scummvm/tools/sci/old_objects.cpp
Eugene Sandulenko 6c0ac7f692 Resurrection of SCI tools. Step 1.
svn-id: r39240
2009-03-08 17:20:33 +00:00

680 lines
16 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include <sciresource.h>
#include <console.h>
#include <script.h>
#include <vocabulary.h>
#include <old_objects.h>
#include <stdio.h>
#include <stdlib.h>
#include <util.h>
#include <vm.h>
#include <assert.h>
#ifdef SCI_CONSOLE
#define printf sciprintf
/* Yeah, I shouldn't be doing this ;-) [CJR] */
#endif
FLEXARRAY_NOEXTRA(object*) fobjects;
static int knames_count;
static char** knames;
static char** snames;
static opcode* opcodes;
object **object_map, *object_root;
int max_object;
const char* globals[] = {
/*00*/
"ego",
"GAMEID",
"roomXX",
"speed",
/*04*/
"quitFlag",
"cast",
"regions",
"timer",
/*08*/
"sounds",
"inv",
"eventHandler",
"roomNumberExit",
/*0C*/
"previousRoomNumber",
"roomNumber",
"enterDebugModeOnRoomExit",
"score",
/*10*/
"maximumScore",
"11",
"speed",
"13",
/*14*/
"14",
"loadCursor",
"normalFont",
"restoreSaveFont", /*dialogFont*/
/*18*/
"18",
"19",
"defaultFont",
"1B",
/*1C*/
"pointerToVersionNumber",
"locales",
"pointerToSaveGameDirectory",
"1F"
};
static int add_object(object* obj) {
FLEXARRAY_APPEND(object*, fobjects, obj, return 1);
return 0;
}
static void dump(byte* data, int len) {
int i = 0;
while (i < len) {
printf("%02X ", data[i++]);
if (i % 8 == 0) printf(" ");
if (i % 16 == 0) printf("\n");
}
if (i % 16) printf("\n");
}
static void printMethod(object* obj, int meth, int indent) {
script_method* m = obj->methods[meth];
int i, j;
for (j = 0; j < indent*2 - 1; j++) printf(" ");
printf("Method %s\n", snames[m->number]);
for (i = 0; i < m->used; i++) {
script_opcode op = m->data[i];
for (j = 0; j < indent; j++) printf(" ");
printf("%s ", opcodes[op.opcode].name);
switch (op.opcode) {
case 0x21: { /*callk*/
if (op.arg1 > knames_count) printf("<no such kernel function %02X> ", op.arg1);
else printf("%s ", knames[op.arg1]);
printf("%02X", op.arg2);
}
break;
case 0x28: { /*class*/
if (op.arg1 > max_object) printf("<no such class %02X>", op.arg1);
else {
/* [DJ] op.arg1+1 adjusts for the <root> object */
if (fobjects.data[op.arg1+1] == 0) printf("<null object>");
else printf("%s", fobjects.data[op.arg1+1]->name);
}
}
break;
case 0x44: {
if (op.arg1 > 0x20) printf("<no such global %02X> ", op.arg1);
else printf("%s ", globals[op.arg1]);
}
break;
default: {
int args[3];
args[0] = op.arg1;
args[1] = op.arg2;
args[2] = op.arg3;
for (j = 0; j < 3; j++) {
switch (formats[op.opcode][j]) {
case Script_Invalid: {
printf("<invalid> ");
}
break;
case Script_None: {
j = 3;
}
break;
case Script_SByte:
case Script_Byte: {
printf("%02X ", args[j]);
}
break;
case Script_Word:
case Script_SVariable:
case Script_Variable:
case Script_SRelative:
case Script_Property:
case Script_Global:
case Script_Local:
case Script_Temp:
case Script_Param: {
printf("%04X ", args[j]);
}
break;
case Script_SWord: {
if (args[j] < 0) printf("-%04X", -args[j]);
else printf("%04X", args[j]);
}
break;
case Script_End: {
printf("\n");
return;
}
break;
default: {
printf("<unknown arg type %d> ", formats[op.opcode][j]);
}
}
}
}
break;
}
printf("\n");
}
}
static void printObject_r(object* obj, int flags, int level) {
int i;
for (i = 0; i < level; i++) printf(" ");
if (obj == 0) printf("(null)\n");
else {
printf("%s\n", obj->name);
if (flags&SCRIPT_PRINT_METHODS) {
for (i = 0; i < obj->method_count; i++) {
printMethod(obj, i, level + 1);
}
}
if (flags&SCRIPT_PRINT_CHILDREN) {
for (i = 0; i < obj->children.used; i++) {
printObject_r(obj->children.data[i], flags, level + 1);
}
}
}
}
void printObject(object* obj, int flags) {
printf("pO(%p, %d)\n", obj, flags);
printObject_r(obj, flags, 0);
}
static object* object_new() {
object* obj = (object*)sci_malloc(sizeof(object));
if (obj == 0) return 0;
obj->parent = 0;
FLEXARRAY_INIT(object*, obj->children);
obj->name = 0;
obj->selector_count = 0;
obj->selector_numbers = 0;
obj->methods = 0;
obj->method_count = 0;
return obj;
}
static int add_child(object* parent, object* child) {
FLEXARRAY_APPEND(object*, parent->children, child, return 1);
return 0;
}
static object* fake_object(const char* reason) {
object* obj = object_new();
if (obj == 0) {
#ifdef SCRIPT_DEBUG
printf("object_new failed during fake for %s\n", reason);
#endif
free(obj);
return 0;
}
if (add_child(object_root, obj)) {
#ifdef SCRIPT_DEBUG
printf("add_child failed during fake for %s\n", reason);
#endif
free(obj);
return 0;
}
obj->name = reason;
if (add_object(obj)) {
#ifdef SCRIPT_DEBUG
printf("add_object failed during fake for %s\n", reason);
#endif
/*FIXME: clean up parent*/
return 0;
}
return obj;
}
static script_method* decode_method(byte* data) {
script_method* m;
int done = 0;
int pos = 0;
static int count = 0;
count++;
if ((m = (script_method*)sci_malloc(sizeof(script_method))) == 0) return 0;
FLEXARRAY_INIT(script_opcode, *m);
while (!done) {
int op = data[pos] >> 1;
int size = 2 - (data[pos] & 1);
int* args[3];
int arg;
int old_pos;
FLEXARRAY_ADD_SPACE(script_opcode, *m, 1, return 0);
old_pos = pos;
m->data[m->used-1].pos = pos;
m->data[m->used-1].opcode = op;
/*Copy the adresses of the args to an array for convenience*/
args[0] = &m->data[m->used-1].arg1;
args[1] = &m->data[m->used-1].arg2;
args[2] = &m->data[m->used-1].arg3;
/*Skip past the opcode*/
pos++;
for (arg = 0; arg < 4; arg++) {
switch (formats[op][arg]) {
case Script_Invalid: { /*Can't happen(tm)*/
int i;
printf("Invalid opcode %02X at %04X in method %d\n", op, pos, count);
for (i = m->used - 9; i < m->used - 1; i++) {
printf("%s[%02X] ", opcodes[m->data[i].opcode].name, m->data[i].opcode);
dump(data + m->data[i].pos, m->data[i].size);
}
printf("Dump from %04X-%04X\n", pos - 16, pos + 16);
dump(data + pos - 16, 32);
}
break;
case Script_None: { /*No more args*/
arg = 4;
}
break;
case Script_Byte: /*Just a one byte arg*/
case Script_SByte: {
*args[arg] = data[pos++];
}
break;
case Script_Word: { /*A two byte arg*/
*args[arg] = getInt16(data + pos);
pos += 2;
}
break;
case Script_SWord: { /*A signed two-byte arg*/
int t = getInt16(data + pos);
if (t&0x8000) *args[arg] = -(t & 0x7FFF);
else *args[arg] = t;
pos += 2;
}
break;
case Script_Variable: /*Size of arg depends on LSB in opcode*/
case Script_SVariable:
case Script_SRelative:
case Script_Property:
case Script_Global:
case Script_Local:
case Script_Temp:
case Script_Param: {
if (size == 1) *args[arg] = data[pos++];
else {
*args[arg] = getInt16(data + pos);
pos += 2;
}
}
break;
case Script_End: { /*Special tag for ret*/
done = 1;
arg = 4;
}
break;
default: { /*Can't happen(tm)*/
printf("Unknown argument format %d for op %02X\n", formats[op][arg], op);
}
break;
}
}
fflush(stdout);
if (m->used) m->data[m->used-1].size = pos - old_pos;
}
return m;
}
#ifdef SCRIPT_DEBUG
void list_code_blocks(resource_t* r) {
int pos = getInt16(r->data + 2);
while (pos < r->size - 2) {
int type = getInt16(r->data + pos);
int len = getInt16(r->data + pos + 2);
if (type == 2) printf("%X-%X\n", pos, pos + len);
pos += len;
}
}
#endif
/*These expect the frame, the whole frame, and, well, other stuff too,
*I guess, as long as it looks like a frame*/
static int get_type(unsigned char* obj) {
return getInt16(obj);
}
static int get_length(unsigned char* obj) {
return getInt16(obj + 2);
}
static int get_selector_count(unsigned char* obj) {
return getInt16(obj + 10);
}
static int get_selector_value(unsigned char* obj, int sel) {
assert(sel < get_selector_count(obj));
return getInt16(obj + 12 + sel*2);
}
/*Bas things happen if the method offset value is wrong*/
static unsigned char* get_method_area(unsigned char* obj) {
return obj + getInt16(obj + 8) + 10;
}
static int get_method_count(unsigned char* obj) {
return getInt16(get_method_area(obj));
}
static int get_method_number(unsigned char* obj, int i) {
assert(i < get_method_count(obj));
return getInt16(get_method_area(obj) + 2 + 2*i);
}
static int get_method_location(unsigned char* obj, int i) {
assert(i < get_method_count(obj));
return getInt16(get_method_area(obj) + 4 + 2*get_method_count(obj) + 2*i);
}
/*Returns the position of the first frame of type 'type' in resource 'r',
*starting from the frame starting at 'start', or -1 on failure.
*/
static int find_frame(resource_t* r, int type, unsigned int start) {
int t = -1;
unsigned int pos = start;
unsigned char* frame;
assert(start <= r->size - 4);
#ifdef SCRIPT_DEBUG
printf("Searching for frame of type %d in script %03d, starting at %#x\n", type, r->number, start);
dump(r->data + start, 32);
#endif
/*Some times there's an extra byte at the beginning. Christoph?*/
#if 1
if (pos == 0 && r->size >= 6 && \
!((0 < getInt16(r->data)) && (10 > getInt16(r->data)))) pos = 2;
#else
if (pos == 0)
pos = 2;
#endif
frame = r->data + pos;
while (1) {
#ifdef SCRIPT_DEBUG
printf("offset = %#x\n", pos);
dump(frame, 32);
#endif
t = get_type(frame);
if (t == type)
break;
if (t == 0)
return -1;
pos += get_length(frame);
if (pos > (r->size - 2))
return -1;
frame += get_length(frame);
}
return pos;
}
/*FIXME: lots of things are identical to read_object and read_class. Some of
*these would benefit from being put in separate functions.*/
static object* read_object(resource_mgr_t *resmgr, int script, int positions[1000]) {
resource_t* r = scir_find_resource(resmgr, sci_script, script, 0);
unsigned char* raw;
int pos;
object* obj;
printf("Searching for object in script %03d\n", script);
if (r == 0) return 0;
/*Skip to the next object*/
#ifdef SCRIPT_DEBUG
printf("pre skip: pos=%#x\n", positions[script]);
#endif
pos = find_frame(r, 1, positions[script]);
#ifdef SCRIPT_DEBUG
printf("post skip: pos=%#x\n", pos);
#endif
if (pos == -1) return 0;
else positions[script] = pos + get_length(r->data + pos);
#ifdef SCRIPT_DEBUG
printf("post post: pos=%#x (len=%#x)\n", positions[script], get_length(r->data + pos));
#endif
/*Construct the object*/
obj = object_new();
raw = r->data + pos;
/*Fill in the name*/
if (get_selector_count(raw) < 4) obj->name = "<anonymous>";
else {
if (get_selector_value(raw, 3))
obj->name = (char *) r->data + get_selector_value(raw, 3);
else obj->name = "<null>";
}
/*Fill in the class*/
if (get_selector_count(raw) == 0) obj->parent = object_root;
else {
int parent_id = get_selector_value(raw, 1);
if (parent_id >= fobjects.used) {
free(obj);
return 0;
}
if (parent_id < 1) obj->parent = object_root;
else obj->parent = fobjects.data[parent_id];
}
/*Add the object to the class*/
if (!obj->parent) {
free(obj);
return 0;
}
if (add_child(obj->parent, obj)) {
free(obj);
return 0;
}
if (add_object(obj)) {
free(obj);
return 0;
}
/*FIXME: decode selectors here*/
obj->method_count = get_method_count(raw);
obj->methods = (script_method**)sci_malloc(obj->method_count * sizeof(script_method));
if (obj->methods == 0) {
free(obj);
return 0;
} else {
int i;
for (i = 0; i < obj->method_count; i++) {
int number = get_method_number(raw, i);
int position = get_method_location(raw, i);
if ((obj->methods[i] = decode_method(r->data + position)) == 0) {
obj->method_count = i - 1;
break;
}
obj->methods[i]->number = number;
}
}
return obj;
}
static object* read_class(resource_mgr_t *resmgr, int script, int positions[1000]) {
resource_t* r = scir_find_resource(resmgr, sci_script, script, 0);
unsigned char* raw;
int pos;
object* obj;
printf("Searching for class in script %03d\n", script);
if (r == 0) return fake_object("<resource not found>");
/*Skip to the next class*/
#ifdef SCRIPT_DEBUG
printf("pre skip: pos=%#x\n", positions[script]);
#endif
pos = find_frame(r, 6, positions[script]);
#ifdef SCRIPT_DEBUG
printf("post skip: pos=%#x\n", pos);
#endif
if (pos == -1) return fake_object("<no more classes in script>");
else positions[script] = pos + get_length(r->data + pos);
#ifdef SCRIPT_DEBUG
printf("post post: pos=%#x (len=%#x)\n", positions[script], get_length(r->data + pos));
#endif
/*Construct the object*/
obj = object_new();
raw = r->data + pos;
/*Fill in the name*/
if (get_selector_count(raw) < 4) obj->name = "<anonymous>";
else {
if (get_selector_value(raw, 3))
obj->name = (char *) r->data + get_selector_value(raw, 3);
else obj->name = "<null>";
}
/*Fill in the parent*/
if (get_selector_count(raw) == 0) obj->parent = object_root;
else {
int superclass_id = get_selector_value(raw, 1);
printf("superclass==%d\n", superclass_id);
if (superclass_id >= fobjects.used) {
free(obj);
return fake_object("<no such superclass>");
}
if (superclass_id < 1) obj->parent = object_root;
else obj->parent = fobjects.data[superclass_id];
}
/*Add the class to the hierarchy*/
if (!obj->parent) {
free(obj);
return fake_object("<null parent>");
}
if (add_child(obj->parent, obj)) {
free(obj);
return fake_object("<add_child failed>");
}
if (add_object(obj)) {
free(obj);
return fake_object("<add_object failed>");
}
/*FIXME: decode selectors and methods here*/
return obj;
}
void freeObject(object* obj) {
int i;
for (i = 0; i < obj->children.used; i++) freeObject(obj->children.data[i]);
free(obj);
}
static int objects_init(resource_mgr_t *resmgr) {
FLEXARRAY_INIT(object*, fobjects);
max_object = 0;
if ((object_root = object_new()) == 0) return 1;
object_root->name = "<root>";
add_object(object_root);
opcodes = vocabulary_get_opcodes(resmgr);
knames = vocabulary_get_knames(resmgr, &knames_count);
snames = vocabulary_get_snames(resmgr, NULL, 0);
return 0;
}
int loadObjects(resource_mgr_t *resmgr) {
int i;
int *classes, class_count;
int positions[1000];
if (objects_init(resmgr)) {
#ifdef SCRIPT_DEBUG
perror("objects_init");
#endif
return 1;
}
classes = vocabulary_get_classes(resmgr, &class_count);
for (i = 0; i < 1000; i++) positions[i] = 0;
for (i = 0; i < class_count; i++) {
#ifdef SCRIPT_DEBUG
printf("\n\nReading class 0x%02X\n", i);
#endif
if (read_class(resmgr, classes[i], positions) == 0) {
#ifdef SCRIPT_DEBUG
fprintf(stderr, "Failed to load class %d, which is a parent.\n", i);
#endif
return 1;
}
}
for (i = 0; i < 1000; i++) positions[i] = 0;
for (i = 0; i < 1000; i++) while (read_object(resmgr, i, positions));
object_map = fobjects.data;
max_object = fobjects.used;
return 0;
}