scummvm/saga/puzzle.h
Eugene Sandulenko 0ccb1b726b Plug in Puzzle. Now it consists mainly of stubs but neverthless lets skip
the Puzzle and continue game pretending like you completed the Puzzle.

svn-id: r18225
2005-05-23 02:23:34 +00:00

56 lines
1.3 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2005 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#ifndef SAGA_PUZZLE_H_
#define SAGA_PUZZLE_H_
namespace Saga {
class Puzzle {
private:
SagaEngine *_vm;
bool _solved;
bool _active;
public:
Puzzle(SagaEngine *vm);
void execute(void);
void exitPuzzle(void);
bool isSolved(void) { return _solved; }
bool isActive(void) { return _active; }
void handleReply(int reply);
void movePiece(Point mousePt);
private:
static void hintTimerCallback(void *refCon);
void hintTimer(void);
};
} // End of namespace Saga
#endif