scummvm/engines/lastexpress/entities/vassili.h
Julien Templier 0c72b1800d LASTEXPRESS: Fix GCC warnings
svn-id: r53588
2010-10-18 21:03:28 +00:00

111 lines
2.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef LASTEXPRESS_VASSILI_H
#define LASTEXPRESS_VASSILI_H
#include "lastexpress/entities/entity.h"
#include "lastexpress/entities/entity_intern.h"
namespace LastExpress {
class LastExpressEngine;
class Vassili : public Entity {
public:
Vassili(LastExpressEngine *engine);
~Vassili() {}
/**
* Resets the entity
*/
DECLARE_FUNCTION(reset)
/**
* Draws the entity
*
* @param sequence The sequence to draw
*/
DECLARE_FUNCTION_1(draw, const char* sequence)
/**
* Saves the game
*
* @param savegameType The type of the savegame
* @param param The param for the savegame (EventIndex or TimeValue)
*/
DECLARE_FUNCTION_2(savegame, SavegameType savegameType, uint32 param)
/**
* Setup Chapter 1
*/
DECLARE_FUNCTION(chapter1)
/**
* Handle Chapter 1 events
*/
DECLARE_FUNCTION(chapter1Handler)
DECLARE_FUNCTION(function6)
DECLARE_FUNCTION(function7)
DECLARE_FUNCTION(function8)
DECLARE_FUNCTION(function9)
DECLARE_FUNCTION(seizure)
DECLARE_FUNCTION(drawInBed)
/**
* Setup Chapter 2
*/
DECLARE_FUNCTION(chapter2)
DECLARE_FUNCTION(sleeping)
/**
* Setup Chapter 3
*/
DECLARE_FUNCTION(chapter3)
DECLARE_FUNCTION(stealEgg)
/**
* Setup Chapter 4
*/
DECLARE_FUNCTION(chapter4)
/**
* Handle Chapter 4 events
*/
DECLARE_FUNCTION(chapter4Handler)
/**
* Setup Chapter 5
*/
DECLARE_FUNCTION(chapter5)
};
} // End of namespace LastExpress
#endif // LASTEXPRESS_VASSILI_H