mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-21 01:08:25 +00:00
215 lines
5.5 KiB
C++
215 lines
5.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef MOHAWK_RIVEN_H
|
|
#define MOHAWK_RIVEN_H
|
|
|
|
#include "mohawk/installer_archive.h"
|
|
#include "mohawk/mohawk.h"
|
|
#include "mohawk/riven_scripts.h"
|
|
|
|
#include "gui/saveload.h"
|
|
|
|
#include "common/hashmap.h"
|
|
#include "common/hash-str.h"
|
|
#include "common/random.h"
|
|
#include "common/rect.h"
|
|
|
|
namespace Mohawk {
|
|
|
|
struct MohawkGameDescription;
|
|
class MohawkArchive;
|
|
class RivenGraphics;
|
|
class RivenExternal;
|
|
class RivenConsole;
|
|
class RivenSaveLoad;
|
|
class RivenOptionsDialog;
|
|
|
|
#define RIVEN_STACKS 8
|
|
|
|
// Riven Stack Types
|
|
enum {
|
|
aspit = 0, // Main Menu, Books, Setup
|
|
bspit = 1, // Book-Making Island
|
|
gspit = 2, // Garden Island
|
|
jspit = 3, // Jungle Island
|
|
ospit = 4, // 233rd Age (Gehn's Office)
|
|
pspit = 5, // Prison Island
|
|
rspit = 6, // Rebel Age (Tay)
|
|
tspit = 7 // Temple Island
|
|
};
|
|
|
|
// NAME Resource ID's
|
|
enum {
|
|
CardNames = 1,
|
|
HotspotNames = 2,
|
|
ExternalCommandNames = 3,
|
|
VariableNames = 4,
|
|
StackNames = 5
|
|
};
|
|
|
|
// Rects for the inventory object positions (initialized in
|
|
// MohawkEngine_Riven's constructor).
|
|
extern Common::Rect *g_atrusJournalRect1;
|
|
extern Common::Rect *g_atrusJournalRect2;
|
|
extern Common::Rect *g_cathJournalRect2;
|
|
extern Common::Rect *g_atrusJournalRect3;
|
|
extern Common::Rect *g_cathJournalRect3;
|
|
extern Common::Rect *g_trapBookRect3;
|
|
extern Common::Rect *g_demoExitRect;
|
|
|
|
struct RivenHotspot {
|
|
uint16 blstID;
|
|
int16 name_resource;
|
|
Common::Rect rect;
|
|
uint16 u0;
|
|
uint16 mouse_cursor;
|
|
uint16 index;
|
|
int16 u1;
|
|
int16 zipModeHotspot;
|
|
RivenScriptList scripts;
|
|
|
|
bool enabled;
|
|
};
|
|
|
|
struct Card {
|
|
int16 name;
|
|
uint16 zipModePlace;
|
|
bool hasData;
|
|
RivenScriptList scripts;
|
|
};
|
|
|
|
struct ZipMode {
|
|
Common::String name;
|
|
uint16 id;
|
|
bool operator== (const ZipMode& z) const;
|
|
};
|
|
|
|
typedef Common::HashMap<Common::String, uint32, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> RivenVariableMap;
|
|
|
|
class MohawkEngine_Riven : public MohawkEngine {
|
|
protected:
|
|
Common::Error run();
|
|
|
|
public:
|
|
MohawkEngine_Riven(OSystem *syst, const MohawkGameDescription *gamedesc);
|
|
virtual ~MohawkEngine_Riven();
|
|
|
|
RivenGraphics *_gfx;
|
|
RivenExternal *_externalScriptHandler;
|
|
Common::RandomSource *_rnd;
|
|
RivenScriptManager *_scriptMan;
|
|
|
|
Card _cardData;
|
|
|
|
GUI::Debugger *getDebugger();
|
|
|
|
bool canLoadGameStateCurrently() { return true; }
|
|
bool canSaveGameStateCurrently() { return true; }
|
|
Common::Error loadGameState(int slot);
|
|
Common::Error saveGameState(int slot, const Common::String &desc);
|
|
bool hasFeature(EngineFeature f) const;
|
|
|
|
typedef void (*TimerProc)(MohawkEngine_Riven *vm);
|
|
|
|
void doVideoTimer(VideoHandle handle, bool force);
|
|
|
|
private:
|
|
MohawkArchive *_extrasFile; // We need a separate handle for the extra data
|
|
RivenConsole *_console;
|
|
RivenSaveLoad *_saveLoad;
|
|
RivenOptionsDialog *_optionsDialog;
|
|
InstallerArchive _installerArchive;
|
|
|
|
// Stack/Card-related functions and variables
|
|
uint16 _curCard;
|
|
uint16 _curStack;
|
|
void loadCard(uint16);
|
|
void handleEvents();
|
|
|
|
// Hotspot related functions and variables
|
|
uint16 _hotspotCount;
|
|
void loadHotspots(uint16);
|
|
void checkInventoryClick();
|
|
bool _showHotspots;
|
|
void updateZipMode();
|
|
void checkHotspotChange();
|
|
|
|
// Variables
|
|
void initVars();
|
|
|
|
// Timer
|
|
TimerProc _timerProc;
|
|
uint32 _timerTime;
|
|
|
|
// Miscellaneous
|
|
bool _gameOver;
|
|
bool _ignoreNextMouseUp;
|
|
void checkSunnerAlertClick();
|
|
|
|
public:
|
|
// Stack/card/script funtions
|
|
void changeToCard(uint16 dest);
|
|
void changeToStack(uint16);
|
|
void refreshCard();
|
|
Common::String getName(uint16 nameResource, uint16 nameID);
|
|
Common::String getStackName(uint16 stack) const;
|
|
void runCardScript(uint16 scriptType);
|
|
void runUpdateScreenScript() { runCardScript(kCardUpdateScript); }
|
|
uint16 getCurCard() const { return _curCard; }
|
|
uint16 getCurStack() const { return _curStack; }
|
|
uint16 matchRMAPToCard(uint32);
|
|
uint32 getCurCardRMAP();
|
|
|
|
// Hotspot functions/variables
|
|
RivenHotspot *_hotspots;
|
|
int32 _curHotspot;
|
|
Common::Array<ZipMode> _zipModeData;
|
|
uint16 getHotspotCount() const { return _hotspotCount; }
|
|
void runHotspotScript(uint16 hotspot, uint16 scriptType);
|
|
int32 getCurHotspot() const { return _curHotspot; }
|
|
Common::String getHotspotName(uint16 hotspot);
|
|
void updateCurrentHotspot();
|
|
|
|
// Variables
|
|
RivenVariableMap _vars;
|
|
uint32 &getStackVar(uint32 index);
|
|
|
|
// Miscellaneous
|
|
void setGameOver() { _gameOver = true; }
|
|
void ignoreNextMouseUp() { _ignoreNextMouseUp = true; }
|
|
Common::SeekableReadStream *getExtrasResource(uint32 tag, uint16 id);
|
|
bool _activatedSLST;
|
|
void runLoadDialog();
|
|
void delayAndUpdate(uint32 ms);
|
|
|
|
// Timer
|
|
void installTimer(TimerProc proc, uint32 time);
|
|
void installCardTimer();
|
|
void checkTimer();
|
|
void removeTimer();
|
|
};
|
|
|
|
} // End of namespace Mohawk
|
|
|
|
#endif
|