame], boneY[frame], pixelX, pixelY, 97, 64, frontSurface, screenSurface);
updateScreen(pixelX, pixelY, pixelX,pixelY, 97, 64, screenSurface);
}
flags[6] = 1;
updateVisible();
pause(12);
loadPic(96, frontSurface);
for (h = 0; h < (200 - 18); h++)
copyBackground(0, 53, 0, h, 320, 19, frontSurface, screenSurface);
updateScreen();
loadPic(101, bgSurface, HALF_PAL);
loadPic("3an5_3.alg", backSurface);
loadPic("3an5_4.alg", extraSurface);
updateScreen(0, 0, 0, 0, 320, 200, bgSurface);
pause(9);
for (frame = 0; frame < 5; frame++) {
pause(3);
copyBackground(flyX[frame], 1, 174, 79, 61, 109, backSurface, screenSurface);
updateScreen(174, 79, 174, 79, 61, 109, screenSurface);
}
for (frame = 0; frame < 5; frame++) {
pause(3);
copyBackground(flyX[frame], 1, 174, 79, 61, 109, extraSurface, screenSurface);
updateScreen(174, 79, 174, 79, 61, 109, screenSurface);
}
updateScreen(0, 0, 0, 0, 320, 200, bgSurface);
playSound(1);
finishSound();
loadPic(99, backSurface);
loadPic(97, extraSurface);
clearRoom();
loadPic(49, bgSurface, HALF_PAL);
}
void DrasculaEngine::animation_11_5() {
flags[9] = 1;
if (flags[2] == 1 && flags[3] == 1 && flags[4] == 1)
animation_12_5();
else {
flags[9] = 0;
talk(33);
}
}
void DrasculaEngine::animation_12_5() {
DacPalette256 bgPalette1;
DacPalette256 bgPalette2;
DacPalette256 bgPalette3;
int frame;
const int rayX[] = {1, 46, 91, 136, 181, 226, 271, 181};
const int frusky_x[] = {100, 139, 178, 217, 100, 178, 217, 139, 100, 139};
const int elfrusky_x[] = {1, 68, 135, 1, 68, 135, 1, 68, 135, 68, 1, 135, 68, 135, 68};
int color, component;
signed char fade;
playMusic(26);
updateRoom();
updateScreen();
pause(27);
animate("rayo1.bin", 23);
playSound(5);
animate("rayo2.bin", 17);
trackProtagonist = 1;
updateRoom();
updateScreen();
setDefaultPalette(darkPalette);
for (color = 0; color < 255; color++)
for (component = 0; component < 3; component++) {
bgPalette1[color][component] = gamePalette[color][component];
bgPalette2[color][component] = gamePalette[color][component];
bgPalette3[color][component] = gamePalette[color][component];
}
for (fade = 3; fade >= 0; fade--) {
for (color = 0; color < 128; color++) {
for (component = 0; component < 3; component++) {
bgPalette3[color][component] = adjustToVGA(bgPalette3[color][component] - 8 + fade);
if (fade <= 2)
bgPalette2[color][component] = adjustToVGA(bgPalette2[color][component] - 8 + fade);
if (fade <= 1)
bgPalette1[color][component] = adjustToVGA(bgPalette1[color][component] - 8 + fade);
}
}
}
loadPic("3an11_1.alg", backSurface);
for (frame = 0; frame < 8; frame++) {
if (frame == 2 || frame == 4 || frame == 8 || frame==10)
setPalette((byte *)&bgPalette1);
else if (frame == 1 || frame == 5 || frame == 7 || frame == 9)
setPalette((byte *)&bgPalette2);
else
setPalette((byte *)&bgPalette3);
pause(4);
updateRoom();
copyRect(rayX[frame], 1, 41, 0, 44, 44, backSurface, screenSurface);
copyRect(frusky_x[frame], 113, 205, 50, 38, 86, drawSurface3, screenSurface);
updateScreen();
}
stopSound();
for (frame = 0; frame < 15; frame++) {
if (frame == 2 || frame == 4 || frame == 7 || frame == 9)
setPalette((byte *)&bgPalette1);
else if (frame == 1 || frame == 5)
setPalette((byte *)&gamePalette);
else
setPalette((byte *)&bgPalette2);
pause(4);
updateRoom();
copyRect(elfrusky_x[frame], 47, 192, 39, 66, 106, backSurface, screenSurface);
updateScreen();
}
animate("frel.bin", 16);
clearRoom();
setDefaultPalette(brightPalette);
setPalette((byte *)&gamePalette);
flags[1] = 1;
animation_13_5();
playSound(1);
hiccup(12);
finishSound();
loadPic(99, backSurface);
gotoObject(40, 169);
gotoObject(-14, 175);
doBreak = 1;
previousMusic = roomMusic;
hare_se_ve = 1;
clearRoom();
trackProtagonist = 1;
characterMoved = 0;
curX = -1;
objExit = 104;
selectVerb(kVerbNone);
enterRoom(57);
}
void DrasculaEngine::animation_13_5() {
int frank_x = 199;
int frame = 0;
int frus_x[] = {1, 46, 91, 136, 181, 226, 271};
int frus_y[] = {1, 1, 1, 1, 1, 1, 1, 89};
loadPic("auxfr.alg", backSurface);
updateRoom();
copyRect(1, 1, frank_x, 81, 44, 87, backSurface, screenSurface);
updateScreen();
pause(15);
playMusic(18);
for (;;) {
updateRoom();
copyRect(frus_x[frame], frus_y[frame], frank_x, 81, 44, 87, backSurface, screenSurface);
updateScreen();
frank_x -= 5;
frame++;
if (frank_x <= -45)
break;
if (frame == 7) {
frame = 0;
trackProtagonist = 3;
}
pause(6);
}
}
void DrasculaEngine::animation_14_5() {
flags[11] = 1;
playSound(3);
updateRoom();
updateScreen(0, 0, 0,0 , 320, 200, screenSurface);
finishSound();
pause(17);
trackProtagonist = 3;
talk(246);
gotoObject(89, 160);
flags[10] = 1;
playSound(7);
updateRoom();
updateScreen();
finishSound();
pause(14);
trackProtagonist = 3;
updateRoom();
updateScreen();
talk_solo(_textd[18], "d18.als");
fadeToBlack(1);
}
void DrasculaEngine::animation_1_6() {
trackProtagonist = 0;
curX = 103;
curY = 108;
flags[0] = 1;
for (int l = 0; l < 200; l++)
factor_red[l] = 98;
loadPic("auxig2.alg", frontSurface);
loadPic("auxdr.alg", drawSurface2);
loadPic("car.alg", backSurface);
talk_drascula(19, 1);
talk(247);
talk_drascula(20, 1);
talk_drascula(21, 1);
talk(248);
talk_drascula(22, 1);
talk(249);
talk_drascula(23, 1);
converse(11);
talk_drascula(26, 1);
animate("fum.bin", 15);
talk_drascula(27, 1);
talk(254);
talk_drascula(28, 1);
talk(255);
talk_drascula(29, 1);
fadeToBlack(1);
clearRoom();
loadPic("time1.alg", screenSurface);
updateScreen();
delay(930);
clearRoom();
black();
hare_se_ve = 0;
flags[0] = 0;
updateRoom();
updateScreen();
fadeFromBlack(1);
talk(256);
talk_drascula(30, 1);
talk(257);
fadeToBlack(0);
clearRoom();
loadPic("time1.alg", screenSurface);
updateScreen();
delay(900);
clearRoom();
black();
updateRoom();
updateScreen();
fadeFromBlack(1);
talk(258);
talk_drascula(31, 1);
animation_5_6();
talk_drascula(32, 1);
talk_igor(11, kIgorDch);
trackIgor = 3;
talk_drascula(33, 1);
talk_igor(12, kIgorFront);
talk_drascula(34, 1);
trackDrascula = 0;
talk_drascula(35);
clearRoom();
enterRoom(102);
activatePendulum();
}
void DrasculaEngine::animation_5_6() {
int pY = -125;
animate("man.bin", 14);
for (int n = -125; n <= 0; n = n + 2) {
copyBackground();
updateRefresh_pre();
pY = n;
copyRect(1, 29, 204, pY, 18, 125, drawSurface3, screenSurface);
updateRefresh();
updateScreen();
pause(2);
}
flags[3] = 1;
}
void DrasculaEngine::animation_6_6() {
animate("rct.bin", 11);
clearRoom();
selectVerb(kVerbNone);
removeObject(20);
loadPic(96, frontSurface);
loadPic(97, frontSurface);
loadPic(97, extraSurface);
loadPic(99, backSurface);
doBreak = 1;
objExit = 104;
curX = -1;
selectVerb(kVerbNone);
enterRoom(58);
hare_se_ve = 1;
trackProtagonist = 1;
animate("hbp.bin", 14);
trackProtagonist = 3;
flags[0] = 1;
flags[1] = 0;
flags[2] = 1;
}
void DrasculaEngine::animation_9_6() {
int v_cd;
animate("fin.bin", 14);
playMusic(13);
flags[5] = 1;
animate("drf.bin", 16);
fadeToBlack(0);
clearRoom();
curX = -1;
objExit = 108;
enterRoom(59);
// The room number was originally changed here to "nada.alg",
// which is a non-existant file. In reality, this was just a
// hack to set the room number to a non-existant one, so that
// room sprites do not appear again when the room is refreshed.
// We set the room number to -1 for the same purpose.
// Also check animation_2_1(), where the same hack was used
// by the original
roomNumber = -1;
loadPic("nota2.alg", bgSurface, HALF_PAL);
black();
trackProtagonist = 1;
curX -= 21;
updateRoom();
updateScreen();
fadeFromBlack(0);
pause(96);
gotoObject(116, 178);
trackProtagonist = 2;
updateRoom();
updateScreen();
playMusic(9);
clearRoom();
loadPic("nota.alg", bgSurface, COMPLETE_PAL);
color_abc(kColorWhite);
talk_solo(_textbj[24], "bj24.als");
talk_solo(_textbj[25], "bj25.als");
talk_solo(_textbj[26], "bj26.als");
talk_solo(_textbj[27], "bj27.als");
talk_solo(_textbj[28], "bj28.als");
trackProtagonist = 3;
clearRoom();
loadPic(96, frontSurface, COMPLETE_PAL);
loadPic("nota2.alg", bgSurface, HALF_PAL);
talk(296);
talk(297);
talk(298);
trackProtagonist = 1;
talk(299);
talk(300);
updateRoom();
copyBackground(0, 0, 0, 0, 320, 200, screenSurface, bgSurface);
updateScreen();
color_abc(kColorLightGreen);
talk_solo(_textmisc[2], "s15.als");
loadPic("nota2.alg", bgSurface);
trackProtagonist = 0;
updateRoom();
updateScreen();
talk(301);
v_cd = _mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) / 16;
v_cd += 4;
playMusic(17);
fadeToBlack(1);
clearRoom();
playFLI("qpc.bin", 1);
MusicFadeout();
stopMusic();
clearRoom();
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, v_cd * 16);
playMusic(3);
playFLI("crd.bin", 1);
stopMusic();
}
void DrasculaEngine::animation_19_6() {
copyBackground();
copyBackground(140, 23, 161, 69, 35, 80, drawSurface3, screenSurface);
updateRefresh_pre();
moveCharacters();
updateScreen();
pause(6);
updateRoom();
updateScreen();
playSound(4);
pause(6);
finishSound();
}
void DrasculaEngine::animation_12_2() {
loadPic("an12.alg", extraSurface);
talk(356);
updateRefresh_pre();
copyBackground(1, 139, 228, 112, 47, 60, extraSurface, screenSurface);
updateScreen(228, 112, 228, 112, 47, 60, screenSurface);
pause(3);
updateRefresh_pre();
copyBackground(49, 139, 228, 112, 47, 60, extraSurface, screenSurface);
moveCharacters();
updateScreen();
pause(3);
stopMusic();
flags[11] = 1;
talk_pianist(5);
converse(1);
flags[11] = 0;
loadPic(974, extraSurface);
}
void DrasculaEngine::animation_26_2() {
loadPic("an12.alg", extraSurface);
talk(392);
updateRefresh_pre();
copyBackground(1, 139, 228, 112, 47, 60, extraSurface, screenSurface);
updateScreen(228, 112, 228, 112, 47, 60, screenSurface);
pause(3);
updateRefresh_pre();
copyBackground(49, 139, 228, 112, 47, 60, extraSurface, screenSurface);
moveCharacters();
updateScreen();
pause(3);
stopMusic();
flags[11] = 1;
talk_pianist(5);
talk(393);
talk_pianist(17);
talk_pianist(18);
talk_pianist(19);
loadPic("an26.alg", extraSurface);
updateAnim(1, 225, 113, 50, 59, 6, extraSurface);
int x = 0;
for (int n = 0; n < 6; n++) {
x++;
copyBackground(x, 61, 225, 113, 50, 59, extraSurface, screenSurface);
updateScreen(225, 113, 225, 113, 50, 59, screenSurface);
x = x + 50;
if (n == 2)
playSound(9);
pause(3);
}
stopSound();
updateAnim(121, 225, 113, 50, 59, 6, extraSurface);
pickObject(11);
removeObject(kItemBook);
flags[11] = 0;
flags[39] = 1;
loadPic(974, extraSurface);
roomMusic = 16;
}
void DrasculaEngine::animation_11_2() {
loadPic("an11y13.alg", extraSurface);
playTalkSequence(11); // sequence 11, chapter 2
loadPic(974, extraSurface);
}
void DrasculaEngine::animation_13_2() {
loadPic("an11y13.alg", frontSurface);
if (flags[41] == 0) {
playTalkSequence(13); // sequence 13, chapter 2
}
loadPic(964, frontSurface);
}
void DrasculaEngine::animation_24_2() {
if (curX < 178)
gotoObject(208, 136);
trackProtagonist = 3;
updateRoom();
pause(3);
trackProtagonist = 0;
talk(356);
loadPic("an24.alg", frontSurface);
animation_32_2();
flags[21] = 1;
talk_vonBraun(22, kVonBraunNormal);
if (flags[22] == 0)
converse(4);
else
converse(5);
exitRoom(0);
flags[21] = 0;
flags[24] = 0;
trackVonBraun = 1;
vonBraunX = 120;
}
void DrasculaEngine::animation_32_2() {
loadPic("an32_1.alg", drawSurface3);
loadPic("an32_2.alg", backSurface);
updateAnim(1, 113, 53, 65, 81, 4, drawSurface3, 4);
updateAnim(83, 113, 53, 65, 81, 4, drawSurface3, 4);
updateAnim(1, 113, 53, 65, 81, 4, backSurface, 4);
int x = 0;
for (int n = 0; n < 3; n++) {
x++;
copyBackground(x, 83, 113, 53, 65, 81, backSurface, screenSurface);
updateScreen(113, 53, 113, 53, 65, 81, screenSurface);
x = x + 65;
if (n < 2)
pause(4);
}
loadPic("aux18.alg", drawSurface3);
}
void DrasculaEngine::animation_34_2() {
trackProtagonist = 1;
updateRoom();
updateScreen();
loadPic("an34_1.alg", backSurface);
loadPic("an34_2.alg", extraSurface);
updateAnim(1, 218, 79, 83, 75, 3, backSurface);
updateAnim(77, 218, 79, 83, 75, 3, backSurface);
playSound(8);
updateAnim(1, 218, 79, 83, 75, 3, extraSurface);
finishSound();
pause(30);
copyBackground(1, 77, 218, 79, 83, 75, extraSurface, screenSurface);
updateScreen(218, 79, 218, 79, 83, 75, screenSurface);
pause(3);
loadPic(994, backSurface);
loadPic(974, extraSurface);
}
void DrasculaEngine::animation_36_2() {
loadPic("an11y13.alg", extraSurface);
talk(404);
talk_bartender(19);
talk_bartender(20);
talk_bartender(21);
talk(355);
pause(40);
talk_bartender(82);
loadPic(974, extraSurface);
}
void DrasculaEngine::animation_7_2() {
loadPic("an7_1.alg", backSurface);
loadPic("an7_2.alg", extraSurface);
loadPic("an7_3.alg", frontSurface);
if (flags[3] == 1)
copyBackground(258, 110, 85, 44, 23, 53, drawSurface3, bgSurface);
copyBackground();
updateScreen();
updateAnim(1, 80, 64, 51, 73, 6, backSurface, 3, true);
updateAnim(75, 80, 64, 51, 73, 6, backSurface, 3, true);
updateAnim(1, 80, 64, 51, 73, 6, extraSurface, 3, true);
updateAnim(75, 80, 64, 51, 73, 6, extraSurface, 3, true);
updateAnim(1, 80, 64, 51, 73, 6, frontSurface, 3, true);
loadPic("an7_4.alg", backSurface);
loadPic("an7_5.alg", extraSurface);
loadPic("an7_6.alg", frontSurface);
loadPic("an7_7.alg", drawSurface3);
updateAnim(1, 80, 64, 51, 73, 6, backSurface, 3, true);
updateAnim(75, 80, 64, 51, 73, 6, backSurface, 3, true);
updateAnim(1, 80, 64, 51, 73, 6, extraSurface, 3, true);
updateAnim(75, 80, 64, 51, 73, 6, extraSurface, 3, true);
updateAnim(1, 80, 64, 51, 73, 6, frontSurface, 3, true);
updateAnim(75, 80, 64, 51, 73, 6, extraSurface, 3, true);
updateAnim(1, 80, 64, 51, 73, 6, frontSurface, 3, true);
updateAnim(75, 80, 64, 51, 73, 6, frontSurface, 3, true);
updateAnim(1, 80, 64, 51, 73, 6, drawSurface3, 3, true);
updateAnim(75, 80, 64, 51, 73, 2, drawSurface3, 3, true);
loadPic("an7_8.alg", backSurface);
loadPic("an7_9.alg", extraSurface);
updateAnim(1, 80, 64, 51, 73, 6, backSurface, 3, true);
updateAnim(75, 80, 64, 51, 73, 6, backSurface, 3, true);
updateAnim(1, 80, 64, 51, 73, 6, extraSurface, 3, true);
copyBackground(80, 64, 80, 64, 51, 73, bgSurface, screenSurface);
copyRect(1, 75, 80, 64, 51, 73, extraSurface, screenSurface);
updateScreen(80, 64, 80, 64, 51, 73, screenSurface);
flags[37] = 1;
if (flags[7] == 1 && flags[26] == 1 && flags[34] == 1 && flags[35] == 1 && flags[37] == 1)
flags[38] = 1;
loadPic(99, backSurface);
loadPic(97, extraSurface);
loadPic(96, frontSurface);
loadPic("aux3.alg", drawSurface3);
}
void DrasculaEngine::animation_5_2() {
trackProtagonist = 0;
updateRoom();
updateScreen();
loadPic("an5_1.alg", backSurface);
loadPic("an5_2.alg", extraSurface);
loadPic("an5_3.alg", frontSurface);
loadPic("an5_4.alg", drawSurface3);
copyBackground(1, 1, 213, 66, 53,84, backSurface, screenSurface);
updateScreen();
updateAnim(1, 213, 66, 52, 84, 6, backSurface);
updateAnim(86, 213, 66, 52, 84, 6, backSurface);
updateAnim(1, 213, 66, 52, 84, 6, extraSurface);
updateAnim(1, 213, 66, 52, 84, 6, extraSurface);
updateAnim(86, 213, 66, 52, 84, 6, extraSurface);
updateAnim(1, 213, 66, 52, 84, 6, frontSurface);
playSound(1);
updateAnim(86, 213, 66, 52, 84, 6, frontSurface);
stopSound();
updateAnim(1, 213, 66, 52, 84, 6, drawSurface3);
loadPic(994, backSurface);
loadPic(974, extraSurface);
loadPic(964, frontSurface);
loadPic("aux5.alg", drawSurface3);
flags[8] = 1;
curX = curX - 4;
talk_sync(_text[46], "46.als", "4442444244244");
selectVerb(kVerbNone);
}
void DrasculaEngine::animation_6_2() {
stopMusic();
flags[9] = 1;
clearRoom();
loadPic("ciego1.alg", bgSurface, HALF_PAL); // ciego = blind
loadPic("ciego2.alg", drawSurface3);
loadPic("ciego3.alg", extraSurface);
loadPic("ciego4.alg", backSurface);
loadPic("ciego5.alg", frontSurface);
copyBackground();
updateScreen();
pause(1);
if (flags[4] == 1)
talk_hacker(66);
pause(6);
talk_blind(11);
pause(4);
talk_hacker(67);
copyBackground();
updateScreen();
pause(10);
clearRoom();
playMusic(roomMusic);
loadPic(9, bgSurface, HALF_PAL);
loadPic("aux9.alg", drawSurface3);
loadPic(96, frontSurface);
loadPic(97, extraSurface);
loadPic(99, backSurface);
selectVerb(kVerbNone);
flags[9] = 0;
}
void DrasculaEngine::animation_33_2() {
stopMusic();
flags[9] = 1;
pause(12);
talk(60);
pause(8);
clearRoom();
loadPic("ciego1.alg", bgSurface, HALF_PAL); // ciego = blind
loadPic("ciego2.alg", drawSurface3);
loadPic("ciego3.alg", extraSurface);
loadPic("ciego4.alg", backSurface);
loadPic("ciego5.alg", frontSurface);
copyBackground();
updateScreen();
pause(10);
talk_blind(1);
pause(5);
talk_hacker(57);
pause(6);
_system->delayMillis(1000);
talk_blind(10);
talk_hacker(65);
copyBackground();
updateScreen();
pause(14);
clearRoom();
playMusic(roomMusic);
loadPic(9, bgSurface, HALF_PAL);
loadPic("aux9.alg", drawSurface3);
loadPic(96, frontSurface);
loadPic(97, extraSurface);
loadPic(99, backSurface);
selectVerb(kVerbNone);
flags[33] = 1;
flags[9] = 0;
}
void DrasculaEngine::animation_1_4() {
if (flags[21] == 0) {
strcpy(objName[2], "igor");
talk(275);
updateRefresh_pre();
copyBackground(131, 133, 199, 95, 50, 66, drawSurface3, screenSurface);
updateScreen(199, 95, 199, 95, 50, 66, screenSurface);
pause(3);
updateRefresh_pre();
copyBackground(182, 133, 199, 95, 50, 66, drawSurface3, screenSurface);
moveCharacters();
updateScreen();
pause(3);
flags[18] = 1;
flags[20] = 1;
talk_igor(13, kIgorSeated);
talk_igor(14, kIgorSeated);
talk_igor(15, kIgorSeated);
flags[21] = 1;
} else {
talk(356);
updateRefresh_pre();
copyBackground(131, 133, 199, 95, 50, 66, drawSurface3, screenSurface);
updateScreen(199, 95, 199, 95, 50, 66, screenSurface);
pause(2);
updateRefresh_pre();
copyBackground(182, 133, 199, 95, 50, 66, drawSurface3, screenSurface);
moveCharacters();
updateScreen();
flags[18] = 1;
flags[20] = 1;
talk(276);
pause(14);
talk_igor(6, kIgorSeated);
}
converse(6);
flags[20] = 0;
flags[18] = 0;
}
void DrasculaEngine::animation_5_4(){
trackProtagonist = 3;
loadPic("anh_dr.alg", backSurface);
gotoObject(99, 160);
gotoObject(38, 177);
hare_se_ve = 0;
updateRoom();
updateScreen();
delay(800);
animate("bio.bin", 14);
flags[29] = 1;
curX = 95;
curY = 82;
updateRoom();
updateScreen();
toggleDoor(2, 0, kOpenDoor);
loadPic("auxigor.alg", frontSurface);
igorX = 100;
igorY = 65;
talk_igor(29, kIgorFront);
talk_igor(30, kIgorFront);
loadPic(96, frontSurface);
loadPic(99, backSurface);
hare_se_ve = 1;
fadeToBlack(0);
exitRoom(0);
}
void DrasculaEngine::animation_6_4() {
int prevRoom = roomNumber;
roomNumber = 26;
clearRoom();
loadPic(26, bgSurface, HALF_PAL);
loadPic("aux26.alg", drawSurface3);
loadPic("auxigor.alg", frontSurface);
copyBackground();
update_26_pre();
igorX = 104;
igorY = 71;
placeIgor();
updateScreen();
pause(40);
talk_igor(26, kIgorFront);
roomNumber = prevRoom;
clearRoom();
loadPic(96, frontSurface);
loadPic(roomDisk, drawSurface3);
loadPic(roomNumber, bgSurface, HALF_PAL);
selectVerb(kVerbNone);
updateRoom();
}
void DrasculaEngine::animation_8_4() {
int bookcaseX[] = {1, 75, 149, 223, 1, 75, 149, 223, 149, 223, 149, 223, 149, 223};
int bookcaseY[] = {1, 1, 1, 1, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74};
loadPic("an_8.alg", frontSurface);
for (int frame = 0; frame < 14; frame++) {
pause(2);
copyBackground(bookcaseX[frame], bookcaseY[frame], 77, 45, 73, 72, frontSurface, screenSurface);
updateScreen(77, 45, 77, 45, 73, 72, screenSurface);
}
loadPic(96, frontSurface);
toggleDoor(7, 2, kOpenDoor);
}
void DrasculaEngine::activatePendulum() {
flags[1] = 2;
hare_se_ve = 0;
roomNumber = 102;
loadPic(102, bgSurface, HALF_PAL);
loadPic("an_p1.alg", drawSurface3);
loadPic("an_p2.alg", extraSurface);
loadPic("an_p3.alg", frontSurface);
copyBackground(0, 171, 0, 0, OBJWIDTH, OBJHEIGHT, backSurface, drawSurface3);
savedTime = getTime();
}
} // End of namespace Drascula