scummvm/engines/fullpipe/modal.h
2014-02-18 02:39:34 +01:00

215 lines
4.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef FULLPIPE_MODAL_H
#define FULLPIPE_MODAL_H
namespace Fullpipe {
class PictureObject;
class Picture;
class BaseModalObject {
public:
BaseModalObject *_parentObj;
public:
BaseModalObject() : _parentObj(0) {}
virtual ~BaseModalObject() {}
virtual bool pollEvent() = 0;
virtual bool handleMessage(ExCommand *message) = 0;
virtual bool init(int counterdiff) = 0;
virtual void update() = 0;
virtual void saveload() = 0;
};
class ModalIntro : public BaseModalObject {
int _field_8;
int _introFlags;
int _countDown;
int _stillRunning;
int _sfxVolume;
public:
ModalIntro();
virtual ~ModalIntro();
virtual bool pollEvent() { return true; }
virtual bool handleMessage(ExCommand *message);
virtual bool init(int counterdiff);
virtual void update();
virtual void saveload() {}
void finish();
};
class ModalVideoPlayer : public BaseModalObject {
public:
virtual bool pollEvent() { return true; }
virtual bool handleMessage(ExCommand *message) { return true; }
virtual bool init(int counterdiff) { return false; }
virtual void update() {}
virtual void saveload() {}
void play(const char *fname);
};
class ModalMap : public BaseModalObject {
Scene *_mapScene;
PictureObject *_pic;
bool _isRunning;
Common::Rect _rect1;
int _x;
int _y;
int _flag;
int _mouseX;
int _mouseY;
int _field_38;
int _field_3C;
int _field_40;
Common::Rect _rect2;
public:
ModalMap();
virtual ~ModalMap();
virtual bool pollEvent() { return true; }
virtual bool handleMessage(ExCommand *message);
virtual bool init(int counterdiff);
virtual void update();
virtual void saveload() {}
void initMap();
PictureObject *getScenePicture();
};
class ModalFinal : public BaseModalObject {
int _flags;
int _counter;
int _sfxVolume;
public:
ModalFinal();
virtual ~ModalFinal();
virtual bool pollEvent() { return true; }
virtual bool handleMessage(ExCommand *message);
virtual bool init(int counterdiff);
virtual void update();
virtual void saveload() {}
void unloadScenes();
};
class ModalCredits : public BaseModalObject {
Scene *_sceneTitles;
PictureObject *_creditsPic;
bool _fadeIn;
bool _fadeOut;
int _countdown;
int _sfxVolume;
int _currX;
int _currY;
int _maxY;
public:
ModalCredits();
virtual ~ModalCredits();
virtual bool pollEvent() { return true; }
virtual bool handleMessage(ExCommand *message);
virtual bool init(int counterdiff);
virtual void update();
virtual void saveload() {}
};
class ModalMainMenu : public BaseModalObject {
public:
int _field_34;
public:
ModalMainMenu();
virtual ~ModalMainMenu() {}
virtual bool pollEvent() { return true; }
virtual bool handleMessage(ExCommand *message) { return false; }
virtual bool init(int counterdiff) { return true; }
virtual void update() {}
virtual void saveload() {}
};
class ModalHelp : public BaseModalObject {
public:
Scene *_mainMenuScene;
Picture *_bg;
bool _isRunning;
Common::Rect _rect;
int _hx;
int _hy;
public:
ModalHelp();
virtual ~ModalHelp();
virtual bool pollEvent() { return true; }
virtual bool handleMessage(ExCommand *message);
virtual bool init(int counterdiff);
virtual void update();
virtual void saveload() {}
void launch();
};
class ModalQuery : public BaseModalObject {
public:
ModalQuery();
virtual ~ModalQuery() {}
virtual bool pollEvent() { return true; }
virtual bool handleMessage(ExCommand *message) { return false; }
virtual bool init(int counterdiff) { return true; }
virtual void update() {}
virtual void saveload() {}
};
class ModalSaveGame : public BaseModalObject {
public:
ModalSaveGame();
virtual ~ModalSaveGame() {}
virtual bool pollEvent() { return true; }
virtual bool handleMessage(ExCommand *message) { return false; }
virtual bool init(int counterdiff) { return true; }
virtual void update() {}
virtual void saveload() {}
};
} // End of namespace Fullpipe
#endif /* FULLPIPE_MODAL_H */