mirror of
https://github.com/libretro/scummvm.git
synced 2024-11-30 12:50:51 +00:00
0f85cc3061
besides this way all our engines start with an "s" ;) svn-id: r9301
82 lines
2.3 KiB
C
82 lines
2.3 KiB
C
/* Copyright (C) 1994-2003 Revolution Software Ltd
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*
|
|
* $Header$
|
|
*/
|
|
|
|
#ifndef C_ONSOLE_H
|
|
#define C_ONSOLE_H
|
|
|
|
#include "driver/driver96.h"
|
|
#include "memory.h"
|
|
|
|
#ifdef _SWORD2_DEBUG
|
|
|
|
void Init_console(void); //Tony9Sept96
|
|
uint32 One_console(void); //Tony12Aug96
|
|
void StartConsole(void); //Tony12Aug96
|
|
void EndConsole(void); //Tony9Oct96
|
|
|
|
void Con_fatal_error(const char *format,...);
|
|
void Print_to_console(const char *format,...); //Tony13Aug96
|
|
void Temp_print_to_console(const char *format,...); //Tony13Aug96
|
|
void Scroll_console(void); //Tony13Aug96
|
|
void Clear_console_line(void); //Tony13Aug96
|
|
|
|
extern mem *console_sprite;
|
|
extern uint32 con_y;
|
|
extern uint32 con_depth;
|
|
extern uint32 con_width;
|
|
|
|
extern uint8 grabbingSequences;
|
|
extern uint8 wantSfxDebug; // sfx debug file enabled/disabled from console
|
|
|
|
|
|
#else // _SWORD2_DEBUG
|
|
/*
|
|
#define Init_console NULL
|
|
#define One_console NULL
|
|
#define StartConsole NULL
|
|
#define EndConsole NULL
|
|
*/
|
|
|
|
void Init_console(void);
|
|
uint32 One_console(void);
|
|
void StartConsole(void);
|
|
void EndConsole(void);
|
|
|
|
// 'Con_fatal_error' commands map to ExitWithReport
|
|
// so we show errors in a window rather than our development game console
|
|
#define Con_fatal_error ExitWithReport
|
|
|
|
//#define Print_to_console NULL
|
|
//#define Temp_print_to_console NULL
|
|
//#define Clear_console_line NULL
|
|
//#define Scroll_console NULL
|
|
void Print_to_console(const char *format,...);
|
|
void Temp_print_to_console(const char *format,...);
|
|
void Clear_console_line(void);
|
|
void Scroll_console(void);
|
|
//#define Var_check NULL
|
|
//#define Var_set NULL
|
|
|
|
#endif // _SWORD2_DEBUG
|
|
|
|
extern uint32 console_status;
|
|
|
|
|
|
#endif
|