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animation.cpp
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Made AnimationManager::sortAnimations() do multiple passes, if necessary, and added some animation debug info.
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2009-09-28 23:02:39 +00:00 |
animation.h
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Improved the interface of Sprite and Animation concerning relative coordinates and scaling.
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2009-09-27 20:49:59 +00:00 |
barchive.cpp
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Make getFile() return a const pointer and clean-up all uses of it.
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2009-09-28 03:51:23 +00:00 |
barchive.h
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Make getFile() return a const pointer and clean-up all uses of it.
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2009-09-28 03:51:23 +00:00 |
detection.cpp
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Make the meta engine pass the pointer to the detected version and not the whole ADGameDescription table.
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2009-07-02 10:31:56 +00:00 |
draci.cpp
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Make getFile() return a const pointer and clean-up all uses of it.
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2009-09-28 03:51:23 +00:00 |
draci.h
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Created a macro for lround(), for non-C99 compilers, and used that in places where lround() is used
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2009-09-25 09:48:43 +00:00 |
font.cpp
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get rid of static Common::String's
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2009-09-28 03:06:43 +00:00 |
font.h
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get rid of static Common::String's
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2009-09-28 03:06:43 +00:00 |
game.cpp
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draci: Added methods Game::positionAnimAsHero(), Game::getHeroX() and Game::getHeroY() and implemented correct positioning of all dragon animations. Fixed exiting the inventory by right-clicking outside it.
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2009-09-28 23:10:08 +00:00 |
game.h
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draci: Added methods Game::positionAnimAsHero(), Game::getHeroX() and Game::getHeroY() and implemented correct positioning of all dragon animations. Fixed exiting the inventory by right-clicking outside it.
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2009-09-28 23:10:08 +00:00 |
module.mk
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Made the animation engine compile.
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2009-07-03 17:53:05 +00:00 |
mouse.cpp
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Make getFile() return a const pointer and clean-up all uses of it.
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2009-09-28 03:51:23 +00:00 |
mouse.h
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Add const's to many interfaces of engines/draci/
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2009-09-25 08:13:39 +00:00 |
screen.cpp
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Added const's to getPalette() and several uses of getObject()
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2009-09-28 04:09:03 +00:00 |
screen.h
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Added const's to getPalette() and several uses of getObject()
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2009-09-28 04:09:03 +00:00 |
script.cpp
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draci: Added methods Game::positionAnimAsHero(), Game::getHeroX() and Game::getHeroY() and implemented correct positioning of all dragon animations. Fixed exiting the inventory by right-clicking outside it.
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2009-09-28 23:10:08 +00:00 |
script.h
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get rid of static Common::String's
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2009-09-28 02:54:38 +00:00 |
sprite.cpp
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Improved the interface of Sprite and Animation concerning relative coordinates and scaling.
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2009-09-27 20:49:59 +00:00 |
sprite.h
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Improved the interface of Sprite and Animation concerning relative coordinates and scaling.
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2009-09-27 20:49:59 +00:00 |
surface.cpp
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Fix rounding coordinates at the edge of the screen.
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2009-09-27 23:57:39 +00:00 |
surface.h
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Add const's to many interfaces of engines/draci/
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2009-09-25 08:13:39 +00:00 |