mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 13:50:13 +00:00
6455c81989
svn-id: r10098
84 lines
2.1 KiB
C++
84 lines
2.1 KiB
C++
/* ScummVM - Scumm Interpreter
|
|
* Copyright (C) 2001 Ludvig Strigeus
|
|
* Copyright (C) 2001-2003 The ScummVM project
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*
|
|
* $Header$
|
|
*
|
|
*/
|
|
|
|
#ifndef COMMON_PLUGINS_H
|
|
#define COMMON_PLUGINS_H
|
|
|
|
#include "common/list.h"
|
|
|
|
class Engine;
|
|
class GameDetector;
|
|
class OSystem;
|
|
struct TargetSettings;
|
|
|
|
/**
|
|
* Abstract base class for the plugin system.
|
|
* Subclasses for this can be used to wrap both static and dynamic
|
|
* plugins.
|
|
*/
|
|
class Plugin {
|
|
public:
|
|
virtual void loadPlugin() {}
|
|
virtual void unloadPlugin() {}
|
|
|
|
virtual const char *getName() const = 0;
|
|
virtual int getVersion() const = 0;
|
|
|
|
virtual int countTargets() const;
|
|
virtual const TargetSettings *getTargets() const = 0;
|
|
virtual const TargetSettings *findTarget(const char *targetName) const;
|
|
|
|
virtual Engine *createInstance(GameDetector *detector, OSystem *syst) const = 0;
|
|
};
|
|
|
|
|
|
/** List of plugins. */
|
|
typedef ScummVM::List<Plugin *> PluginList;
|
|
|
|
|
|
/**
|
|
* Instances of this class manage all plugins, including loading them,
|
|
* making wrapper objects of class Plugin available, and unloading them.
|
|
*
|
|
* @todo Add support for dynamic plugins (this may need additional API, e.g. for a plugin path)
|
|
*/
|
|
class PluginManager {
|
|
protected:
|
|
PluginList _plugins;
|
|
|
|
public:
|
|
PluginManager();
|
|
~PluginManager();
|
|
|
|
void loadPlugins();
|
|
void unloadPlugins();
|
|
|
|
const PluginList &getPlugins() { return _plugins; }
|
|
};
|
|
|
|
/**
|
|
* Global, shared plugin manager.
|
|
*/
|
|
extern PluginManager *g_pluginManager;
|
|
|
|
#endif
|