mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-01 23:18:44 +00:00
0bd7bf32ca
svn-id: r49625
368 lines
9.4 KiB
C++
368 lines
9.4 KiB
C++
#include "common/events.h"
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#include "testbed/graphics.h"
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#include "testbed/testsuite.h"
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#include "graphics/cursorman.h"
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#include "graphics/fontman.h"
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#include "graphics/surface.h"
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#include "graphics/VectorRendererSpec.h"
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namespace Testbed {
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byte GFXTestSuite::_palette[3 * 4] = {0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 0};
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GFXTestSuite::GFXTestSuite() {
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// Initialize color palettes
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// The fourth field is for alpha channel which is unused
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// Assuming 8bpp as of now
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g_system->setPalette(_palette, 0, 3);
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g_system->grabPalette(_palette, 0, 3);
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// Add tests here
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addTest("FullScreenMode", &GFXtests::fullScreenMode);
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addTest("AspectRatio", &GFXtests::aspectRatio);
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addTest("PalettizedCursors", &GFXtests::palettizedCursors);
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addTest("BlitBitmaps", &GFXtests::copyRectToScreen);
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addTest("IconifyingWindow", &GFXtests::iconifyWindow);
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}
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const char *GFXTestSuite::getName() {
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return "GFX";
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}
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void GFXTestSuite::setCustomColor(uint r, uint g, uint b) {
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_palette[8] = r;
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_palette[9] = g;
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_palette[10] = b;
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g_system->setPalette(_palette, 0, 3);
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g_system->grabPalette(_palette, 0, 3);
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}
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void GFXTestSuite::execute() {
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for (Common::Array<Test*>::iterator i = _testsToExecute.begin(); i != _testsToExecute.end(); ++i) {
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printf("Executing Test:%s\n", ((*i)->featureName).c_str());
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// Invoke the test
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(*i)->driver();
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_numTestsExecuted++;
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// Verify result by Interacting with the tester.
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Common::String prompt("Was this similar to what you expected?");
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if (handleInteractiveInput(prompt)) {
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_numTestsPassed++;
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}
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}
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// Report Generation
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genReport();
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}
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// GFXtests go here
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/**
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* Used by aspectRatio()
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*/
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void GFXtests::drawEllipse(int cx, int cy, int a, int b) {
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// Take a buffer of screen size
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byte buffer[200][320] = {{0}};
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float theta;
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int x, y, x1, y1;
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// Illuminate the center
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buffer[cx][cy] = 1;
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// Illuminate the points lying on ellipse
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for (theta = 0; theta <= PI / 2; theta += PI / 360 ) {
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x = (int)(b * sin(theta) + 0.5);
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y = (int)(a * cos(theta) + 0.5);
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// This gives us four points
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x1 = x + cx;
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y1 = y + cy;
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buffer[x1][y1] = 1;
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x1 = (-1) * x + cx;
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y1 = y + cy;
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buffer[x1][y1] = 1;
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x1 = x + cx;
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y1 = (-1) * y + cy;
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buffer[x1][y1] = 1;
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x1 = (-1) * x + cx;
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y1 = (-1) * y + cy;
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buffer[x1][y1] = 1;
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}
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g_system->copyRectToScreen(&buffer[0][0], 320, 0, 0, 320, 200);
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g_system->updateScreen();
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}
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/**
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* Tests the fullscreen mode by: toggling between fullscreen and windowed mode
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*/
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bool GFXtests::fullScreenMode() {
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Testsuite::displayMessage("Testing fullscreen mode.\n"
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"If the feature is supported by the backend, you should expect to see a toggle between fullscreen and normal modes");
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Common::Point pt(0, 100);
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Common::Rect rect = Testsuite::writeOnScreen("Testing fullscreen mode", pt);
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bool isFeaturePresent;
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bool isFeatureEnabled;
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isFeaturePresent = g_system->hasFeature(OSystem::kFeatureFullscreenMode);
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isFeatureEnabled = g_system->getFeatureState(OSystem::kFeatureFullscreenMode);
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g_system->delayMillis(1000);
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if (isFeaturePresent) {
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// Toggle
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g_system->beginGFXTransaction();
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g_system->setFeatureState(OSystem::kFeatureFullscreenMode, !isFeatureEnabled);
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g_system->endGFXTransaction();
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g_system->delayMillis(1000);
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g_system->beginGFXTransaction();
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g_system->setFeatureState(OSystem::kFeatureFullscreenMode, isFeatureEnabled);
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g_system->endGFXTransaction();
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} else {
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Testsuite::displayMessage("feature not supported");
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}
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Testsuite::clearScreen(rect);
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return true;
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}
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/**
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* Tests the aspect ratio correction by: drawing an ellipse, when corrected the ellipse should render to a circle
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*/
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bool GFXtests::aspectRatio() {
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Testsuite::displayMessage("Testing Aspect Ratio Correction.\n"
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"With this feature enabled games running at 320x200 should be scaled upto 320x240 pixels");
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// Draw an ellipse on the screen
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drawEllipse(100, 160, 72, 60);
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Common::Point pt(0, 180);
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Testsuite::writeOnScreen("when corrected, it should be a circle!", pt);
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bool isFeaturePresent;
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bool isFeatureEnabled;
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isFeaturePresent = g_system->hasFeature(OSystem::kFeatureAspectRatioCorrection);
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isFeatureEnabled = g_system->getFeatureState(OSystem::kFeatureAspectRatioCorrection);
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g_system->delayMillis(1000);
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if (isFeaturePresent) {
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// Toggle
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g_system->beginGFXTransaction();
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g_system->setFeatureState(OSystem::kFeatureAspectRatioCorrection, !isFeatureEnabled);
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g_system->endGFXTransaction();
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g_system->delayMillis(1000);
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g_system->beginGFXTransaction();
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g_system->setFeatureState(OSystem::kFeatureAspectRatioCorrection, isFeatureEnabled);
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g_system->endGFXTransaction();
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} else {
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Testsuite::displayMessage("feature not supported");
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}
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g_system->delayMillis(500);
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Testsuite::clearScreen();
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return true;
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}
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/**
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* Tests Palettized cursors.
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* Method: Create a yellow colored cursor, should be able to move it. Once you click test terminates
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*/
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bool GFXtests::palettizedCursors() {
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Testsuite::displayMessage("Testing Cursors. You should expect to see a yellow colored square cursor.\n"
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"You should be able to move it. The test finishes when the mouse(L/R) is clicked");
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Common::Point pt(0, 100);
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Common::Rect rect = Testsuite::writeOnScreen("Testing Palettized Cursors", pt);
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bool isFeaturePresent;
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bool isFeatureEnabled;
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isFeaturePresent = g_system->hasFeature(OSystem::kFeatureCursorHasPalette);
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isFeatureEnabled = g_system->getFeatureState(OSystem::kFeatureCursorHasPalette);
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if (isFeaturePresent) {
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byte palette[3 * 4]; // Black, white and yellow
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palette[0] = palette[1] = palette[2] = 0;
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palette[4] = palette[5] = palette[6] = 255;
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palette[8] = palette[9] = 255;
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palette[10] = 0;
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byte buffer[10][10];
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memset(&buffer[0][0], 2, 10 * 10);
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// Mark the hotspot
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for (int i = 0; i < 10; i++) {
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buffer[i][i] = 0;
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buffer[9 - i][i] = 0;
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}
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CursorMan.pushCursorPalette(palette, 0, 3);
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CursorMan.pushCursor(&buffer[0][0], 10, 10, 5, 5, 1);
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CursorMan.showMouse(true);
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Common::EventManager *eventMan = g_system->getEventManager();
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Common::Event event;
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bool quitLoop = false;
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uint32 lastRedraw = 0;
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const uint32 waitTime = 1000 / 45;
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while (!quitLoop) {
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while (eventMan->pollEvent(event)) {
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if (lastRedraw + waitTime < g_system->getMillis()) {
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g_system->updateScreen();
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lastRedraw = g_system->getMillis();
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}
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switch (event.type) {
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case Common::EVENT_MOUSEMOVE:
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printf("Mouse Move\n");
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break;
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case Common::EVENT_LBUTTONDOWN:
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case Common::EVENT_RBUTTONDOWN:
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Testsuite::clearScreen(rect);
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Testsuite::writeOnScreen("Mouse Clicked", pt);
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printf("Mouse Clicked\n");
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g_system->delayMillis(1000);
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quitLoop = true;
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Testsuite::clearScreen(rect);
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Testsuite::writeOnScreen("TestFinished", pt);
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g_system->delayMillis(1000);
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break;
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default:
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;// Ignore any other event
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}
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}
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}
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} else {
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Testsuite::displayMessage("feature not supported");
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}
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Testsuite::clearScreen(rect);
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// Testing Mouse Movements now!
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Testsuite::writeOnScreen("Moving mouse automatically from (0, 0) to (100, 100)", pt);
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g_system->warpMouse(0, 0);
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g_system->updateScreen();
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g_system->delayMillis(1000);
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for (int i = 0; i <= 100; i++) {
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g_system->delayMillis(20);
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g_system->warpMouse(i, i);
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g_system->updateScreen();
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}
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Testsuite::clearScreen();
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Testsuite::writeOnScreen("Mouse Moved to (100, 100)", pt);
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g_system->delayMillis(1500);
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// Popping cursor
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CursorMan.popCursorPalette();
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CursorMan.popCursor();
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Testsuite::clearScreen();
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return true;
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}
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/**
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* Tests Mouse Movements.
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* Currently plan to implement an automove along a diagonal to the mid point.
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*/
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bool GFXtests::mouseMovements() {
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return true;
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}
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/**
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* This basically blits the screen by the contents of its buffer.
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*
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*/
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bool GFXtests::copyRectToScreen() {
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Testsuite::displayMessage("Testing Blitting a Bitmap to screen.\n"
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"You should expect to see a 20x40 yellow horizontal rectangle centred at the screen.");
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GFXTestSuite::setCustomColor(255, 255, 0);
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byte buffer[20 * 40];
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memset(buffer, 2, 20 * 40);
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uint x = g_system->getWidth() / 2 - 20;
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uint y = g_system->getHeight() / 2 - 10;
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g_system->copyRectToScreen(buffer, 40, x, y, 40, 20);
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g_system->updateScreen();
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g_system->delayMillis(1000);
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Common::Rect rect(x, y, x+40, y+20);
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Testsuite::clearScreen(rect);
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return true;
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}
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/**
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* Testing feature : Iconifying window
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* It is expected the screen minimizes when this feature is enabled
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*/
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bool GFXtests::iconifyWindow() {
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Testsuite::displayMessage("Testing Iconify Window mode.\n"
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"If the feature is supported by the backend, you should expect to see a toggle between minimized and normal states");
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Common::Point pt(0, 100);
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Common::Rect rect = Testsuite::writeOnScreen("Testing Iconifying window", pt);
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bool isFeaturePresent;
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bool isFeatureEnabled;
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isFeaturePresent = g_system->hasFeature(OSystem::kFeatureIconifyWindow);
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isFeatureEnabled = g_system->getFeatureState(OSystem::kFeatureIconifyWindow);
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g_system->delayMillis(1000);
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if (isFeaturePresent) {
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// Toggle
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g_system->beginGFXTransaction();
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g_system->setFeatureState(OSystem::kFeatureIconifyWindow, !isFeatureEnabled);
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g_system->endGFXTransaction();
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g_system->delayMillis(1000);
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g_system->beginGFXTransaction();
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g_system->setFeatureState(OSystem::kFeatureIconifyWindow, isFeatureEnabled);
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g_system->endGFXTransaction();
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} else {
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Testsuite::displayMessage("feature not supported");
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}
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Testsuite::clearScreen(rect);
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return true;
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}
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}
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