mirror of
https://github.com/libretro/scummvm.git
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4abfffe89b
svn-id: r20850
233 lines
5.6 KiB
XML
233 lines
5.6 KiB
XML
<?xml version="1.0" encoding="windows-1250"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.10"
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Name="sword1"
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ProjectGUID="{C8AAE83E-198B-4ECA-A877-166827953979}"
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Keyword="Win32Proj">
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<Platforms>
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<Platform
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Name="Win32"/>
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</Platforms>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="sword1_Debug"
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IntermediateDirectory="sword1_Debug"
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ConfigurationType="4"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702"
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Optimization="0"
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AdditionalIncludeDirectories="../..;../../engines"
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PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2"
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MinimalRebuild="TRUE"
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ExceptionHandling="TRUE"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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BufferSecurityCheck="TRUE"
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EnableFunctionLevelLinking="TRUE"
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ForceConformanceInForLoopScope="TRUE"
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UsePrecompiledHeader="0"
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WarningLevel="4"
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SuppressStartupBanner="FALSE"
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DebugInformationFormat="4"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLibrarianTool"
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OutputFile="$(OutDir)/sword1.lib"/>
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<Tool
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Name="VCMIDLTool"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="sword1_Release"
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IntermediateDirectory="sword1_Release"
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ConfigurationType="4"
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CharacterSet="2"
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WholeProgramOptimization="FALSE">
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702"
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Optimization="2"
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InlineFunctionExpansion="1"
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OmitFramePointers="TRUE"
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AdditionalIncludeDirectories="../..;../../engines"
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PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2"
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StringPooling="TRUE"
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ExceptionHandling="TRUE"
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RuntimeLibrary="0"
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BufferSecurityCheck="FALSE"
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EnableFunctionLevelLinking="FALSE"
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ForceConformanceInForLoopScope="TRUE"
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UsePrecompiledHeader="0"
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WarningLevel="4"
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DebugInformationFormat="0"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLibrarianTool"
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OutputFile="$(OutDir)/sword1.lib"/>
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<Tool
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Name="VCMIDLTool"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<File
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RelativePath="..\..\engines\sword1\animation.cpp">
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</File>
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<File
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RelativePath="..\..\engines\sword1\animation.h">
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</File>
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<File
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RelativePath="..\..\engines\sword1\collision.h">
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</File>
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<File
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RelativePath="..\..\engines\sword1\control.cpp">
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</File>
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<File
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RelativePath="..\..\engines\sword1\control.h">
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</File>
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<File
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RelativePath="..\..\engines\sword1\credits.cpp">
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</File>
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<File
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RelativePath="..\..\engines\sword1\credits.h">
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</File>
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<File
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RelativePath="..\..\engines\sword1\debug.cpp">
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</File>
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<File
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RelativePath="..\..\engines\sword1\debug.h">
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</File>
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<File
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RelativePath="..\..\engines\sword1\eventman.cpp">
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</File>
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<File
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RelativePath="..\..\engines\sword1\eventman.h">
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</File>
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<File
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RelativePath="..\..\engines\sword1\logic.cpp">
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</File>
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<File
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RelativePath="..\..\engines\sword1\logic.h">
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</File>
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<File
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RelativePath="..\..\engines\sword1\memman.cpp">
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</File>
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<File
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RelativePath="..\..\engines\sword1\memman.h">
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</File>
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<File
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RelativePath="..\..\engines\sword1\menu.cpp">
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</File>
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<File
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RelativePath="..\..\engines\sword1\menu.h">
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</File>
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<File
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RelativePath="..\..\engines\sword1\mouse.cpp">
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</File>
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<File
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RelativePath="..\..\engines\sword1\mouse.h">
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</File>
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<File
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RelativePath="..\..\engines\sword1\music.cpp">
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</File>
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<File
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RelativePath="..\..\engines\sword1\music.h">
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</File>
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<File
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RelativePath="..\..\engines\sword1\object.h">
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</File>
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<File
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RelativePath="..\..\engines\sword1\objectman.cpp">
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</File>
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<File
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RelativePath="..\..\engines\sword1\objectman.h">
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</File>
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<File
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RelativePath="..\..\engines\sword1\resman.cpp">
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</File>
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<File
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RelativePath="..\..\engines\sword1\resman.h">
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</File>
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<File
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RelativePath="..\..\engines\sword1\router.cpp">
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</File>
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<File
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RelativePath="..\..\engines\sword1\router.h">
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</File>
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<File
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RelativePath="..\..\engines\sword1\screen.cpp">
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</File>
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<File
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RelativePath="..\..\engines\sword1\screen.h">
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</File>
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<File
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RelativePath="..\..\engines\sword1\sound.cpp">
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</File>
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<File
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RelativePath="..\..\engines\sword1\sound.h">
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</File>
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<File
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RelativePath="..\..\engines\sword1\staticres.cpp">
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</File>
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<File
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RelativePath="..\..\engines\sword1\sword1.cpp">
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</File>
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<File
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RelativePath="..\..\engines\sword1\sword1.h">
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</File>
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<File
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RelativePath="..\..\engines\sword1\sworddefs.h">
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</File>
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<File
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RelativePath="..\..\engines\sword1\swordres.h">
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</File>
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<File
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RelativePath="..\..\engines\sword1\text.cpp">
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</File>
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<File
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RelativePath="..\..\engines\sword1\text.h">
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</File>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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