scummvm/engines/m4/detection.cpp
Eugene Sandulenko 4d517ed0e9 Extended advancedDetector with depth parameter.
Now AD can search nested directories. By default it is turned off,
but there is new parameter to ADParameters struct. Usually value
of 2 is good enough for all purposes.

svn-id: r49653
2010-06-14 14:50:23 +00:00

439 lines
8.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "base/plugins.h"
#include "engines/advancedDetector.h"
#include "m4/m4.h"
#include "m4/resource.h"
namespace M4 {
struct M4GameDescription {
ADGameDescription desc;
int gameType;
uint32 features;
};
int MadsM4Engine::getGameType() const { return _gameDescription->gameType; }
uint32 MadsM4Engine::getFeatures() const { return _gameDescription->features; }
Common::Language MadsM4Engine::getLanguage() const { return _gameDescription->desc.language; }
Common::Platform MadsM4Engine::getPlatform() const { return _gameDescription->desc.platform; }
}
static const PlainGameDescriptor m4Games[] = {
{"m4", "MADS/M4 engine game"},
{"riddle", "Riddle of Master Lu: Believe it or Not!"},
{"burger", "Orion Burger"},
{"rex", "Rex Nebular and the Cosmic Gender Bender"},
{"dragon", "DragonSphere"},
{"dragoncd", "DragonSphere CD"},
{"phantom", "Return of the Phantom"},
{"phantomcd", "Return of the Phantom CD"},
{0, 0}
};
namespace M4 {
const char *MadsM4Engine::getGameFile(int fileType) {
for (int i = 0; _gameDescription->desc.filesDescriptions[i].fileName; i++) {
if (_gameDescription->desc.filesDescriptions[i].fileType == fileType)
return _gameDescription->desc.filesDescriptions[i].fileName;
}
return NULL;
}
using Common::GUIO_NONE;
using Common::GUIO_NOSPEECH;
static const M4GameDescription gameDescriptions[] = {
{
{
"burger",
"",
{
{ "burger.has", kFileTypeHash, "10c8064e9c771072122f50737ac97245", 730771},
{ NULL, 0, NULL, 0}
},
Common::EN_ANY,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_Burger,
kFeaturesCD
},
{
{
"burger",
"",
{
{ "burger.has", kFileTypeHash, "55be8693a4c36e7efcdca0f0c77758ae", 724191},
{ NULL, 0, NULL, 0}
},
Common::DE_DEU,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_Burger,
kFeaturesCD
},
{
{
"burger",
"",
{
{ "burger.has", kFileTypeHash, "795c98a74e351ec437a396bb29897daf", 730771},
{ NULL, 0, NULL, 0}
},
Common::RU_RUS,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_Burger,
kFeaturesCD
},
{
{
"burger",
"Demo",
{
{ "burger.has", kFileTypeHash, "fc3f363b6153240a448bd3b7be9318da", 62159},
{ NULL, 0, NULL, 0}
},
Common::EN_ANY,
Common::kPlatformPC,
ADGF_DEMO,
GUIO_NONE
},
GType_Burger,
kFeaturesDemo
},
{
{
"burger",
"Demo",
{
{ "overview.has", kFileTypeHash, "57aa43a3ef88a934a43e9b1890ef5e17", 10519},
{ NULL, 0, NULL, 0}
},
Common::EN_ANY,
Common::kPlatformPC,
ADGF_DEMO,
GUIO_NONE
},
GType_Burger,
kFeaturesDemo
},
{
{
"riddle",
"",
{
{ "ripley.has", kFileTypeHash, "056d517360c89eb4c297a319f21a7071", 700469},
{ NULL, 0, NULL, 0}
},
Common::EN_ANY,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_Riddle,
kFeaturesCD
},
{
{
"riddle",
"",
{
{ "ripley.has", kFileTypeHash, "d073582c9011d44dd0d7e2ede317a86d", 700469},
{ NULL, 0, NULL, 0}
},
Common::EN_ANY,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_Riddle,
kFeaturesCD
},
{
{
"riddle",
"",
{
{ "ripley.has", kFileTypeHash, "d9e9f8befec432a047b1047fb2bc7aea", 710997},
{ NULL, 0, NULL, 0}
},
Common::DE_DEU,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_Riddle,
kFeaturesCD
},
{
{
"riddle",
"",
{
{ "ripley.has", kFileTypeHash, "3d48c5700785d11e6a5bc832b95be918", 701973},
{ NULL, 0, NULL, 0}
},
Common::FR_FRA,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_Riddle,
kFeaturesCD
},
{
{
"riddle",
"",
{
{ "ripley.has", kFileTypeHash, "5ee011cff7178dae3ddf6f9b7d4102ac", 701691},
{ NULL, 0, NULL, 0}
},
Common::ES_ESP,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_Riddle,
kFeaturesCD
},
{ // Demo
{
"riddle",
"Demo",
{
{ "ripley.has", kFileTypeHash, "3a90dd7052860b6e246ec7e0aaf202f6", 104527},
{ NULL, 0, NULL, 0}
},
Common::EN_ANY,
Common::kPlatformPC,
ADGF_DEMO,
GUIO_NONE
},
GType_Riddle,
kFeaturesDemo
},
{
{
"rex",
"",
{
{ "global.hag", kFileTypeHAG, "0530cbeee109fc79cc24421128dea1ce", 2083078},
{ NULL, 0, NULL, 0}
},
Common::EN_ANY,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO_NOSPEECH
},
GType_RexNebular,
kFeaturesNone
},
{ // Demo
{
"rex",
"Demo",
{
{ "global.hag", kFileTypeHAG, "d5a481d14bc1bda66e46965a39badcc7", 220429},
{ NULL, 0, NULL, 0}
},
Common::EN_ANY,
Common::kPlatformPC,
ADGF_DEMO,
GUIO_NONE
},
GType_RexNebular,
kFeaturesDemo
},
{
{
"dragon",
"",
{
{ "global.hag", kFileTypeHAG, "c3a6877665e7f21bf3d2b1e667155562", 2320567},
{ NULL, 0, NULL, 0}
},
Common::EN_ANY,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO_NOSPEECH
},
GType_DragonSphere,
kFeaturesNone
},
{ // CD version
{
"dragoncd",
"",
{
{ "global.hag", kFileTypeHAG, "c3a6877665e7f21bf3d2b1e667155562", 2320567},
{ "speech.hag", kFileTypeHAG, NULL, -1},
{ NULL, 0, NULL, 0}
},
Common::EN_ANY,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_DragonSphere,
kFeaturesCD
},
{ // Demo
{
"dragon",
"Demo",
{
{ "global.hag", kFileTypeHAG, "541e12d8e9aad0c65d65f150de47582e", 212718},
{ NULL, 0, NULL, 0}
},
Common::EN_ANY,
Common::kPlatformPC,
ADGF_DEMO,
GUIO_NONE
},
GType_DragonSphere,
kFeaturesDemo
},
{
{
"phantom",
"",
{
{ "global.hag", kFileTypeHAG, "bdce9ca93a015f0883d1bc0fabd0cdfa", 812150},
{ NULL, 0, NULL, 0}
},
Common::EN_ANY,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO_NOSPEECH
},
GType_Phantom,
kFeaturesNone
},
{ // CD version
{
"phantomcd",
"",
{
{ "global.hag", kFileTypeHAG, "8a51c984eb4c64e8b30a7e6670f6bddb", 101154000},
{ NULL, 0, NULL, 0}
},
Common::EN_ANY,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO_NONE
},
GType_Phantom,
kFeaturesCD
},
{ // CD version
{
"phantom",
"Demo",
{
{ "global.hag", kFileTypeHAG, "e810adbc6fac77ac2fec841a9ec5e20e", 115266},
{ NULL, 0, NULL, 0}
},
Common::EN_ANY,
Common::kPlatformPC,
ADGF_DEMO,
GUIO_NONE
},
GType_Phantom,
kFeaturesDemo
},
{ AD_TABLE_END_MARKER, 0, 0 }
};
}
static const ADParams detectionParams = {
// Pointer to ADGameDescription or its superset structure
(const byte *)M4::gameDescriptions,
// Size of that superset structure
sizeof(M4::M4GameDescription),
// Number of bytes to compute MD5 sum for
5000,
// List of all engine targets
m4Games,
// Structure for autoupgrading obsolete targets
0,
// Name of single gameid (optional)
"m4",
// List of files for file-based fallback detection (optional)
0,
// Flags
0,
// Additional GUI options (for every game}
Common::GUIO_NOMIDI,
// Maximum directory depth
1
};
class M4MetaEngine : public AdvancedMetaEngine {
public:
M4MetaEngine() : AdvancedMetaEngine(detectionParams) {}
virtual const char *getName() const {
return "MADS/M4 engine";
}
virtual const char *getOriginalCopyright() const {
return "Riddle of Master Lu & Orion Burger (C) Sanctuary Woods";
}
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
};
bool M4MetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
const M4::M4GameDescription *gd = (const M4::M4GameDescription *)desc;
if (gd) {
if ((gd->gameType == M4::GType_Burger) || (gd->gameType == M4::GType_Riddle))
*engine = new M4::M4Engine(syst, gd);
else
*engine = new M4::MadsEngine(syst, gd);
}
return gd != 0;
}
#if PLUGIN_ENABLED_DYNAMIC(M4)
REGISTER_PLUGIN_DYNAMIC(M4, PLUGIN_TYPE_ENGINE, M4MetaEngine);
#else
REGISTER_PLUGIN_STATIC(M4, PLUGIN_TYPE_ENGINE, M4MetaEngine);
#endif