scummvm/engines/composer
Johannes Schickel 3aecd8ef2a ENGINES: Make variable names of ADGameDescription conform to our guidelines.
gameid     -> gameId
guioptions -> guiOptions
2016-03-08 19:01:38 +01:00
..
composer.cpp COMPOSER: Make sure V1 scripts are run before redrawing. 2014-08-09 23:11:02 +02:00
composer.h COMPOSER: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
configure.engine CONFIGURE: Introduced new engine dependency: highres 2016-03-05 14:25:56 +01:00
console.cpp COMPOSER: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
console.h COMPOSER: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
detection.cpp ENGINES: Make variable names of ADGameDescription conform to our guidelines. 2016-03-08 19:01:38 +01:00
graphics.cpp COMPOSER: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
graphics.h COMPOSER: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
module.mk COMPOSER: Add debug console to engine. 2013-12-06 22:32:18 +00:00
resource.cpp COMPOSER: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
resource.h COMPOSER: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
scripting.cpp COMPOSER: Remove sprites when stopping V1 scripts (bug #6091). 2014-08-09 23:11:47 +02:00