mirror of
https://github.com/libretro/scummvm.git
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215 lines
4.7 KiB
C++
215 lines
4.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef FULLPIPE_MODAL_H
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#define FULLPIPE_MODAL_H
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namespace Fullpipe {
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class PictureObject;
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class Picture;
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class BaseModalObject {
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public:
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BaseModalObject *_parentObj;
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public:
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BaseModalObject() : _parentObj(0) {}
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virtual ~BaseModalObject() {}
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virtual bool pollEvent() = 0;
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virtual bool handleMessage(ExCommand *message) = 0;
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virtual bool init(int counterdiff) = 0;
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virtual void update() = 0;
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virtual void saveload() = 0;
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};
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class ModalIntro : public BaseModalObject {
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int _field_8;
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int _introFlags;
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int _countDown;
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int _stillRunning;
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int _sfxVolume;
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public:
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ModalIntro();
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virtual ~ModalIntro();
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virtual bool pollEvent() { return true; }
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virtual bool handleMessage(ExCommand *message);
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virtual bool init(int counterdiff);
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virtual void update();
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virtual void saveload() {}
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void finish();
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};
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class ModalVideoPlayer : public BaseModalObject {
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public:
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virtual bool pollEvent() { return true; }
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virtual bool handleMessage(ExCommand *message) { return true; }
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virtual bool init(int counterdiff) { return false; }
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virtual void update() {}
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virtual void saveload() {}
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void play(const char *fname);
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};
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class ModalMap : public BaseModalObject {
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Scene *_mapScene;
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PictureObject *_pic;
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bool _isRunning;
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Common::Rect _rect1;
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int _x;
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int _y;
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int _flag;
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int _mouseX;
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int _mouseY;
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int _field_38;
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int _field_3C;
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int _field_40;
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Common::Rect _rect2;
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public:
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ModalMap();
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virtual ~ModalMap();
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virtual bool pollEvent() { return true; }
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virtual bool handleMessage(ExCommand *message);
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virtual bool init(int counterdiff);
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virtual void update();
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virtual void saveload() {}
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void initMap();
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PictureObject *getScenePicture();
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};
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class ModalFinal : public BaseModalObject {
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int _flags;
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int _counter;
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int _sfxVolume;
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public:
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ModalFinal();
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virtual ~ModalFinal();
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virtual bool pollEvent() { return true; }
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virtual bool handleMessage(ExCommand *message);
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virtual bool init(int counterdiff);
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virtual void update();
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virtual void saveload() {}
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void unloadScenes();
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};
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class ModalCredits : public BaseModalObject {
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Scene *_sceneTitles;
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PictureObject *_creditsPic;
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bool _fadeIn;
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bool _fadeOut;
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int _countdown;
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int _sfxVolume;
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int _currX;
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int _currY;
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int _maxY;
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public:
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ModalCredits();
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virtual ~ModalCredits();
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virtual bool pollEvent() { return true; }
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virtual bool handleMessage(ExCommand *message);
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virtual bool init(int counterdiff);
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virtual void update();
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virtual void saveload() {}
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};
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class ModalMainMenu : public BaseModalObject {
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public:
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int _field_34;
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public:
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ModalMainMenu();
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virtual ~ModalMainMenu() {}
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virtual bool pollEvent() { return true; }
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virtual bool handleMessage(ExCommand *message) { return false; }
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virtual bool init(int counterdiff) { return true; }
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virtual void update() {}
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virtual void saveload() {}
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};
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class ModalHelp : public BaseModalObject {
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public:
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Scene *_mainMenuScene;
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Picture *_bg;
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bool _isRunning;
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Common::Rect _rect;
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int _hx;
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int _hy;
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public:
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ModalHelp();
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virtual ~ModalHelp();
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virtual bool pollEvent() { return true; }
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virtual bool handleMessage(ExCommand *message);
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virtual bool init(int counterdiff);
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virtual void update();
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virtual void saveload() {}
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void launch();
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};
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class ModalQuery : public BaseModalObject {
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public:
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ModalQuery();
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virtual ~ModalQuery() {}
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virtual bool pollEvent() { return true; }
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virtual bool handleMessage(ExCommand *message) { return false; }
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virtual bool init(int counterdiff) { return true; }
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virtual void update() {}
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virtual void saveload() {}
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};
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class ModalSaveGame : public BaseModalObject {
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public:
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ModalSaveGame();
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virtual ~ModalSaveGame() {}
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virtual bool pollEvent() { return true; }
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virtual bool handleMessage(ExCommand *message) { return false; }
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virtual bool init(int counterdiff) { return true; }
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virtual void update() {}
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virtual void saveload() {}
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};
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} // End of namespace Fullpipe
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#endif /* FULLPIPE_MODAL_H */
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