scummvm/engines/agos/string.cpp

1558 lines
30 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "agos/agos.h"
#include "agos/intern.h"
using Common::File;
namespace AGOS {
void AGOSEngine::uncompressText(byte *ptr) {
byte a;
while (1) {
if (_awaitTwoByteToken != 0)
a = _awaitTwoByteToken;
else
a = *ptr++;
if (a == 0)
return;
ptr = uncompressToken(a, ptr);
if (ptr == 0)
return;
}
}
byte *AGOSEngine::uncompressToken(byte a, byte *ptr) {
byte *ptr1 = 0;
byte *ptr2 = 0;
byte b;
int count1 = 0;
if (a == 0xFF || a == 0xFE || a == 0xFD) {
if (a == 0xFF)
ptr2 = _twoByteTokenStrings;
if (a == 0xFE)
ptr2 = _secondTwoByteTokenStrings;
if (a == 0xFD)
ptr2 = _thirdTwoByteTokenStrings;
_awaitTwoByteToken = a;
b = a;
a = *ptr++;
if (a == 0) /* Need to return such that next byte */
return 0; /* is used as two byte token */
_awaitTwoByteToken = 0;
ptr1 = _twoByteTokens;
while (*ptr1 != a) {
ptr1++;
count1++;
if (*ptr1 == 0) { /* If was not a two byte token */
count1 = 0; /* then was a byte token. */
ptr1 = _byteTokens;
while (*ptr1 != a) {
ptr1++;
count1++;
}
ptr1 = _byteTokenStrings; /* Find it */
while (count1--) {
while (*ptr1++)
;
}
ptr1 = uncompressToken(b, ptr1); /* Try this one as a two byte token */
uncompressText(ptr1); /* Uncompress rest of this token */
return ptr;
}
}
while (count1--) {
while (*ptr2++)
;
}
uncompressText(ptr2);
} else {
ptr1 = _byteTokens;
while (*ptr1 != a) {
ptr1++;
count1++;
if (*ptr1 == 0) {
_textBuffer[_textCount++] = a; /* Not a byte token */
return ptr; /* must be real character */
}
}
ptr1 = _byteTokenStrings;
while (count1--) { /* Is a byte token so count */
while (*ptr1++) /* to start of token */
;
}
uncompressText(ptr1); /* and do it */
}
return ptr;
}
const byte *AGOSEngine::getStringPtrByID(uint16 stringId, bool upperCase) {
const byte *stringPtr;
byte *dst;
_freeStringSlot ^= 1;
dst = _stringReturnBuffer[_freeStringSlot];
if (getGameType() == GType_ELVIRA1 && getPlatform() == Common::kPlatformAtariST) {
byte *ptr = _stringTabPtr[stringId];
_textCount = 0;
_awaitTwoByteToken = 0;
uncompressText(ptr);
_textBuffer[_textCount] = 0;
strcpy((char *)dst, (const char *)_textBuffer);
} else {
if (stringId < 0x8000) {
stringPtr = _stringTabPtr[stringId];
} else {
stringPtr = getLocalStringByID(stringId);
}
strcpy((char *)dst, (const char *)stringPtr);
}
if (upperCase && *dst) {
if (islower(*dst))
*dst = toupper(*dst);
}
return dst;
}
const byte *AGOSEngine::getLocalStringByID(uint16 stringId) {
if (stringId < _stringIdLocalMin || stringId >= _stringIdLocalMax) {
loadTextIntoMem(stringId);
}
return _localStringtable[stringId - _stringIdLocalMin];
}
TextLocation *AGOSEngine::getTextLocation(uint a) {
switch (a) {
case 1:
return &_textLocation1;
case 2:
return &_textLocation2;
case 101:
return &_textLocation3;
case 102:
return &_textLocation4;
default:
error("getTextLocation: Invalid text location %d", a);
}
return NULL;
}
void AGOSEngine::allocateStringTable(int num) {
_stringTabPtr = (byte **)calloc(num, sizeof(byte *));
_stringTabPos = 0;
_stringTabSize = num;
}
void AGOSEngine::setupStringTable(byte *mem, int num) {
int i = 0;
if (getGameType() == GType_ELVIRA1 && getPlatform() == Common::kPlatformAtariST) {
int ct1;
_twoByteTokens = mem;
while (*mem++) {
i++;
}
_twoByteTokenStrings = mem;
ct1 = i;
while (*mem++) {
while (*mem++)
;
i--;
if ((i == 0) && (ct1 != 0)) {
_secondTwoByteTokenStrings = mem;
i = ct1;
ct1 = 0;
}
if (i == 0)
_thirdTwoByteTokenStrings = mem;
}
_byteTokens = mem;
while (*mem++)
;
_byteTokenStrings = mem;
while (*mem++) {
while (*mem++)
;
}
i = 0;
l1: _stringTabPtr[i++] = mem;
num--;
if (!num) {
_stringTabPos = i;
return;
}
while (*mem++)
;
goto l1;
} else {
for (;;) {
_stringTabPtr[i++] = mem;
if (--num == 0)
break;
for (; *mem; mem++)
;
mem++;
}
_stringTabPos = i;
}
}
void AGOSEngine::setupLocalStringTable(byte *mem, int num) {
int i = 0;
for (;;) {
_localStringtable[i++] = mem;
if (--num == 0)
break;
for (; *mem; mem++)
;
mem++;
}
}
uint AGOSEngine::loadTextFile(const char *filename, byte *dst) {
if (getFeatures() & GF_OLD_BUNDLE)
return loadTextFile_simon1(filename, dst);
else
return loadTextFile_gme(filename, dst);
}
uint AGOSEngine::loadTextFile_simon1(const char *filename, byte *dst) {
File fo;
fo.open(filename);
uint32 size;
if (fo.isOpen() == false)
error("loadTextFile: Can't open '%s'", filename);
size = fo.size();
if (fo.read(dst, size) != size)
error("loadTextFile: fread failed");
fo.close();
return size;
}
uint AGOSEngine::loadTextFile_gme(const char *filename, byte *dst) {
uint res;
uint32 offs;
uint32 size;
res = atoi(filename + 4) + _textIndexBase - 1;
offs = _gameOffsetsPtr[res];
size = _gameOffsetsPtr[res + 1] - offs;
readGameFile(dst, offs, size);
return size;
}
void AGOSEngine::loadTextIntoMem(uint16 stringId) {
byte *p;
char filename[30];
int i;
uint16 baseMin = 0x8000, baseMax, size;
_tablesHeapPtr = _tablesheapPtrNew;
_tablesHeapCurPos = _tablesHeapCurPosNew;
p = _strippedTxtMem;
// get filename
while (*p) {
for (i = 0; *p; p++, i++)
filename[i] = *p;
filename[i] = 0;
p++;
if (getPlatform() == Common::kPlatformAcorn) {
sprintf(filename, "%s.DAT", filename);
}
baseMax = (p[0] * 256) | p[1];
p += 2;
if (stringId < baseMax) {
_stringIdLocalMin = baseMin;
_stringIdLocalMax = baseMax;
_localStringtable = (byte **)_tablesHeapPtr;
size = (baseMax - baseMin + 1) * sizeof(byte *);
_tablesHeapPtr += size;
_tablesHeapCurPos += size;
size = loadTextFile(filename, _tablesHeapPtr);
setupLocalStringTable(_tablesHeapPtr, baseMax - baseMin + 1);
_tablesHeapPtr += size;
_tablesHeapCurPos += size;
if (_tablesHeapCurPos > _tablesHeapSize) {
error("loadTextIntoMem: Out of table memory");
}
return;
}
baseMin = baseMax;
}
error("loadTextIntoMem: didn't find %d", stringId);
}
static const byte charWidth[226] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 6, 2, 4, 8, 6,10, 9, 2,
4, 4, 6, 6, 3, 4, 2, 3, 6, 4,
6, 6, 7, 6, 6, 6, 6, 6, 2, 3,
7, 7, 7, 6,11, 8, 7, 8, 8, 7,
6, 9, 8, 2, 6, 7, 6,10, 8, 9,
7, 9, 7, 7, 8, 8, 8,12, 8, 8,
7, 3, 3, 3, 6, 8, 3, 7, 7, 6,
7, 7, 4, 7, 6, 2, 3, 6, 2,10,
6, 7, 7, 7, 5, 6, 4, 7, 7,10,
6, 6, 6, 0, 0, 0, 0, 0, 8, 6,
7, 7, 7, 7, 7, 6, 7, 7, 7, 4,
4, 3, 8, 8, 7, 0, 0, 7, 7, 7,
6, 6, 6, 9, 8, 0, 0, 0, 0, 0,
7, 3, 7, 6, 6, 8, 0, 6, 0, 0,
0, 0, 0, 2, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 7
};
const char *getPixelLength(const char *string, uint16 maxWidth, uint16 &pixels) {
pixels = 0;
while (*string != 0) {
byte chr = *string;
if ((pixels + charWidth[chr]) > maxWidth)
break;
pixels += charWidth[chr];
string++;
}
return string;
}
bool AGOSEngine::printTextOf(uint a, uint x, uint y) {
const byte *stringPtr;
uint16 pixels, w;
if (getGameType() == GType_SIMON2) {
if (getBitFlag(79)) {
Subroutine *sub;
_variableArray[84] = a;
sub = getSubroutineByID(5003);
if (sub != NULL)
startSubroutineEx(sub);
return true;
}
}
if (a >= _numTextBoxes)
return false;
stringPtr = getStringPtrByID(_shortText[a]);
if (getGameType() == GType_FF) {
getPixelLength((const char *)stringPtr, 400, pixels);
w = pixels + 1;
x -= w / 2;
printScreenText(6, 0, (const char *)stringPtr, x, y, w);
} else {
showActionString(stringPtr);
}
return true;
}
bool AGOSEngine::printNameOf(Item *item, uint x, uint y) {
SubObject *subObject;
const byte *stringPtr;
uint16 pixels, w;
if (item == 0 || item == _dummyItem2 || item == _dummyItem3)
return false;
subObject = (SubObject *)findChildOfType(item, kObjectType);
if (subObject == NULL)
return false;
stringPtr = getStringPtrByID(subObject->objectName);
if (getGameType() == GType_FF) {
getPixelLength((const char *)stringPtr, 400, pixels);
w = pixels + 1;
x -= w / 2;
printScreenText(6, 0, (const char *)stringPtr, x, y, w);
} else {
showActionString(stringPtr);
}
return true;
}
void AGOSEngine::printScreenText(uint vgaSpriteId, uint color, const char *string, int16 x, int16 y, int16 width) {
char convertedString[320];
char *convertedString2 = convertedString;
int16 height, talkDelay;
int stringLength = strlen(string);
int padding, lettersPerRow, lettersPerRowJustified;
const int textHeight = 10;
height = textHeight;
lettersPerRow = width / 6;
lettersPerRowJustified = stringLength / (stringLength / lettersPerRow + 1) + 1;
talkDelay = (stringLength + 3) / 3;
if (getGameType() == GType_SIMON1 && (getFeatures() & GF_TALKIE)) {
if (_variableArray[141] == 0)
_variableArray[141] = 9;
_variableArray[85] = _variableArray[141] * talkDelay;
} else {
if (_variableArray[86] == 0)
talkDelay /= 2;
if (_variableArray[86] == 2)
talkDelay *= 2;
_variableArray[85] = talkDelay * 5;
}
assert(stringLength > 0);
while (stringLength > 0) {
int pos = 0;
if (stringLength > lettersPerRow) {
int removeLastWord = 0;
if (lettersPerRow > lettersPerRowJustified) {
pos = lettersPerRowJustified;
while (string[pos] != ' ')
pos++;
if (pos > lettersPerRow)
removeLastWord = 1;
}
if (lettersPerRow <= lettersPerRowJustified || removeLastWord) {
pos = lettersPerRow;
while (string[pos] != ' ' && pos > 0)
pos--;
}
height += textHeight;
y -= textHeight;
} else
pos = stringLength;
padding = (lettersPerRow - pos) % 2 ?
(lettersPerRow - pos) / 2 + 1 : (lettersPerRow - pos) / 2;
while (padding--)
*convertedString2++ = ' ';
stringLength -= pos;
while (pos--)
*convertedString2++ = *string++;
*convertedString2++ = '\n';
string++; // skip space
stringLength--; // skip space
}
*(convertedString2 - 1) = '\0';
if (getGameType() == GType_SIMON1)
stopAnimate(vgaSpriteId + 199);
else
stopAnimateSimon2(2, vgaSpriteId);
if (getPlatform() == Common::kPlatformAmiga) {
color = color * 3 + 1;
renderStringAmiga(vgaSpriteId, color, width, height, convertedString);
} else {
color = color * 3 + 192;
renderString(vgaSpriteId, color, width, height, convertedString);
}
uint16 windowNum = (!getBitFlag(133)) ? 3 : 4;
if (getGameType() == GType_SIMON1 && (getFeatures() & GF_DEMO))
windowNum = 4;
x /= 8;
if (y < 2)
y = 2;
if (getGameType() == GType_SIMON1) {
uint16 id = 199 + vgaSpriteId;
animate(windowNum, id / 100, id, x, y, 12);
} else {
animate(windowNum, 2, vgaSpriteId, x, y, 12);
}
}
// The Feeble Files specific
void AGOSEngine_Feeble::printScreenText(uint vgaSpriteId, uint color, const char *string, int16 x, int16 y, int16 width) {
char convertedString[320];
char *convertedString2 = convertedString;
const char *string2 = string;
int16 height, talkDelay;
int stringLength = strlen(string);
int lettersPerRow, lettersPerRowJustified;
const int textHeight = 15;
height = textHeight;
lettersPerRow = width / 6;
lettersPerRowJustified = stringLength / (stringLength / lettersPerRow + 1) + 1;
talkDelay = (stringLength + 3) / 3;
if (_variableArray[86] == 0)
talkDelay /= 2;
if (_variableArray[86] == 2)
talkDelay *= 2;
_variableArray[85] = talkDelay * 5;
assert(stringLength > 0);
uint16 b, pixels, spaces;
while (1) {
string2 = getPixelLength(string, width, pixels);
if (*string2 == 0) {
spaces = (width - pixels) / 12;
if (spaces != 0)
spaces--;
while (spaces) {
*convertedString2++ = ' ';
spaces--;
}
strcpy(convertedString2, string);
break;
}
while (*string2 != ' ') {
byte chr = *string2;
pixels -= charWidth[chr];
string2--;
}
spaces = (width - pixels) / 12;
if (spaces != 0)
spaces--;
while (spaces) {
*convertedString2++ = ' ';
spaces--;
}
b = string2 - string;
strncpy(convertedString2, string, b);
convertedString2 += b;
*convertedString2++ = '\n';
height += textHeight;
y -= textHeight;
if (y < 2)
y = 2;
string = string2;
}
stopAnimateSimon2(2, vgaSpriteId);
renderString(1, color, width, height, convertedString);
animate(4, 2, vgaSpriteId, x, y, 12);
}
void AGOSEngine_Feeble::printInteractText(uint16 num, const char *string) {
char convertedString[320];
char *convertedString2 = convertedString;
const char *string2 = string;
uint16 height = 15;
uint16 w = 0xFFFF;
uint16 b, pixels, x;
// It doesn't really matter what 'w' is to begin with, as long as it's
// something that cannot be generated by getPixelLength(). The original
// used 620, which was a potential problem.
while (1) {
string2 = getPixelLength(string, 620, pixels);
if (*string2 == 0x00) {
if (w == 0xFFFF)
w = pixels;
strcpy(convertedString2, string);
break;
}
while (*string2 != ' ') {
byte chr = *string2;
pixels -= charWidth[chr];
string2--;
}
if (w == 0xFFFF)
w = pixels;
b = string2 - string;
strncpy(convertedString2, string, b);
convertedString2 += b;
*convertedString2++ = '\n';
height += 15;
string = string2;
}
// ScrollX
x = _variableArray[251];
x += 20;
if (num == 1)
_interactY = 385;
// Returned values for box definition
_variableArray[51] = x;
_variableArray[52] = _interactY;
_variableArray[53] = w;
_variableArray[54] = height;
stopAnimateSimon2(2, num + 6);
renderString(num, 0, w, height, convertedString);
animate(4, 2, num + 6, x, _interactY, 12);
_interactY += height;
}
void AGOSEngine_Feeble::sendInteractText(uint16 num, const char *fmt, ...) {
va_list arglist;
char string[256];
va_start(arglist, fmt);
vsprintf(string, fmt, arglist);
va_end(arglist);
printInteractText(num, string);
}
// Waxworks specific
uint16 AGOSEngine_Waxworks::getBoxSize() {
int x;
switch (_boxLineCount) {
case 1: x = _lineCounts[0];
if (x <= 26)
return 1;
if (x <= 64)
if (checkFit(_linePtrs[0], 32, 2))
return 2;
if (x <= 111)
if (checkFit(_linePtrs[0], 37, 3))
return 3;
if (x <= 168)
if (checkFit(_linePtrs[0], 42, 4))
return 4;
if (x <= 240)
if (checkFit(_linePtrs[0], 48, 5))
return 5;
return 6;
case 2: if (_lineCounts[0] <= 32) {
if (_lineCounts[1] <= 32)
return 2;
if (_lineCounts[1] <= 74)
if (checkFit(_linePtrs[1], 37, 2))
return 3;
if (_lineCounts[1] <= 126)
if (checkFit(_linePtrs[1], 42, 3))
return 4;
if (_lineCounts[1] <= 172)
if (checkFit(_linePtrs[1], 48, 4))
return 5;
return 6;
}
if ((_lineCounts[0] <= 74) && (checkFit(_linePtrs[0], 37, 2))) {
if (_lineCounts[1] <= 37)
return 3;
if (_lineCounts[1] <= 84)
if (checkFit(_linePtrs[1], 42, 2))
return 4;
if (_lineCounts[1] <= 144)
if (checkFit(_linePtrs[1], 48, 3))
return 5;
return 6;
}
if ((_lineCounts[0] <= 126) && (checkFit(_linePtrs[0], 42, 3))) {
if (_lineCounts[1] <= 42)
return 4;
if (_lineCounts[1] <= 84)
if (checkFit(_linePtrs[1], 48, 2))
return 5;
return 6;
}
if ((_lineCounts[0] <= 192) && (checkFit(_linePtrs[0], 48, 4))) {
if (_lineCounts[1] <= 48)
return 5;
return 6;
}
return 6;
case 3: if (_lineCounts[0] <= 37) {
if (_lineCounts[1] <= 37) {
if (_lineCounts[2] <= 37)
return 3;
if (_lineCounts[2] <= 84)
if (checkFit(_linePtrs[2], 42, 2))
return 4;
if (_lineCounts[2] <= 144)
if (checkFit(_linePtrs[2], 48, 3))
return 5;
return 6;
}
if ((_lineCounts[1] <= 84) && (checkFit(_linePtrs[1], 42, 2))) {
if (_lineCounts[2] <= 42)
return 4;
if (_lineCounts[2] <= 96)
if (checkFit(_linePtrs[2], 48, 2))
return 5;
return 6;
}
if ((_lineCounts[1] <= 144) && (checkFit(_linePtrs[1], 48, 3))) {
if (_lineCounts[2] <= 48)
return 5;
return 6;
}
return 6;
}
if ((_lineCounts[0] <= 84) && (checkFit(_linePtrs[0], 42, 2))) {
if (_lineCounts[1] <= 42) {
if (_lineCounts[2] <= 42)
return 4;
if (_lineCounts[2] <= 96)
if (checkFit(_linePtrs[2], 48, 2))
return 5;
return 6;
}
if ((_lineCounts[1] <= 96) && (checkFit(_linePtrs[1], 48, 2))) {
if (_lineCounts[2] <= 48)
return 5;
return 6;
}
return 6;
}
if ((_lineCounts[0] <= 96) && (checkFit(_linePtrs[0], 48, 3))) {
if (_lineCounts[1] <= 48) {
if (_lineCounts[2] <= 48)
return 5;
}
return 6;
}
return 6;
case 4: if (_lineCounts[0] <= 42) {
if (_lineCounts[1] <= 42) {
if (_lineCounts[2] <= 42) {
if (_lineCounts[3] <= 42)
return 4;
if (_lineCounts[3] <= 96)
if (checkFit(_linePtrs[3], 48, 2))
return 5;
return 6;
}
if ((_lineCounts[2] <= 96) && (checkFit(_linePtrs[2], 48, 2)))
if (_lineCounts[3] <= 48)
return 5;
return 6;
}
if ((_lineCounts[1] <= 96) && (checkFit(_linePtrs[1], 48, 2)))
if ((_lineCounts[2] <= 48) && (_lineCounts[3] <= 48))
return 5;
return 6;
}
if ((_lineCounts[0] <= 96) && (checkFit(_linePtrs[0], 48, 2)))
if ((_lineCounts[1] <= 48) && (_lineCounts[2] <= 48) && (_lineCounts[3] <= 48))
return 5;
return 6;
case 5: if ((_lineCounts[0] > 48) || (_lineCounts[1] > 48) || (_lineCounts[2] > 48)
|| (_lineCounts[3] > 48) || (_lineCounts[4] > 48))
return 6;
else
return 5;
default:
return 6;
}
}
uint16 AGOSEngine_Waxworks::checkFit(char *ptr, int width, int lines) {
int countw = 0;
int countl = 0;
char *x = NULL;
while (*ptr) {
if (*ptr == '\n')
return 1;
if (countw == width) {
countl++;
countw = 0;
ptr = x;
}
if (*ptr == ' ') {
x = ptr;
x++;
}
countw++;
if (countl == lines)
return 0;
ptr++;
}
return 1;
}
void AGOSEngine_Waxworks::boxTextMessage(const char *x) {
sprintf(_boxBufferPtr, "%s\n", x);
_lineCounts[_boxLineCount] += strlen(x);
_boxBufferPtr += strlen(x) + 1;
_boxLineCount++;
_linePtrs[_boxLineCount] = _boxBufferPtr;
_boxCR = 1;
}
void AGOSEngine_Waxworks::boxTextMsg(const char *x) {
sprintf(_boxBufferPtr, "%s", x);
_lineCounts[_boxLineCount] += strlen(x);
_boxBufferPtr += strlen(x);
_boxCR = 0;
}
void AGOSEngine_Waxworks::printBox() {
uint16 BoxSize;
*_boxBufferPtr = 0;
_linePtrs[0] = _boxBuffer;
if (_boxCR == 0)
_boxLineCount++;
stopAnimate(105);
BoxSize = getBoxSize();
_variableArray[53] = BoxSize;
animate(3, 1, 100, 0, 0, 0);
changeWindow(5);
switch (BoxSize) {
case 1: _textWindow->x = 10;
_textWindow->y = 163;
_textWindow->width = 20;
_textWindow->height = 1;
_textWindow->textMaxLength = 26;
break;
case 2: _textWindow->x = 8;
_textWindow->y = 160;
_textWindow->width = 24;
_textWindow->height = 2;
_textWindow->textMaxLength = 32;
break;
case 3: _textWindow->x = 6;
_textWindow->y = 156;
_textWindow->width = 28;
_textWindow->height = 3;
_textWindow->textMaxLength = 37;
break;
case 4: _textWindow->x = 4;
_textWindow->y = 153;
_textWindow->width = 32;
_textWindow->height = 4;
_textWindow->textMaxLength = 42;
break;
case 5: _textWindow->x = 2;
_textWindow->y = 150;
_textWindow->width = 36;
_textWindow->height = 5;
_textWindow->textMaxLength = 48;
break;
default:_textWindow->x = 1;
_textWindow->y = 147;
_textWindow->width = 38;
_textWindow->height = 6;
_textWindow->textMaxLength = 50;
break;
}
_textWindow->textColumn = 0;
_textWindow->textRow = 0;
_textWindow->textColumnOffset = 0;
_textWindow->textLength = 0;
justifyStart();
waitForSync(99);
_boxBufferPtr = _boxBuffer;
while (*_boxBufferPtr)
justifyOutPut(*_boxBufferPtr++);
_boxLineCount = 0;
_boxBufferPtr = _boxBuffer;
_lineCounts[0] = 0;
_lineCounts[1] = 0;
_lineCounts[2] = 0;
_lineCounts[3] = 0;
_lineCounts[4] = 0;
_lineCounts[5] = 0;
changeWindow(0);
}
#ifdef ENABLE_PN
// Personal Nightmare specific
uint32 AGOSEngine_PN::ftext(uint32 base, int n) {
uint32 b = base;
int ct = n;
while (ct) {
while(_textBase[b++])
;
ct--;
}
return b;
}
char *AGOSEngine_PN::unctok(char *c, int n) {
int x;
uint8 *tokbase;
tokbase = _textBase + getlong(30);
x = n;
while (x-=(*tokbase++ > 127))
;
while (*tokbase < 128)
*c++=*tokbase++;
*c++ = *tokbase & 127;
*c = 0;
return c;
}
void AGOSEngine_PN::uncomstr(char *c, uint32 x) {
if (x > _textBaseSize)
error("UNCOMSTR: TBASE over-run\n");
while (_textBase[x]) {
if (_textBase[x] < 244) {
c = unctok(c, _textBase[x]);
} else {
c = unctok(c, (_textBase[x] - 244) * 254 + _textBase[x + 1] - 1);
x++;
}
x++;
}
*c++ = 13;
*c = 0;
}
static const char *objectNames[30] = {
"\0",
"Take \0",
"Inventory\r",
"Open \0",
"Close \0",
"Lock \0",
"Unlock \0",
"Examine \0",
"Look in \0",
"Exits \r",
"Look\r",
"Wait\r",
"Pause\r",
"\0",
"Save\r",
"Restore\r",
"\0",
"N\r",
"NE\r",
"E\r",
"SE\r",
"S\r",
"SW\r",
"W\r",
"NW\r",
"INVENTORY\r",
"ROOM DESCRIPTION\r",
"x\r",
"MORE\r",
"CLOSE\r"
};
void AGOSEngine_PN::getObjectName(char *v, uint16 x) {
if (x & 0x8000) {
x &= ~0x8000;
if (x > getptr(51))
error("getObjectName: Object %d out of range", x);
uncomstr(v, ftext(getlong(27), x * _dataBase[47]));
} else {
assert(x < 30);
strcpy(v, objectNames[x]);
}
}
void AGOSEngine_PN::pcl(const char *s) {
strcat(_sb, s);
if (strchr(s, '\n') == 0) {
for (char *str = _sb; *str; str++)
windowPutChar(_windowArray[_curWindow], *str);
strcpy(_sb, "");
}
}
void AGOSEngine_PN::pcf(uint8 ch) {
int ct = 0;
if (ch == '[')
ch = '\n';
if (ch == 0)
return; /* Trap any C EOS chrs */
if (ch == 255) {
_bp = 0;
_xofs = 0;
return; /* pcf(255) initialises the routine */
} /* pcf(254) flushes its working _buffer */
if (ch != 254) {
if ((ch != 32) || (_bp + _xofs != 50))
_buffer[_bp++] = ch;
}
if ((ch != 254) && (!isspace(ch)) && (_bp < 60))
return;
/* We know have a case of needing to print the text */
if (_bp + _xofs > 50) {
pcl("\n");
if (_buffer[0] == ' ')
ct = 1; /* Skip initial space */
/* Note ' ' will give a single start of line space */
_xofs = 0;
}
_buffer[_bp] = 0;
pcl(_buffer + ct);
_xofs += _bp;
_bp = 0;
if (ch == '\n')
_xofs = 0; /* At Newline! */
}
void AGOSEngine_PN::patok(int n) {
int x;
uint8 *tokbase;
tokbase = _textBase + getlong(30);
x = n;
while (x -= (*tokbase++ > 127))
;
while (*tokbase < 128)
pcf(*tokbase++);
pcf((uint8)(*tokbase & 127));
}
void AGOSEngine_PN::pmesd(int n) {
ptext(ftext(getlong(24), n));
}
void AGOSEngine_PN::plocd(int n, int m) {
if (n > getptr(53))
error("Location out of range");
ptext(ftext(getlong(21), n * _dataBase[48] + m));
}
void AGOSEngine_PN::pobjd(int n, int m) {
if (n > getptr(51))
error("Object out of range");
ptext(ftext(getlong(27), n * _dataBase[47] + m));
}
void AGOSEngine_PN::ptext(uint32 tptr) {
if (tptr > _textBaseSize)
error("ptext: attempt to print beyond end of TBASE\n");
while (_textBase[tptr]) {
if (_textBase[tptr] < 244) {
patok(_textBase[tptr++]);
} else {
patok((_textBase[tptr] - 244) * 254 + _textBase[tptr + 1] - 1);
tptr += 2;
}
}
}
const uint8 characters[11][80] = {
// PETERMASON
{
118, 225,
91, 118,
94, 124,
236, 161,
241, 166,
168, 4,
138, 46,
139, 46,
249, 50,
38, 56,
80, 59,
149, 69,
37, 77,
93, 93,
86, 95,
0,
0,
58, 130,
62, 178,
83, 95,
0,
121, 58,
122, 59,
126, 60,
124, 61,
240, 62,
123, 63,
0
},
// JBLANDFORD
{
0,
0,
0,
0
},
// SBLANDFORD
{
120, 223,
94, 126,
112, 134,
45, 152,
241, 166,
168, 3,
150, 26,
220, 29,
138, 42,
139, 47,
249, 50,
38, 56,
230, 64,
37, 77,
93, 94,
86, 96,
0,
0,
58, 129,
59, 112,
83, 96,
81, 106,
62, 169,
0,
121, 54,
122, 55,
119, 56,
118, 57,
0
},
// MRJONES
{
121, 218,
91, 118,
253, 121,
154, 138,
235, 173,
236, 161,
241, 165,
168, 0,
150, 21,
36, 33,
138, 42,
249, 50,
80, 60,
4, 60,
37, 78,
68, 33,
93, 92,
101, 109,
0,
36, 35,
68, 90,
0,
58, 128,
59, 111,
62, 182,
0,
122, 13,
126, 14,
124, 15,
240, 16,
120, 17,
119, 18,
118, 19,
52, 20,
125, 21,
127, 22,
123, 23,
117, 24,
0
},
// MRSJONES
{
122, 219,
91, 119,
253, 123,
112, 136,
154, 137,
95, 142,
45, 152,
109, 155,
235, 160,
168, 1,
151, 13,
145, 15,
150, 22,
220, 28,
36, 33,
138, 43,
13, 51,
80, 59,
230, 64,
149, 69,
86, 100,
0,
36, 36,
0,
58, 127,
62, 179,
83, 100,
81, 102,
0,
121, 25,
126, 26,
124, 27,
120, 28,
119, 29,
118, 30,
52, 31,
125, 32,
127, 33,
123, 34,
117, 35,
0
},
// MRROBERTS
{
123, 229,
91, 117,
253, 120,
94, 125,
112, 134,
109, 156,
235, 172,
236, 162,
241, 165,
168, 3,
36, 33,
249, 50,
38, 56,
80, 58,
37, 75,
34, 81,
68, 33,
101, 109,
0,
36, 40,
68, 88,
0,
59, 111,
62, 181,
0,
0
},
// POSTMISTRESS
{
124, 221,
91, 119,
253, 122,
112, 136,
95, 142,
130, 149,
109, 155,
235, 176,
220, 29,
36, 33,
138, 43,
13, 51,
80, 57,
149, 68,
37, 73,
34, 33,
68, 33,
86, 100,
0,
36, 39,
34, 80,
68, 86,
0,
58, 130,
62, 181,
83, 100,
81, 103,
0,
121, 41,
122, 42,
126, 43,
240, 44,
120, 45,
119, 46,
118, 47,
52, 48,
123, 49,
83, 50,
117, 51,
0
},
// MWILLIAMS
{
125, 227,
94, 124,
95, 141,
241, 166,
168, 4,
150, 26,
38, 54,
4, 60,
230, 65,
149, 68,
37, 76,
101, 109,
0,
230, 63,
0,
59, 112,
62, 183,
0,
240, 71,
120, 72,
118, 73,
52, 74,
117, 75,
0
},
// TONY
{
126, 220,
95, 143,
130, 149,
45, 153,
109, 154,
235, 158,
241, 166,
168, 2,
145, 15,
150, 24,
220, 20,
36, 20,
4, 60,
37, 79,
86, 97,
0,
150, 23,
220, 27,
36, 34,
0,
83, 97,
0,
121, 36,
122, 37,
124, 38,
240, 39,
52, 40,
0
},
// PIG
{
127, 228,
112, 133,
45, 153,
235, 157,
236, 163,
241, 165,
36, 33,
80, 58,
34, 81,
68, 33,
86, 98,
0,
36, 37,
68, 90,
0,
62, 184,
83, 98,
0,
121, 76,
122, 77,
126, 78,
124, 79,
240, 80,
120, 81,
118, 82,
52, 83,
125, 84,
123, 85,
83, 86,
117, 87,
0
},
// JUDY
{
0,
0,
0,
240, 52,
117, 53,
0
}
};
void AGOSEngine_PN::getResponse(uint16 charNum, uint16 objNum, uint16 &msgNum1, uint16 &msgNum2) {
const uint8 *ptr;
uint16 num;
msgNum1 = 0;
msgNum2 = 0;
if (charNum == 83)
charNum += 45;
if (charNum < 118 || charNum > 128) {
return;
}
ptr = characters[charNum - 118];
while ((num = *ptr++) != 0) {
if (num == objNum) {
msgNum1 = *ptr++;
msgNum1 += 400;
while ((num = *ptr++) != 0)
ptr++;
break;
}
ptr++;
}
while ((num = *ptr++) != 0) {
if (num == objNum) {
msgNum2 = *ptr++;
msgNum2 += 400;
if (msgNum1 == 569)
msgNum1 += 400;
if (msgNum2 == 0)
msgNum2 = msgNum1;
return;
}
ptr++;
}
if (objNum >= 200)
msgNum1 = 0;
objNum -= 200;
while ((num = *ptr++) != 0) {
if (num == objNum) {
msgNum1 = *ptr++;
msgNum1 += 400;
if (msgNum1 == 569)
msgNum1 += 400;
if (msgNum2 == 0)
msgNum2 = msgNum1;
return;
}
ptr++;
}
objNum += 200;
while ((num = *ptr++) != 0) {
if (num == objNum) {
msgNum1 = *ptr++;
msgNum1 += 200;
if (msgNum1 == 569)
msgNum1 += 400;
if (msgNum2 == 0)
msgNum2 = msgNum1;
return;
}
ptr++;
}
if (msgNum1 == 569)
msgNum1 += 400;
if (msgNum2 == 0)
msgNum2 = msgNum1;
}
char *AGOSEngine_PN::getMessage(char *msg, uint16 num) {
char *origPtr, *strPtr1 = msg;
uint8 count;
getObjectName(strPtr1, num);
if (!(num & 0x8000)) {
return msg;
}
if (strPtr1[0] == 0x41 || strPtr1[0] == 0x61) {
if (strPtr1[1] != 0x20)
strPtr1 += 2;
} else if (strPtr1[0] == 0x54 || strPtr1[0] == 0x74) {
if (strPtr1[1] == 0x68 &&
strPtr1[2] == 0x65 &&
strPtr1[3] == 0x20)
strPtr1 += 4;
}
origPtr = strPtr1;
while (*strPtr1 != 13)
strPtr1++;
strPtr1[0] = 32;
strPtr1[1] = 13;
strPtr1[2] = 0;
if (_videoLockOut & 0x10) {
strPtr1 = origPtr;
count = 6;
while (*strPtr1) {
if (*strPtr1 == 32) {
count = 6;
} else {
count--;
if (count == 0) {
char *tmpPtr = strPtr1;
char *strPtr2 = strPtr1;
while (*strPtr2 != 0 && *strPtr2 != 32)
strPtr2++;
while (*strPtr2) {
*strPtr1++ = *strPtr2++;
}
*strPtr1++ = *strPtr2++;
strPtr1 = tmpPtr;
count = 6;
}
}
strPtr1++;
}
}
return origPtr;
}
#endif
} // End of namespace AGOS