mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 09:49:11 +00:00
a4798602d7
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g' This seems to have caught some params as well which is not undesirable IMO. It also caught some strings containing this which is undesirable so I excluded them manually. (engines/sci/engine/kernel_tables.h)
341 lines
8.4 KiB
C++
341 lines
8.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
|
|
#include "common/events.h"
|
|
#include "common/system.h"
|
|
#include "common/textconsole.h"
|
|
#include "graphics/cursorman.h"
|
|
#include "sky/disk.h"
|
|
#include "sky/logic.h"
|
|
#include "sky/mouse.h"
|
|
#include "sky/sky.h"
|
|
#include "sky/skydefs.h"
|
|
#include "sky/struc.h"
|
|
#include "sky/compact.h"
|
|
|
|
namespace Sky {
|
|
|
|
#define MICE_FILE 60300
|
|
#define NO_MAIN_OBJECTS 24
|
|
#define NO_LINC_OBJECTS 21
|
|
|
|
uint32 Mouse::_mouseMainObjects[24] = {
|
|
65,
|
|
9,
|
|
66,
|
|
64,
|
|
8,
|
|
63,
|
|
10,
|
|
11,
|
|
71,
|
|
76,
|
|
37,
|
|
36,
|
|
42,
|
|
75,
|
|
79,
|
|
6,
|
|
74,
|
|
39,
|
|
49,
|
|
43,
|
|
34,
|
|
35,
|
|
77,
|
|
38
|
|
};
|
|
|
|
uint32 Mouse::_mouseLincObjects[21] = {
|
|
24625,
|
|
24649,
|
|
24827,
|
|
24651,
|
|
24583,
|
|
24581,
|
|
24582,
|
|
24628,
|
|
24650,
|
|
24629,
|
|
24732,
|
|
24631,
|
|
24584,
|
|
24630,
|
|
24626,
|
|
24627,
|
|
24632,
|
|
24643,
|
|
24828,
|
|
24830,
|
|
24829
|
|
};
|
|
|
|
Mouse::Mouse(OSystem *system, Disk *skyDisk, SkyCompact *skyCompact) {
|
|
_skyDisk = skyDisk;
|
|
_skyCompact = skyCompact;
|
|
_system = system;
|
|
_mouseB = 0;
|
|
_currentCursor = 6;
|
|
_mouseX = GAME_SCREEN_WIDTH / 2;
|
|
_mouseY = GAME_SCREEN_HEIGHT / 2;
|
|
|
|
_miceData = _skyDisk->loadFile(MICE_FILE);
|
|
|
|
//load in the object mouse file
|
|
_objectMouseData = _skyDisk->loadFile(MICE_FILE + 1);
|
|
}
|
|
|
|
Mouse::~Mouse( ){
|
|
free (_miceData);
|
|
free (_objectMouseData);
|
|
}
|
|
|
|
void Mouse::replaceMouseCursors(uint16 fileNo) {
|
|
free(_objectMouseData);
|
|
_objectMouseData = _skyDisk->loadFile(fileNo);
|
|
}
|
|
|
|
bool Mouse::fnAddHuman() {
|
|
//reintroduce the mouse so that the human can control the player
|
|
//could still be switched out at high-level
|
|
|
|
if (!Logic::_scriptVariables[MOUSE_STOP]) {
|
|
Logic::_scriptVariables[MOUSE_STATUS] |= 6; //cursor & mouse
|
|
|
|
if (_mouseY < 2) //stop mouse activating top line
|
|
_mouseY = 2;
|
|
|
|
_system->warpMouse(_mouseX, _mouseY);
|
|
|
|
//force the pointer engine into running a get-off
|
|
//even if it's over nothing
|
|
|
|
//KWIK-FIX
|
|
//get off may contain script to remove mouse pointer text
|
|
//surely this script should be run just in case
|
|
//I am going to try it anyway
|
|
if (Logic::_scriptVariables[GET_OFF])
|
|
_skyLogic->script((uint16)Logic::_scriptVariables[GET_OFF],(uint16)(Logic::_scriptVariables[GET_OFF] >> 16));
|
|
|
|
Logic::_scriptVariables[SPECIAL_ITEM] = 0xFFFFFFFF;
|
|
Logic::_scriptVariables[GET_OFF] = RESET_MOUSE;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void Mouse::fnSaveCoods() {
|
|
Logic::_scriptVariables[SAFEX] = _mouseX + TOP_LEFT_X;
|
|
Logic::_scriptVariables[SAFEY] = _mouseY + TOP_LEFT_Y;
|
|
}
|
|
|
|
void Mouse::lockMouse() {
|
|
SkyEngine::_systemVars.systemFlags |= SF_MOUSE_LOCKED;
|
|
}
|
|
|
|
void Mouse::unlockMouse() {
|
|
SkyEngine::_systemVars.systemFlags &= ~SF_MOUSE_LOCKED;
|
|
}
|
|
|
|
void Mouse::restoreMouseData(uint16 frameNum) {
|
|
warning("Stub: Mouse::restoreMouseData");
|
|
}
|
|
|
|
void Mouse::drawNewMouse() {
|
|
warning("Stub: Mouse::drawNewMouse");
|
|
//calculateMouseValues();
|
|
//saveMouseData();
|
|
//drawMouse();
|
|
}
|
|
|
|
void Mouse::waitMouseNotPressed(int minDelay) {
|
|
bool mousePressed = true;
|
|
uint32 now = _system->getMillis();
|
|
Common::Event event;
|
|
Common::EventManager *eventMan = _system->getEventManager();
|
|
while (mousePressed || _system->getMillis() < now + minDelay) {
|
|
|
|
if (eventMan->shouldQuit()) {
|
|
minDelay = 0;
|
|
mousePressed = false;
|
|
}
|
|
|
|
if (!eventMan->getButtonState())
|
|
mousePressed = false;
|
|
|
|
while (eventMan->pollEvent(event)) {
|
|
switch (event.type) {
|
|
case Common::EVENT_KEYDOWN:
|
|
if (event.kbd.keycode == Common::KEYCODE_ESCAPE) {
|
|
minDelay = 0;
|
|
mousePressed = false;
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
_system->updateScreen();
|
|
_system->delayMillis(20);
|
|
}
|
|
}
|
|
|
|
void Mouse::spriteMouse(uint16 frameNum, uint8 mouseX, uint8 mouseY) {
|
|
_currentCursor = frameNum;
|
|
|
|
byte *newCursor = _miceData;
|
|
newCursor += ((DataFileHeader *)_miceData)->s_sp_size * frameNum;
|
|
newCursor += sizeof(DataFileHeader);
|
|
|
|
uint16 mouseWidth = ((DataFileHeader *)_miceData)->s_width;
|
|
uint16 mouseHeight = ((DataFileHeader *)_miceData)->s_height;
|
|
|
|
CursorMan.replaceCursor(newCursor, mouseWidth, mouseHeight, mouseX, mouseY, 0);
|
|
if (frameNum == MOUSE_BLANK)
|
|
CursorMan.showMouse(false);
|
|
else
|
|
CursorMan.showMouse(true);
|
|
}
|
|
|
|
void Mouse::mouseEngine() {
|
|
_logicClick = (_mouseB > 0); // click signal is available for Logic for one gamecycle
|
|
|
|
if (!Logic::_scriptVariables[MOUSE_STOP]) {
|
|
if (Logic::_scriptVariables[MOUSE_STATUS] & (1 << 1)) {
|
|
pointerEngine(_mouseX + TOP_LEFT_X, _mouseY + TOP_LEFT_Y);
|
|
if (Logic::_scriptVariables[MOUSE_STATUS] & (1 << 2)) //buttons enabled?
|
|
buttonEngine1();
|
|
}
|
|
}
|
|
_mouseB = 0; //don't save up buttons
|
|
}
|
|
|
|
void Mouse::pointerEngine(uint16 xPos, uint16 yPos) {
|
|
uint32 currentListNum = Logic::_scriptVariables[MOUSE_LIST_NO];
|
|
uint16 *currentList;
|
|
do {
|
|
currentList = (uint16 *)_skyCompact->fetchCpt(currentListNum);
|
|
while ((*currentList != 0) && (*currentList != 0xFFFF)) {
|
|
uint16 itemNum = *currentList;
|
|
Compact *itemData = _skyCompact->fetchCpt(itemNum);
|
|
currentList++;
|
|
if ((itemData->screen == Logic::_scriptVariables[SCREEN]) && (itemData->status & 16)) {
|
|
if (itemData->xcood + ((int16)itemData->mouseRelX) > xPos) continue;
|
|
if (itemData->xcood + ((int16)itemData->mouseRelX) + itemData->mouseSizeX < xPos) continue;
|
|
if (itemData->ycood + ((int16)itemData->mouseRelY) > yPos) continue;
|
|
if (itemData->ycood + ((int16)itemData->mouseRelY) + itemData->mouseSizeY < yPos) continue;
|
|
// we've hit the item
|
|
if (Logic::_scriptVariables[SPECIAL_ITEM] == itemNum)
|
|
return;
|
|
Logic::_scriptVariables[SPECIAL_ITEM] = itemNum;
|
|
if (Logic::_scriptVariables[GET_OFF])
|
|
_skyLogic->mouseScript(Logic::_scriptVariables[GET_OFF], itemData);
|
|
Logic::_scriptVariables[GET_OFF] = itemData->mouseOff;
|
|
if (itemData->mouseOn)
|
|
_skyLogic->mouseScript(itemData->mouseOn, itemData);
|
|
return;
|
|
}
|
|
}
|
|
if (*currentList == 0xFFFF)
|
|
currentListNum = currentList[1];
|
|
} while (*currentList != 0);
|
|
if (Logic::_scriptVariables[SPECIAL_ITEM] != 0) {
|
|
Logic::_scriptVariables[SPECIAL_ITEM] = 0;
|
|
|
|
if (Logic::_scriptVariables[GET_OFF])
|
|
_skyLogic->script((uint16)Logic::_scriptVariables[GET_OFF],(uint16)(Logic::_scriptVariables[GET_OFF] >> 16));
|
|
Logic::_scriptVariables[GET_OFF] = 0;
|
|
}
|
|
}
|
|
|
|
void Mouse::buttonPressed(uint8 button) {
|
|
_mouseB = button;
|
|
}
|
|
|
|
void Mouse::mouseMoved(uint16 mouseX, uint16 mouseY) {
|
|
_mouseX = mouseX;
|
|
_mouseY = mouseY;
|
|
}
|
|
|
|
void Mouse::buttonEngine1() {
|
|
//checks for clicking on special item
|
|
//"compare the size of this routine to S1 mouse_button"
|
|
|
|
if (_mouseB) { //anything pressed?
|
|
Logic::_scriptVariables[BUTTON] = _mouseB;
|
|
if (Logic::_scriptVariables[SPECIAL_ITEM]) { //over anything?
|
|
Compact *item = _skyCompact->fetchCpt(Logic::_scriptVariables[SPECIAL_ITEM]);
|
|
if (item->mouseClick)
|
|
_skyLogic->mouseScript(item->mouseClick, item);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Mouse::resetCursor() {
|
|
spriteMouse(_currentCursor, 0, 0);
|
|
}
|
|
|
|
uint16 Mouse::findMouseCursor(uint32 itemNum) {
|
|
uint8 cnt;
|
|
for (cnt = 0; cnt < NO_MAIN_OBJECTS; cnt++) {
|
|
if (itemNum == _mouseMainObjects[cnt]) {
|
|
return cnt;
|
|
}
|
|
}
|
|
for (cnt = 0; cnt < NO_LINC_OBJECTS; cnt++) {
|
|
if (itemNum == _mouseLincObjects[cnt]) {
|
|
return cnt;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void Mouse::fnOpenCloseHand(bool open) {
|
|
if ((!open) && (!Logic::_scriptVariables[OBJECT_HELD])) {
|
|
spriteMouse(1, 0, 0);
|
|
return;
|
|
}
|
|
uint16 cursor = findMouseCursor(Logic::_scriptVariables[OBJECT_HELD]) << 1;
|
|
if (open)
|
|
cursor++;
|
|
|
|
uint32 size = ((DataFileHeader *)_objectMouseData)->s_sp_size;
|
|
uint8 *srcData;
|
|
uint8 *destData;
|
|
|
|
srcData = (uint8 *)_objectMouseData + size * cursor + sizeof(DataFileHeader);
|
|
destData = (uint8 *)_miceData + sizeof(DataFileHeader);
|
|
memcpy(destData, srcData, size);
|
|
spriteMouse(0, 5, 5);
|
|
}
|
|
|
|
bool Mouse::wasClicked() {
|
|
if (_logicClick) {
|
|
_logicClick = false;
|
|
return true;
|
|
} else
|
|
return false;
|
|
}
|
|
|
|
} // End of namespace Sky
|